/* * Copyright 2015 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Marek Olšák */ #include "si_pipe.h" #include "si_compute.h" #include "sid.h" #include "gfx9d.h" #include "sid_tables.h" #include "ddebug/dd_util.h" #include "util/u_memory.h" #include "ac_debug.h" DEBUG_GET_ONCE_OPTION(replace_shaders, "RADEON_REPLACE_SHADERS", NULL) static void si_dump_shader(struct si_screen *sscreen, enum pipe_shader_type processor, const struct si_shader *shader, FILE *f) { if (shader->shader_log) fwrite(shader->shader_log, shader->shader_log_size, 1, f); else si_shader_dump(sscreen, shader, NULL, processor, f, false); } static void si_dump_gfx_shader(struct si_screen *sscreen, const struct si_shader_ctx_state *state, FILE *f) { const struct si_shader *current = state->current; if (!state->cso || !current) return; si_dump_shader(sscreen, state->cso->info.processor, current, f); } static void si_dump_compute_shader(struct si_screen *sscreen, const struct si_cs_shader_state *state, FILE *f) { if (!state->program || state->program != state->emitted_program) return; si_dump_shader(sscreen, PIPE_SHADER_COMPUTE, &state->program->shader, f); } /** * Shader compiles can be overridden with arbitrary ELF objects by setting * the environment variable RADEON_REPLACE_SHADERS=num1:filename1[;num2:filename2] */ bool si_replace_shader(unsigned num, struct ac_shader_binary *binary) { const char *p = debug_get_option_replace_shaders(); const char *semicolon; char *copy = NULL; FILE *f; long filesize, nread; char *buf = NULL; bool replaced = false; if (!p) return false; while (*p) { unsigned long i; char *endp; i = strtoul(p, &endp, 0); p = endp; if (*p != ':') { fprintf(stderr, "RADEON_REPLACE_SHADERS formatted badly.\n"); exit(1); } ++p; if (i == num) break; p = strchr(p, ';'); if (!p) return false; ++p; } if (!*p) return false; semicolon = strchr(p, ';'); if (semicolon) { p = copy = strndup(p, semicolon - p); if (!copy) { fprintf(stderr, "out of memory\n"); return false; } } fprintf(stderr, "radeonsi: replace shader %u by %s\n", num, p); f = fopen(p, "r"); if (!f) { perror("radeonsi: failed to open file"); goto out_free; } if (fseek(f, 0, SEEK_END) != 0) goto file_error; filesize = ftell(f); if (filesize < 0) goto file_error; if (fseek(f, 0, SEEK_SET) != 0) goto file_error; buf = MALLOC(filesize); if (!buf) { fprintf(stderr, "out of memory\n"); goto out_close; } nread = fread(buf, 1, filesize, f); if (nread != filesize) goto file_error; ac_elf_read(buf, filesize, binary); replaced = true; out_close: fclose(f); out_free: FREE(buf); free(copy); return replaced; file_error: perror("radeonsi: reading shader"); goto out_close; } /* Parsed IBs are difficult to read without colors. Use "less -R file" to * read them, or use "aha -b -f file" to convert them to html. */ #define COLOR_RESET "\033[0m" #define COLOR_RED "\033[31m" #define COLOR_GREEN "\033[1;32m" #define COLOR_YELLOW "\033[1;33m" #define COLOR_CYAN "\033[1;36m" static void si_dump_mmapped_reg(struct si_context *sctx, FILE *f, unsigned offset) { struct radeon_winsys *ws = sctx->b.ws; uint32_t value; if (ws->read_registers(ws, offset, 1, &value)) ac_dump_reg(f, offset, value, ~0); } static void si_dump_debug_registers(struct si_context *sctx, FILE *f) { if (sctx->screen->b.info.drm_major == 2 && sctx->screen->b.info.drm_minor < 42) return; /* no