/* * Copyright 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Jerome Glisse */ #include "si_pipe.h" static unsigned si_descriptor_list_cs_space(unsigned count, unsigned element_size) { /* Ensure we have enough space to start a new range in a hole */ assert(element_size >= 3); /* 5 dwords for possible load to reinitialize when we have no preamble * IB + 5 dwords for write to L2 + 3 bytes for every range written to * CE RAM. */ return 5 + 5 + 3 + count * element_size; } static unsigned si_ce_needed_cs_space(void) { unsigned space = 0; space += si_descriptor_list_cs_space(SI_NUM_CONST_BUFFERS, 4); space += si_descriptor_list_cs_space(SI_NUM_SHADER_BUFFERS, 4); space += si_descriptor_list_cs_space(SI_NUM_SAMPLERS, 16); space += si_descriptor_list_cs_space(SI_NUM_IMAGES, 8); space *= SI_NUM_SHADERS; space += si_descriptor_list_cs_space(SI_NUM_RW_BUFFERS, 4); /* Increment CE counter packet */ space += 2; return space; } /* initialize */ void si_need_cs_space(struct si_context *ctx) { struct radeon_winsys_cs *cs = ctx->b.gfx.cs; struct radeon_winsys_cs *ce_ib = ctx->ce_ib; struct radeon_winsys_cs *dma = ctx->b.dma.cs; /* Flush the DMA IB if it's not empty. */ if (dma && dma->cdw) ctx->b.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL); /* There are two memory usage counters in the winsys for all buffers * that have been added (cs_add_buffer) and two counters in the pipe * driver for those that haven't been added yet. */ if (unlikely(!ctx->b.ws->cs_memory_below_limit(ctx->b.gfx.cs, ctx->b.vram, ctx->b.gtt))) { ctx->b.gtt = 0; ctx->b.vram = 0; ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL); return; } ctx->b.gtt = 0; ctx->b.vram = 0; /* If the CS is sufficiently large, don't count the space needed * and just flush if there is not enough space left. */ if (unlikely(cs->cdw > cs->max_dw - 2048 || (ce_ib && ce_ib->max_dw - ce_ib->cdw < si_ce_needed_cs_space()))) ctx->b.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL); } void si_context_gfx_flush(void *context, unsigned flags, struct pipe_fence_handle **fence) { struct si_context *ctx = context; struct radeon_winsys_cs *cs = ctx->b.gfx.cs; struct radeon_winsys *ws = ctx->b.ws; if (ctx->gfx_flush_in_progress) return; ctx->gfx_flush_in_progress = true; if (cs->cdw == ctx->b.initial_gfx_cs_size && (!fence || ctx->last_gfx_fence)) { if (fence) ws->fence_reference(fence, ctx->last_gfx_fence); if (!(flags & RADEON_FLUSH_ASYNC)) ws->cs_sync_flush(cs); ctx->gfx_flush_in_progress = false; return; } r600_preflush_suspend_features(&ctx->b); ctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER | SI_CONTEXT_INV_VMEM_L1 | SI_CONTEXT_INV_GLOBAL_L2 | SI_CONTEXT_CS_PARTIAL_FLUSH | /* this is probably not needed anymore */ SI_CONTEXT_PS_PARTIAL_FLUSH; si_emit_cache_flush(ctx, NULL); /* force to keep tiling flags */ flags |= RADEON_FLUSH_KEEP_TILING_FLAGS; if (ctx->trace_buf) si_trace_emit(ctx); if (ctx->is_debug) { unsigned i; /* Save the IB for debug contexts. */ free(ctx->last_ib); ctx->last_ib_dw_size = cs->cdw; ctx->last_ib = malloc(cs->cdw * 4); memcpy(ctx->last_ib, cs->buf, cs->cdw * 4); r600_resource_reference(&ctx->last_trace_buf, ctx->trace_buf); r600_resource_reference(&ctx->trace_buf, NULL); /* Save the buffer list. */ if (ctx->last_bo_list) { for (i = 0; i < ctx->last_bo_count; i++) pb_reference(&ctx->last_bo_list[i].buf, NULL); free(ctx->last_bo_list); } ctx->last_bo_count = ws->cs_get_buffer_list(cs, NULL); ctx->last_bo_list = calloc(ctx->last_bo_count, sizeof(ctx->last_bo_list[0])); ws->cs_get_buffer_list(cs, ctx->last_bo_list); } /* Flush the CS. */ ws->cs_flush(cs, flags, &ctx->last_gfx_fence); if (fence) ws->fence_reference(fence, ctx->last_gfx_fence); /* Check VM faults if needed. */ if (ctx->screen->b.debug_flags & DBG_CHECK_VM) si_check_vm_faults(ctx); si_begin_new_cs(ctx); ctx->gfx_flush_in_progress = false; } void si_begin_new_cs(struct si_context *ctx) { if (ctx->is_debug) { uint32_t zero = 0; /* Create a buffer used for writing trace IDs and initialize it to 0. */ assert(!ctx->trace_buf); ctx->trace_buf = (struct r600_resource*) pipe_buffer_create(ctx->b.b.screen, PIPE_BIND_CUSTOM, PIPE_USAGE_STAGING, 4); if (ctx->trace_buf) pipe_buffer_write_nooverlap(&ctx->b.b, &ctx->trace_buf->b.b, 0, sizeof(zero), &zero); ctx->trace_id = 0; } if (ctx->trace_buf) si_trace_emit(ctx); /* Flush read caches at the beginning of CS. */ ctx->b.flags |= SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER | SI_CONTEXT_INV_VMEM_L1 | SI_CONTEXT_INV_GLOBAL_L2 | SI_CONTEXT_INV_SMEM_L1 | SI_CONTEXT_INV_ICACHE | R600_CONTEXT_START_PIPELINE_STATS; /* set all valid group as dirty so they get reemited on * next draw command */ si_pm4_reset_emitted(ctx); /* The CS initialization should be emitted before everything else. */ si_pm4_emit(ctx, ctx->init_config); if (ctx->init_config_gs_rings) si_pm4_emit(ctx, ctx->init_config_gs_rings); if (ctx->ce_preamble_ib) si_ce_enable_loads(ctx->ce_preamble_ib); else if (ctx->ce_ib) si_ce_enable_loads(ctx->ce_ib); ctx->framebuffer.dirty_cbufs = (1 << 8) - 1; ctx->framebuffer.dirty_zsbuf = true; si_mark_atom_dirty(ctx, &ctx->framebuffer.atom); si_mark_atom_dirty(ctx, &ctx->clip_regs); si_mark_atom_dirty(ctx, &ctx->clip_state.atom); si_mark_atom_dirty(ctx, &ctx->msaa_sample_locs); si_mark_atom_dirty(ctx, &ctx->msaa_config); si_mark_atom_dirty(ctx, &ctx->sample_mask.atom); si_mark_atom_dirty(ctx, &ctx->cb_render_state); si_mark_atom_dirty(ctx, &ctx->blend_color.atom); si_mark_atom_dirty(ctx, &ctx->db_render_state); si_mark_atom_dirty(ctx, &ctx->stencil_ref.atom); si_mark_atom_dirty(ctx, &ctx->spi_map); si_mark_atom_dirty(ctx, &ctx->b.streamout.enable_atom); si_mark_atom_dirty(ctx, &ctx->b.render_cond_atom); si_all_descriptors_begin_new_cs(ctx); ctx->b.scissors.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1; ctx->b.viewports.dirty_mask = (1 << R600_MAX_VIEWPORTS) - 1; si_mark_atom_dirty(ctx, &ctx->b.scissors.atom); si_mark_atom_dirty(ctx, &ctx->b.viewports.atom); r600_postflush_resume_features(&ctx->b); ctx->b.initial_gfx_cs_size = ctx->b.gfx.cs->cdw; /* Invalidate various draw states so that they are emitted before * the first draw call. */ si_invalidate_draw_sh_constants(ctx); ctx->last_primitive_restart_en = -1; ctx->last_restart_index = SI_RESTART_INDEX_UNKNOWN; ctx->last_gs_out_prim = -1; ctx->last_prim = -1; ctx->last_multi_vgt_param = -1; ctx->last_ls_hs_config = -1; ctx->last_rast_prim = -1; ctx->last_sc_line_stipple = ~0; ctx->emit_scratch_reloc = true; ctx->last_ls = NULL; ctx->last_tcs = NULL; ctx->last_tes_sh_base = -1; ctx->last_num_tcs_input_cp = -1; ctx->cs_shader_state.initialized = false; }