C_SOURCES := \ vc5_blit.c \ vc5_bufmgr.c \ vc5_bufmgr.h \ vc5_cl.c \ vc5_cl.h \ vc5_context.c \ vc5_context.h \ vc5_drm.h \ vc5_fence.c \ vc5_formats.c \ vc5_format_table.h \ vc5_job.c \ vc5_program.c \ vc5_query.c \ vc5_resource.c \ vc5_resource.h \ vc5_screen.c \ vc5_screen.h \ vc5_simulator.c \ vc5_simulator_wrapper.cpp \ vc5_simulator_wrapper.h \ vc5_tiling.c \ vc5_tiling.h \ vc5_uniforms.c \ $() VC5_PER_VERSION_SOURCES = \ v3dx_context.h \ v3dx_format_table.c \ v3dx_job.c \ v3dx_simulator.c \ vc5_draw.c \ vc5_emit.c \ vc5_rcl.c \ vc5_state.c \ $()