radeon support */ fprintf(f, "Memory-mapped registers:\n"); si_dump_mmapped_reg(sctx, f, R_008010_GRBM_STATUS); /* No other registers can be read on DRM < 3.1.0. */ if (sctx->screen->b.info.drm_major < 3 || sctx->screen->b.info.drm_minor < 1) { fprintf(f, "\n"); return; } si_dump_mmapped_reg(sctx, f, R_008008_GRBM_STATUS2); si_dump_mmapped_reg(sctx, f, R_008014_GRBM_STATUS_SE0); si_dump_mmapped_reg(sctx, f, R_008018_GRBM_STATUS_SE1); si_dump_mmapped_reg(sctx, f, R_008038_GRBM_STATUS_SE2); si_dump_mmapped_reg(sctx, f, R_00803C_GRBM_STATUS_SE3); si_dump_mmapped_reg(sctx, f, R_00D034_SDMA0_STATUS_REG); si_dump_mmapped_reg(sctx, f, R_00D834_SDMA1_STATUS_REG); if (sctx->b.chip_class <= VI) { si_dump_mmapped_reg(sctx, f, R_000E50_SRBM_STATUS); si_dump_mmapped_reg(sctx, f, R_000E4C_SRBM_STATUS2); si_dump_mmapped_reg(sctx, f, R_000E54_SRBM_STATUS3); } si_dump_mmapped_reg(sctx, f, R_008680_CP_STAT); si_dump_mmapped_reg(sctx, f, R_008674_CP_STALLED_STAT1); si_dump_mmapped_reg(sctx, f, R_008678_CP_STALLED_STAT2); si_dump_mmapped_reg(sctx, f, R_008670_CP_STALLED_STAT3); si_dump_mmapped_reg(sctx, f, R_008210_CP_CPC_STATUS); si_dump_mmapped_reg(sctx, f, R_008214_CP_CPC_BUSY_STAT); si_dump_mmapped_reg(sctx, f, R_008218_CP_CPC_STALLED_STAT1); si_dump_mmapped_reg(sctx, f, R_00821C_CP_CPF_STATUS); si_dump_mmapped_reg(sctx, f, R_008220_CP_CPF_BUSY_STAT); si_dump_mmapped_reg(sctx, f, R_008224_CP_CPF_STALLED_STAT1); fprintf(f, "\n"); } static void si_dump_last_ib(struct si_context *sctx, FILE *f) { int last_trace_id = -1; if (!sctx->last_gfx.ib) return; if (sctx->last_trace_buf) { /* We are expecting that the ddebug pipe has already * waited for the context, so this buffer should be idle. * If the GPU is hung, there is no point in waiting for it. */ uint32_t *map = sctx->b.ws->buffer_map(sctx->last_trace_buf->buf, NULL, PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_READ); if (map) last_trace_id = *map; } if (sctx->init_config) ac_parse_ib(f, sctx->init_config->pm4, sctx->init_config->ndw, -1, "IB2: Init config", sctx->b.chip_class, NULL, NULL); if (sctx->init_config_gs_rings) ac_parse_ib(f, sctx->init_config_gs_rings->pm4, sctx->init_config_gs_rings->ndw, -1, "IB2: Init GS rings", sctx->b.chip_class, NULL, NULL); ac_parse_ib(f, sctx->last_gfx.ib, sctx->last_gfx.num_dw, last_trace_id, "IB", sctx->b.chip_class, NULL, NULL); } static const char *priority_to_string(enum radeon_bo_priority priority) { #define ITEM(x) [RADEON_PRIO_##x] = #x static const char *table[64] = { ITEM(FENCE), ITEM(TRACE), ITEM(SO_FILLED_SIZE), ITEM(QUERY), ITEM(IB1), ITEM(IB2), ITEM(DRAW_INDIRECT), ITEM(INDEX_BUFFER), ITEM(VCE), ITEM(UVD), ITEM(SDMA_BUFFER), ITEM(SDMA_TEXTURE), ITEM(CP_DMA), ITEM(CONST_BUFFER), ITEM(DESCRIPTORS), ITEM(BORDER_COLORS), ITEM(SAMPLER_BUFFER), ITEM(VERTEX_BUFFER), ITEM(SHADER_RW_BUFFER), ITEM(COMPUTE_GLOBAL), ITEM(SAMPLER_TEXTURE), ITEM(SHADER_RW_IMAGE), ITEM(SAMPLER_TEXTURE_MSAA), ITEM(COLOR_BUFFER), ITEM(DEPTH_BUFFER), ITEM(COLOR_BUFFER_MSAA), ITEM(DEPTH_BUFFER_MSAA), ITEM(CMASK), ITEM(DCC), ITEM(HTILE), ITEM(SHADER_BINARY), ITEM(SHADER_RINGS), ITEM(SCRATCH_BUFFER), }; #undef ITEM assert(priority < ARRAY_SIZE(table)); return table[priority]; } static int bo_list_compare_va(const struct radeon_bo_list_item *a, const struct radeon_bo_list_item *b) { return a->vm_address < b->vm_address ? -1 : a->vm_address > b->vm_address ? 