/**************************************************************************** * Copyright (C) 2015 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. ***************************************************************************/ #ifndef SWR_RESOURCE_H #define SWR_RESOURCE_H #include "pipe/p_state.h" #include "api.h" struct sw_displaytarget; enum swr_resource_status { SWR_RESOURCE_UNUSED = 0x0, SWR_RESOURCE_READ = 0x1, SWR_RESOURCE_WRITE = 0x2, }; struct swr_resource { struct pipe_resource base; bool has_depth; bool has_stencil; SWR_SURFACE_STATE swr; SWR_SURFACE_STATE secondary; /* for faking depth/stencil merged formats */ struct sw_displaytarget *display_target; /* If resource is multisample, then this points to a alternate resource * containing the resolved multisample surface, otherwise null */ struct pipe_resource *resolve_target; size_t mip_offsets[PIPE_MAX_TEXTURE_LEVELS]; size_t secondary_mip_offsets[PIPE_MAX_TEXTURE_LEVELS]; enum swr_resource_status status; }; static INLINE struct swr_resource * swr_resource(struct pipe_resource *resource) { return (struct swr_resource *)resource; } static INLINE boolean swr_resource_is_texture(const struct pipe_resource *resource) { switch (resource->target) { case PIPE_BUFFER: return FALSE; case PIPE_TEXTURE_1D: case PIPE_TEXTURE_1D_ARRAY: case PIPE_TEXTURE_2D: case PIPE_TEXTURE_2D_ARRAY: case PIPE_TEXTURE_RECT: case PIPE_TEXTURE_3D: case PIPE_TEXTURE_CUBE: case PIPE_TEXTURE_CUBE_ARRAY: return TRUE; default: assert(0); return FALSE; } } static INLINE uint8_t * swr_resource_data(struct pipe_resource *resource) { struct swr_resource *swr_r = swr_resource(resource); assert(!swr_resource_is_texture(resource)); return swr_r->swr.pBaseAddress; } void swr_store_render_target(struct pipe_context *pipe, uint32_t attachment, enum SWR_TILE_STATE post_tile_state); void swr_store_dirty_resource(struct pipe_context *pipe, struct pipe_resource *resource, enum SWR_TILE_STATE post_tile_state); void swr_update_resource_status(struct pipe_context *, const struct pipe_draw_info *); /* * Functions to indicate a resource's in-use status. */ static INLINE enum swr_resource_status & operator|=(enum swr_resource_status & a, enum swr_resource_status b) { return (enum swr_resource_status &)((int&)a |= (int)b); } static INLINE void swr_resource_read(struct pipe_resource *resource) { swr_resource(resource)->status |= SWR_RESOURCE_READ; } static INLINE void swr_resource_write(struct pipe_resource *resource) { swr_resource(resource)->status |= SWR_RESOURCE_WRITE; } static INLINE void swr_resource_unused(struct pipe_resource *resource) { swr_resource(resource)->status = SWR_RESOURCE_UNUSED; } #endif