/************************************************************************** * * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: * Keith Whitwell * Michel Dänzer */ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_inlines.h" #include "pipe/p_util.h" #include "pipe/p_winsys.h" #include "sp_context.h" #include "sp_state.h" #include "sp_texture.h" #include "sp_tile_cache.h" /* Simple, maximally packed layout. */ static unsigned minify( unsigned d ) { return MAX2(1, d>>1); } static void softpipe_texture_layout(struct softpipe_texture * spt) { struct pipe_texture *pt = &spt->base; unsigned level; unsigned width = pt->width[0]; unsigned height = pt->height[0]; unsigned depth = pt->depth[0]; spt->buffer_size = 0; for (level = 0; level <= pt->last_level; level++) { pt->width[level] = width; pt->height[level] = height; pt->depth[level] = depth; spt->level_offset[level] = spt->buffer_size; spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) * ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) * width * pt->cpp; width = minify(width); height = minify(height); depth = minify(depth); } } static struct pipe_texture * softpipe_texture_create(struct pipe_context *pipe, const struct pipe_texture *templat) { struct softpipe_texture *spt = CALLOC_STRUCT(softpipe_texture); if (!spt) return NULL; spt->base = *templat; spt->base.refcount = 1; spt->base.pipe = pipe; softpipe_texture_layout(spt); spt->buffer = pipe->winsys->buffer_create(pipe->winsys, 32, PIPE_BUFFER_USAGE_PIXEL, spt->buffer_size); if (!spt->buffer) { FREE(spt); return NULL; } assert(spt->base.refcount == 1); return &spt->base; } static void softpipe_texture_release(struct pipe_context *pipe, struct pipe_texture **pt) { if (!*pt) return; /* DBG("%s %p refcount will be %d\n", __FUNCTION__, (void *) *pt, (*pt)->refcount - 1); */ if (--(*pt)->refcount <= 0) { struct softpipe_texture *spt = softpipe_texture(*pt); /* DBG("%s deleting %p\n", __FUNCTION__, (void *) spt); */ pipe_buffer_reference(pipe->winsys, &spt->buffer, NULL); FREE(spt); } *pt = NULL; } static void softpipe_texture_update(struct pipe_context *pipe, struct pipe_texture *texture) { struct softpipe_context *softpipe = softpipe_context(pipe); uint unit; for (unit = 0; unit < PIPE_MAX_SAMPLERS; unit++) { if (softpipe->texture[unit] == texture) { sp_flush_tile_cache(softpipe, softpipe->tex_cache[unit]); } } } /** * Called via pipe->get_tex_surface() */ static struct pipe_surface * softpipe_get_tex_surface(struct pipe_context *pipe, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice) { struct softpipe_texture *spt = softpipe_texture(pt); struct pipe_surface *ps; assert(level <= pt->last_level); ps = pipe->winsys->surface_alloc(pipe->winsys); if (ps) { assert(ps->refcount); assert(ps->winsys); pipe_buffer_reference(pipe->winsys, &ps->buffer, spt->buffer); ps->format = pt->format; ps->cpp = pt->cpp; ps->width = pt->width[level]; ps->height = pt->height[level]; ps->pitch = ps->width; ps->offset = spt->level_offset[level]; if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) { ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) * (pt->compressed ? ps->height/4 : ps->height) * ps->width * ps->cpp; } else { assert(face == 0); assert(zslice == 0); } } return ps; } void softpipe_init_texture_funcs( struct softpipe_context *softpipe ) { softpipe->pipe.texture_create = softpipe_texture_create; softpipe->pipe.texture_release = softpipe_texture_release; softpipe->pipe.texture_update = softpipe_texture_update; softpipe->pipe.get_tex_surface = softpipe_get_tex_surface; }