1 : 0; } static void si_dump_bo_list(struct si_context *sctx, const struct radeon_saved_cs *saved, FILE *f) { unsigned i,j; if (!saved->bo_list) return; /* Sort the list according to VM adddresses first. */ qsort(saved->bo_list, saved->bo_count, sizeof(saved->bo_list[0]), (void*)bo_list_compare_va); fprintf(f, "Buffer list (in units of pages = 4kB):\n" COLOR_YELLOW " Size VM start page " "VM end page Usage" COLOR_RESET "\n"); for (i = 0; i < saved->bo_count; i++) { /* Note: Buffer sizes are expected to be aligned to 4k by the winsys. */ const unsigned page_size = sctx->b.screen->info.gart_page_size; uint64_t va = saved->bo_list[i].vm_address; uint64_t size = saved->bo_list[i].bo_size; bool hit = false; /* If there's unused virtual memory between 2 buffers, print it. */ if (i) { uint64_t previous_va_end = saved->bo_list[i-1].vm_address + saved->bo_list[i-1].bo_size; if (va > previous_va_end) { fprintf(f, " %10"PRIu64" -- hole --\n", (va - previous_va_end) / page_size); } } /* Print the buffer. */ fprintf(f, " %10"PRIu64" 0x%013"PRIX64" 0x%013"PRIX64" ", size / page_size, va / page_size, (va + size) / page_size); /* Print the usage. */ for (j = 0; j < 64; j++) { if (!(saved->bo_list[i].priority_usage & (1ull << j))) continue; fprintf(f, "%s%s", !hit ? "" : ", ", priority_to_string(j)); hit = true; } fprintf(f, "\n"); } fprintf(f, "\nNote: The holes represent memory not used by the IB.\n" " Other buffers can still be allocated there.\n\n"); } static void si_dump_framebuffer(struct si_context *sctx, FILE *f) { struct pipe_framebuffer_state *state = &sctx->framebuffer.state; struct r600_texture *rtex; int i; for (i = 0; i < state->nr_cbufs; i++) { if (!state->cbufs[i]) continue; rtex = (struct r600_texture*)state->cbufs[i]->texture; fprintf(f, COLOR_YELLOW "Color buffer %i:" COLOR_RESET "\n", i); r600_print_texture_info(sctx->b.screen, rtex, f); fprintf(f, "\n"); } if (state->zsbuf) { rtex = (struct r600_texture*)state->zsbuf->texture; fprintf(f, COLOR_YELLOW "Depth-stencil buffer:" COLOR_RESET "\n"); r600_print_texture_info(sctx->b.screen, rtex, f); fprintf(f, "\n"); } } typedef unsigned (*slot_remap_func)(unsigned); static void si_dump_descriptor_list(struct si_descriptors *desc, const char *shader_name, const char *elem_name, unsigned element_dw_size, unsigned num_elements, slot_remap_func slot_remap, FILE *f) { unsigned i, j; for (i = 0; i < num_elements; i++) { unsigned dw_offset = slot_remap(i) * element_dw_size; uint32_t *gpu_ptr = desc->gpu_list ? desc->gpu_list : desc->list; const char *list_note = desc->gpu_list ? "GPU list" : "CPU list"; uint32_t *cpu_list = desc->list + dw_offset; uint32_t *gpu_list = gpu_ptr + dw_offset; fprintf(f, COLOR_GREEN "%s%s slot %u (%s):" COLOR_RESET "\n", shader_name, elem_name, i, list_note); switch (element_dw_size) { case 4: for (j = 0; j < 4; j++) ac_dump_reg(f, R_008F00_SQ_BUF_RSRC_WORD0 + j*4, gpu_list[j], 0xffffffff); break; case 8: for (j = 0; j < 8; j++) ac_dump_reg(f, R_008F10_SQ_IMG_RSRC_WORD0 + j*4, gpu_list[j], 0xffffffff); fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); for (j = 0; j < 4; j++) ac_dump_reg(f, R_008F00_SQ_BUF_RSRC_WORD0 + j*4, gpu_list[4+j], 0xffffffff); break; case 16: for (j = 0; j < 8; j++) ac_dump_reg(f, R_008F10_SQ_IMG_RSRC_WORD0 + j*4, gpu_list[j], 