/********************************************************** * Copyright 2008-2009 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ #include "svga_cmd.h" #include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_inlines.h" #include "os/os_thread.h" #include "util/u_math.h" #include "util/u_memory.h" #include "svga_context.h" #include "svga_screen.h" #include "svga_resource_buffer.h" #include "svga_resource_buffer_upload.h" #include "svga_winsys.h" #include "svga_debug.h" /** * Allocate a winsys_buffer (ie. DMA, aka GMR memory). * * It will flush and retry in case the first attempt to create a DMA buffer * fails, so it should not be called from any function involved in flushing * to avoid recursion. */ struct svga_winsys_buffer * svga_winsys_buffer_create( struct svga_context *svga, unsigned alignment, unsigned usage, unsigned size ) { struct svga_screen *svgascreen = svga_screen(svga->pipe.screen); struct svga_winsys_screen *sws = svgascreen->sws; struct svga_winsys_buffer *buf; /* Just try */ buf = sws->buffer_create(sws, alignment, usage, size); if (!buf) { SVGA_DBG(DEBUG_DMA|DEBUG_PERF, "flushing context to find %d bytes GMR\n", size); /* Try flushing all pending DMAs */ svga_context_flush(svga, NULL); buf = sws->buffer_create(sws, alignment, usage, size); } return buf; } void svga_buffer_destroy_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf) { struct svga_winsys_screen *sws = ss->sws; assert(!sbuf->map.count); assert(sbuf->hwbuf); if (sbuf->hwbuf) { sws->buffer_destroy(sws, sbuf->hwbuf); sbuf->hwbuf = NULL; } } /** * Allocate DMA'ble storage for the buffer. * * Called before mapping a buffer. */ enum pipe_error svga_buffer_create_hw_storage(struct svga_screen *ss, struct svga_buffer *sbuf) { assert(!sbuf->user); if (!sbuf->hwbuf) { struct svga_winsys_screen *sws = ss->sws; unsigned alignment = 16; unsigned usage = 0; unsigned size = sbuf->b.b.width0; sbuf->hwbuf = sws->buffer_create(sws, alignment, usage, size); if (!sbuf->hwbuf) return PIPE_ERROR_OUT_OF_MEMORY; assert(!sbuf->dma.pending); } return PIPE_OK; } enum pipe_error svga_buffer_create_host_surface(struct svga_screen *ss, struct svga_buffer *sbuf) { assert(!sbuf->user); if (!sbuf->handle) { sbuf->key.flags = 0; sbuf->key.format = SVGA3D_BUFFER; if (sbuf->b.b.bind & PIPE_BIND_VERTEX_BUFFER) sbuf->key.flags |= SVGA3D_SURFACE_HINT_VERTEXBUFFER; if (sbuf->b.b.bind & PIPE_BIND_INDEX_BUFFER) sbuf->key.flags |= SVGA3D_SURFACE_HINT_INDEXBUFFER; sbuf->key.size.width = sbuf->b.b.width0; sbuf->key.size.height = 1; sbuf->key.size.depth = 1; sbuf->key.numFaces = 1; sbuf->key.numMipLevels = 1; sbuf->key.cachable = 1; SVGA_DBG(DEBUG_DMA, "surface_create for buffer sz %d\n", sbuf->b.b.width0); sbuf->handle = svga_screen_surface_create(ss, &sbuf->key); if (!sbuf->handle) return PIPE_ERROR_OUT_OF_MEMORY; /* Always set the discard flag on the first time the buffer is written * as svga_screen_surface_create might have passed a recycled host * buffer. */ sbuf->dma.flags.discard = TRUE; SVGA_DBG(DEBUG_DMA, " --> got sid %p sz %d (buffer)\n", sbuf->handle, sbuf->b.b.width0); } return PIPE_OK; } void svga_buffer_destroy_host_surface(struct svga_screen *ss, struct svga_buffer *sbuf) { if (sbuf->handle) { SVGA_DBG(DEBUG_DMA, " ungrab sid %p sz %d\n", sbuf->handle, sbuf->b.b.width0); svga_screen_surface_destroy(ss, &sbuf->key, &sbuf->handle); } } /** * Variant of SVGA3D_BufferDMA which leaves the copy box temporarily in blank. */ static enum pipe_error svga_buffer_upload_command(struct svga_context *svga, struct svga_buffer *sbuf) { struct