/* * Copyright (c) 2014 Scott Mansell * Copyright © 2014 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include #include #include "pipe/p_state.h" #include "util/u_format.h" #include "util/u_hash_table.h" #include "util/u_hash.h" #include "util/u_memory.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_dump.h" #include "vc4_context.h" #include "vc4_qpu.h" #include "vc4_qir.h" struct tgsi_to_qir { struct tgsi_parse_context parser; struct qcompile *c; struct qreg *temps; struct qreg *inputs; struct qreg *outputs; struct qreg *uniforms; struct qreg *consts; uint32_t num_consts; struct vc4_shader_state *shader_state; struct vc4_fs_key *fs_key; struct vc4_vs_key *vs_key; uint32_t *uniform_data; enum quniform_contents *uniform_contents; uint32_t num_uniforms; uint32_t num_inputs; uint32_t num_outputs; }; struct vc4_key { struct vc4_shader_state *shader_state; }; struct vc4_fs_key { struct vc4_key base; enum pipe_format color_format; }; struct vc4_vs_key { struct vc4_key base; enum pipe_format attr_formats[8]; }; static struct qreg get_temp_for_uniform(struct tgsi_to_qir *trans, uint32_t uniform) { struct qcompile *c = trans->c; struct qreg u = { QFILE_UNIF, uniform }; struct qreg t = qir_MOV(c, u); trans->uniforms[uniform] = t; return t; } static struct qreg qir_uniform_ui(struct tgsi_to_qir *trans, uint32_t ui) { for (int i = 0; i < trans->num_uniforms; i++) { if (trans->uniform_contents[i] == QUNIFORM_CONSTANT && trans->uniform_data[i] == ui) return trans->uniforms[i]; } trans->uniform_contents[trans->num_uniforms] = QUNIFORM_CONSTANT; trans->uniform_data[trans->num_uniforms] = ui; return get_temp_for_uniform(trans, trans->num_uniforms++); } static struct qreg qir_uniform_f(struct tgsi_to_qir *trans, float f) { return qir_uniform_ui(trans, fui(f)); } static struct qreg qir_uniform(struct tgsi_to_qir *trans, uint32_t index) { for (int i = 0; i < trans->num_uniforms; i++) { if (trans->uniform_contents[i] == QUNIFORM_UNIFORM && trans->uniform_data[i] == index) return trans->uniforms[i]; } trans->uniform_contents[trans->num_uniforms] = QUNIFORM_UNIFORM; trans->uniform_data[trans->num_uniforms] = index; return get_temp_for_uniform(trans, trans->num_uniforms++); } static struct qreg get_src(struct tgsi_to_qir *trans, struct tgsi_src_register *src, int i) { struct qcompile *c = trans->c; struct qreg r = c->undef; uint32_t s = i; switch (i) { case TGSI_SWIZZLE_X: s = src->SwizzleX; break; case TGSI_SWIZZLE_Y: s = src->SwizzleY; break; case TGSI_SWIZZLE_Z: s = src->SwizzleZ; break; case TGSI_SWIZZLE_W: s = src->SwizzleW; break; default: abort(); } assert(!src->Indirect); switch (src->File) { case TGSI_FILE_NULL: return r; case TGSI_FILE_TEMPORARY: r = trans->temps[src->Index * 4 + s]; break; case TGSI_FILE_IMMEDIATE: r = trans->consts[src->Index * 4 + s]; break; case TGSI_FILE_CONSTANT: r = qir_uniform(trans, src->Index * 4 + s); break; case TGSI_FILE_INPUT: r = trans->inputs[src->Index * 4 + s]; break; default: fprintf(stderr, "unknown src file %d\n", src->File); abort(); } if (src->Absolute) r = qir_FMAXABS(c, r, r); if (src->Negate) r = qir_FSUB(c, qir_uniform_f(trans, 0), r); return r; }; static void update_dst(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst, int i, struct qreg val) { struct tgsi_dst_register *tgsi_dst = &tgsi_inst->Dst[0].Register; assert(!tgsi_dst->Indirect); switch (tgsi_dst->File) { case TGSI_FILE_TEMPORARY: trans->temps[tgsi_dst->Index * 4 + i] = val; break; case TGSI_FILE_OUTPUT: trans->outputs[tgsi_dst->Index * 4 + i] = val; trans->num_outputs = MAX2(trans->num_outputs, tgsi_dst->Index * 4 + i + 1); break; default: fprintf(stderr, "unknown dst file %d\n", tgsi_dst->File); abort(); } }; static struct qreg tgsi_to_qir_alu(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst, enum qop op, struct qreg *src, int i) { struct qcompile *c = trans->c; struct qreg dst = qir_get_temp(c); qir_emit(c, qir_inst4(op, dst, src[0 * 4 + i], src[1 * 4 + i], src[2 * 4 + i], c->undef)); return dst; } static struct qreg tgsi_to_qir_mad(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst, enum qop op, struct qreg *src, int i) { struct qcompile *c = trans->c; return qir_FADD(c, qir_FMUL(c, src[0 * 4 + i], src[1 * 4 + i]), src[2 * 4 + i]); } static struct qreg tgsi_to_qir_dp(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst, int num, struct qreg *src, int i) { struct qcompile *c = trans->c; struct qreg sum = qir_FMUL(c, src[0 * 4 + 0], src[1 * 4 + 0]); for (int j = 1; j < num; j++) { sum = qir_FADD(c, sum, qir_FMUL(c, src[0 * 4 + j], src[1 * 4 + j])); } return sum; } static struct qreg tgsi_to_qir_dp2(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst, enum qop op, struct qreg *src, int i) { return tgsi_to_qir_dp(trans, tgsi_inst, 2, src, i); } static struct qreg tgsi_to_qir_dp3(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst, enum qop op, struct qreg *src, int i) { return tgsi_to_qir_dp(trans, tgsi_inst, 3, src, i); } static struct qreg tgsi_to_qir_dp4(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst, enum qop op, struct qreg *src, int i) { return tgsi_to_qir_dp(trans, tgsi_inst, 4, src, i); } static struct qreg tgsi_to_qir_abs(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst, enum qop op, struct qreg *src, int i) { struct qcompile *c = trans->c; struct qreg arg = src[0 * 4 + i]; return qir_FMAXABS(c, arg, arg); } static void emit_tgsi_declaration(struct tgsi_to_qir *trans, struct tgsi_full_declaration *decl) { struct qcompile *c = trans->c; switch (decl->Declaration.File) { case TGSI_FILE_INPUT: if (c->stage == QSTAGE_FRAG) { for (int index = decl->Range.First; index <= decl->Range.Last; index++) { for (int i = 0; i < 4; i++) { struct qreg vary = { QFILE_VARY, index * 4 + i }; /* XXX: multiply by W */ trans->inputs[index * 4 + i] = qir_VARY_ADD_C(c, qir_MOV(c, vary)); trans->num_inputs++; } } } break; } } static void emit_tgsi_instruction(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst) { struct qcompile *c = trans->c; struct { enum qop op; struct qreg (*func)(struct tgsi_to_qir *trans, struct tgsi_full_instruction *tgsi_inst, enum qop op, struct qreg *src, int i); } op_trans[] = { [TGSI_OPCODE_MOV] = { QOP_MOV, tgsi_to_qir_alu }, [TGSI_OPCODE_ABS] = { 0, tgsi_to_qir_abs }, [TGSI_OPCODE_MUL] = { QOP_FMUL, tgsi_to_qir_alu }, [TGSI_OPCODE_ADD] = { QOP_FADD, tgsi_to_qir_alu }, [TGSI_OPCODE_SUB] = { QOP_FSUB, tgsi_to_qir_alu }, [TGSI_OPCODE_MIN] = { QOP_FMIN, tgsi_to_qir_alu }, [TGSI_OPCODE_MAX] = { QOP_FMAX, tgsi_to_qir_alu }, [TGSI_OPCODE_RSQ] = { QOP_RSQ, tgsi_to_qir_alu }, [TGSI_OPCODE_SEQ] = { QOP_SEQ, tgsi_to_qir_alu }, [TGSI_OPCODE_SNE] = { QOP_SNE, tgsi_to_qir_alu }, [TGSI_OPCODE_SGE] = { QOP_SGE, tgsi_to_qir_alu }, [TGSI_OPCODE_SLT] = { QOP_SLT, tgsi_to_qir_alu }, [TGSI_OPCODE_CMP] = { QOP_CMP, tgsi_to_qir_alu }, [TGSI_OPCODE_MAD] = { 0, tgsi_to_qir_mad }, [TGSI_OPCODE_DP2] = { 0, tgsi_to_qir_dp2 }, [TGSI_OPCODE_DP3] = { 0, tgsi_to_qir_dp3 }, [TGSI_OPCODE_DP4] = { 0, tgsi_to_qir_dp4 }, [TGSI_OPCODE_RCP] = { QOP_RCP, tgsi_to_qir_alu }, [TGSI_OPCODE_RSQ] = { QOP_RSQ, tgsi_to_qir_alu }, [TGSI_OPCODE_EX2] = { QOP_EXP2, tgsi_to_qir_alu }, [TGSI_OPCODE_LG2] = { QOP_LOG2, tgsi_to_qir_alu }, [TGSI_OPCODE_LIT] = { QOP_MOV, tgsi_to_qir_alu }, /* XXX */ }; static int asdf = 0; uint32_t tgsi_op = tgsi_inst->Instruction.Opcode; if (tgsi_op == TGSI_OPCODE_END) return; if (tgsi_op > ARRAY_SIZE(op_trans) || !op_trans[tgsi_op].func) { fprintf(stderr, "unknown tgsi inst: "); tgsi_dump_instruction(tgsi_inst, asdf++); fprintf(stderr, "\n"); abort(); } struct qreg src_regs[12]; for (int s = 0; s < 3; s++) { for (int i = 0; i < 4; i++) { src_regs[4 * s + i] = get_src(trans, &tgsi_inst->Src[s].Register, i); } } for (int i = 0; i < 4; i++) { if (!(tgsi_inst->Dst[0].Register.WriteMask & (1 << i))) continue; struct qreg result; result = op_trans[tgsi_op].func(trans, tgsi_inst, op_trans[tgsi_op].op, src_regs, i); if (tgsi_inst->Instruction.Saturate) { float low = (tgsi_inst->Instruction.Saturate == TGSI_SAT_MINUS_PLUS_ONE ? -1.0 : 0.0); result = qir_FMAX(c, qir_FMIN(c, result, qir_uniform_f(trans, 1.0)), qir_uniform_f(trans, low)); } update_dst(trans, tgsi_inst, i, result); } } static void parse_tgsi_immediate(struct tgsi_to_qir *trans, struct tgsi_full_immediate *imm) { for (int i = 0; i < 4; i++) { unsigned n = trans->num_consts++; trans->consts[n] = qir_uniform_ui(trans, imm->u[i].Uint); } } static void emit_frag_init(struct tgsi_to_qir *trans) { } static void emit_vert_init(struct tgsi_to_qir *trans) { struct qcompile *c = trans->c; /* XXX: attribute type/size/count */ for (int i = 0; i < 4; i++) { trans->inputs[i] = qir_get_temp(c); qir_emit(c, qir_inst(QOP_VPM_READ, trans->inputs[i], c->undef, c->undef)); } } static void emit_coord_init(struct tgsi_to_qir *trans) { struct qcompile *c = trans->c; /* XXX: attribute type/size/count */ for (int i = 0; i < 4; i++) { trans->inputs[i] = qir_get_temp(c); qir_emit(c, qir_inst(QOP_VPM_READ, trans->inputs[i], c->undef, c->undef)); } } static void emit_frag_end(struct tgsi_to_qir *trans) { struct qcompile *c = trans->c; struct qreg t = qir_get_temp(c); const struct util_format_description *format_desc = util_format_description(trans->fs_key->color_format); struct qreg swizzled_outputs[4] = { trans->outputs[format_desc->swizzle[0]], trans->outputs[format_desc->swizzle[1]], trans->outputs[format_desc->swizzle[2]], trans->outputs[format_desc->swizzle[3]], }; qir_emit(c, qir_inst4(QOP_PACK_COLORS, t, swizzled_outputs[0], swizzled_outputs[1], swizzled_outputs[2], swizzled_outputs[3])); qir_emit(c, qir_inst(QOP_TLB_COLOR_WRITE, c->undef, t, c->undef)); } static void emit_scaled_viewport_write(struct tgsi_to_qir *trans) { struct qcompile *c = trans->c; struct qreg xyi[2]; for (int i = 0; i < 2; i++) { trans->uniform_contents[trans->num_uniforms] = QUNIFORM_VIEWPORT_X_SCALE + i; struct qreg scale = { QFILE_UNIF, trans->num_uniforms++ }; xyi[i] = qir_FTOI(c, qir_FMUL(c, trans->outputs[i], scale)); } qir_VPM_WRITE(c, qir_PACK_SCALED(c, xyi[0], xyi[1])); } static