/* * Copyright 2012 Advanced Micro Devices, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "si_build_pm4.h" #include "util/u_viewport.h" #include "tgsi/tgsi_scan.h" #define SI_MAX_SCISSOR 16384 static void si_set_scissor_states(struct pipe_context *pctx, unsigned start_slot, unsigned num_scissors, const struct pipe_scissor_state *state) { struct si_context *ctx = (struct si_context *)pctx; int i; for (i = 0; i < num_scissors; i++) ctx->scissors.states[start_slot + i] = state[i]; if (!ctx->queued.named.rasterizer || !ctx->queued.named.rasterizer->scissor_enable) return; ctx->scissors.dirty_mask |= ((1 << num_scissors) - 1) << start_slot; si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors); } /* Since the guard band disables clipping, we have to clip per-pixel * using a scissor. */ static void si_get_scissor_from_viewport(struct si_context *ctx, const struct pipe_viewport_state *vp, struct si_signed_scissor *scissor) { float tmp, minx, miny, maxx, maxy; /* Convert (-1, -1) and (1, 1) from clip space into window space. */ minx = -vp->scale[0] + vp->translate[0]; miny = -vp->scale[1] + vp->translate[1]; maxx = vp->scale[0] + vp->translate[0]; maxy = vp->scale[1] + vp->translate[1]; /* Handle inverted viewports. */ if (minx > maxx) { tmp = minx; minx = maxx; maxx = tmp; } if (miny > maxy) { tmp = miny; miny = maxy; maxy = tmp; } /* Convert to integer and round up the max bounds. */ scissor->minx = minx; scissor->miny = miny; scissor->maxx = ceilf(maxx); scissor->maxy = ceilf(maxy); } static void si_clamp_scissor(struct si_context *ctx, struct pipe_scissor_state *out, struct si_signed_scissor *scissor) { out->minx = CLAMP(scissor->minx, 0, SI_MAX_SCISSOR); out->miny = CLAMP(scissor->miny, 0, SI_MAX_SCISSOR); out->maxx = CLAMP(scissor->maxx, 0, SI_MAX_SCISSOR); out->maxy = CLAMP(scissor->maxy, 0, SI_MAX_SCISSOR); } static void si_clip_scissor(struct pipe_scissor_state *out, struct pipe_scissor_state *clip) { out->minx = MAX2(out->minx, clip->minx); out->miny = MAX2(out->miny, clip->miny); out->maxx = MIN2(out->maxx, clip->maxx); out->maxy = MIN2(out->maxy, clip->maxy); } static void si_scissor_make_union(struct si_signed_scissor *out, struct si_signed_scissor *in) { out->minx = MIN2(out->minx, in->minx); out->miny = MIN2(out->miny, in->miny); out->maxx = MAX2(out->maxx, in->maxx); out->maxy = MAX2(out->maxy, in->maxy); } static void si_emit_one_scissor(struct si_context *ctx, struct radeon_cmdbuf *cs, struct si_signed_scissor *vp_scissor, struct pipe_scissor_state *scissor) { struct pipe_scissor_state final; if (ctx->vs_disables_clipping_viewport) { final.minx = final.miny = 0; final.maxx = final.maxy = SI_MAX_SCISSOR; } else { si_clamp_scissor(ctx, &final, vp_scissor); } if (scissor) si_clip_scissor(&final, scissor); radeon_emit(cs, S_028250_TL_X(final.minx) | S_028250_TL_Y(final.miny) | S_028250_WINDOW_OFFSET_DISABLE(1)); radeon_emit(cs, S_028254_BR_X(final.maxx) | S_028254_BR_Y(final.maxy)); } /* the range is [-MAX, MAX] */ #define SI_MAX_VIEWPORT_RANGE 32768 static void si_emit_guardband(struct si_context *ctx) { const struct si_signed_scissor *vp_as_scissor; struct si_signed_scissor max_vp_scissor; struct radeon_cmdbuf *cs = ctx->gfx_cs; struct pipe_viewport_state vp; float left, top, right, bottom, max_range, guardband_x, guardband_y; float discard_x, discard_y; if (ctx->vs_writes_viewport_index) { /* Shaders can draw to any viewport. Make a union of all * viewports. */ max_vp_scissor = ctx->viewports.as_scissor[0]; for (unsigned i = 1; i < SI_MAX_VIEWPORTS; i++) { si_scissor_make_union(&max_vp_scissor, &ctx->viewports.as_scissor[i]); } vp_as_scissor = &max_vp_scissor; } else { vp_as_scissor = &ctx->viewports.as_scissor[0]; } /* Reconstruct the viewport transformation from the scissor. */ vp.translate[0] = (vp_as_scissor->minx + vp_as_scissor->maxx) / 2.0; vp.translate[1] = (vp_as_scissor->miny + vp_as_scissor->maxy) / 2.0; vp.scale[0] = vp_as_scissor->maxx - vp.translate[0]; vp.scale[1] = vp_as_scissor->maxy - vp.translate[1]; /* Treat a 0x0 viewport as 1x1 to prevent division by zero. */ if (vp_as_scissor->minx == vp_as_scissor->maxx) vp.scale[0] = 