/* * Copyright © 2014 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "vc4_context.h" void vc4_emit_state(struct pipe_context *pctx) { struct vc4_context *vc4 = vc4_context(pctx); if (vc4->dirty & (VC4_DIRTY_SCISSOR | VC4_DIRTY_VIEWPORT)) { float *vpscale = vc4->viewport.scale; float *vptranslate = vc4->viewport.translate; float vp_minx = -fabs(vpscale[0]) + vptranslate[0]; float vp_maxx = fabs(vpscale[0]) + vptranslate[0]; float vp_miny = -fabs(vpscale[1]) + vptranslate[1]; float vp_maxy = fabs(vpscale[1]) + vptranslate[1]; uint32_t minx = MAX2(vc4->scissor.minx, vp_minx); uint32_t miny = MAX2(vc4->scissor.miny, vp_miny); cl_u8(&vc4->bcl, VC4_PACKET_CLIP_WINDOW); cl_u16(&vc4->bcl, minx); cl_u16(&vc4->bcl, miny); cl_u16(&vc4->bcl, MIN2(vc4->scissor.maxx, vp_maxx) - minx); cl_u16(&vc4->bcl, MIN2(vc4->scissor.maxy, vp_maxy) - miny); } if (vc4->dirty & (VC4_DIRTY_RASTERIZER | VC4_DIRTY_ZSA)) { cl_u8(&vc4->bcl, VC4_PACKET_CONFIGURATION_BITS); cl_u8(&vc4->bcl, vc4->rasterizer->config_bits[0] | vc4->zsa->config_bits[0]); cl_u8(&vc4->bcl, vc4->rasterizer->config_bits[1] | vc4->zsa->config_bits[1]); cl_u8(&vc4->bcl, vc4->rasterizer->config_bits[2] | vc4->zsa->config_bits[2]); } if (vc4->dirty & VC4_DIRTY_RASTERIZER) { cl_u8(&vc4->bcl, VC4_PACKET_DEPTH_OFFSET); cl_u16(&vc4->bcl, vc4->rasterizer->offset_factor); cl_u16(&vc4->bcl, vc4->rasterizer->offset_units); cl_u8(&vc4->bcl, VC4_PACKET_POINT_SIZE); cl_f(&vc4->bcl, vc4->rasterizer->point_size); cl_u8(&vc4->bcl, VC4_PACKET_LINE_WIDTH); cl_f(&vc4->bcl, vc4->rasterizer->base.line_width); } if (vc4->dirty & VC4_DIRTY_VIEWPORT) { cl_u8(&vc4->bcl, VC4_PACKET_CLIPPER_XY_SCALING); cl_f(&vc4->bcl, vc4->viewport.scale[0] * 16.0f); cl_f(&vc4->bcl, vc4->viewport.scale[1] * 16.0f); cl_u8(&vc4->bcl, VC4_PACKET_CLIPPER_Z_SCALING); cl_f(&vc4->bcl, vc4->viewport.translate[2]); cl_f(&vc4->bcl, vc4->viewport.scale[2]); cl_u8(&vc4->bcl, VC4_PACKET_VIEWPORT_OFFSET); cl_u16(&vc4->bcl, 16 * vc4->viewport.translate[0]); cl_u16(&vc4->bcl, 16 * vc4->viewport.translate[1]); } if (vc4->dirty & VC4_DIRTY_FLAT_SHADE_FLAGS) { cl_u8(&vc4->bcl, VC4_PACKET_FLAT_SHADE_FLAGS); cl_u32(&vc4->bcl, vc4->rasterizer->base.flatshade ? vc4->prog.fs->color_inputs : 0); } }