/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef SP_TILE_CACHE_H #define SP_TILE_CACHE_H #include "pipe/p_compiler.h" #include "sp_texture.h" struct softpipe_tile_cache; /** * Cache tile size (width and height). This needs to be a power of two. */ #define TILE_SIZE_LOG2 6 #define TILE_SIZE (1 << TILE_SIZE_LOG2) #define TILE_ADDR_BITS (SP_MAX_TEXTURE_2D_LEVELS - 1 - TILE_SIZE_LOG2) /** * Surface tile address as a union for fast compares. */ union tile_address { struct { unsigned x:TILE_ADDR_BITS; /* 16K / TILE_SIZE */ unsigned y:TILE_ADDR_BITS; /* 16K / TILE_SIZE */ unsigned invalid:1; unsigned pad:15; } bits; unsigned value; }; struct softpipe_cached_tile { union { float color[TILE_SIZE][TILE_SIZE][4]; uint color32[TILE_SIZE][TILE_SIZE]; uint depth32[TILE_SIZE][TILE_SIZE]; ushort depth16[TILE_SIZE][TILE_SIZE]; ubyte stencil8[TILE_SIZE][TILE_SIZE]; uint colorui128[TILE_SIZE][TILE_SIZE][4]; int colori128[TILE_SIZE][TILE_SIZE][4]; ubyte any[1]; } data; }; #define NUM_ENTRIES 50 struct softpipe_tile_cache { struct pipe_context *pipe; struct pipe_surface *surface; /**< the surface we're caching */ struct pipe_transfer *transfer; void *transfer_map; union tile_address tile_addrs[NUM_ENTRIES]; struct softpipe_cached_tile *entries[NUM_ENTRIES]; uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32]; union pipe_color_union clear_color; /**< for color bufs */ uint clear_val; /**< for z+stencil */ boolean depth_stencil; /**< Is the surface a depth/stencil format? */ struct softpipe_cached_tile *tile; /**< scratch tile for clears */ union tile_address last_tile_addr; struct softpipe_cached_tile *last_tile; /**< most recently retrieved tile */ }; extern struct softpipe_tile_cache * sp_create_tile_cache( struct pipe_context *pipe ); extern void sp_destroy_tile_cache(struct softpipe_tile_cache *tc); extern void sp_tile_cache_set_surface(struct softpipe_tile_cache *tc, struct pipe_surface *sps); extern struct pipe_surface * sp_tile_cache_get_surface(struct softpipe_tile_cache *tc); extern void sp_tile_cache_map_transfers(struct softpipe_tile_cache *tc); extern void sp_tile_cache_unmap_transfers(struct softpipe_tile_cache *tc); extern void sp_flush_tile_cache(struct softpipe_tile_cache *tc); extern void sp_tile_cache_clear(struct softpipe_tile_cache *tc, const union pipe_color_union *color, uint clearValue); extern struct softpipe_cached_tile * sp_find_cached_tile(struct softpipe_tile_cache *tc, union tile_address addr ); static INLINE union tile_address tile_address( unsigned x, unsigned y ) { union tile_address addr; addr.value = 0; addr.bits.x = x / TILE_SIZE; addr.bits.y = y / TILE_SIZE; return addr; } /* Quickly retrieve tile if it matches last lookup. */ static INLINE struct softpipe_cached_tile * sp_get_cached_tile(struct softpipe_tile_cache *tc, int x, int y ) { union tile_address addr = tile_address( x, y ); if (tc->last_tile_addr.value == addr.value) return tc->last_tile; return sp_find_cached_tile( tc, addr ); } #endif /* SP_TILE_CACHE_H */