/********************************************************** * Copyright 2008-2009 VMware, Inc. All rights reserved. * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, copy, * modify, merge, publish, distribute, sublicense, and/or sell copies * of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be * included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * **********************************************************/ #include "pipe/p_compiler.h" #include "util/u_inlines.h" #include "pipe/p_defines.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_upload_mgr.h" #include "svga_context.h" #include "svga_draw.h" #include "svga_draw_private.h" #include "svga_debug.h" #include "svga_screen.h" #include "svga_resource_buffer.h" #include "svga_resource_texture.h" #include "svga_surface.h" #include "svga_winsys.h" #include "svga_cmd.h" struct svga_hwtnl *svga_hwtnl_create( struct svga_context *svga, struct u_upload_mgr *upload_ib, struct svga_winsys_context *swc ) { struct svga_hwtnl *hwtnl = CALLOC_STRUCT(svga_hwtnl); if (hwtnl == NULL) goto fail; hwtnl->svga = svga; hwtnl->upload_ib = upload_ib; hwtnl->cmd.swc = swc; return hwtnl; fail: return NULL; } void svga_hwtnl_destroy( struct svga_hwtnl *hwtnl ) { int i, j; for (i = 0; i < PIPE_PRIM_MAX; i++) { for (j = 0; j < IDX_CACHE_MAX; j++) { pipe_resource_reference( &hwtnl->index_cache[i][j].buffer, NULL ); } } for (i = 0; i < hwtnl->cmd.vdecl_count; i++) pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], NULL); for (i = 0; i < hwtnl->cmd.prim_count; i++) pipe_resource_reference(&hwtnl->cmd.prim_ib[i], NULL); FREE(hwtnl); } void svga_hwtnl_set_flatshade( struct svga_hwtnl *hwtnl, boolean flatshade, boolean flatshade_first ) { hwtnl->hw_pv = PV_FIRST; hwtnl->api_pv = (flatshade && !flatshade_first) ? PV_LAST : PV_FIRST; } void svga_hwtnl_set_unfilled( struct svga_hwtnl *hwtnl, unsigned mode ) { hwtnl->api_fillmode = mode; } void svga_hwtnl_reset_vdecl( struct svga_hwtnl *hwtnl, unsigned count ) { unsigned i; assert(hwtnl->cmd.prim_count == 0); for (i = count; i < hwtnl->cmd.vdecl_count; i++) { pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], NULL); } hwtnl->cmd.vdecl_count = count; } void svga_hwtnl_vdecl( struct svga_hwtnl *hwtnl, unsigned i, const SVGA3dVertexDecl *decl, struct pipe_resource *vb) { assert(hwtnl->cmd.prim_count == 0); assert( i < hwtnl->cmd.vdecl_count ); hwtnl->cmd.vdecl[i] = *decl; pipe_resource_reference(&hwtnl->cmd.vdecl_vb[i], vb); } enum pipe_error svga_hwtnl_flush( struct svga_hwtnl *hwtnl ) { struct svga_winsys_context *swc = hwtnl->cmd.swc; struct svga_context *svga = hwtnl->svga; enum pipe_error ret; if (hwtnl->cmd.prim_count) { struct svga_winsys_surface *vb_handle[SVGA3D_INPUTREG_MAX]; struct svga_winsys_surface *ib_handle[QSZ]; struct svga_winsys_surface *handle; SVGA3dVertexDecl *vdecl; SVGA3dPrimitiveRange *prim; unsigned i; /* Unmap upload manager vertex buffers */ u_upload_unmap(svga->upload_vb); for (i = 0; i < hwtnl->cmd.vdecl_count; i++) { handle = svga_buffer_handle(svga, hwtnl->cmd.vdecl_vb[i]); if (handle == NULL) return PIPE_ERROR_OUT_OF_MEMORY; vb_handle[i] = handle; } /* Unmap upload manager index buffers */ u_upload_unmap(svga->upload_ib); for (i = 0; i < hwtnl->cmd.prim_count; i++) { if (hwtnl->cmd.prim_ib[i]) { handle = svga_buffer_handle(svga, hwtnl->cmd.prim_ib[i]); if (handle == NULL) return PIPE_ERROR_OUT_OF_MEMORY; } else handle = NULL; ib_handle[i] = handle; } if (svga->rebind.rendertargets) { ret = svga_reemit_framebuffer_bindings(svga); if (ret != PIPE_OK) { return ret; } } if (svga->rebind.texture_samplers) { ret = svga_reemit_tss_bindings(svga); if (ret != PIPE_OK) { return ret; } } SVGA_DBG(DEBUG_DMA, "draw to sid %p, %d prims\n", svga->curr.framebuffer.cbufs[0] ? svga_surface(svga->curr.framebuffer.cbufs[0])->handle : NULL, hwtnl->cmd.prim_count); ret = SVGA3D_BeginDrawPrimitives(swc, &vdecl, hwtnl->cmd.vdecl_count, &prim, hwtnl->cmd.prim_count); if (ret != PIPE_OK) return ret; memcpy( vdecl, hwtnl->cmd.vdecl, hwtnl->cmd.vdecl_count * sizeof hwtnl->cmd.vdecl[0]); for (i = 0; i < hwtnl->cmd.vdecl_count; i++) { /* Given rangeHint is considered