/********************************************************** * Copyright 2011 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ #include "pipe/p_format.h" #include "util/u_debug.h" #include "util/format/u_format.h" #include "util/u_memory.h" #include "svga_winsys.h" #include "svga_screen.h" #include "svga_format.h" /** Describes mapping from gallium formats to SVGA vertex/pixel formats */ struct vgpu10_format_entry { SVGA3dSurfaceFormat vertex_format; SVGA3dSurfaceFormat pixel_format; SVGA3dSurfaceFormat view_format; /* view format for texture buffer */ unsigned flags; }; struct format_compat_entry { enum pipe_format pformat; const SVGA3dSurfaceFormat *compat_format; }; /** * Table mapping Gallium formats to SVGA3d vertex/pixel formats. * Note: the table is ordered according to PIPE_FORMAT_x order. */ static const struct vgpu10_format_entry format_conversion_table[] = { /* Gallium format SVGA3D vertex format SVGA3D pixel format SVGA3D texbuf view format Flags */ [ PIPE_FORMAT_B8G8R8A8_UNORM ] = { SVGA3D_B8G8R8A8_UNORM, SVGA3D_B8G8R8A8_UNORM, SVGA3D_B8G8R8A8_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_B8G8R8X8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B8G8R8X8_UNORM, SVGA3D_B8G8R8X8_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_B5G5R5A1_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B5G5R5A1_UNORM, SVGA3D_B5G5R5A1_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_B5G6R5_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B5G6R5_UNORM, SVGA3D_B5G6R5_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_R10G10B10A2_UNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_R10G10B10A2_UNORM, SVGA3D_R10G10B10A2_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_L8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UNORM, TF_XXX1 }, [ PIPE_FORMAT_A8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_A8_UNORM, SVGA3D_R8_UNORM, TF_GEN_MIPS | TF_000X}, [ PIPE_FORMAT_I8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UNORM, TF_XXXX }, [ PIPE_FORMAT_L8A8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8G8_UNORM, TF_XXXY }, [ PIPE_FORMAT_L16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_XXX1 }, [ PIPE_FORMAT_Z16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D16_UNORM, SVGA3D_D16_UNORM, 0 }, [ PIPE_FORMAT_Z32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D32_FLOAT, SVGA3D_D32_FLOAT, 0 }, [ PIPE_FORMAT_Z24_UNORM_S8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D24_UNORM_S8_UINT, SVGA3D_D24_UNORM_S8_UINT, 0 }, [ PIPE_FORMAT_Z24X8_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D24_UNORM_S8_UINT, SVGA3D_D24_UNORM_S8_UINT, 0 }, [ PIPE_FORMAT_R32_FLOAT ] = { SVGA3D_R32_FLOAT, SVGA3D_R32_FLOAT, SVGA3D_R32_FLOAT, TF_GEN_MIPS }, [ PIPE_FORMAT_R32G32_FLOAT ] = { SVGA3D_R32G32_FLOAT, SVGA3D_R32G32_FLOAT, SVGA3D_R32G32_FLOAT, TF_GEN_MIPS }, [ PIPE_FORMAT_R32G32B32_FLOAT ] = { SVGA3D_R32G32B32_FLOAT, SVGA3D_R32G32B32_FLOAT, SVGA3D_R32G32B32_FLOAT, TF_GEN_MIPS }, [ PIPE_FORMAT_R32G32B32A32_FLOAT ] = { SVGA3D_R32G32B32A32_FLOAT, SVGA3D_R32G32B32A32_FLOAT, SVGA3D_R32G32B32A32_FLOAT, TF_GEN_MIPS }, [ PIPE_FORMAT_R32_USCALED ] = { SVGA3D_R32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST }, [ PIPE_FORMAT_R32G32_USCALED ] = { SVGA3D_R32G32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST }, [ PIPE_FORMAT_R32G32B32_USCALED ] = { SVGA3D_R32G32B32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST }, [ PIPE_FORMAT_R32G32B32A32_USCALED ] = { SVGA3D_R32G32B32A32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST }, [ PIPE_FORMAT_R32_SSCALED ] = { SVGA3D_R32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST }, [ PIPE_FORMAT_R32G32_SSCALED ] = { SVGA3D_R32G32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST }, [ PIPE_FORMAT_R32G32B32_SSCALED ] = { SVGA3D_R32G32B32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST }, [ PIPE_FORMAT_R32G32B32A32_SSCALED ] = { SVGA3D_R32G32B32A32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST }, [ PIPE_FORMAT_R16_UNORM ] = { SVGA3D_R16_UNORM, SVGA3D_R16_UNORM, SVGA3D_R16_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_R16G16_UNORM ] = { SVGA3D_R16G16_UNORM, SVGA3D_R16G16_UNORM, SVGA3D_R16G16_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_R16G16B16_UNORM ] = { SVGA3D_R16G16B16A16_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 }, [ PIPE_FORMAT_R16G16B16A16_UNORM ] = { SVGA3D_R16G16B16A16_UNORM, SVGA3D_R16G16B16A16_UNORM, SVGA3D_R16G16B16A16_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_R16_USCALED ] = { SVGA3D_R16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST }, [ PIPE_FORMAT_R16G16_USCALED ] = { SVGA3D_R16G16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST }, [ PIPE_FORMAT_R16G16B16_USCALED ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_U_TO_F_CAST }, [ PIPE_FORMAT_R16G16B16A16_USCALED ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST }, [ PIPE_FORMAT_R16_SNORM ] = { SVGA3D_R16_SNORM, SVGA3D_R16_SNORM, SVGA3D_R16_SNORM, 0 }, [ PIPE_FORMAT_R16G16_SNORM ] = { SVGA3D_R16G16_SNORM, SVGA3D_R16G16_SNORM, SVGA3D_R16G16_SNORM, 0 }, [ PIPE_FORMAT_R16G16B16_SNORM ] = { SVGA3D_R16G16B16A16_SNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 }, [ PIPE_FORMAT_R16G16B16A16_SNORM ] = { SVGA3D_R16G16B16A16_SNORM, SVGA3D_R16G16B16A16_SNORM, SVGA3D_R16G16B16A16_SNORM, 0 }, [ PIPE_FORMAT_R16_SSCALED ] = { SVGA3D_R16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST }, [ PIPE_FORMAT_R16G16_SSCALED ] = { SVGA3D_R16G16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST }, [ PIPE_FORMAT_R16G16B16_SSCALED ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_I_TO_F_CAST }, [ PIPE_FORMAT_R16G16B16A16_SSCALED ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST }, [ PIPE_FORMAT_R8_UNORM ] = { SVGA3D_R8_UNORM, SVGA3D_R8_UNORM, SVGA3D_R8_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_R8G8_UNORM ] = { SVGA3D_R8G8_UNORM, SVGA3D_R8G8_UNORM, SVGA3D_R8G8_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_R8G8B8_UNORM ] = { SVGA3D_R8G8B8A8_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 }, [ PIPE_FORMAT_R8G8B8A8_UNORM ] = { SVGA3D_R8G8B8A8_UNORM, SVGA3D_R8G8B8A8_UNORM, SVGA3D_R8G8B8A8_UNORM, TF_GEN_MIPS }, [ PIPE_FORMAT_R8_USCALED ] = { SVGA3D_R8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST }, [ PIPE_FORMAT_R8G8_USCALED ] = { SVGA3D_R8G8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST }, [ PIPE_FORMAT_R8G8B8_USCALED ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_U_TO_F_CAST }, [ PIPE_FORMAT_R8G8B8A8_USCALED ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_U_TO_F_CAST }, [ PIPE_FORMAT_R8_SNORM ] = { SVGA3D_R8_SNORM, SVGA3D_R8_SNORM, SVGA3D_R8_SNORM, 0 }, [ PIPE_FORMAT_R8G8_SNORM ] = { SVGA3D_R8G8_SNORM, SVGA3D_R8G8_SNORM, SVGA3D_R8G8_SNORM, 0 }, [ PIPE_FORMAT_R8G8B8_SNORM ] = { SVGA3D_R8G8B8A8_SNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 }, [ PIPE_FORMAT_R8G8B8A8_SNORM ] = { SVGA3D_R8G8B8A8_SNORM, SVGA3D_R8G8B8A8_SNORM, SVGA3D_R8G8B8A8_SNORM, 0 }, [ PIPE_FORMAT_R8_SSCALED ] = { SVGA3D_R8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST }, [ PIPE_FORMAT_R8G8_SSCALED ] = { SVGA3D_R8G8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST }, [ PIPE_FORMAT_R8G8B8_SSCALED ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 | VF_I_TO_F_CAST }, [ PIPE_FORMAT_R8G8B8A8_SSCALED ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_I_TO_F_CAST }, [ PIPE_FORMAT_R16_FLOAT ] = { SVGA3D_R16_FLOAT, SVGA3D_R16_FLOAT, SVGA3D_R16_FLOAT, TF_GEN_MIPS }, [ PIPE_FORMAT_R16G16_FLOAT ] = { SVGA3D_R16G16_FLOAT, SVGA3D_R16G16_FLOAT, SVGA3D_R16G16_FLOAT, TF_GEN_MIPS }, [ PIPE_FORMAT_R16G16B16_FLOAT ] = { SVGA3D_R16G16B16A16_FLOAT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 }, [ PIPE_FORMAT_R16G16B16A16_FLOAT ] = { SVGA3D_R16G16B16A16_FLOAT, SVGA3D_R16G16B16A16_FLOAT, SVGA3D_R16G16B16A16_FLOAT, TF_GEN_MIPS }, [ PIPE_FORMAT_B8G8R8A8_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3D_FORMAT_INVALID, TF_GEN_MIPS }, [ PIPE_FORMAT_B8G8R8X8_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3D_FORMAT_INVALID, TF_GEN_MIPS }, [ PIPE_FORMAT_R8G8B8A8_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3D_FORMAT_INVALID, TF_GEN_MIPS }, [ PIPE_FORMAT_DXT1_RGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_DXT1_RGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_DXT3_RGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC2_UNORM, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_DXT5_RGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC3_UNORM, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_DXT1_SRGB ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_DXT1_SRGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC1_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_DXT3_SRGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC2_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_DXT5_SRGBA ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC3_UNORM_SRGB, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_RGTC1_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC4_UNORM, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_RGTC1_SNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC4_SNORM, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_RGTC2_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC5_UNORM, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_RGTC2_SNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_BC5_SNORM, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_R10G10B10A2_USCALED ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_PUINT_TO_USCALED }, [ PIPE_FORMAT_R11G11B10_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_R11G11B10_FLOAT, SVGA3D_R11G11B10_FLOAT, TF_GEN_MIPS }, [ PIPE_FORMAT_R9G9B9E5_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_Z32_FLOAT_S8X24_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_B10G10R10A2_UNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA }, [ PIPE_FORMAT_L16A16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_UNORM, TF_XXXY }, [ PIPE_FORMAT_A16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_000X }, [ PIPE_FORMAT_I16_UNORM ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UNORM, TF_XXXX }, [ PIPE_FORMAT_A16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_000X }, [ PIPE_FORMAT_L16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_XXX1 }, [ PIPE_FORMAT_L16A16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_FLOAT, TF_XXXY }, [ PIPE_FORMAT_I16_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_FLOAT, TF_XXXX }, [ PIPE_FORMAT_A32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_000X }, [ PIPE_FORMAT_L32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_XXX1 }, [ PIPE_FORMAT_L32A32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32G32_FLOAT, TF_XXXY }, [ PIPE_FORMAT_I32_FLOAT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_FLOAT, TF_XXXX }, [ PIPE_FORMAT_R10G10B10A2_SSCALED ] = { SVGA3D_R32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_PUINT_TO_SSCALED }, [ PIPE_FORMAT_R10G10B10A2_SNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_PUINT_TO_SNORM }, [ PIPE_FORMAT_B10G10R10A2_USCALED ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA | VF_PUINT_TO_USCALED }, [ PIPE_FORMAT_B10G10R10A2_SSCALED ] = { SVGA3D_R32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA | VF_PUINT_TO_SSCALED }, [ PIPE_FORMAT_B10G10R10A2_SNORM ] = { SVGA3D_R10G10B10A2_UNORM, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_BGRA | VF_PUINT_TO_SNORM }, [ PIPE_FORMAT_R8_UINT ] = { SVGA3D_R8_UINT, SVGA3D_R8_UINT, SVGA3D_R8_UINT, 0 }, [ PIPE_FORMAT_R8G8_UINT ] = { SVGA3D_R8G8_UINT, SVGA3D_R8G8_UINT, SVGA3D_R8G8_UINT, 0 }, [ PIPE_FORMAT_R8G8B8_UINT ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 }, [ PIPE_FORMAT_R8G8B8A8_UINT ] = { SVGA3D_R8G8B8A8_UINT, SVGA3D_R8G8B8A8_UINT, SVGA3D_R8G8B8A8_UINT, 0 }, [ PIPE_FORMAT_R8_SINT ] = { SVGA3D_R8_SINT, SVGA3D_R8_SINT, SVGA3D_R8_SINT, 0 }, [ PIPE_FORMAT_R8G8_SINT ] = { SVGA3D_R8G8_SINT, SVGA3D_R8G8_SINT, SVGA3D_R8G8_SINT, 0 }, [ PIPE_FORMAT_R8G8B8_SINT ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 }, [ PIPE_FORMAT_R8G8B8A8_SINT ] = { SVGA3D_R8G8B8A8_SINT, SVGA3D_R8G8B8A8_SINT, SVGA3D_R8G8B8A8_SINT, 0 }, [ PIPE_FORMAT_R16_UINT ] = { SVGA3D_R16_UINT, SVGA3D_R16_UINT, SVGA3D_R16_UINT, 0 }, [ PIPE_FORMAT_R16G16_UINT ] = { SVGA3D_R16G16_UINT, SVGA3D_R16G16_UINT, SVGA3D_R16G16_UINT, 0 }, [ PIPE_FORMAT_R16G16B16_UINT ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 }, [ PIPE_FORMAT_R16G16B16A16_UINT ] = { SVGA3D_R16G16B16A16_UINT, SVGA3D_R16G16B16A16_UINT, SVGA3D_R16G16B16A16_UINT, 0 }, [ PIPE_FORMAT_R16_SINT ] = { SVGA3D_R16_SINT, SVGA3D_R16_SINT, SVGA3D_R16_SINT, 0 }, [ PIPE_FORMAT_R16G16_SINT ] = { SVGA3D_R16G16_SINT, SVGA3D_R16G16_SINT, SVGA3D_R16G16_SINT, 0 }, [ PIPE_FORMAT_R16G16B16_SINT ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, VF_W_TO_1 }, [ PIPE_FORMAT_R16G16B16A16_SINT ] = { SVGA3D_R16G16B16A16_SINT, SVGA3D_R16G16B16A16_SINT, SVGA3D_R16G16B16A16_SINT, 0 }, [ PIPE_FORMAT_R32_UINT ] = { SVGA3D_R32_UINT, SVGA3D_R32_UINT, SVGA3D_R32_UINT, 0 }, [ PIPE_FORMAT_R32G32_UINT ] = { SVGA3D_R32G32_UINT, SVGA3D_R32G32_UINT, SVGA3D_R32G32_UINT, 0 }, [ PIPE_FORMAT_R32G32B32_UINT ] = { SVGA3D_R32G32B32_UINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_R32G32B32A32_UINT ] = { SVGA3D_R32G32B32A32_UINT, SVGA3D_R32G32B32A32_UINT, SVGA3D_R32G32B32A32_UINT, 0 }, [ PIPE_FORMAT_R32_SINT ] = { SVGA3D_R32_SINT, SVGA3D_R32_SINT, SVGA3D_R32_SINT, 0 }, [ PIPE_FORMAT_R32G32_SINT ] = { SVGA3D_R32G32_SINT, SVGA3D_R32G32_SINT, SVGA3D_R32G32_SINT, 0 }, [ PIPE_FORMAT_R32G32B32_SINT ] = { SVGA3D_R32G32B32_SINT, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 }, [ PIPE_FORMAT_R32G32B32A32_SINT ] = { SVGA3D_R32G32B32A32_SINT, SVGA3D_R32G32B32A32_SINT, SVGA3D_R32G32B32A32_SINT, 0 }, [ PIPE_FORMAT_A8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_000X }, [ PIPE_FORMAT_I8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_XXXX }, [ PIPE_FORMAT_L8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_UINT, TF_XXX1 }, [ PIPE_FORMAT_L8A8_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8G8_UINT, TF_XXXY }, [ PIPE_FORMAT_A8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_000X }, [ PIPE_FORMAT_I8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_XXXX }, [ PIPE_FORMAT_L8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8_SINT, TF_XXX1 }, [ PIPE_FORMAT_L8A8_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R8G8_SINT, TF_XXXY }, [ PIPE_FORMAT_A16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_000X }, [ PIPE_FORMAT_I16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_XXXX }, [ PIPE_FORMAT_L16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_UINT, TF_XXX1 }, [ PIPE_FORMAT_L16A16_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_UINT, TF_XXXY }, [ PIPE_FORMAT_A16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_000X }, [ PIPE_FORMAT_I16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_XXXX }, [ PIPE_FORMAT_L16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16_SINT, TF_XXX1 }, [ PIPE_FORMAT_L16A16_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R16G16_SINT, TF_XXXY }, [ PIPE_FORMAT_A32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_000X }, [ PIPE_FORMAT_I32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_XXXX }, [ PIPE_FORMAT_L32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_UINT, TF_XXX1 }, [ PIPE_FORMAT_L32A32_UINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32G32_UINT, TF_XXXY }, [ PIPE_FORMAT_A32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_000X }, [ PIPE_FORMAT_I32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_XXXX }, [ PIPE_FORMAT_L32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32_SINT, TF_XXX1 }, [ PIPE_FORMAT_L32A32_SINT ] = { SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_R32G32_SINT, TF_XXXY }, [ PIPE_FORMAT_R10G10B10A2_UINT ] = { SVGA3D_R10G10B10A2_UINT, SVGA3D_R10G10B10A2_UINT, SVGA3D_R10G10B10A2_UINT, 0 }, /* Must specify following entry to give the sense of size of format_conversion_table[] */ [ PIPE_FORMAT_COUNT ] = {SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, SVGA3D_FORMAT_INVALID, 0 }, }; static const struct vgpu10_format_entry * svga_format_entry(enum pipe_format format) { /* Sparse filling of the table requires this. */ STATIC_ASSERT(SVGA3D_FORMAT_INVALID == 0); assert(format < ARRAY_SIZE(format_conversion_table)); if (format >= ARRAY_SIZE(format_conversion_table)) return &format_conversion_table[PIPE_FORMAT_NONE]; else return &format_conversion_table[format]; } /** * Translate a gallium vertex format to a vgpu10 vertex format. * Also, return any special vertex format flags. */ void svga_translate_vertex_format_vgpu10(enum pipe_format format, SVGA3dSurfaceFormat *svga_format, unsigned *vf_flags) { const struct vgpu10_format_entry *entry = svga_format_entry(format); *svga_format = entry->vertex_format; *vf_flags = entry->flags; } /** * Translate a gallium pixel format to a vgpu10 format * to be used in a shader resource view for a texture buffer. * Also return any special texture format flags such as * any special swizzle mask. */ void svga_translate_texture_buffer_view_format(enum pipe_format format, SVGA3dSurfaceFormat *svga_format, unsigned *tf_flags) { const struct vgpu10_format_entry *entry = svga_format_entry(format); *svga_format = entry->view_format; *tf_flags = entry->flags; } /** * Translate a gallium scanout format to a svga format valid * for screen target surface. */ static SVGA3dSurfaceFormat svga_translate_screen_target_format_vgpu10(enum pipe_format format) { switch (format) { case PIPE_FORMAT_B8G8R8A8_UNORM: return SVGA3D_B8G8R8A8_UNORM; case PIPE_FORMAT_B8G8R8X8_UNORM: return SVGA3D_B8G8R8X8_UNORM; case PIPE_FORMAT_B5G6R5_UNORM: return SVGA3D_R5G6B5; case PIPE_FORMAT_B5G5R5A1_UNORM: return SVGA3D_A1R5G5B5; default: debug_printf("Invalid format %s specified for screen target\n", svga_format_name(format)); return SVGA3D_FORMAT_INVALID; } } /* * Translate from gallium format to SVGA3D format. */ SVGA3dSurfaceFormat svga_translate_format(const struct svga_screen *ss, enum pipe_format format, unsigned bind) { const struct vgpu10_format_entry *entry = svga_format_entry(format); if (ss->sws->have_vgpu10) { if (bind & (PIPE_BIND_VERTEX_BUFFER | PIPE_BIND_INDEX_BUFFER)) { return entry->vertex_format; } else if (bind & PIPE_BIND_SCANOUT) { return svga_translate_screen_target_format_vgpu10(format); } else { return entry->pixel_format; } } switch(format) { case PIPE_FORMAT_B8G8R8A8_UNORM: return SVGA3D_A8R8G8B8; case PIPE_FORMAT_B8G8R8X8_UNORM: return SVGA3D_X8R8G8B8; /* sRGB required for GL2.1 */ case PIPE_FORMAT_B8G8R8A8_SRGB: return SVGA3D_A8R8G8B8; case PIPE_FORMAT_DXT1_SRGB: case PIPE_FORMAT_DXT1_SRGBA: return SVGA3D_DXT1; case PIPE_FORMAT_DXT3_SRGBA: return SVGA3D_DXT3; case PIPE_FORMAT_DXT5_SRGBA: return SVGA3D_DXT5; case PIPE_FORMAT_B5G6R5_UNORM: return SVGA3D_R5G6B5; case PIPE_FORMAT_B5G5R5A1_UNORM: return SVGA3D_A1R5G5B5; case PIPE_FORMAT_B4G4R4A4_UNORM: return SVGA3D_A4R4G4B4; case PIPE_FORMAT_R16G16B16A16_UNORM: return SVGA3D_A16B16G16R16; case PIPE_FORMAT_Z16_UNORM: assert(!ss->sws->have_vgpu10); return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.z16 : SVGA3D_Z_D16; case PIPE_FORMAT_S8_UINT_Z24_UNORM: assert(!ss->sws->have_vgpu10); return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.s8z24 : SVGA3D_Z_D24S8; case PIPE_FORMAT_X8Z24_UNORM: assert(!ss->sws->have_vgpu10); return bind & PIPE_BIND_SAMPLER_VIEW ? ss->depth.x8z24 : SVGA3D_Z_D24X8; case PIPE_FORMAT_A8_UNORM: return SVGA3D_ALPHA8; case PIPE_FORMAT_L8_UNORM: return SVGA3D_LUMINANCE8; case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: return SVGA3D_DXT1; case PIPE_FORMAT_DXT3_RGBA: return SVGA3D_DXT3; case PIPE_FORMAT_DXT5_RGBA: return SVGA3D_DXT5; /* Float formats (only 1, 2 and 4-component formats supported) */ case PIPE_FORMAT_R32_FLOAT: return SVGA3D_R_S23E8; case PIPE_FORMAT_R32G32_FLOAT: return SVGA3D_RG_S23E8; case PIPE_FORMAT_R32G32B32A32_FLOAT: return SVGA3D_ARGB_S23E8; case PIPE_FORMAT_R16_FLOAT: return SVGA3D_R_S10E5; case PIPE_FORMAT_R16G16_FLOAT: return SVGA3D_RG_S10E5; case PIPE_FORMAT_R16G16B16A16_FLOAT: return SVGA3D_ARGB_S10E5; case PIPE_FORMAT_Z32_UNORM: /* SVGA3D_Z_D32 is not yet unsupported */ /* fall-through */ default: return SVGA3D_FORMAT_INVALID; } } /* * Format capability description entry. */ struct format_cap { const char *name; SVGA3dSurfaceFormat format; /* * Capability index corresponding to the format. */ SVGA3dDevCapIndex devcap; /* size of each pixel/block */ unsigned block_width, block_height, block_bytes; /* * Mask of supported SVGA3dFormatOp operations, to be inferred when the * capability is not explicitly present. */ uint32 defaultOperations; }; /* * Format capability description table. * * Ordered by increasing SVGA3dSurfaceFormat value, but with gaps. */ static const struct format_cap format_cap_table[] = { { "SVGA3D_FORMAT_INVALID", SVGA3D_FORMAT_INVALID, 0, 0, 0, 0, 0 }, { "SVGA3D_X8R8G8B8", SVGA3D_X8R8G8B8, SVGA3D_DEVCAP_SURFACEFMT_X8R8G8B8, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_DISPLAYMODE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_A8R8G8B8", SVGA3D_A8R8G8B8, SVGA3D_DEVCAP_SURFACEFMT_A8R8G8B8, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_R5G6B5", SVGA3D_R5G6B5, SVGA3D_DEVCAP_SURFACEFMT_R5G6B5, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_DISPLAYMODE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_X1R5G5B5", SVGA3D_X1R5G5B5, SVGA3D_DEVCAP_SURFACEFMT_X1R5G5B5, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_A1R5G5B5", SVGA3D_A1R5G5B5, SVGA3D_DEVCAP_SURFACEFMT_A1R5G5B5, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_A4R4G4B4", SVGA3D_A4R4G4B4, SVGA3D_DEVCAP_SURFACEFMT_A4R4G4B4, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { /* * SVGA3D_Z_D32 is not yet supported, and has no corresponding * SVGA3D_DEVCAP_xxx. */ "SVGA3D_Z_D32", SVGA3D_Z_D32, 0, 0, 0, 0, 0 }, { "SVGA3D_Z_D16", SVGA3D_Z_D16, SVGA3D_DEVCAP_SURFACEFMT_Z_D16, 1, 1, 2, SVGA3DFORMAT_OP_ZSTENCIL }, { "SVGA3D_Z_D24S8", SVGA3D_Z_D24S8, SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8, 1, 1, 4, SVGA3DFORMAT_OP_ZSTENCIL }, { "SVGA3D_Z_D15S1", SVGA3D_Z_D15S1, SVGA3D_DEVCAP_MAX, 1, 1, 2, SVGA3DFORMAT_OP_ZSTENCIL }, { "SVGA3D_LUMINANCE8", SVGA3D_LUMINANCE8, SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8, 1, 1, 1, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE }, { /* * SVGA3D_LUMINANCE4_ALPHA4 is not supported, and has no corresponding * SVGA3D_DEVCAP_xxx. */ "SVGA3D_LUMINANCE4_ALPHA4", SVGA3D_LUMINANCE4_ALPHA4, 0, 0, 0, 0, 0 }, { "SVGA3D_LUMINANCE16", SVGA3D_LUMINANCE16, SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE16, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE }, { "SVGA3D_LUMINANCE8_ALPHA8", SVGA3D_LUMINANCE8_ALPHA8, SVGA3D_DEVCAP_SURFACEFMT_LUMINANCE8_ALPHA8, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE }, { "SVGA3D_DXT1", SVGA3D_DXT1, SVGA3D_DEVCAP_SURFACEFMT_DXT1, 4, 4, 8, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE }, { "SVGA3D_DXT2", SVGA3D_DXT2, SVGA3D_DEVCAP_SURFACEFMT_DXT2, 4, 4, 8, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE }, { "SVGA3D_DXT3", SVGA3D_DXT3, SVGA3D_DEVCAP_SURFACEFMT_DXT3, 4, 4, 16, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE }, { "SVGA3D_DXT4", SVGA3D_DXT4, SVGA3D_DEVCAP_SURFACEFMT_DXT4, 4, 4, 16, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE }, { "SVGA3D_DXT5", SVGA3D_DXT5, SVGA3D_DEVCAP_SURFACEFMT_DXT5, 4, 4, 8, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE }, { "SVGA3D_BUMPU8V8", SVGA3D_BUMPU8V8, SVGA3D_DEVCAP_SURFACEFMT_BUMPU8V8, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE }, { /* * SVGA3D_BUMPL6V5U5 is unsupported; it has no corresponding * SVGA3D_DEVCAP_xxx. */ "SVGA3D_BUMPL6V5U5", SVGA3D_BUMPL6V5U5, 