svga_winsys_context *swc = svga->swc; struct svga_winsys_buffer *guest = sbuf->hwbuf; struct svga_winsys_surface *host = sbuf->handle; SVGA3dTransferType transfer = SVGA3D_WRITE_HOST_VRAM; SVGA3dCmdSurfaceDMA *cmd; uint32 numBoxes = sbuf->map.num_ranges; SVGA3dCopyBox *boxes; SVGA3dCmdSurfaceDMASuffix *pSuffix; unsigned region_flags; unsigned surface_flags; struct pipe_resource *dummy; if (transfer == SVGA3D_WRITE_HOST_VRAM) { region_flags = SVGA_RELOC_READ; surface_flags = SVGA_RELOC_WRITE; } else if (transfer == SVGA3D_READ_HOST_VRAM) { region_flags = SVGA_RELOC_WRITE; surface_flags = SVGA_RELOC_READ; } else { assert(0); return PIPE_ERROR_BAD_INPUT; } assert(numBoxes); cmd = SVGA3D_FIFOReserve(swc, SVGA_3D_CMD_SURFACE_DMA, sizeof *cmd + numBoxes * sizeof *boxes + sizeof *pSuffix, 2); if (!cmd) return PIPE_ERROR_OUT_OF_MEMORY; swc->region_relocation(swc, &cmd->guest.ptr, guest, 0, region_flags); cmd->guest.pitch = 0; swc->surface_relocation(swc, &cmd->host.sid, host, surface_flags); cmd->host.face = 0; cmd->host.mipmap = 0; cmd->transfer = transfer; sbuf->dma.boxes = (SVGA3dCopyBox *)&cmd[1]; sbuf->dma.svga = svga; /* Increment reference count */ dummy = NULL; pipe_resource_reference(&dummy, &sbuf->b.b); pSuffix = (SVGA3dCmdSurfaceDMASuffix *)((uint8_t*)cmd + sizeof *cmd + numBoxes * sizeof *boxes); pSuffix->suffixSize = sizeof *pSuffix; pSuffix->maximumOffset = sbuf->b.b.width0; pSuffix->flags = sbuf->dma.flags; SVGA_FIFOCommitAll(swc); sbuf->dma.flags.discard = FALSE; return PIPE_OK; } /** * Patch up the upload DMA command reserved by svga_buffer_upload_command * with the final ranges. */ void svga_buffer_upload_flush(struct svga_context *svga, struct svga_buffer *sbuf) { SVGA3dCopyBox *boxes; unsigned i; struct pipe_resource *dummy; if (!sbuf->dma.pending) { return; } assert(sbuf->handle); assert(sbuf->hwbuf); assert(sbuf->map.num_ranges); assert(sbuf->dma.svga == svga); assert(sbuf->dma.boxes); /* * Patch the DMA command with the final copy box. */ SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle); boxes = sbuf->dma.boxes; for (i = 0; i < sbuf->map.num_ranges; ++i) { SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", sbuf->map.ranges[i].start, sbuf->map.ranges[i].end); boxes[i].x = sbuf->map.ranges[i].start; boxes[i].y = 0; boxes[i].z = 0; boxes[i].w = sbuf->map.ranges[i].end - sbuf->map.ranges[i].start; boxes[i].h = 1; boxes[i].d = 1; boxes[i].srcx = sbuf->map.ranges[i].start; boxes[i].srcy = 0; boxes[i].srcz = 0; } sbuf->map.num_ranges = 0; assert(sbuf->head.prev && sbuf->head.next); LIST_DEL(&sbuf->head); #ifdef DEBUG sbuf->head.next = sbuf->head.prev = NULL; #endif sbuf->dma.pending = FALSE; sbuf->dma.flags.discard = FALSE; sbuf->dma.flags.unsynchronized = FALSE; sbuf->dma.svga = NULL; sbuf->dma.boxes = NULL; /* Decrement reference count (and potentially destroy) */ dummy = &sbuf->b.b; pipe_resource_reference(&dummy, NULL); } /** * Note a dirty range. * * This function only notes the range down. It doesn't actually emit a DMA * upload command. That only happens when a context tries to refer to this * buffer, and the DMA upload command is added to that context's command * buffer. * * We try to lump as many contiguous DMA transfers together as possible. */ void svga_buffer_add_range(struct svga_buffer *sbuf, unsigned start, unsigned end) { unsigned i; unsigned nearest_range; unsigned nearest_dist; assert(end > start); if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) { nearest_range = sbuf->map.num_ranges; nearest_dist = ~0; } else { nearest_range = SVGA_BUFFER_MAX_RANGES - 1; nearest_dist = 0; } /* * Try to grow one of the ranges. */ for (i = 0; i < sbuf->map.num_ranges; ++i) { int left_dist; int right_dist; int dist; left_dist = start - sbuf->map.ranges[i].end; right_dist = sbuf->map.ranges[i].start - end; dist = MAX2(left_dist, right_dist); if (dist <= 0) { /* * Ranges are contiguous or overlapping -- extend this one and return. * * Note that it is not this function's task to prevent overlapping * ranges, as the GMR was already given so it is too late to do * anything. If the ranges overlap here it must surely be because * PIPE_TRANSFER_UNSYNCHRONIZED was set. */ sbuf->map.ranges[i].start = MIN2(sbuf->map.ranges[i].start, start); sbuf->map.ranges[i].end = MAX2(sbuf->map.ranges[i].end, end); return; } else { /* * Discontiguous ranges -- keep track of the nearest range. */ if (dist < nearest_dist) { nearest_range = i; nearest_dist = dist; } } } /* * We cannot add a new range to an existing DMA command, so patch-up the * pending DMA upload and start clean. */ svga_buffer_upload_flush(sbuf->dma.svga, sbuf); assert(!sbuf->dma.pending); assert(!sbuf->dma.svga); assert(!sbuf->dma.boxes); if (sbuf->map.num_ranges < SVGA_BUFFER_MAX_RANGES) { /* * Add a new range. */ sbuf->map.ranges[sbuf->map.num_ranges].start = start; sbuf->map.ranges[sbuf->map.num_ranges].end = end; ++sbuf->map.num_ranges; } else { /* * Everything else failed, so just extend the nearest range. * * It is OK to do this because we always keep a local copy of the * host buffer data, for SW TNL, and the host never modifies the buffer. */ assert(nearest_range < SVGA_BUFFER_MAX_RANGES); assert(nearest_range < sbuf->map.num_ranges); sbuf->map.ranges[nearest_range].start = MIN2(sbuf->map.ranges[nearest_range].start, start); sbuf->map.ranges[nearest_range].end = MAX2(sbuf->map.ranges[nearest_range].end, end); } } /** * Copy the contents of the malloc buffer to a hardware buffer. */ static INLINE enum pipe_error svga_buffer_update_hw(struct svga_screen *ss, struct svga_buffer *sbuf) { assert(!sbuf->user); if (!sbuf->hwbuf) { enum pipe_error ret; void *map; assert(sbuf->swbuf); if (!sbuf->swbuf) return PIPE_ERROR; ret = svga_buffer_create_hw_storage(ss, sbuf); if (ret != PIPE_OK) return ret; pipe_mutex_lock(ss->swc_mutex); map = ss->sws->buffer_map(ss->sws, sbuf->hwbuf, PIPE_TRANSFER_WRITE); assert(map); if (!map) { pipe_mutex_unlock(ss->swc_mutex); svga_buffer_destroy_hw_storage(ss, sbuf); return PIPE_ERROR; } memcpy(map, sbuf->swbuf, sbuf->b.b.width0); ss->sws->buffer_unmap(ss->sws, sbuf->hwbuf); /* This user/malloc buffer is now indistinguishable from a gpu buffer */ assert(!sbuf->map.count); if (!sbuf->map.count) { if (sbuf->user) sbuf->user = FALSE; else align_free(sbuf->swbuf); sbuf->swbuf = NULL; } pipe_mutex_unlock(ss->swc_mutex); } return PIPE_OK; } /** * Upload the buffer to the host in a piecewise fashion. * * Used when the buffer is too big to fit in the GMR aperture. */ static INLINE enum pipe_error svga_buffer_upload_piecewise(struct svga_screen *ss, struct svga_context *svga, struct svga_buffer *sbuf) { struct svga_winsys_screen *sws = ss->sws; const unsigned alignment = sizeof(void *); const unsigned usage = 0; unsigned i; assert(sbuf->map.num_ranges); assert(!sbuf->dma.pending); SVGA_DBG(DEBUG_DMA, "dma to sid %p\n", sbuf->handle); for (i = 0; i < sbuf->map.num_ranges; ++i) { struct svga_buffer_range *range = &sbuf->map.ranges[i]; unsigned offset = range->start; unsigned size = range->end - range->start; while (offset < range->end) { struct svga_winsys_buffer *hwbuf; uint8_t *map; enum pipe_error ret; if (offset + size > range->end) size = range->end - offset; hwbuf = sws->buffer_create(sws, alignment, usage, size); while (!hwbuf) { size /= 2; if (!size) return PIPE_ERROR_OUT_OF_MEMORY; hwbuf = sws->buffer_create(sws, alignment, usage, size); } SVGA_DBG(DEBUG_DMA, " bytes %u - %u\n", offset, offset + size); map = sws->buffer_map(sws, hwbuf, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_RANGE); assert(map); if (map) { memcpy(map, sbuf->swbuf, size); sws->buffer_unmap(sws, hwbuf); } ret = SVGA3D_BufferDMA(svga->swc, hwbuf, sbuf->handle, SVGA3D_WRITE_HOST_VRAM, size, 0, offset, sbuf->dma.flags); if (ret != PIPE_OK) { svga_context_flush(svga, NULL); ret = SVGA3D_BufferDMA(svga->swc, hwbuf, sbuf->handle, SVGA3D_WRITE_HOST_VRAM, size, 0, offset, sbuf->dma.flags); assert(ret == PIPE_OK); } sbuf->dma.flags.discard = FALSE; sws->buffer_destroy(sws, hwbuf); offset += size; } } sbuf->map.num_ranges = 0; return PIPE_OK; } /* Get (or create/upload) the winsys surface handle so that we can * refer to this buffer in fifo commands. */ struct svga_winsys_surface * svga_buffer_handle(struct svga_context *svga, struct pipe_resource *buf) { struct pipe_screen *screen = svga->pipe.screen; struct svga_screen *ss = svga_screen(screen); struct svga_buffer *sbuf; enum pipe_error ret; if (!buf) return NULL; sbuf = svga_buffer(buf); assert(!sbuf->map.count); assert(!sbuf->user); if (!sbuf->handle) { ret = svga_buffer_create_host_surface(ss, sbuf); if (ret != PIPE_OK) return NULL; } assert(sbuf->handle); if (sbuf->map.num_ranges) { if (!sbuf->dma.pending) { /* * No pending DMA upload yet, so insert a DMA upload command now. */ /* * Migrate the data from swbuf -> hwbuf if necessary. */ ret = svga_buffer_update_hw(ss, sbuf); if (ret == PIPE_OK) { /* * Queue a dma command. */ ret = svga_buffer_upload_command(svga, sbuf); if (ret == PIPE_ERROR_OUT_OF_MEMORY) { svga_context_flush(svga, NULL); ret = svga_buffer_upload_command(svga, sbuf); assert(ret == PIPE_OK); } if (ret == PIPE_OK) { sbuf->dma.pending = TRUE; assert(!sbuf->head.prev && !sbuf->head.next); LIST_ADDTAIL(&sbuf->head, &svga->dirty_buffers); } } else if (ret == PIPE_ERROR_OUT_OF_MEMORY) { /* * The buffer is too big to fit in the GMR aperture, so break it in * smaller pieces. */ ret = svga_buffer_upload_piecewise(ss, svga, sbuf); } if (ret != PIPE_OK) { /* * Something unexpected happened above. There is very little that * we can do other than proceeding while ignoring the dirty ranges. */ assert(0); sbuf->map.num_ranges = 0; } } else { /* * There a pending dma already. Make sure it is from this context. */ assert(sbuf->dma.svga == svga); } } assert(!sbuf->map.num_ranges || sbuf->dma.pending); return sbuf->handle; } void svga_context_flush_buffers(struct svga_context *svga) { struct list_head *curr, *next; struct svga_buffer *sbuf; curr = svga->dirty_buffers.next; next = curr->next; while(curr != &svga->dirty_buffers) { sbuf = LIST_ENTRY(struct svga_buffer, curr, head); assert(p_atomic_read(&sbuf->b.b.reference.count) != 0); assert(sbuf->dma.pending); svga_buffer_upload_flush(svga, sbuf); curr = next; next = curr->next; } } void svga_redefine_user_buffer(struct pipe_context *pipe, struct pipe_resource *resource, unsigned offset, unsigned size) { struct svga_buffer *sbuf = svga_buffer(resource); assert(sbuf->user); assert(!sbuf->dma.pending); assert(!sbuf->handle); assert(!sbuf->hwbuf); /* use the default action of simply resizing the user buffer's size */ u_default_redefine_user_buffer(pipe, resource, offset, size); }