/* * Copyright © 2015 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "util/u_format.h" #include "util/u_surface.h" #include "util/u_blitter.h" #include "vc4_context.h" static void vc4_tile_blit_color_rcl(struct vc4_context *vc4, struct vc4_surface *dst_surf, struct vc4_surface *src_surf) { struct vc4_resource *src = vc4_resource(src_surf->base.texture); struct vc4_resource *dst = vc4_resource(dst_surf->base.texture); uint32_t min_x_tile = 0; uint32_t min_y_tile = 0; uint32_t max_x_tile = (dst_surf->base.width - 1) / 64; uint32_t max_y_tile = (dst_surf->base.height - 1) / 64; uint32_t xtiles = max_x_tile - min_x_tile + 1; uint32_t ytiles = max_y_tile - min_y_tile + 1; uint32_t reloc_size = 9; uint32_t config_size = 11 + reloc_size; uint32_t loadstore_size = 7 + reloc_size; uint32_t tilecoords_size = 3; cl_ensure_space(&vc4->rcl, config_size + xtiles * ytiles * (loadstore_size * 2 + tilecoords_size * 1)); cl_ensure_space(&vc4->bo_handles, 2 * sizeof(uint32_t)); cl_ensure_space(&vc4->bo_pointers, 2 * sizeof(struct vc4_bo *)); cl_start_reloc(&vc4->rcl, 1); cl_u8(&vc4->rcl, VC4_PACKET_TILE_RENDERING_MODE_CONFIG); cl_reloc(vc4, &vc4->rcl, dst->bo, dst_surf->offset); cl_u16(&vc4->rcl, dst_surf->base.width); cl_u16(&vc4->rcl, dst_surf->base.height); cl_u16(&vc4->rcl, ((dst_surf->tiling << VC4_RENDER_CONFIG_MEMORY_FORMAT_SHIFT) | (vc4_rt_format_is_565(dst_surf->base.format) ? VC4_RENDER_CONFIG_FORMAT_BGR565 : VC4_RENDER_CONFIG_FORMAT_RGBA8888))); uint32_t src_hindex = vc4_gem_hindex(vc4, src->bo); for (int y = min_y_tile; y <= max_y_tile; y++) { for (int x = min_x_tile; x <= max_x_tile; x++) { bool end_of_frame = (x == max_x_tile && y == max_y_tile); cl_start_reloc(&vc4->rcl, 1); cl_u8(&vc4->rcl, VC4_PACKET_LOAD_TILE_BUFFER_GENERAL); cl_u8(&vc4->rcl, VC4_LOADSTORE_TILE_BUFFER_COLOR | (src_surf->tiling << VC4_LOADSTORE_TILE_BUFFER_FORMAT_SHIFT)); cl_u8(&vc4->rcl, vc4_rt_format_is_565(src_surf->base.format) ? VC4_LOADSTORE_TILE_BUFFER_BGR565 : VC4_LOADSTORE_TILE_BUFFER_RGBA8888); cl_reloc_hindex(&vc4->rcl, src_hindex, src_surf->offset); cl_u8(&vc4->rcl, VC4_PACKET_TILE_COORDINATES); cl_u8(&vc4->rcl, x); cl_u8(&vc4->rcl, y); if (end_of_frame) { cl_u8(&vc4->rcl, VC4_PACKET_STORE_MS_TILE_BUFFER_AND_EOF); } else { cl_u8(&vc4->rcl, VC4_PACKET_STORE_MS_TILE_BUFFER); } } } vc4->draw_min_x = 0; vc4->draw_min_y = 0; vc4->draw_max_x = dst_surf->base.width; vc4->draw_max_y = dst_surf->base.height; dst->writes++; vc4->needs_flush = true; } static struct vc4_surface * vc4_get_blit_surface(struct pipe_context *pctx, struct pipe_resource *prsc, unsigned level) { struct pipe_surface tmpl; memset(&tmpl, 0, sizeof(tmpl)); tmpl.format = prsc->format; tmpl.u.tex.level = level; tmpl.u.tex.first_layer = 0; tmpl.u.tex.last_layer = 0; return vc4_surface(pctx->create_surface(pctx, prsc, &tmpl)); } static bool vc4_tile_blit(struct pipe_context *pctx, const struct pipe_blit_info *info) { struct vc4_context *vc4 = vc4_context(pctx); if (util_format_is_depth_or_stencil(info->dst.resource->format)) return false; if ((info->mask & PIPE_MASK_RGBA) == 0) return false; if (info->dst.box.x != 0 || info->dst.box.y != 0 || info->src.box.x != 0 || info->src.box.y != 0 || info->dst.box.width != info->src.box.width || info->dst.box.height != info->src.box.height) { return false; } if (info->dst.resource->format != info->src.resource->format) return false; struct vc4_surface *dst_surf = vc4_get_blit_surface(pctx, info->dst.resource, info->dst.level); struct vc4_surface *src_surf = vc4_get_blit_surface(pctx, info->src.resource, info->src.level); vc4_flush(pctx); vc4_tile_blit_color_rcl(vc4, dst_surf, src_surf); vc4_job_submit(vc4); pctx->surface_destroy(pctx, &dst_surf->base); pctx->surface_destroy(pctx, &src_surf->base); return true; } static bool vc4_render_blit(struct pipe_context *ctx, struct pipe_blit_info *info) { struct vc4_context *vc4 = vc4_context(ctx); if (!util_blitter_is_blit_supported(vc4->blitter, info)) { fprintf(stderr, "blit unsupported %s -> %s", util_format_short_name(info->src.resource->format), util_format_short_name(info->dst.resource->format)); return false; } util_blitter_save_vertex_buffer_slot(vc4->blitter, vc4->vertexbuf.vb); util_blitter_save_vertex_elements(vc4->blitter, vc4->vtx); util_blitter_save_vertex_shader(vc4->blitter, vc4->prog.bind_vs); util_blitter_save_rasterizer(vc4->blitter, vc4->rasterizer); util_blitter_save_viewport(vc4->blitter, &vc4->viewport); util_blitter_save_scissor(vc4->blitter, &vc4->scissor); util_blitter_save_fragment_shader(vc4->blitter, vc4->prog.bind_fs); util_blitter_save_blend(vc4->blitter, vc4->blend); util_blitter_save_depth_stencil_alpha(vc4->blitter, vc4->zsa); util_blitter_save_stencil_ref(vc4->blitter, &vc4->stencil_ref); util_blitter_save_sample_mask(vc4->blitter, vc4->sample_mask); util_blitter_save_framebuffer(vc4->blitter, &vc4->framebuffer); util_blitter_save_fragment_sampler_states(vc4->blitter, vc4->fragtex.num_samplers, (void **)vc4->fragtex.samplers); util_blitter_save_fragment_sampler_views(vc4->blitter, vc4->fragtex.num_textures, vc4->fragtex.textures); util_blitter_blit(vc4->blitter, info); return true; } /* Optimal hardware path for blitting pixels. * Scaling, format conversion, up- and downsampling (resolve) are allowed. */ void vc4_blit(struct pipe_context *pctx, const struct pipe_blit_info *blit_info) { struct pipe_blit_info info = *blit_info; if (info.src.resource->nr_samples > 1 && info.dst.resource->nr_samples <= 1 && !util_format_is_depth_or_stencil(info.src.resource->format) && !util_format_is_pure_integer(info.src.resource->format)) { fprintf(stderr, "color resolve unimplemented"); return; } if (vc4_tile_blit(pctx, blit_info)) return; if (util_try_blit_via_copy_region(pctx, &info)) { return; /* done */ } if (info.mask & PIPE_MASK_S) { fprintf(stderr, "cannot blit stencil, skipping"); info.mask &= ~PIPE_MASK_S; } vc4_render_blit(pctx, &info); }