to be relative to indexBias, and * indexBias varies per primitive, we cannot accurately supply an * rangeHint when emitting more than one primitive per draw command. */ if (hwtnl->cmd.prim_count == 1) { vdecl[i].rangeHint.first = hwtnl->cmd.min_index[0]; vdecl[i].rangeHint.last = hwtnl->cmd.max_index[0] + 1; } else { vdecl[i].rangeHint.first = 0; vdecl[i].rangeHint.last = 0; } swc->surface_relocation(swc, &vdecl[i].array.surfaceId, vb_handle[i], SVGA_RELOC_READ); } memcpy( prim, hwtnl->cmd.prim, hwtnl->cmd.prim_count * sizeof hwtnl->cmd.prim[0]); for (i = 0; i < hwtnl->cmd.prim_count; i++) { swc->surface_relocation(swc, &prim[i].indexArray.surfaceId, ib_handle[i], SVGA_RELOC_READ); pipe_resource_reference(&hwtnl->cmd.prim_ib[i], NULL); } SVGA_FIFOCommitAll( swc ); hwtnl->cmd.prim_count = 0; } return PIPE_OK; } void svga_hwtnl_set_index_bias( struct svga_hwtnl *hwtnl, int index_bias) { hwtnl->index_bias = index_bias; } /*********************************************************************** * Internal functions: */ enum pipe_error svga_hwtnl_prim( struct svga_hwtnl *hwtnl, const SVGA3dPrimitiveRange *range, unsigned min_index, unsigned max_index, struct pipe_resource *ib ) { int ret = PIPE_OK; #ifdef DEBUG { unsigned i; for (i = 0; i < hwtnl->cmd.vdecl_count; i++) { struct pipe_resource *vb = hwtnl->cmd.vdecl_vb[i]; unsigned size = vb ? vb->width0 : 0; unsigned offset = hwtnl->cmd.vdecl[i].array.offset; unsigned stride = hwtnl->cmd.vdecl[i].array.stride; int index_bias = (int) range->indexBias + hwtnl->index_bias; unsigned width; assert(vb); assert(size); assert(offset < size); assert(min_index <= max_index); if (index_bias >= 0) { assert(offset + index_bias*stride < size); } if (min_index != ~0 && index_bias >= 0) { assert(offset + (index_bias + min_index) * stride < size); } switch (hwtnl->cmd.vdecl[i].identity.type) { case SVGA3D_DECLTYPE_FLOAT1: width = 4; break; case SVGA3D_DECLTYPE_FLOAT2: width = 4*2; break; case SVGA3D_DECLTYPE_FLOAT3: width = 4*3; break; case SVGA3D_DECLTYPE_FLOAT4: width = 4*4; break; case SVGA3D_DECLTYPE_D3DCOLOR: width = 4; break; case SVGA3D_DECLTYPE_UBYTE4: width = 1*4; break; case SVGA3D_DECLTYPE_SHORT2: width = 2*2; break; case SVGA3D_DECLTYPE_SHORT4: width = 2*4; break; case SVGA3D_DECLTYPE_UBYTE4N: width = 1*4; break; case SVGA3D_DECLTYPE_SHORT2N: width = 2*2; break; case SVGA3D_DECLTYPE_SHORT4N: width = 2*4; break; case SVGA3D_DECLTYPE_USHORT2N: width = 2*2; break; case SVGA3D_DECLTYPE_USHORT4N: width = 2*4; break; case SVGA3D_DECLTYPE_UDEC3: width = 4; break; case SVGA3D_DECLTYPE_DEC3N: width = 4; break; case SVGA3D_DECLTYPE_FLOAT16_2: width = 2*2; break; case SVGA3D_DECLTYPE_FLOAT16_4: width = 2*4; break; default: assert(0); width = 0; break; } if (max_index != ~0) { assert(offset + (index_bias + max_index) * stride + width <= size); } } assert(range->indexWidth == range->indexArray.stride); if(ib) { unsigned size = ib->width0; unsigned offset = range->indexArray.offset; unsigned stride = range->indexArray.stride; unsigned count; assert(size); assert(offset < size); assert(stride); switch (range->primType) { case SVGA3D_PRIMITIVE_POINTLIST: count = range->primitiveCount; break; case SVGA3D_PRIMITIVE_LINELIST: count = range->primitiveCount * 2; break; case SVGA3D_PRIMITIVE_LINESTRIP: count = range->primitiveCount + 1; break; case SVGA3D_PRIMITIVE_TRIANGLELIST: count = range->primitiveCount * 3; break; case SVGA3D_PRIMITIVE_TRIANGLESTRIP: count = range->primitiveCount + 2; break; case SVGA3D_PRIMITIVE_TRIANGLEFAN: count = range->primitiveCount + 2; break; default: assert(0); count = 0; break; } assert(offset + count*stride <= size); } } #endif if (hwtnl->cmd.prim_count+1 >= QSZ) { ret = svga_hwtnl_flush( hwtnl ); if (ret != PIPE_OK) return ret; } /* min/max indices are relative to bias */ hwtnl->cmd.min_index[hwtnl->cmd.prim_count] = min_index; hwtnl->cmd.max_index[hwtnl->cmd.prim_count] = max_index; hwtnl->cmd.prim[hwtnl->cmd.prim_count] = *range; hwtnl->cmd.prim[hwtnl->cmd.prim_count].indexBias += hwtnl->index_bias; pipe_resource_reference(&hwtnl->cmd.prim_ib[hwtnl->cmd.prim_count], ib); hwtnl->cmd.prim_count++; return ret; }