/**************************************************************************** * Copyright (C) 2015 Intel Corporation. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. ***************************************************************************/ #include "pipe/p_screen.h" #include "util/u_memory.h" #include "os/os_time.h" #include "swr_context.h" #include "swr_screen.h" #include "swr_fence.h" #if defined(PIPE_CC_MSVC) // portable thread yield #define sched_yield SwitchToThread #endif /* * Fence callback, called by back-end thread on completion of all rendering up * to SwrSync call. */ static void swr_sync_cb(uint64_t userData, uint64_t userData2, uint64_t userData3) { struct swr_fence *fence = (struct swr_fence *)userData; /* Correct value is in SwrSync data, and not the fence write field. */ fence->read = userData2; } /* * Submit an existing fence. */ void swr_fence_submit(struct swr_context *ctx, struct pipe_fence_handle *fh) { struct swr_fence *fence = swr_fence(fh); fence->write++; fence->pending = TRUE; SwrSync(ctx->swrContext, swr_sync_cb, (uint64_t)fence, fence->write, 0); } /* * Create a new fence object. */ struct pipe_fence_handle * swr_fence_create() { static int fence_id = 0; struct swr_fence *fence = CALLOC_STRUCT(swr_fence); if (!fence) return NULL; pipe_reference_init(&fence->reference, 1); fence->id = fence_id++; return (struct pipe_fence_handle *)fence; } /** Destroy a fence. Called when refcount hits zero. */ static void swr_fence_destroy(struct swr_fence *fence) { FREE(fence); } /** * Set ptr = fence, with reference counting */ void swr_fence_reference(struct pipe_screen *screen, struct pipe_fence_handle **ptr, struct pipe_fence_handle *f) { struct swr_fence *fence = swr_fence(f); struct swr_fence *old; if (likely(ptr)) { old = swr_fence(*ptr); *ptr = f; } else { old = NULL; } if (pipe_reference(&old->reference, &fence->reference)) swr_fence_destroy(old); } static INLINE boolean swr_is_fence_done(struct pipe_fence_handle *fence_handle) { struct swr_fence *fence = swr_fence(fence_handle); return (fence->read == fence->write); } /* * Wait for the fence to finish. */ boolean swr_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *fence_handle, uint64_t timeout) { while (!swr_is_fence_done(fence_handle)) sched_yield(); swr_fence(fence_handle)->pending = FALSE; return TRUE; } uint64_t swr_get_timestamp(struct pipe_screen *screen) { return os_time_get_nano(); } void swr_fence_init(struct pipe_screen *p_screen) { p_screen->fence_reference = swr_fence_reference; p_screen->fence_finish = swr_fence_finish; p_screen->get_timestamp = swr_get_timestamp; /* Create persistant StoreTiles "flush" fence, used to signal completion * of flushing tile state back to resource texture, via StoreTiles. */ struct swr_screen *screen = swr_screen(p_screen); screen->flush_fence = swr_fence_create(); }