/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * Copyright 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* Author: * Brian Paul * Michel Dänzer */ #include "pipe/p_defines.h" #include "util/u_pack_color.h" #include "sp_clear.h" #include "sp_context.h" #include "sp_query.h" #include "sp_tile_cache.h" /** * Clear the given buffers to the specified values. * No masking, no scissor (clear entire buffer). */ void softpipe_clear(struct pipe_context *pipe, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) { struct softpipe_context *softpipe = softpipe_context(pipe); union util_color uc; unsigned cv; uint i; if (softpipe->no_rast) return; if (!softpipe_check_render_cond(softpipe)) return; #if 0 softpipe_update_derived(softpipe, PIPE_PRIM_TRIANGLES); /* not needed?? */ #endif if (buffers & PIPE_CLEAR_COLOR) { for (i = 0; i < softpipe->framebuffer.nr_cbufs; i++) { struct pipe_surface *ps = softpipe->framebuffer.cbufs[i]; util_pack_color(color->f, ps->format, &uc); sp_tile_cache_clear(softpipe->cbuf_cache[i], color->f, uc.ui); } } if (buffers & PIPE_CLEAR_DEPTHSTENCIL) { static const float zero[4] = { 0.0F, 0.0F, 0.0F, 0.0F }; struct pipe_surface *ps = softpipe->framebuffer.zsbuf; cv = util_pack_z_stencil(ps->format, depth, stencil); sp_tile_cache_clear(softpipe->zsbuf_cache, zero, cv); } softpipe->dirty_render_cache = TRUE; }