0xffffffff); fprintf(f, COLOR_CYAN " Buffer:" COLOR_RESET "\n"); for (j = 0; j < 4; j++) ac_dump_reg(f, R_008F00_SQ_BUF_RSRC_WORD0 + j*4, gpu_list[4+j], 0xffffffff); fprintf(f, COLOR_CYAN " FMASK:" COLOR_RESET "\n"); for (j = 0; j < 8; j++) ac_dump_reg(f, R_008F10_SQ_IMG_RSRC_WORD0 + j*4, gpu_list[8+j], 0xffffffff); fprintf(f, COLOR_CYAN " Sampler state:" COLOR_RESET "\n"); for (j = 0; j < 4; j++) ac_dump_reg(f, R_008F30_SQ_IMG_SAMP_WORD0 + j*4, gpu_list[12+j], 0xffffffff); break; } if (memcmp(gpu_list, cpu_list, desc->element_dw_size * 4) != 0) { fprintf(f, COLOR_RED "!!!!! This slot was corrupted in GPU memory !!!!!" COLOR_RESET "\n"); } fprintf(f, "\n"); } } static unsigned si_identity(unsigned slot) { return slot; } static void si_dump_descriptors(struct si_context *sctx, enum pipe_shader_type processor, const struct tgsi_shader_info *info, FILE *f) { struct si_descriptors *descs = &sctx->descriptors[SI_DESCS_FIRST_SHADER + processor * SI_NUM_SHADER_DESCS]; static const char *shader_name[] = {"VS", "PS", "GS", "TCS", "TES", "CS"}; const char *name = shader_name[processor]; unsigned enabled_constbuf, enabled_shaderbuf, enabled_samplers; unsigned enabled_images; if (info) { enabled_constbuf = info->const_buffers_declared; enabled_shaderbuf = info->shader_buffers_declared; enabled_samplers = info->samplers_declared; enabled_images = info->images_declared; } else { enabled_constbuf = sctx->const_and_shader_buffers[processor].enabled_mask >> SI_NUM_SHADER_BUFFERS; enabled_shaderbuf = sctx->const_and_shader_buffers[processor].enabled_mask & u_bit_consecutive(0, SI_NUM_SHADER_BUFFERS); enabled_shaderbuf = util_bitreverse(enabled_shaderbuf) >> (32 - SI_NUM_SHADER_BUFFERS); enabled_samplers = sctx->samplers[processor].views.enabled_mask; enabled_images = sctx->images[processor].enabled_mask; } if (processor == PIPE_SHADER_VERTEX) { assert(info); /* only CS may not have an info struct */ si_dump_descriptor_list(&sctx->vertex_buffers, name, " - Vertex buffer", 4, info->num_inputs, si_identity, f); } si_dump_descriptor_list(&descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name, " - Constant buffer", 4, util_last_bit(enabled_constbuf), si_get_constbuf_slot, f); si_dump_descriptor_list(&descs[SI_SHADER_DESCS_CONST_AND_SHADER_BUFFERS], name, " - Shader buffer", 4, util_last_bit(enabled_shaderbuf), si_get_shaderbuf_slot, f); si_dump_descriptor_list(&descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name, " - Sampler", 16, util_last_bit(enabled_samplers), si_get_sampler_slot, f); si_dump_descriptor_list(&descs[SI_SHADER_DESCS_SAMPLERS_AND_IMAGES], name, " - Image", 8, util_last_bit(enabled_images), si_get_image_slot, f); } static void si_dump_gfx_descriptors(struct si_context *sctx, const struct si_shader_ctx_state *state, FILE *f) { if (!state->cso || !state->current) return; si_dump_descriptors(sctx, state->cso->type, &state->cso->info, f); } static void si_dump_compute_descriptors(struct si_context *sctx, FILE *f) { if (!sctx->cs_shader_state.program || sctx->cs_shader_state.program != sctx->cs_shader_state.emitted_program) return; si_dump_descriptors(sctx, PIPE_SHADER_COMPUTE, NULL, f); } struct si_shader_inst { char text[160]; /* one disasm line */ unsigned offset; /* instruction offset */ unsigned size; /* instruction size = 4 or 8 */ }; /* Split a disassembly