0.5; if (vp_as_scissor->miny == vp_as_scissor->maxy) vp.scale[1] = 0.5; /* Find the biggest guard band that is inside the supported viewport * range. The guard band is specified as a horizontal and vertical * distance from (0,0) in clip space. * * This is done by applying the inverse viewport transformation * on the viewport limits to get those limits in clip space. * * Use a limit one pixel smaller to allow for some precision error. */ max_range = SI_MAX_VIEWPORT_RANGE - 1; left = (-max_range - vp.translate[0]) / vp.scale[0]; right = ( max_range - vp.translate[0]) / vp.scale[0]; top = (-max_range - vp.translate[1]) / vp.scale[1]; bottom = ( max_range - vp.translate[1]) / vp.scale[1]; assert(left <= -1 && top <= -1 && right >= 1 && bottom >= 1); guardband_x = MIN2(-left, right); guardband_y = MIN2(-top, bottom); discard_x = 1.0; discard_y = 1.0; if (unlikely(util_prim_is_points_or_lines(ctx->current_rast_prim))) { /* When rendering wide points or lines, we need to be more * conservative about when to discard them entirely. */ const struct si_state_rasterizer *rs = ctx->queued.named.rasterizer; float pixels; if (ctx->current_rast_prim == PIPE_PRIM_POINTS) pixels = rs->max_point_size; else pixels = rs->line_width; /* Add half the point size / line width */ discard_x += pixels / (2.0 * vp.scale[0]); discard_y += pixels / (2.0 * vp.scale[1]); /* Discard primitives that would lie entirely outside the clip * region. */ discard_x = MIN2(discard_x, guardband_x); discard_y = MIN2(discard_y, guardband_y); } /* If any of the GB registers is updated, all of them must be updated. */ radeon_set_context_reg_seq(cs, R_028BE8_PA_CL_GB_VERT_CLIP_ADJ, 4); radeon_emit(cs, fui(guardband_y)); /* R_028BE8_PA_CL_GB_VERT_CLIP_ADJ */ radeon_emit(cs, fui(discard_y)); /* R_028BEC_PA_CL_GB_VERT_DISC_ADJ */ radeon_emit(cs, fui(guardband_x)); /* R_028BF0_PA_CL_GB_HORZ_CLIP_ADJ */ radeon_emit(cs, fui(discard_x)); /* R_028BF4_PA_CL_GB_HORZ_DISC_ADJ */ } static void si_emit_scissors(struct si_context *ctx) { struct radeon_cmdbuf *cs = ctx->gfx_cs; struct pipe_scissor_state *states = ctx->scissors.states; unsigned mask = ctx->scissors.dirty_mask; bool scissor_enabled = ctx->queued.named.rasterizer->scissor_enable; /* The simple case: Only 1 viewport is active. */ if (!ctx->vs_writes_viewport_index) { struct si_signed_scissor *vp = &ctx->viewports.as_scissor[0]; if (!(mask & 1)) return; radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL, 2); si_emit_one_scissor(ctx, cs, vp, scissor_enabled ? &states[0] : NULL); ctx->scissors.dirty_mask &= ~1; /* clear one bit */ return; } while (mask) { int start, count, i; u_bit_scan_consecutive_range(&mask, &start, &count); radeon_set_context_reg_seq(cs, R_028250_PA_SC_VPORT_SCISSOR_0_TL + start * 4 * 2, count * 2); for (i = start; i < start+count; i++) { si_emit_one_scissor(ctx, cs, &ctx->viewports.as_scissor[i], scissor_enabled ? &states[i] : NULL); } } ctx->scissors.dirty_mask = 0; } static void si_set_viewport_states(struct pipe_context *pctx, unsigned start_slot, unsigned num_viewports, const struct pipe_viewport_state *state) { struct si_context *ctx = (struct si_context *)pctx; unsigned mask; int i; for (i = 0; i < num_viewports; i++) { unsigned index = start_slot + i; ctx->viewports.states[index] = state[i]; si_get_scissor_from_viewport(ctx, &state[i], &ctx->viewports.as_scissor[index]); } mask = ((1 << num_viewports) - 1) << start_slot; ctx->viewports.dirty_mask |= mask; ctx->viewports.depth_range_dirty_mask |= mask; ctx->scissors.dirty_mask |= mask; si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports); si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband); si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors); } static void si_emit_one_viewport(struct si_context *ctx, struct pipe_viewport_state *state) { struct radeon_cmdbuf *cs = ctx->gfx_cs; radeon_emit(cs, fui(state->scale[0])); radeon_emit(cs, fui(state->translate[0])); radeon_emit(cs, fui(state->scale[1])); radeon_emit(cs, fui(state->translate[1])); radeon_emit(cs, fui(state->scale[2])); radeon_emit(cs, fui(state->translate[2])); } static void si_emit_viewports(struct si_context *ctx) { struct radeon_cmdbuf *cs = ctx->gfx_cs; struct pipe_viewport_state *states = ctx->viewports.states; unsigned mask = ctx->viewports.dirty_mask; /* The simple case: Only 1 viewport is active. */ if (!ctx->vs_writes_viewport_index) { if (!