/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef SP_TEXTURE_H #define SP_TEXTURE_H #include "pipe/p_state.h" #include "sp_limits.h" struct pipe_context; struct pipe_screen; struct softpipe_context; /** * Subclass of pipe_resource. */ struct softpipe_resource { struct pipe_resource base; unsigned long level_offset[SP_MAX_TEXTURE_2D_LEVELS]; unsigned stride[SP_MAX_TEXTURE_2D_LEVELS]; /** * Display target, only valid for PIPE_TEXTURE_2D with the * PIPE_BIND_DISPLAY_TARGET usage. */ struct sw_displaytarget *dt; /** * Malloc'ed data for regular buffers and textures, or a mapping to dt above. */ void *data; /* True if texture images are power-of-two in all dimensions: */ boolean pot; boolean userBuffer; unsigned timestamp; }; /** * Subclass of pipe_transfer. */ struct softpipe_transfer { struct pipe_transfer base; unsigned long offset; }; /** cast wrappers */ static INLINE struct softpipe_resource * softpipe_resource(struct pipe_resource *pt) { return (struct softpipe_resource *) pt; } static INLINE struct softpipe_transfer * softpipe_transfer(struct pipe_transfer *pt) { return (struct softpipe_transfer *) pt; } /** * Return pointer to a resource's actual data. * This is a short-cut instead of using map()/unmap(), which should * probably be fixed. */ static INLINE void * softpipe_resource_data(struct pipe_resource *pt) { if (!pt) return NULL; assert(softpipe_resource(pt)->dt == NULL); return softpipe_resource(pt)->data; } extern void softpipe_init_screen_texture_funcs(struct pipe_screen *screen); extern void softpipe_init_texture_funcs(struct pipe_context *pipe); #endif /* SP_TEXTURE */