/* * Copyright 2018 Advanced Micro Devices, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "si_pipe.h" static void si_dma_emit_wait_idle(struct si_context *sctx) { struct radeon_cmdbuf *cs = sctx->dma_cs; /* NOP waits for idle. */ if (sctx->chip_class >= CIK) radeon_emit(cs, 0x00000000); /* NOP */ else radeon_emit(cs, 0xf0000000); /* NOP */ } void si_need_dma_space(struct si_context *ctx, unsigned num_dw, struct r600_resource *dst, struct r600_resource *src) { uint64_t vram = ctx->dma_cs->used_vram; uint64_t gtt = ctx->dma_cs->used_gart; if (dst) { vram += dst->vram_usage; gtt += dst->gart_usage; } if (src) { vram += src->vram_usage; gtt += src->gart_usage; } /* Flush the GFX IB if DMA depends on it. */ if (radeon_emitted(ctx->gfx_cs, ctx->initial_gfx_cs_size) && ((dst && ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, dst->buf, RADEON_USAGE_READWRITE)) || (src && ctx->ws->cs_is_buffer_referenced(ctx->gfx_cs, src->buf, RADEON_USAGE_WRITE)))) si_flush_gfx_cs(ctx, RADEON_FLUSH_ASYNC_START_NEXT_GFX_IB_NOW, NULL); /* Flush if there's not enough space, or if the memory usage per IB * is too large. * * IBs using too little memory are limited by the IB submission overhead. * IBs using too much memory are limited by the kernel/TTM overhead. * Too long IBs create CPU-GPU pipeline bubbles and add latency. * * This heuristic makes sure that DMA requests are executed * very soon after the call is made and lowers memory usage. * It improves texture upload performance by keeping the DMA * engine busy while uploads are being submitted. */ num_dw++; /* for emit_wait_idle below */ if (!ctx->ws->cs_check_space(ctx->dma_cs, num_dw) || ctx->dma_cs->used_vram + ctx->dma_cs->used_gart > 64 * 1024 * 1024 || !radeon_cs_memory_below_limit(ctx->screen, ctx->dma_cs, vram, gtt)) { si_flush_dma_cs(ctx, PIPE_FLUSH_ASYNC, NULL); assert((num_dw + ctx->dma_cs->current.cdw) <= ctx->dma_cs->current.max_dw); } /* Wait for idle if either buffer has been used in the IB before to * prevent read-after-write hazards. */ if ((dst && ctx->ws->cs_is_buffer_referenced(ctx->dma_cs, dst->buf, RADEON_USAGE_READWRITE)) || (src && ctx->ws->cs_is_buffer_referenced(ctx->dma_cs, src->buf, RADEON_USAGE_WRITE))) si_dma_emit_wait_idle(ctx); if (dst) { radeon_add_to_buffer_list(ctx, ctx->dma_cs, dst, RADEON_USAGE_WRITE, 0); } if (src) { radeon_add_to_buffer_list(ctx, ctx->dma_cs, src, RADEON_USAGE_READ, 0); } /* this function is called before all DMA calls, so increment this. */ ctx->num_dma_calls++; } void si_flush_dma_cs(struct si_context *ctx, unsigned flags, struct pipe_fence_handle **fence) { struct radeon_cmdbuf *cs = ctx->dma_cs; struct radeon_saved_cs saved; bool check_vm = (ctx->screen->debug_flags & DBG(CHECK_VM)) != 0; if (!radeon_emitted(cs, 0)) { if (fence) ctx->ws->fence_reference(fence, ctx->last_sdma_fence); return; } if (check_vm) si_save_cs(ctx->ws, cs, &saved, true); ctx->ws->cs_flush(cs, flags, &ctx->last_sdma_fence); if (fence) ctx->ws->fence_reference(fence, ctx->last_sdma_fence); if (check_vm) { /* Use conservative timeout 800ms, after which we won't wait any * longer and assume the GPU is hung. */ ctx->ws->fence_wait(ctx->ws, ctx->last_sdma_fence, 800*1000*1000); si_check_vm_faults(ctx, &saved, RING_DMA); si_clear_saved_cs(&saved); } } void si_screen_clear_buffer(struct si_screen *sscreen, struct pipe_resource *dst, uint64_t offset, uint64_t size, unsigned value) { struct si_context *ctx = (struct si_context*)sscreen->aux_context; mtx_lock(&sscreen->aux_context_lock); ctx->dma_clear_buffer(ctx, dst, offset, size, value); sscreen->aux_context->flush(sscreen->aux_context, NULL, 0); mtx_unlock(&sscreen->aux_context_lock); }