(mask & 1)) return; radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE, 6); si_emit_one_viewport(ctx, &states[0]); ctx->viewports.dirty_mask &= ~1; /* clear one bit */ return; } while (mask) { int start, count, i; u_bit_scan_consecutive_range(&mask, &start, &count); radeon_set_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE + start * 4 * 6, count * 6); for (i = start; i < start+count; i++) si_emit_one_viewport(ctx, &states[i]); } ctx->viewports.dirty_mask = 0; } static inline void si_viewport_zmin_zmax(const struct pipe_viewport_state *vp, bool halfz, bool window_space_position, float *zmin, float *zmax) { if (window_space_position) { *zmin = 0; *zmax = 1; return; } util_viewport_zmin_zmax(vp, halfz, zmin, zmax); } static void si_emit_depth_ranges(struct si_context *ctx) { struct radeon_cmdbuf *cs = ctx->gfx_cs; struct pipe_viewport_state *states = ctx->viewports.states; unsigned mask = ctx->viewports.depth_range_dirty_mask; bool clip_halfz = ctx->queued.named.rasterizer->clip_halfz; bool window_space = ctx->vs_disables_clipping_viewport; float zmin, zmax; /* The simple case: Only 1 viewport is active. */ if (!ctx->vs_writes_viewport_index) { if (!(mask & 1)) return; si_viewport_zmin_zmax(&states[0], clip_halfz, window_space, &zmin, &zmax); radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0, 2); radeon_emit(cs, fui(zmin)); radeon_emit(cs, fui(zmax)); ctx->viewports.depth_range_dirty_mask &= ~1; /* clear one bit */ return; } while (mask) { int start, count, i; u_bit_scan_consecutive_range(&mask, &start, &count); radeon_set_context_reg_seq(cs, R_0282D0_PA_SC_VPORT_ZMIN_0 + start * 4 * 2, count * 2); for (i = start; i < start+count; i++) { si_viewport_zmin_zmax(&states[i], clip_halfz, window_space, &zmin, &zmax); radeon_emit(cs, fui(zmin)); radeon_emit(cs, fui(zmax)); } } ctx->viewports.depth_range_dirty_mask = 0; } static void si_emit_viewport_states(struct si_context *ctx) { si_emit_viewports(ctx); si_emit_depth_ranges(ctx); } /** * This reacts to 2 state changes: * - VS.writes_viewport_index * - VS output position in window space (enable/disable) * * Normally, we only emit 1 viewport and 1 scissor if no shader is using * the VIEWPORT_INDEX output, and emitting the other viewports and scissors * is delayed. When a shader with VIEWPORT_INDEX appears, this should be * called to emit the rest. */ void si_update_vs_viewport_state(struct si_context *ctx) { struct tgsi_shader_info *info = si_get_vs_info(ctx); bool vs_window_space; if (!info) return; /* When the VS disables clipping and viewport transformation. */ vs_window_space = info->properties[TGSI_PROPERTY_VS_WINDOW_SPACE_POSITION]; if (ctx->vs_disables_clipping_viewport != vs_window_space) { ctx->vs_disables_clipping_viewport = vs_window_space; ctx->scissors.dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1; ctx->viewports.depth_range_dirty_mask = (1 << SI_MAX_VIEWPORTS) - 1; si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors); si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports); } /* Viewport index handling. */ if (ctx->vs_writes_viewport_index == info->writes_viewport_index) return; /* This changes how the guardband is computed. */ ctx->vs_writes_viewport_index = info->writes_viewport_index; si_mark_atom_dirty(ctx, &ctx->atoms.s.guardband); if (!ctx->vs_writes_viewport_index) return; if (ctx->scissors.dirty_mask) si_mark_atom_dirty(ctx, &ctx->atoms.s.scissors); if (ctx->viewports.dirty_mask || ctx->viewports.depth_range_dirty_mask) si_mark_atom_dirty(ctx, &ctx->atoms.s.viewports); } void si_init_viewport_functions(struct si_context *ctx) { ctx->atoms.s.guardband.emit = si_emit_guardband; ctx->atoms.s.scissors.emit = si_emit_scissors; ctx->atoms.s.viewports.emit = si_emit_viewport_states; ctx->b.set_scissor_states = si_set_scissor_states; ctx->b.set_viewport_states = si_set_viewport_states; }