0, 0, 0, 0, 0 }, { "SVGA3D_BUMPX8L8V8U8", SVGA3D_BUMPX8L8V8U8, SVGA3D_DEVCAP_SURFACEFMT_BUMPX8L8V8U8, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE }, { "SVGA3D_FORMAT_DEAD1", SVGA3D_FORMAT_DEAD1, 0, 0, 0, 0, 0 }, { "SVGA3D_ARGB_S10E5", SVGA3D_ARGB_S10E5, SVGA3D_DEVCAP_SURFACEFMT_ARGB_S10E5, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_ARGB_S23E8", SVGA3D_ARGB_S23E8, SVGA3D_DEVCAP_SURFACEFMT_ARGB_S23E8, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_A2R10G10B10", SVGA3D_A2R10G10B10, SVGA3D_DEVCAP_SURFACEFMT_A2R10G10B10, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { /* * SVGA3D_V8U8 is unsupported; it has no corresponding * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPU8V8 should be used instead. */ "SVGA3D_V8U8", SVGA3D_V8U8, 0, 0, 0, 0, 0 }, { "SVGA3D_Q8W8V8U8", SVGA3D_Q8W8V8U8, SVGA3D_DEVCAP_SURFACEFMT_Q8W8V8U8, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE }, { "SVGA3D_CxV8U8", SVGA3D_CxV8U8, SVGA3D_DEVCAP_SURFACEFMT_CxV8U8, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE }, { /* * SVGA3D_X8L8V8U8 is unsupported; it has no corresponding * SVGA3D_DEVCAP_xxx. SVGA3D_BUMPX8L8V8U8 should be used instead. */ "SVGA3D_X8L8V8U8", SVGA3D_X8L8V8U8, 0, 0, 0, 0, 0 }, { "SVGA3D_A2W10V10U10", SVGA3D_A2W10V10U10, SVGA3D_DEVCAP_SURFACEFMT_A2W10V10U10, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE }, { "SVGA3D_ALPHA8", SVGA3D_ALPHA8, SVGA3D_DEVCAP_SURFACEFMT_ALPHA8, 1, 1, 1, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE }, { "SVGA3D_R_S10E5", SVGA3D_R_S10E5, SVGA3D_DEVCAP_SURFACEFMT_R_S10E5, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_R_S23E8", SVGA3D_R_S23E8, SVGA3D_DEVCAP_SURFACEFMT_R_S23E8, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_RG_S10E5", SVGA3D_RG_S10E5, SVGA3D_DEVCAP_SURFACEFMT_RG_S10E5, 1, 1, 2, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_RG_S23E8", SVGA3D_RG_S23E8, SVGA3D_DEVCAP_SURFACEFMT_RG_S23E8, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { /* * SVGA3D_BUFFER is a placeholder format for index/vertex buffers. */ "SVGA3D_BUFFER", SVGA3D_BUFFER, 0, 1, 1, 1, 0 }, { "SVGA3D_Z_D24X8", SVGA3D_Z_D24X8, SVGA3D_DEVCAP_SURFACEFMT_Z_D24X8, 1, 1, 4, SVGA3DFORMAT_OP_ZSTENCIL }, { "SVGA3D_V16U16", SVGA3D_V16U16, SVGA3D_DEVCAP_SURFACEFMT_V16U16, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE }, { "SVGA3D_G16R16", SVGA3D_G16R16, SVGA3D_DEVCAP_SURFACEFMT_G16R16, 1, 1, 4, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_A16B16G16R16", SVGA3D_A16B16G16R16, SVGA3D_DEVCAP_SURFACEFMT_A16B16G16R16, 1, 1, 8, SVGA3DFORMAT_OP_TEXTURE | SVGA3DFORMAT_OP_CUBETEXTURE | SVGA3DFORMAT_OP_VOLUMETEXTURE | SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET }, { "SVGA3D_UYVY", SVGA3D_UYVY, SVGA3D_DEVCAP_SURFACEFMT_UYVY, 0, 0, 0, 0 }, { "SVGA3D_YUY2", SVGA3D_YUY2, SVGA3D_DEVCAP_SURFACEFMT_YUY2, 0, 0, 0, 0 }, { "SVGA3D_NV12", SVGA3D_NV12, SVGA3D_DEVCAP_SURFACEFMT_NV12, 0, 0, 0, 0 }, { "SVGA3D_AYUV", SVGA3D_AYUV, SVGA3D_DEVCAP_SURFACEFMT_AYUV, 0, 0, 0, 0 }, { "SVGA3D_R32G32B32A32_TYPELESS", SVGA3D_R32G32B32A32_TYPELESS, SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS, 1, 1, 16, 0 }, { "SVGA3D_R32G32B32A32_UINT", SVGA3D_R32G32B32A32_UINT, SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT, 1, 1, 16, 0 }, { "SVGA3D_R32G32B32A32_SINT", SVGA3D_R32G32B32A32_SINT, SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT, 1, 1, 16, 0 }, { "SVGA3D_R32G32B32_TYPELESS", SVGA3D_R32G32B32_TYPELESS, SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS, 1, 1, 12, 0 }, { "SVGA3D_R32G32B32_FLOAT", SVGA3D_R32G32B32_FLOAT, SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT, 1, 1, 12, 0 }, { "SVGA3D_R32G32B32_UINT", SVGA3D_R32G32B32_UINT, SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT, 1, 1, 12, 0 }, { "SVGA3D_R32G32B32_SINT", SVGA3D_R32G32B32_SINT, SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT, 1, 1, 12, 0 }, { "SVGA3D_R16G16B16A16_TYPELESS", SVGA3D_R16G16B16A16_TYPELESS, SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS, 1, 1, 8, 0 }, { "SVGA3D_R16G16B16A16_UINT", SVGA3D_R16G16B16A16_UINT, SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT, 1, 1, 8, 0 }, { "SVGA3D_R16G16B16A16_SNORM", SVGA3D_R16G16B16A16_SNORM, SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM, 1, 1, 8, 0 }, { "SVGA3D_R16G16B16A16_SINT", SVGA3D_R16G16B16A16_SINT, SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT, 1, 1, 8, 0 }, { "SVGA3D_R32G32_TYPELESS", SVGA3D_R32G32_TYPELESS, SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS, 1, 1, 8, 0 }, { "SVGA3D_R32G32_UINT", SVGA3D_R32G32_UINT, SVGA3D_DEVCAP_DXFMT_R32G32_UINT, 1, 1, 8, 0 }, { "SVGA3D_R32G32_SINT", SVGA3D_R32G32_SINT, SVGA3D_DEVCAP_DXFMT_R32G32_SINT, 1, 1, 8, 0 }, { "SVGA3D_R32G8X24_TYPELESS", SVGA3D_R32G8X24_TYPELESS, SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS, 1, 1, 8, 0 }, { "SVGA3D_D32_FLOAT_S8X24_UINT", SVGA3D_D32_FLOAT_S8X24_UINT, SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT, 1, 1, 8, 0 }, { "SVGA3D_R32_FLOAT_X8X24", SVGA3D_R32_FLOAT_X8X24, SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24, 1, 1, 8, 0 }, { "SVGA3D_X32_G8X24_UINT", SVGA3D_X32_G8X24_UINT, SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT, 1, 1, 4, 0 }, { "SVGA3D_R10G10B10A2_TYPELESS", SVGA3D_R10G10B10A2_TYPELESS, SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS, 1, 1, 4, 0 }, { "SVGA3D_R10G10B10A2_UINT", SVGA3D_R10G10B10A2_UINT, SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT, 1, 1, 4, 0 }, { "SVGA3D_R11G11B10_FLOAT", SVGA3D_R11G11B10_FLOAT, SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT, 1, 1, 4, 0 }, { "SVGA3D_R8G8B8A8_TYPELESS", SVGA3D_R8G8B8A8_TYPELESS, SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS, 1, 1, 4, 0 }, { "SVGA3D_R8G8B8A8_UNORM", SVGA3D_R8G8B8A8_UNORM, SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM, 1, 1, 4, 0 }, { "SVGA3D_R8G8B8A8_UNORM_SRGB", SVGA3D_R8G8B8A8_UNORM_SRGB, SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB, 1, 1, 4, 0 }, { "SVGA3D_R8G8B8A8_UINT", SVGA3D_R8G8B8A8_UINT, SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT, 1, 1, 4, 0 }, { "SVGA3D_R8G8B8A8_SINT", SVGA3D_R8G8B8A8_SINT, SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT, 1, 1, 4, 0 }, { "SVGA3D_R16G16_TYPELESS", SVGA3D_R16G16_TYPELESS, SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS, 1, 1, 4, 0 }, { "SVGA3D_R16G16_UINT", SVGA3D_R16G16_UINT, SVGA3D_DEVCAP_DXFMT_R16G16_UINT, 1, 1, 4, 0 }, { "SVGA3D_R16G16_SINT", SVGA3D_R16G16_SINT, SVGA3D_DEVCAP_DXFMT_R16G16_SINT, 1, 1, 4, 0 }, { "SVGA3D_R32_TYPELESS", SVGA3D_R32_TYPELESS, SVGA3D_DEVCAP_DXFMT_R32_TYPELESS, 1, 1, 4, 0 }, { "SVGA3D_D32_FLOAT", SVGA3D_D32_FLOAT, SVGA3D_DEVCAP_DXFMT_D32_FLOAT, 1, 1, 4, 0 }, { "SVGA3D_R32_UINT", SVGA3D_R32_UINT, SVGA3D_DEVCAP_DXFMT_R32_UINT, 1, 1, 4, 0 }, { "SVGA3D_R32_SINT", SVGA3D_R32_SINT, SVGA3D_DEVCAP_DXFMT_R32_SINT, 1, 1, 4, 0 }, { "SVGA3D_R24G8_TYPELESS", SVGA3D_R24G8_TYPELESS, SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS, 1, 1, 4, 0 }, { "SVGA3D_D24_UNORM_S8_UINT", SVGA3D_D24_UNORM_S8_UINT, SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT, 1, 1, 4, 0 }, { "SVGA3D_R24_UNORM_X8", SVGA3D_R24_UNORM_X8, SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8, 1, 1, 4, 0 }, { "SVGA3D_X24_G8_UINT", SVGA3D_X24_G8_UINT, SVGA3D_DEVCAP_DXFMT_X24_G8_UINT, 1, 1, 4, 0 }, { "SVGA3D_R8G8_TYPELESS", SVGA3D_R8G8_TYPELESS, SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS, 1, 1, 2, 0 }, { "SVGA3D_R8G8_UNORM", SVGA3D_R8G8_UNORM, SVGA3D_DEVCAP_DXFMT_R8G8_UNORM, 1, 1, 2, 0 }, { "SVGA3D_R8G8_UINT", SVGA3D_R8G8_UINT, SVGA3D_DEVCAP_DXFMT_R8G8_UINT, 1, 1, 2, 0 }, { "SVGA3D_R8G8_SINT", SVGA3D_R8G8_SINT, SVGA3D_DEVCAP_DXFMT_R8G8_SINT, 1, 1, 2, 0 }, { "SVGA3D_R16_TYPELESS", SVGA3D_R16_TYPELESS, SVGA3D_DEVCAP_DXFMT_R16_TYPELESS, 1, 1, 2, 0 }, { "SVGA3D_R16_UNORM", SVGA3D_R16_UNORM, SVGA3D_DEVCAP_DXFMT_R16_UNORM, 1, 1, 2, 0 }, { "SVGA3D_R16_UINT", SVGA3D_R16_UINT, SVGA3D_DEVCAP_DXFMT_R16_UINT, 1, 1, 2, 0 }, { "SVGA3D_R16_SNORM", SVGA3D_R16_SNORM, SVGA3D_DEVCAP_DXFMT_R16_SNORM, 1, 1, 2, 0 }, { "SVGA3D_R16_SINT", SVGA3D_R16_SINT, SVGA3D_DEVCAP_DXFMT_R16_SINT, 1, 1, 2, 0 }, { "SVGA3D_R8_TYPELESS", SVGA3D_R8_TYPELESS, SVGA3D_DEVCAP_DXFMT_R8_TYPELESS, 1, 1, 1, 0 }, { "SVGA3D_R8_UNORM", SVGA3D_R8_UNORM, SVGA3D_DEVCAP_DXFMT_R8_UNORM, 1, 1, 1, 0 }, { "SVGA3D_R8_UINT", SVGA3D_R8_UINT, SVGA3D_DEVCAP_DXFMT_R8_UINT, 1, 1, 1, 0 }, { "SVGA3D_R8_SNORM", SVGA3D_R8_SNORM, SVGA3D_DEVCAP_DXFMT_R8_SNORM, 1, 1, 1, 0 }, { "SVGA3D_R8_SINT", SVGA3D_R8_SINT, SVGA3D_DEVCAP_DXFMT_R8_SINT, 1, 1, 1, 0 }, { "SVGA3D_P8", SVGA3D_P8, 0, 0, 0, 0, 0 }, { "SVGA3D_R9G9B9E5_SHAREDEXP", SVGA3D_R9G9B9E5_SHAREDEXP, SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP, 1, 1, 4, 0 }, { "SVGA3D_R8G8_B8G8_UNORM", SVGA3D_R8G8_B8G8_UNORM, 0, 0, 0, 0, 0 }, { "SVGA3D_G8R8_G8B8_UNORM", SVGA3D_G8R8_G8B8_UNORM, 0, 0, 0, 0, 0 }, { "SVGA3D_BC1_TYPELESS", SVGA3D_BC1_TYPELESS, SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS, 4, 4, 8, 0 }, { "SVGA3D_BC1_UNORM_SRGB", SVGA3D_BC1_UNORM_SRGB, SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB, 4, 4, 8, 0 }, { "SVGA3D_BC2_TYPELESS", SVGA3D_BC2_TYPELESS, SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS, 4, 4, 16, 0 }, { "SVGA3D_BC2_UNORM_SRGB", SVGA3D_BC2_UNORM_SRGB, SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB, 4, 4, 16, 0 }, { "SVGA3D_BC3_TYPELESS", SVGA3D_BC3_TYPELESS, SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS, 4, 4, 16, 0 }, { "SVGA3D_BC3_UNORM_SRGB", SVGA3D_BC3_UNORM_SRGB, SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB, 4, 4, 16, 0 }, { "SVGA3D_BC4_TYPELESS", SVGA3D_BC4_TYPELESS, SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS, 4, 4, 8, 0 }, { "SVGA3D_ATI1", SVGA3D_ATI1, 0, 0, 0, 0, 0 }, { "SVGA3D_BC4_SNORM", SVGA3D_BC4_SNORM, SVGA3D_DEVCAP_DXFMT_BC4_SNORM, 4, 4, 8, 0 }, { "SVGA3D_BC5_TYPELESS", SVGA3D_BC5_TYPELESS, SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS, 4, 4, 16, 0 }, { "SVGA3D_ATI2", SVGA3D_ATI2, 0, 0, 0, 0, 0 }, { "SVGA3D_BC5_SNORM", SVGA3D_BC5_SNORM, SVGA3D_DEVCAP_DXFMT_BC5_SNORM, 4, 4, 16, 0 }, { "SVGA3D_R10G10B10_XR_BIAS_A2_UNORM", SVGA3D_R10G10B10_XR_BIAS_A2_UNORM, 0, 0, 0, 0, 0 }, { "SVGA3D_B8G8R8A8_TYPELESS", SVGA3D_B8G8R8A8_TYPELESS, SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS, 1, 1, 4, 0 }, { "SVGA3D_B8G8R8A8_UNORM_SRGB", SVGA3D_B8G8R8A8_UNORM_SRGB, SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB, 1, 1, 4, 0 }, { "SVGA3D_B8G8R8X8_TYPELESS", SVGA3D_B8G8R8X8_TYPELESS, SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS, 1, 1, 4, 0 }, { "SVGA3D_B8G8R8X8_UNORM_SRGB", SVGA3D_B8G8R8X8_UNORM_SRGB, SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB, 1, 1, 4, 0 }, { "SVGA3D_Z_DF16", SVGA3D_Z_DF16, SVGA3D_DEVCAP_SURFACEFMT_Z_DF16, 1, 1, 2, 0 }, { "SVGA3D_Z_DF24", SVGA3D_Z_DF24, SVGA3D_DEVCAP_SURFACEFMT_Z_DF24, 1, 1, 4, 0 }, { "SVGA3D_Z_D24S8_INT", SVGA3D_Z_D24S8_INT, SVGA3D_DEVCAP_SURFACEFMT_Z_D24S8_INT, 1, 1, 4, 0 }, { "SVGA3D_YV12", SVGA3D_YV12, 0, 0, 0, 0, 0 }, { "SVGA3D_R32G32B32A32_FLOAT", SVGA3D_R32G32B32A32_FLOAT, SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT, 1, 1, 16, 0 }, { "SVGA3D_R16G16B16A16_FLOAT", SVGA3D_R16G16B16A16_FLOAT, SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT, 1, 1, 8, 0 }, { "SVGA3D_R16G16B16A16_UNORM", SVGA3D_R16G16B16A16_UNORM, SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM, 1, 1, 8, 0 }, { "SVGA3D_R32G32_FLOAT", SVGA3D_R32G32_FLOAT, SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT, 1, 1, 8, 0 }, { "SVGA3D_R10G10B10A2_UNORM", SVGA3D_R10G10B10A2_UNORM, SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM, 1, 1, 4, 0 }, { "SVGA3D_R8G8B8A8_SNORM", SVGA3D_R8G8B8A8_SNORM, SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM, 1, 1, 4, 0 }, { "SVGA3D_R16G16_FLOAT", SVGA3D_R16G16_FLOAT, SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT, 1, 1, 4, 0 }, { "SVGA3D_R16G16_UNORM", SVGA3D_R16G16_UNORM, SVGA3D_DEVCAP_DXFMT_R16G16_UNORM, 1, 1, 4, 0 }, { "SVGA3D_R16G16_SNORM", SVGA3D_R16G16_SNORM, SVGA3D_DEVCAP_DXFMT_R16G16_SNORM, 1, 1, 4, 0 }, { "SVGA3D_R32_FLOAT", SVGA3D_R32_FLOAT, SVGA3D_DEVCAP_DXFMT_R32_FLOAT, 1, 1, 4, 0 }, { "SVGA3D_R8G8_SNORM", SVGA3D_R8G8_SNORM, SVGA3D_DEVCAP_DXFMT_R8G8_SNORM, 1, 1, 2, 0 }, { "SVGA3D_R16_FLOAT", SVGA3D_R16_FLOAT, SVGA3D_DEVCAP_DXFMT_R16_FLOAT, 1, 1, 2, 0 }, { "SVGA3D_D16_UNORM", SVGA3D_D16_UNORM, SVGA3D_DEVCAP_DXFMT_D16_UNORM, 1, 1, 2, 0 }, { "SVGA3D_A8_UNORM", SVGA3D_A8_UNORM, SVGA3D_DEVCAP_DXFMT_A8_UNORM, 1, 1, 1, 0 }, { "SVGA3D_BC1_UNORM", SVGA3D_BC1_UNORM, SVGA3D_DEVCAP_DXFMT_BC1_UNORM, 4, 4, 8, 0 }, { "SVGA3D_BC2_UNORM", SVGA3D_BC2_UNORM, SVGA3D_DEVCAP_DXFMT_BC2_UNORM, 4, 4, 16, 0 }, { "SVGA3D_BC3_UNORM", SVGA3D_BC3_UNORM, SVGA3D_DEVCAP_DXFMT_BC3_UNORM, 4, 4, 16, 0 }, { "SVGA3D_B5G6R5_UNORM", SVGA3D_B5G6R5_UNORM, SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM, 1, 1, 2, 0 }, { "SVGA3D_B5G5R5A1_UNORM", SVGA3D_B5G5R5A1_UNORM, SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM, 1, 1, 2, 0 }, { "SVGA3D_B8G8R8A8_UNORM", SVGA3D_B8G8R8A8_UNORM, SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM, 1, 1, 4, 0 }, { "SVGA3D_B8G8R8X8_UNORM", SVGA3D_B8G8R8X8_UNORM, SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM, 1, 1, 4, 0 }, { "SVGA3D_BC4_UNORM", SVGA3D_BC4_UNORM, SVGA3D_DEVCAP_DXFMT_BC4_UNORM, 4, 4, 8, 0 }, { "SVGA3D_BC5_UNORM", SVGA3D_BC5_UNORM, SVGA3D_DEVCAP_DXFMT_BC5_UNORM, 4, 4, 16, 0 } }; static const SVGA3dSurfaceFormat compat_x8r8g8b8[] = { SVGA3D_X8R8G8B8, SVGA3D_A8R8G8B8, SVGA3D_B8G8R8X8_UNORM, SVGA3D_B8G8R8A8_UNORM, 0 }; static const SVGA3dSurfaceFormat compat_r8[] = { SVGA3D_R8_UNORM, SVGA3D_NV12, SVGA3D_YV12, 0 }; static const SVGA3dSurfaceFormat compat_g8r8[] = { SVGA3D_R8G8_UNORM, SVGA3D_NV12, 0 }; static const SVGA3dSurfaceFormat compat_r5g6b5[] = { SVGA3D_R5G6B5, SVGA3D_B5G6R5_UNORM, 0 }; static const struct format_compat_entry format_compats[] = { {PIPE_FORMAT_B8G8R8X8_UNORM, compat_x8r8g8b8}, {PIPE_FORMAT_B8G8R8A8_UNORM, compat_x8r8g8b8}, {PIPE_FORMAT_R8_UNORM, compat_r8}, {PIPE_FORMAT_R8G8_UNORM, compat_g8r8}, {PIPE_FORMAT_B5G6R5_UNORM, compat_r5g6b5} }; /** * Debug only: * 1. check that format_cap_table[i] matches the i-th SVGA3D format. * 2. check that format_conversion_table[i].pformat == i. */ static void check_format_tables(void) { static boolean first_call = TRUE; if (first_call) { unsigned i; STATIC_ASSERT(ARRAY_SIZE(format_cap_table) == SVGA3D_FORMAT_MAX); for (i = 0; i < ARRAY_SIZE(format_cap_table); i++) { assert(format_cap_table[i].format == i); } first_call = FALSE; } } /** * Return string name of an SVGA3dDevCapIndex value. * For debugging. */ static const char * svga_devcap_name(SVGA3dDevCapIndex cap) { static const struct debug_named_value devcap_names[] = { /* Note, we only list the DXFMT devcaps so far */ DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X8R8G8B8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A8R8G8B8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R5G6B5), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X1R5G5B5), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A1R5G5B5), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A4R4G4B4), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D32), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D16), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24S8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D15S1), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE4_ALPHA4), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE16), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_LUMINANCE8_ALPHA8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT1), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT2), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT3), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT4), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_DXT5), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPU8V8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPL6V5U5), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUMPX8L8V8U8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_FORMAT_DEAD1), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ARGB_S10E5), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ARGB_S23E8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A2R10G10B10), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_V8U8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Q8W8V8U8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_CxV8U8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X8L8V8U8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A2W10V10U10), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ALPHA8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R_S10E5), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R_S23E8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_RG_S10E5), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_RG_S23E8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BUFFER), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24X8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_V16U16), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_G16R16), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A16B16G16R16), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_UYVY), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_YUY2), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_NV12), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_AYUV), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_SINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_FLOAT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32_SINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_SINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_SINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G8X24_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D32_FLOAT_S8X24_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_FLOAT_X8X24), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X32_G8X24_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R11G11B10_FLOAT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UNORM_SRGB), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_SINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D32_FLOAT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_SINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R24G8_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D24_UNORM_S8_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R24_UNORM_X8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_X24_G8_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_SINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_SNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_SINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_UINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_SNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8_SINT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_P8), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R9G9B9E5_SHAREDEXP), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_B8G8_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_G8R8_G8B8_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_UNORM_SRGB), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_UNORM_SRGB), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_UNORM_SRGB), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ATI1), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_SNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_ATI2), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_SNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10_XR_BIAS_A2_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM_SRGB), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_TYPELESS), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM_SRGB), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_DF16), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_DF24), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_Z_D24S8_INT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_YV12), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32B32A32_FLOAT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_FLOAT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16B16A16_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32G32_FLOAT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R10G10B10A2_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8B8A8_SNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_FLOAT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16G16_SNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R32_FLOAT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R8G8_SNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_R16_FLOAT), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_D16_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_A8_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC1_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC2_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC3_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B5G6R5_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B5G5R5A1_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8A8_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_B8G8R8X8_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC4_UNORM), DEBUG_NAMED_VALUE(SVGA3D_DEVCAP_DXFMT_BC5_UNORM), DEBUG_NAMED_VALUE_END, }; return debug_dump_enum(devcap_names, cap); } /** * Return string for a bitmask of name of SVGA3D_DXFMT_x flags. * For debugging. */ static const char * svga_devcap_format_flags(unsigned flags) { static const struct debug_named_value devcap_flags[] = { DEBUG_NAMED_VALUE(SVGA3D_DXFMT_SUPPORTED), DEBUG_NAMED_VALUE(SVGA3D_DXFMT_SHADER_SAMPLE), DEBUG_NAMED_VALUE(SVGA3D_DXFMT_COLOR_RENDERTARGET), DEBUG_NAMED_VALUE(SVGA3D_DXFMT_DEPTH_RENDERTARGET), DEBUG_NAMED_VALUE(SVGA3D_DXFMT_BLENDABLE), DEBUG_NAMED_VALUE(SVGA3D_DXFMT_MIPS), DEBUG_NAMED_VALUE(SVGA3D_DXFMT_ARRAY), DEBUG_NAMED_VALUE(SVGA3D_DXFMT_VOLUME), DEBUG_NAMED_VALUE(SVGA3D_DXFMT_DX_VERTEX_BUFFER), DEBUG_NAMED_VALUE(SVGA3D_DXFMT_MULTISAMPLE), DEBUG_NAMED_VALUE_END }; return debug_dump_flags(devcap_flags, flags); } /* * Get format capabilities from the host. It takes in consideration * deprecated/unsupported formats, and formats which are implicitely assumed to * be supported when the host does not provide an explicit capability entry. */ void svga_get_format_cap(struct svga_screen *ss, SVGA3dSurfaceFormat format, SVGA3dSurfaceFormatCaps *caps) { struct svga_winsys_screen *sws = ss->sws; SVGA3dDevCapResult result; const struct format_cap *entry; #ifdef DEBUG check_format_tables(); #else (void) check_format_tables; #endif assert(format < ARRAY_SIZE(format_cap_table)); entry = &format_cap_table[format]; assert(entry->format == format); if (entry->devcap && sws->get_cap(sws, entry->devcap, &result)) { assert(format < SVGA3D_UYVY || entry->defaultOperations == 0); caps->value = result.u; } else { /* Implicitly advertised format -- use default caps */ caps->value = entry->defaultOperations; } } /* * Get DX format capabilities from VGPU10 device. */ static void svga_get_dx_format_cap(struct svga_screen *ss, SVGA3dSurfaceFormat format, SVGA3dDevCapResult *caps) { struct svga_winsys_screen *sws = ss->sws; const struct format_cap *entry; #ifdef DEBUG check_format_tables(); #else (void) check_format_tables; #endif assert(sws->have_vgpu10); assert(format < ARRAY_SIZE(format_cap_table)); entry = &format_cap_table[format]; assert(entry->format == format); assert(entry->devcap > SVGA3D_DEVCAP_DXCONTEXT); caps->u = 0; if (entry->devcap) { sws->get_cap(sws, entry->devcap, caps); /* pre-SM41 capabable svga device supports SHADER_SAMPLE capability for * these formats but does not advertise the devcap. * So enable this bit here. */ if (!sws->have_sm4_1 && (format == SVGA3D_R32_FLOAT_X8X24 || format == SVGA3D_R24_UNORM_X8)) { caps->u |= SVGA3D_DXFMT_SHADER_SAMPLE; } } if (0) { debug_printf("Format %s, devcap %s = 0x%x (%s)\n", svga_format_name(format), svga_devcap_name(entry->devcap), caps->u, svga_devcap_format_flags(caps->u)); } } void svga_format_size(SVGA3dSurfaceFormat format, unsigned *block_width, unsigned *block_height, unsigned *bytes_per_block) { assert(format < ARRAY_SIZE(format_cap_table)); *block_width = format_cap_table[format].block_width; *block_height = format_cap_table[format].block_height; *bytes_per_block = format_cap_table[format].block_bytes; /* Make sure the table entry was valid */ if (*block_width == 0) debug_printf("Bad table entry for %s\n", svga_format_name(format)); assert(*block_width); assert(*block_height); assert(*bytes_per_block); } const char * svga_format_name(SVGA3dSurfaceFormat format) { assert(format < ARRAY_SIZE(format_cap_table)); return format_cap_table[format].name; } /** * Is the given SVGA3dSurfaceFormat a signed or unsigned integer color format? */ boolean svga_format_is_integer(SVGA3dSurfaceFormat format) { switch (format) { case SVGA3D_R32G32B32A32_SINT: case SVGA3D_R32G32B32_SINT: case SVGA3D_R32G32_SINT: case SVGA3D_R32_SINT: case SVGA3D_R16G16B16A16_SINT: case SVGA3D_R16G16_SINT: case SVGA3D_R16_SINT: case SVGA3D_R8G8B8A8_SINT: case SVGA3D_R8G8_SINT: case SVGA3D_R8_SINT: case SVGA3D_R32G32B32A32_UINT: case SVGA3D_R32G32B32_UINT: case SVGA3D_R32G32_UINT: case SVGA3D_R32_UINT: case SVGA3D_R16G16B16A16_UINT: case SVGA3D_R16G16_UINT: case SVGA3D_R16_UINT: case SVGA3D_R8G8B8A8_UINT: case SVGA3D_R8G8_UINT: case SVGA3D_R8_UINT: case SVGA3D_R10G10B10A2_UINT: return TRUE; default: return FALSE; } } boolean svga_format_support_gen_mips(enum pipe_format format) { const struct vgpu10_format_entry *entry = svga_format_entry(format); return (entry->flags & TF_GEN_MIPS) > 0; } /** * Given a texture format, return the expected data type returned from * the texture sampler. For example, UNORM8 formats return floating point * values while SINT formats returned signed integer values. * Note: this function could be moved into the gallum u_format.[ch] code * if it's useful to anyone else. */ enum tgsi_return_type svga_get_texture_datatype(enum pipe_format format) { const struct util_format_description *desc = util_format_description(format); enum tgsi_return_type t; if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN ) { if (util_format_is_depth_or_stencil(format)) { t = TGSI_RETURN_TYPE_FLOAT; /* XXX revisit this */ } else if (desc->channel[0].type == UTIL_FORMAT_TYPE_FLOAT) { t = TGSI_RETURN_TYPE_FLOAT; } else if (desc->channel[0].type == UTIL_FORMAT_TYPE_UNSIGNED) { t = desc->channel[0].normalized ? TGSI_RETURN_TYPE_UNORM : TGSI_RETURN_TYPE_UINT; } else if (desc->channel[0].type == UTIL_FORMAT_TYPE_SIGNED) { t = desc->channel[0].normalized ? TGSI_RETURN_TYPE_SNORM : TGSI_RETURN_TYPE_SINT; } else { assert(!"Unexpected channel type in svga_get_texture_datatype()"); t = TGSI_RETURN_TYPE_FLOAT; } } else { /* compressed format, shared exponent format, etc. */ switch (format) { case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT5_RGBA: case PIPE_FORMAT_DXT1_SRGB: case PIPE_FORMAT_DXT1_SRGBA: case PIPE_FORMAT_DXT3_SRGBA: case PIPE_FORMAT_DXT5_SRGBA: case PIPE_FORMAT_RGTC1_UNORM: case PIPE_FORMAT_RGTC2_UNORM: case PIPE_FORMAT_LATC1_UNORM: case PIPE_FORMAT_LATC2_UNORM: case PIPE_FORMAT_ETC1_RGB8: t = TGSI_RETURN_TYPE_UNORM; break; case PIPE_FORMAT_RGTC1_SNORM: case PIPE_FORMAT_RGTC2_SNORM: case PIPE_FORMAT_LATC1_SNORM: case PIPE_FORMAT_LATC2_SNORM: case PIPE_FORMAT_R10G10B10X2_SNORM: t = TGSI_RETURN_TYPE_SNORM; break; case PIPE_FORMAT_R11G11B10_FLOAT: case PIPE_FORMAT_R9G9B9E5_FLOAT: t = TGSI_RETURN_TYPE_FLOAT; break; default: assert(!"Unexpected channel type in svga_get_texture_datatype()"); t = TGSI_RETURN_TYPE_FLOAT; } } return t; } /** * Given an svga context, return true iff there are currently any integer color * buffers attached to the framebuffer. */ boolean svga_has_any_integer_cbufs(const struct svga_context *svga) { unsigned i; for (i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) { struct pipe_surface *cbuf = svga->curr.framebuffer.cbufs[i]; if (cbuf && util_format_is_pure_integer(cbuf->format)) { return TRUE; } } return FALSE; } /** * Given an SVGA format, return the corresponding typeless format. * If there is no typeless format, return the format unchanged. */ SVGA3dSurfaceFormat svga_typeless_format(SVGA3dSurfaceFormat format) { switch (format) { case SVGA3D_R32G32B32A32_UINT: case SVGA3D_R32G32B32A32_SINT: case SVGA3D_R32G32B32A32_FLOAT: return SVGA3D_R32G32B32A32_TYPELESS; case SVGA3D_R32G32B32_FLOAT: case SVGA3D_R32G32B32_UINT: case SVGA3D_R32G32B32_SINT: return SVGA3D_R32G32B32_TYPELESS; case SVGA3D_R16G16B16A16_UINT: case SVGA3D_R16G16B16A16_UNORM: case SVGA3D_R16G16B16A16_SNORM: case SVGA3D_R16G16B16A16_SINT: case SVGA3D_R16G16B16A16_FLOAT: return SVGA3D_R16G16B16A16_TYPELESS; case SVGA3D_R32G32_UINT: case SVGA3D_R32G32_SINT: case SVGA3D_R32G32_FLOAT: return SVGA3D_R32G32_TYPELESS; case SVGA3D_D32_FLOAT_S8X24_UINT: case SVGA3D_X32_G8X24_UINT: case SVGA3D_R32G8X24_TYPELESS: return SVGA3D_R32G8X24_TYPELESS; case SVGA3D_R10G10B10A2_UINT: case SVGA3D_R10G10B10A2_UNORM: return SVGA3D_R10G10B10A2_TYPELESS; case SVGA3D_R8G8B8A8_UNORM: case SVGA3D_R8G8B8A8_SNORM: case SVGA3D_R8G8B8A8_UNORM_SRGB: case SVGA3D_R8G8B8A8_UINT: case SVGA3D_R8G8B8A8_SINT: case SVGA3D_R8G8B8A8_TYPELESS: return SVGA3D_R8G8B8A8_TYPELESS; case SVGA3D_R16G16_UINT: case SVGA3D_R16G16_SINT: case SVGA3D_R16G16_UNORM: case SVGA3D_R16G16_SNORM: case SVGA3D_R16G16_FLOAT: return SVGA3D_R16G16_TYPELESS; case SVGA3D_D32_FLOAT: case SVGA3D_R32_FLOAT: case SVGA3D_R32_UINT: case SVGA3D_R32_SINT: case SVGA3D_R32_TYPELESS: return SVGA3D_R32_TYPELESS; case SVGA3D_D24_UNORM_S8_UINT: case SVGA3D_R24G8_TYPELESS: return SVGA3D_R24G8_TYPELESS; case SVGA3D_X24_G8_UINT: return SVGA3D_R24_UNORM_X8; case SVGA3D_R8G8_UNORM: case SVGA3D_R8G8_SNORM: case SVGA3D_R8G8_UINT: case SVGA3D_R8G8_SINT: return SVGA3D_R8G8_TYPELESS; case SVGA3D_D16_UNORM: case SVGA3D_R16_UNORM: case SVGA3D_R16_UINT: case SVGA3D_R16_SNORM: case SVGA3D_R16_SINT: case SVGA3D_R16_FLOAT: case SVGA3D_R16_TYPELESS: return SVGA3D_R16_TYPELESS; case SVGA3D_R8_UNORM: case SVGA3D_R8_UINT: case SVGA3D_R8_SNORM: case SVGA3D_R8_SINT: return SVGA3D_R8_TYPELESS; case SVGA3D_B8G8R8A8_UNORM_SRGB: case SVGA3D_B8G8R8A8_UNORM: case SVGA3D_B8G8R8A8_TYPELESS: return SVGA3D_B8G8R8A8_TYPELESS; case SVGA3D_B8G8R8X8_UNORM_SRGB: case SVGA3D_B8G8R8X8_UNORM: case SVGA3D_B8G8R8X8_TYPELESS: return SVGA3D_B8G8R8X8_TYPELESS; case SVGA3D_BC1_UNORM: case SVGA3D_BC1_UNORM_SRGB: case SVGA3D_BC1_TYPELESS: return SVGA3D_BC1_TYPELESS; case SVGA3D_BC2_UNORM: case SVGA3D_BC2_UNORM_SRGB: case SVGA3D_BC2_TYPELESS: return SVGA3D_BC2_TYPELESS; case SVGA3D_BC3_UNORM: case SVGA3D_BC3_UNORM_SRGB: case SVGA3D_BC3_TYPELESS: return SVGA3D_BC3_TYPELESS; case SVGA3D_BC4_UNORM: case SVGA3D_BC4_SNORM: return SVGA3D_BC4_TYPELESS; case SVGA3D_BC5_UNORM: case SVGA3D_BC5_SNORM: return SVGA3D_BC5_TYPELESS; /* Special cases (no corresponding _TYPELESS formats) */ case SVGA3D_A8_UNORM: case SVGA3D_B5G5R5A1_UNORM: case SVGA3D_B5G6R5_UNORM: case SVGA3D_R11G11B10_FLOAT: case SVGA3D_R9G9B9E5_SHAREDEXP: return format; default: debug_printf("Unexpected format %s in %s\n", svga_format_name(format), __FUNCTION__); return format; } } /** * Given a surface format, return the corresponding format to use for * a texture sampler. In most cases, it's the format unchanged, but there * are some special cases. */ SVGA3dSurfaceFormat svga_sampler_format(SVGA3dSurfaceFormat format) { switch (format) { case SVGA3D_D16_UNORM: return SVGA3D_R16_UNORM; case SVGA3D_D24_UNORM_S8_UINT: return SVGA3D_R24_UNORM_X8; case SVGA3D_D32_FLOAT: return SVGA3D_R32_FLOAT; case SVGA3D_D32_FLOAT_S8X24_UINT: return SVGA3D_R32_FLOAT_X8X24; default: return format; } } /** * Is the given format an uncompressed