/************************************************************************** * * Copyright 2010 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_screen.h" #include "pipe/p_state.h" #include "util/u_memory.h" #include "util/u_debug.h" #include "util/simple_list.h" #include "rbug_public.h" #include "rbug_screen.h" #include "rbug_context.h" #include "rbug_objects.h" DEBUG_GET_ONCE_BOOL_OPTION(rbug, "GALLIUM_RBUG", FALSE) static void rbug_screen_destroy(struct pipe_screen *_screen) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; screen->destroy(screen); FREE(rb_screen); } static const char * rbug_screen_get_name(struct pipe_screen *_screen) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; return screen->get_name(screen); } static const char * rbug_screen_get_vendor(struct pipe_screen *_screen) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; return screen->get_vendor(screen); } static int rbug_screen_get_param(struct pipe_screen *_screen, enum pipe_cap param) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; return screen->get_param(screen, param); } static int rbug_screen_get_shader_param(struct pipe_screen *_screen, unsigned shader, enum pipe_shader_cap param) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; return screen->get_shader_param(screen, shader, param); } static float rbug_screen_get_paramf(struct pipe_screen *_screen, enum pipe_capf param) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; return screen->get_paramf(screen, param); } static boolean rbug_screen_is_format_supported(struct pipe_screen *_screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned tex_usage) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; return screen->is_format_supported(screen, format, target, sample_count, tex_usage); } static struct pipe_context * rbug_screen_context_create(struct pipe_screen *_screen, void *priv) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; struct pipe_context *result; result = screen->context_create(screen, priv); if (result) return rbug_context_create(_screen, result); return NULL; } static struct pipe_resource * rbug_screen_resource_create(struct pipe_screen *_screen, const struct pipe_resource *templat) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; struct pipe_resource *result; result = screen->resource_create(screen, templat); if (result) return rbug_resource_create(rb_screen, result); return NULL; } static struct pipe_resource * rbug_screen_resource_from_handle(struct pipe_screen *_screen, const struct pipe_resource *templ, struct winsys_handle *handle) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; struct pipe_resource *result; result = screen->resource_from_handle(screen, templ, handle); result = rbug_resource_create(rbug_screen(_screen), result); return result; } static boolean rbug_screen_resource_get_handle(struct pipe_screen *_screen, struct pipe_resource *_resource, struct winsys_handle *handle) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct rbug_resource *rb_resource = rbug_resource(_resource); struct pipe_screen *screen = rb_screen->screen; struct pipe_resource *resource = rb_resource->resource; return screen->resource_get_handle(screen, resource, handle); } static void rbug_screen_resource_destroy(struct pipe_screen *screen, struct pipe_resource *_resource) { rbug_resource_destroy(rbug_resource(_resource)); } static void rbug_screen_flush_frontbuffer(struct pipe_screen *_screen, struct pipe_resource *_resource, unsigned level, unsigned layer, void *context_private, struct pipe_box *sub_box) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct rbug_resource *rb_resource = rbug_resource(_resource); struct pipe_screen *screen = rb_screen->screen; struct pipe_resource *resource = rb_resource->resource; screen->flush_frontbuffer(screen, resource, level, layer, context_private, sub_box); } static void rbug_screen_fence_reference(struct pipe_screen *_screen, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; screen->fence_reference(screen, ptr, fence); } static boolean rbug_screen_fence_signalled(struct pipe_screen *_screen, struct pipe_fence_handle *fence) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; return screen->fence_signalled(screen, fence); } static boolean rbug_screen_fence_finish(struct pipe_screen *_screen, struct pipe_fence_handle *fence, uint64_t timeout) { struct rbug_screen *rb_screen = rbug_screen(_screen); struct pipe_screen *screen = rb_screen->screen; return screen->fence_finish(screen, fence, timeout); } boolean rbug_enabled() { return debug_get_option_rbug(); } struct pipe_screen * rbug_screen_create(struct pipe_screen *screen) { struct rbug_screen *rb_screen; if (!debug_get_option_rbug()) return screen; rb_screen = CALLOC_STRUCT(rbug_screen); if (!rb_screen) return screen; pipe_mutex_init(rb_screen->list_mutex); make_empty_list(&rb_screen->contexts); make_empty_list(&rb_screen->resources); make_empty_list(&rb_screen->surfaces); make_empty_list(&rb_screen->transfers); rb_screen->base.destroy = rbug_screen_destroy; rb_screen->base.get_name = rbug_screen_get_name; rb_screen->base.get_vendor = rbug_screen_get_vendor; rb_screen->base.get_param = rbug_screen_get_param; rb_screen->base.get_shader_param = rbug_screen_get_shader_param; rb_screen->base.get_paramf = rbug_screen_get_paramf; rb_screen->base.is_format_supported = rbug_screen_is_format_supported; rb_screen->base.context_create = rbug_screen_context_create; rb_screen->base.resource_create = rbug_screen_resource_create; rb_screen->base.resource_from_handle = rbug_screen_resource_from_handle; rb_screen->base.resource_get_handle = rbug_screen_resource_get_handle; rb_screen->base.resource_destroy = rbug_screen_resource_destroy; rb_screen->base.flush_frontbuffer = rbug_screen_flush_frontbuffer; rb_screen->base.fence_reference = rbug_screen_fence_reference; rb_screen->base.fence_signalled = rbug_screen_fence_signalled; rb_screen->base.fence_finish = rbug_screen_fence_finish; rb_screen->screen = screen; rb_screen->private_context = screen->context_create(screen, NULL); if (!rb_screen->private_context) goto err_free; rb_screen->rbug = rbug_start(rb_screen); if (!rb_screen->rbug) goto err_context; return &rb_screen->base; err_context: rb_screen->private_context->destroy(rb_screen->private_context); err_free: FREE(rb_screen); return screen; }