/* * Copyright © 2014 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ /** * @file vc4_formats.c * * Contains the table and accessors for VC4 texture and render target format * support. * * The hardware has limited support for texture formats, and extremely limited * support for render target formats. As a result, we emulate other formats * in our shader code, and this stores the table for doing so. */ #include "util/u_format.h" #include "util/macros.h" #include "vc4_context.h" #define RT_NO 0 #define RT_RGBA8888 1 #define RT_RGB565 2 struct vc4_format { /** Set if the pipe format is defined in the table. */ bool present; /** Set to 0 if unsupported, 1 if RGBA8888, 2 if rgb565. */ uint8_t rt_type; /** One of VC4_TEXTURE_TYPE_*. */ uint8_t tex_type; /** * Swizzle to apply to the RGBA shader output for storing to the tile * buffer, to the RGBA tile buffer to produce shader input (for * blending), and for turning the rgba8888 texture sampler return * value into shader rgba values. */ uint8_t swizzle[4]; }; #define SWIZ(x,y,z,w) { \ UTIL_FORMAT_SWIZZLE_##x, \ UTIL_FORMAT_SWIZZLE_##y, \ UTIL_FORMAT_SWIZZLE_##z, \ UTIL_FORMAT_SWIZZLE_##w \ } #define FORMAT(pipe, rt, tex, swiz) \ [PIPE_FORMAT_##pipe] = { true, RT_##rt, VC4_TEXTURE_TYPE_##tex, swiz } static const struct vc4_format vc4_format_table[] = { FORMAT(R8G8B8A8_UNORM, RGBA8888, RGBA8888, SWIZ(X, Y, Z, W)), FORMAT(R8G8B8X8_UNORM, RGBA8888, RGBA8888, SWIZ(X, Y, Z, 1)), FORMAT(R8G8B8A8_SRGB, RGBA8888, RGBA8888, SWIZ(X, Y, Z, W)), FORMAT(R8G8B8X8_SRGB, RGBA8888, RGBA8888, SWIZ(X, Y, Z, 1)), FORMAT(B8G8R8A8_UNORM, RGBA8888, RGBA8888, SWIZ(Z, Y, X, W)), FORMAT(B8G8R8X8_UNORM, RGBA8888, RGBA8888, SWIZ(Z, Y, X, 1)), FORMAT(B8G8R8A8_SRGB, RGBA8888, RGBA8888, SWIZ(Z, Y, X, W)), FORMAT(B8G8R8X8_SRGB, RGBA8888, RGBA8888, SWIZ(Z, Y, X, 1)), FORMAT(B5G6R5_UNORM, RGB565, RGB565, SWIZ(X, Y, Z, 1)), /* Depth sampling will be handled by doing nearest filtering and not * unpacking the RGBA value. */ FORMAT(S8_UINT_Z24_UNORM, NO, RGBA8888, SWIZ(X, Y, Z, W)), FORMAT(X8Z24_UNORM, NO, RGBA8888, SWIZ(X, Y, Z, W)), FORMAT(B4G4R4A4_UNORM, NO, RGBA4444, SWIZ(Y, Z, W, X)), FORMAT(B4G4R4X4_UNORM, NO, RGBA4444, SWIZ(Y, Z, W, 1)), /* It looks like 5551 in the hardware is the other way around from * gallium. */ FORMAT(A8_UNORM, NO, ALPHA, SWIZ(0, 0, 0, W)), FORMAT(L8_UNORM, NO, ALPHA, SWIZ(W, W, W, 1)), FORMAT(I8_UNORM, NO, ALPHA, SWIZ(W, W, W, W)), FORMAT(R8_UNORM, NO, ALPHA, SWIZ(W, 0, 0, 1)), FORMAT(L8A8_UNORM, NO, LUMALPHA, SWIZ(X, X, X, W)), FORMAT(R8G8_UNORM, NO, LUMALPHA, SWIZ(X, W, 0, 1)), }; static const struct vc4_format * get_format(enum pipe_format f) { if (f >= ARRAY_SIZE(vc4_format_table) || !vc4_format_table[f].present) return NULL; else return &vc4_format_table[f]; } bool vc4_rt_format_supported(enum pipe_format f) { const struct vc4_format *vf = get_format(f); if (!vf) return false; return vf->rt_type != RT_NO; } bool vc4_rt_format_is_565(enum pipe_format f) { const struct vc4_format *vf = get_format(f); if (!vf) return false; return vf->rt_type == RT_RGB565; } bool vc4_tex_format_supported(enum pipe_format f) { const struct vc4_format *vf = get_format(f); return vf != NULL; } uint8_t vc4_get_tex_format(enum pipe_format f) { const struct vc4_format *vf = get_format(f); if (!vf) return 0; return vf->tex_type; } const uint8_t * vc4_get_format_swizzle(enum pipe_format f) { const struct vc4_format *vf = get_format(f); static const uint8_t fallback[] = {0, 1, 2, 3}; if (!vf) return fallback; return vf->swizzle; }