snorm format? */ bool svga_format_is_uncompressed_snorm(SVGA3dSurfaceFormat format) { switch (format) { case SVGA3D_R8G8B8A8_SNORM: case SVGA3D_R8G8_SNORM: case SVGA3D_R8_SNORM: case SVGA3D_R16G16B16A16_SNORM: case SVGA3D_R16G16_SNORM: case SVGA3D_R16_SNORM: return true; default: return false; } } bool svga_format_is_typeless(SVGA3dSurfaceFormat format) { switch (format) { case SVGA3D_R32G32B32A32_TYPELESS: case SVGA3D_R32G32B32_TYPELESS: case SVGA3D_R16G16B16A16_TYPELESS: case SVGA3D_R32G32_TYPELESS: case SVGA3D_R32G8X24_TYPELESS: case SVGA3D_R10G10B10A2_TYPELESS: case SVGA3D_R8G8B8A8_TYPELESS: case SVGA3D_R16G16_TYPELESS: case SVGA3D_R32_TYPELESS: case SVGA3D_R24G8_TYPELESS: case SVGA3D_R8G8_TYPELESS: case SVGA3D_R16_TYPELESS: case SVGA3D_R8_TYPELESS: case SVGA3D_BC1_TYPELESS: case SVGA3D_BC2_TYPELESS: case SVGA3D_BC3_TYPELESS: case SVGA3D_BC4_TYPELESS: case SVGA3D_BC5_TYPELESS: case SVGA3D_B8G8R8A8_TYPELESS: case SVGA3D_B8G8R8X8_TYPELESS: return true; default: return false; } } /** * \brief Can we import a surface with a given SVGA3D format as a texture? * * \param ss[in] pointer to the svga screen. * \param pformat[in] pipe format of the local texture. * \param sformat[in] svga3d format of the imported surface. * \param bind[in] bind flags of the imported texture. * \param verbose[in] Print out incompatibilities in debug mode. */ bool svga_format_is_shareable(const struct svga_screen *ss, enum pipe_format pformat, SVGA3dSurfaceFormat sformat, unsigned bind, bool verbose) { SVGA3dSurfaceFormat default_format = svga_translate_format(ss, pformat, bind); int i; if (default_format == SVGA3D_FORMAT_INVALID) return false; if (default_format == sformat) return true; for (i = 0; i < ARRAY_SIZE(format_compats); ++i) { if (format_compats[i].pformat == pformat) { const SVGA3dSurfaceFormat *compat_format = format_compats[i].compat_format; while (*compat_format != 0) { if (*compat_format == sformat) return true; compat_format++; } } } if (verbose) { debug_printf("Incompatible imported surface format.\n"); debug_printf("Texture format: \"%s\". Imported format: \"%s\".\n", svga_format_name(default_format), svga_format_name(sformat)); } return false; } /** * Return the sRGB format which corresponds to the given (linear) format. * If there's no such sRGB format, return the format as-is. */ SVGA3dSurfaceFormat svga_linear_to_srgb(SVGA3dSurfaceFormat format) { switch (format) { case SVGA3D_R8G8B8A8_UNORM: return SVGA3D_R8G8B8A8_UNORM_SRGB; case SVGA3D_BC1_UNORM: return SVGA3D_BC1_UNORM_SRGB; case SVGA3D_BC2_UNORM: return SVGA3D_BC2_UNORM_SRGB; case SVGA3D_BC3_UNORM: return SVGA3D_BC3_UNORM_SRGB; case SVGA3D_B8G8R8A8_UNORM: return SVGA3D_B8G8R8A8_UNORM_SRGB; case SVGA3D_B8G8R8X8_UNORM: return SVGA3D_B8G8R8X8_UNORM_SRGB; default: return format; } } /** * Implement pipe_screen::is_format_supported(). * \param bindings bitmask of PIPE_BIND_x flags */ bool svga_is_format_supported(struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned storage_sample_count, unsigned bindings) { struct svga_screen *ss = svga_screen(screen); SVGA3dSurfaceFormat svga_format; SVGA3dSurfaceFormatCaps caps; SVGA3dSurfaceFormatCaps mask; assert(bindings); assert(!ss->sws->have_vgpu10); /* Multisamples is not supported in VGPU9 device */ if (sample_count > 1) return false; svga_format = svga_translate_format(ss, format, bindings); if (svga_format == SVGA3D_FORMAT_INVALID) { return false; } if (util_format_is_srgb(format) && (bindings & PIPE_BIND_DISPLAY_TARGET)) { /* We only support sRGB rendering with vgpu10 */ return false; } /* * Override host capabilities, so that we end up with the same * visuals for all virtual hardware implementations. */ if (bindings & PIPE_BIND_DISPLAY_TARGET) { switch (svga_format) { case SVGA3D_A8R8G8B8: case SVGA3D_X8R8G8B8: case SVGA3D_R5G6B5: break; /* VGPU10 formats */ case SVGA3D_B8G8R8A8_UNORM: case SVGA3D_B8G8R8X8_UNORM: case SVGA3D_B5G6R5_UNORM: case SVGA3D_B8G8R8X8_UNORM_SRGB: case SVGA3D_B8G8R8A8_UNORM_SRGB: case SVGA3D_R8G8B8A8_UNORM_SRGB: break; /* Often unsupported/problematic. This means we end up with the same * visuals for all virtual hardware implementations. */ case SVGA3D_A4R4G4B4: case SVGA3D_A1R5G5B5: return false; default: return false; } } /* * Query the host capabilities. */ svga_get_format_cap(ss, svga_format, &caps); if (bindings & PIPE_BIND_RENDER_TARGET) { /* Check that the color surface is blendable, unless it's an * integer format. */ if (!svga_format_is_integer(svga_format) && (caps.value & SVGA3DFORMAT_OP_NOALPHABLEND)) { return false; } } mask.value = 0; if (bindings & PIPE_BIND_RENDER_TARGET) mask.value |= SVGA3DFORMAT_OP_OFFSCREEN_RENDERTARGET; if (bindings & PIPE_BIND_DEPTH_STENCIL) mask.value |= SVGA3DFORMAT_OP_ZSTENCIL; if (bindings & PIPE_BIND_SAMPLER_VIEW) mask.value |= SVGA3DFORMAT_OP_TEXTURE; if (target == PIPE_TEXTURE_CUBE) mask.value |= SVGA3DFORMAT_OP_CUBETEXTURE; else if (target == PIPE_TEXTURE_3D) mask.value |= SVGA3DFORMAT_OP_VOLUMETEXTURE; return (caps.value & mask.value) == mask.value; } /** * Implement pipe_screen::is_format_supported() for VGPU10 device. * \param bindings bitmask of PIPE_BIND_x flags */ bool svga_is_dx_format_supported(struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned storage_sample_count, unsigned bindings) { struct svga_screen *ss = svga_screen(screen); SVGA3dSurfaceFormat svga_format; SVGA3dDevCapResult caps; unsigned int mask = 0; assert(bindings); assert(ss->sws->have_vgpu10); if (MAX2(1, sample_count) != MAX2(1, storage_sample_count)) return false; if (sample_count > 1) { /* In ms_samples, if bit N is set it means that we support * multisample with N+1 samples per pixel. */ if ((ss->ms_samples & (1 << (sample_count - 1))) == 0) { return false; } mask |= SVGA3D_DXFMT_MULTISAMPLE; } /* * For VGPU10 vertex formats, skip querying host capabilities */ if (bindings & PIPE_BIND_VERTEX_BUFFER) { SVGA3dSurfaceFormat svga_format; unsigned flags; svga_translate_vertex_format_vgpu10(format, &svga_format, &flags); return svga_format != SVGA3D_FORMAT_INVALID; } svga_format = svga_translate_format(ss, format, bindings); if (svga_format == SVGA3D_FORMAT_INVALID) { return false; } /* * Override host capabilities, so that we end up with the same * visuals for all virtual hardware implementations. */ if (bindings & PIPE_BIND_DISPLAY_TARGET) { switch (svga_format) { case SVGA3D_A8R8G8B8: case SVGA3D_X8R8G8B8: case SVGA3D_R5G6B5: break; /* VGPU10 formats */ case SVGA3D_B8G8R8A8_UNORM: case SVGA3D_B8G8R8X8_UNORM: case SVGA3D_B5G6R5_UNORM: case SVGA3D_B8G8R8X8_UNORM_SRGB: case SVGA3D_B8G8R8A8_UNORM_SRGB: case SVGA3D_R8G8B8A8_UNORM_SRGB: break; /* Often unsupported/problematic. This means we end up with the same * visuals for all virtual hardware implementations. */ case SVGA3D_A4R4G4B4: case SVGA3D_A1R5G5B5: return false; default: return false; } } /* * Query the host capabilities. */ svga_get_dx_format_cap(ss, svga_format, &caps); if (bindings & PIPE_BIND_RENDER_TARGET) { /* Check that the color surface is blendable, unless it's an * integer format. */ if (!(svga_format_is_integer(svga_format) || (caps.u & SVGA3D_DXFMT_BLENDABLE))) { return false; } mask |= SVGA3D_DXFMT_COLOR_RENDERTARGET; } if (bindings & PIPE_BIND_DEPTH_STENCIL) mask |= SVGA3D_DXFMT_DEPTH_RENDERTARGET; switch (target) { case PIPE_TEXTURE_3D: mask |= SVGA3D_DXFMT_VOLUME; break; case PIPE_TEXTURE_1D_ARRAY: case PIPE_TEXTURE_2D_ARRAY: case PIPE_TEXTURE_CUBE_ARRAY: mask |= SVGA3D_DXFMT_ARRAY; break; default: break; } /* Is the format supported for rendering */ if ((caps.u & mask) != mask) return false; if (bindings & PIPE_BIND_SAMPLER_VIEW) { SVGA3dSurfaceFormat sampler_format; /* Get the sampler view format */ sampler_format = svga_sampler_format(svga_format); if (sampler_format != svga_format) { caps.u = 0; svga_get_dx_format_cap(ss, sampler_format, &caps); mask &= SVGA3D_DXFMT_VOLUME; mask |= SVGA3D_DXFMT_SHADER_SAMPLE; if ((caps.u & mask) != mask) return false; } } return true; }