void emit_zs_write(struct tgsi_to_qir *trans) { struct qcompile *c = trans->c; /* XXX: rescale */ qir_VPM_WRITE(c, trans->outputs[2]); } static void emit_1_wc_write(struct tgsi_to_qir *trans) { struct qcompile *c = trans->c; /* XXX: RCP */ qir_VPM_WRITE(c, trans->outputs[3]); } static void emit_vert_end(struct tgsi_to_qir *trans) { struct qcompile *c = trans->c; emit_scaled_viewport_write(trans); emit_zs_write(trans); emit_1_wc_write(trans); for (int i = 4; i < trans->num_outputs; i++) { qir_VPM_WRITE(c, trans->outputs[i]); } } static void emit_coord_end(struct tgsi_to_qir *trans) { struct qcompile *c = trans->c; for (int i = 0; i < 4; i++) qir_VPM_WRITE(c, trans->outputs[i]); emit_scaled_viewport_write(trans); emit_zs_write(trans); emit_1_wc_write(trans); } static struct tgsi_to_qir * vc4_shader_tgsi_to_qir(struct vc4_compiled_shader *shader, enum qstage stage, struct vc4_key *key) { struct tgsi_to_qir *trans = CALLOC_STRUCT(tgsi_to_qir); struct qcompile *c; int ret; c = qir_compile_init(); c->stage = stage; memset(trans, 0, sizeof(*trans)); /* XXX sizing */ trans->temps = calloc(sizeof(struct qreg), 1024); trans->inputs = calloc(sizeof(struct qreg), 8 * 4); trans->outputs = calloc(sizeof(struct qreg), 1024); trans->uniforms = calloc(sizeof(struct qreg), 1024); trans->consts = calloc(sizeof(struct qreg), 1024); trans->uniform_data = calloc(sizeof(uint32_t), 1024); trans->uniform_contents = calloc(sizeof(enum quniform_contents), 1024); trans->shader_state = key->shader_state; trans->c = c; ret = tgsi_parse_init(&trans->parser, trans->shader_state->base.tokens); assert(ret == TGSI_PARSE_OK); if (vc4_debug & VC4_DEBUG_TGSI) { fprintf(stderr, "TGSI:\n"); tgsi_dump(trans->shader_state->base.tokens, 0); } switch (stage) { case QSTAGE_FRAG: trans->fs_key = (struct vc4_fs_key *)key; emit_frag_init(trans); break; case QSTAGE_VERT: trans->vs_key = (struct vc4_vs_key *)key; emit_vert_init(trans); break; case QSTAGE_COORD: trans->vs_key = (struct vc4_vs_key *)key; emit_coord_init(trans); break; } while (!tgsi_parse_end_of_tokens(&trans->parser)) { tgsi_parse_token(&trans->parser); switch (trans->parser.FullToken.Token.Type) { case TGSI_TOKEN_TYPE_DECLARATION: emit_tgsi_declaration(trans, &trans->parser.FullToken.FullDeclaration); break; case TGSI_TOKEN_TYPE_INSTRUCTION: emit_tgsi_instruction(trans, &trans->parser.FullToken.FullInstruction); break; case TGSI_TOKEN_TYPE_IMMEDIATE: parse_tgsi_immediate(trans, &trans->parser.FullToken.FullImmediate); break; } } switch (stage) { case QSTAGE_FRAG: emit_frag_end(trans); break; case QSTAGE_VERT: emit_vert_end(trans); break; case QSTAGE_COORD: emit_coord_end(trans); break; } if (vc4_debug & VC4_DEBUG_QIR) { fprintf(stderr, "QIR:\n"); qir_dump(c); } tgsi_parse_free(&trans->parser); free(trans->temps); vc4_generate_code(c); if (vc4_debug & VC4_DEBUG_SHADERDB) { fprintf(stderr, "SHADER-DB: %s: %d instructions\n", qir_get_stage_name(c->stage), c->qpu_inst_count); fprintf(stderr, "SHADER-DB: %s: %d uniforms\n", qir_get_stage_name(c->stage), trans->num_uniforms); } return trans; } static void * vc4_shader_state_create(struct pipe_context *pctx, const struct pipe_shader_state *cso) { struct vc4_shader_state *so = CALLOC_STRUCT(vc4_shader_state); if (!so) return NULL; so->base.tokens = tgsi_dup_tokens(cso->tokens); return so; } static void copy_uniform_state_to_shader(struct vc4_compiled_shader *shader, int shader_index, struct tgsi_to_qir *trans) { int count = trans->num_uniforms; struct vc4_shader_uniform_info *uinfo = &shader->uniforms[shader_index]; uinfo->count = count; uinfo->data = malloc(count * sizeof(*uinfo->data)); memcpy(uinfo->data, trans->uniform_data, count * sizeof(*uinfo->data)); uinfo->contents = malloc(count * sizeof(*uinfo->contents)); memcpy(uinfo->contents, trans->uniform_contents, count * sizeof(*uinfo->contents)); } static void vc4_fs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader, struct vc4_fs_key *key) { struct tgsi_to_qir *trans = vc4_shader_tgsi_to_qir(shader, QSTAGE_FRAG, &key->base); shader->num_inputs = trans->num_inputs; copy_uniform_state_to_shader(shader, 0, trans); shader->bo = vc4_bo_alloc_mem(vc4->screen, trans->c->qpu_insts, trans->c->qpu_inst_count * sizeof(uint64_t), "fs_code"); qir_compile_destroy(trans->c); free(trans); } static void vc4_vs_compile(struct vc4_context *vc4, struct vc4_compiled_shader *shader, struct vc4_vs_key *key) { struct tgsi_to_qir *vs_trans = vc4_shader_tgsi_to_qir(shader, QSTAGE_VERT, &key->base); copy_uniform_state_to_shader(shader, 0, vs_trans); struct tgsi_to_qir *cs_trans = vc4_shader_tgsi_to_qir(shader, QSTAGE_COORD, &key->base); copy_uniform_state_to_shader(shader, 1, cs_trans); uint32_t vs_size = vs_trans->c->qpu_inst_count * sizeof(uint64_t); uint32_t cs_size = cs_trans->c->qpu_inst_count * sizeof(uint64_t); shader->coord_shader_offset = vs_size; /* XXX: alignment? */ shader->bo = vc4_bo_alloc(vc4->screen, shader->coord_shader_offset + cs_size, "vs_code"); void *map = vc4_bo_map(shader->bo); memcpy(map, vs_trans->c->qpu_insts, vs_size); memcpy(map + shader->coord_shader_offset, cs_trans->c->qpu_insts, cs_size); qir_compile_destroy(vs_trans->c); qir_compile_destroy(cs_trans->c); } static void vc4_update_compiled_fs(struct vc4_context *vc4) { struct vc4_fs_key local_key; struct vc4_fs_key *key = &local_key; memset(key, 0, sizeof(*key)); key->base.shader_state = vc4->prog.bind_fs; if (vc4->framebuffer.cbufs[0]) key->color_format = vc4->framebuffer.cbufs[0]->format; vc4->prog.fs = util_hash_table_get(vc4->fs_cache, key); if (vc4->prog.fs) return; key = malloc(sizeof(*key)); memcpy(key, &local_key, sizeof(*key)); struct vc4_compiled_shader *shader = CALLOC_STRUCT(vc4_compiled_shader); vc4_fs_compile(vc4, shader, key); util_hash_table_set(vc4->fs_cache, key, shader); vc4->prog.fs = shader; } static void vc4_update_compiled_vs(struct vc4_context *vc4) { struct vc4_vs_key local_key; struct vc4_vs_key *key = &local_key; memset(key, 0, sizeof(*key)); key->base.shader_state = vc4->prog.bind_vs; vc4->prog.vs = util_hash_table_get(vc4->vs_cache, key); if (vc4->prog.vs) return; key = malloc(sizeof(*key)); memcpy(key, &local_key, sizeof(*key)); struct vc4_compiled_shader *shader = CALLOC_STRUCT(vc4_compiled_shader); vc4_vs_compile(vc4, shader, key); util_hash_table_set(vc4->vs_cache, key, shader); vc4->prog.vs = shader; } void vc4_update_compiled_shaders(struct vc4_context *vc4) { vc4_update_compiled_fs(vc4); vc4_update_compiled_vs(vc4); } static unsigned fs_cache_hash(void *key) { return util_hash_crc32(key, sizeof(struct vc4_fs_key)); } static unsigned vs_cache_hash(void *key) { return util_hash_crc32(key, sizeof(struct vc4_vs_key)); } static int fs_cache_compare(void *key1, void *key2) { return memcmp(key1, key2, sizeof(struct vc4_fs_key)); } static int vs_cache_compare(void *key1, void *key2) { return memcmp(key1, key2, sizeof(struct vc4_vs_key)); } struct delete_state { struct vc4_context *vc4; struct vc4_shader_state *shader_state; }; static enum pipe_error fs_delete_from_cache(void *in_key, void *in_value, void *data) { struct delete_state *del = data; struct vc4_fs_key *key = in_key; struct vc4_compiled_shader *shader = in_value; if (key->base.shader_state == data) { util_hash_table_remove(del->vc4->fs_cache, key); vc4_bo_unreference(&shader->bo); free(shader); } return 0; } static enum pipe_error vs_delete_from_cache(void *in_key, void *in_value, void *data) { struct delete_state *del = data; struct vc4_vs_key *key = in_key; struct vc4_compiled_shader *shader = in_value; if (key->base.shader_state == data) { util_hash_table_remove(del->vc4->vs_cache, key); vc4_bo_unreference(&shader->bo); free(shader); } return 0; } static void vc4_shader_state_delete(struct pipe_context *pctx, void *hwcso) { struct vc4_context *vc4 = vc4_context(pctx); struct vc4_shader_state *so = hwcso; struct delete_state del; del.vc4 = vc4; del.shader_state = so; util_hash_table_foreach(vc4->fs_cache, fs_delete_from_cache, &del); util_hash_table_foreach(vc4->vs_cache, vs_delete_from_cache, &del); free((void *)so->base.tokens); free(so); } void vc4_get_uniform_bo(struct vc4_context *vc4, struct vc4_compiled_shader *shader, struct vc4_constbuf_stateobj *cb, int shader_index, struct vc4_bo **out_bo, uint32_t *out_offset) { struct vc4_shader_uniform_info *uinfo = &shader->uniforms[shader_index]; struct vc4_bo *ubo = vc4_bo_alloc(vc4->screen, MAX2(1, uinfo->count * 4), "ubo"); uint32_t *map = vc4_bo_map(ubo); for (int i = 0; i < uinfo->count; i++) { switch (uinfo->contents[i]) { case QUNIFORM_CONSTANT: map[i] = uinfo->data[i]; break; case QUNIFORM_UNIFORM: map[i] = ((uint32_t *)cb->cb[0].user_buffer)[uinfo->data[i]]; break; case QUNIFORM_VIEWPORT_X_SCALE: map[i] = fui(vc4->framebuffer.width * 16.0f / 2.0f); break; case QUNIFORM_VIEWPORT_Y_SCALE: map[i] = fui(vc4->framebuffer.height * -16.0f / 2.0f); break; } #if 0 fprintf(stderr, "%p/%d: %d: 0x%08x (%f)\n", shader, shader_index, i, map[i], uif(map[i])); #endif } *out_bo = ubo; *out_offset = 0; } static void vc4_fp_state_bind(struct pipe_context *pctx, void *hwcso) { struct vc4_context *vc4 = vc4_context(pctx); vc4->prog.bind_fs = hwcso; vc4->prog.dirty |= VC4_SHADER_DIRTY_FP; vc4->dirty |= VC4_DIRTY_PROG; } static void vc4_vp_state_bind(struct pipe_context *pctx, void *hwcso) { struct vc4_context *vc4 = vc4_context(pctx); vc4->prog.bind_vs = hwcso; vc4->prog.dirty |= VC4_SHADER_DIRTY_VP; vc4->dirty |= VC4_DIRTY_PROG; } void vc4_program_init(struct pipe_context *pctx) { struct vc4_context *vc4 = vc4_context(pctx); pctx->create_vs_state = vc4_shader_state_create; pctx->delete_vs_state = vc4_shader_state_delete; pctx->create_fs_state = vc4_shader_state_create; pctx->delete_fs_state = vc4_shader_state_delete; pctx->bind_fs_state = vc4_fp_state_bind; pctx->bind_vs_state = vc4_vp_state_bind; vc4->fs_cache = util_hash_table_create(fs_cache_hash, fs_cache_compare); vc4->vs_cache = util_hash_table_create(vs_cache_hash, vs_cache_compare); }