string into lines and add them to the array pointed * to by "instructions". */ static void si_add_split_disasm(const char *disasm, uint64_t start_addr, unsigned *num, struct si_shader_inst *instructions) { struct si_shader_inst *last_inst = *num ? &instructions[*num - 1] : NULL; char *next; while ((next = strchr(disasm, '\n'))) { struct si_shader_inst *inst = &instructions[*num]; unsigned len = next - disasm; assert(len < ARRAY_SIZE(inst->text)); memcpy(inst->text, disasm, len); inst->text[len] = 0; inst->offset = last_inst ? last_inst->offset + last_inst->size : 0; const char *semicolon = strchr(disasm, ';'); assert(semicolon); /* More than 16 chars after ";" means the instruction is 8 bytes long. */ inst->size = next - semicolon > 16 ? 8 : 4; snprintf(inst->text + len, ARRAY_SIZE(inst->text) - len, " [PC=0x%"PRIx64", off=%u, size=%u]", start_addr + inst->offset, inst->offset, inst->size); last_inst = inst; (*num)++; disasm = next + 1; } } #define MAX_WAVES_PER_CHIP (64 * 40) struct si_wave_info { unsigned se; /* shader engine */ unsigned sh; /* shader array */ unsigned cu; /* compute unit */ unsigned simd; unsigned wave; uint32_t status; uint64_t pc; /* program counter */ uint32_t inst_dw0; uint32_t inst_dw1; uint64_t exec; bool matched; /* whether the wave is used by a currently-bound shader */ }; static int compare_wave(const void *p1, const void *p2) { struct si_wave_info *w1 = (struct si_wave_info *)p1; struct si_wave_info *w2 = (struct si_wave_info *)p2; /* Sort waves according to PC and then SE, SH, CU, etc. */ if (w1->pc < w2->pc) return -1; if (w1->pc > w2->pc) return 1; if (w1->se < w2->se) return -1; if (w1->se > w2->se) return 1; if (w1->sh < w2->sh) return -1; if (w1->sh > w2->sh) return 1; if (w1->cu < w2->cu) return -1; if (w1->cu > w2->cu) return 1; if (w1->simd < w2->simd) return -1; if (w1->simd > w2->simd) return 1; if (w1->wave < w2->wave) return -1; if (w1->wave > w2->wave) return 1; return 0; } /* Return wave information. "waves" should be a large enough array. */ static unsigned si_get_wave_info(struct si_wave_info waves[MAX_WAVES_PER_CHIP]) { char line[2000]; unsigned num_waves = 0; FILE *p = popen("umr -wa", "r"); if (!p) return 0; if (!fgets(line, sizeof(line), p) || strncmp(line, "SE", 2) != 0) { pclose(p); return 0; } while (fgets(line, sizeof(line), p)) { struct si_wave_info *w; uint32_t pc_hi, pc_lo, exec_hi, exec_lo; assert(num_waves < MAX_WAVES_PER_CHIP); w = &waves[num_waves]; if (sscanf(line, "%u %u %u %u %u %x %x %x %x %x %x %x", &w->se, &w->sh, &w->cu, &w->simd, &w->wave, &w->status, &pc_hi, &pc_lo, &w->inst_dw0, &w->inst_dw1, &exec_hi, &exec_lo) == 12) { w->pc = ((uint64_t)pc_hi << 32) | pc_lo; w->exec = ((uint64_t)exec_hi << 32) | exec_lo; w->matched = false; num_waves++; } } qsort(waves, num_waves, sizeof(struct si_wave_info), compare_wave); pclose(p); return num_waves; } /* If the shader is being executed, print its asm instructions, and annotate * those that are being executed right now with information about waves that * execute them. This is most useful during a GPU hang. */ static void si_print_annotated_shader(struct si_shader *shader, struct si_wave_info *waves, unsigned num_waves, FILE *f) { if (!shader || !shader->binary.disasm_string) return; uint64_t start_addr = shader->bo->gpu_address; uint64_t end_addr = start_addr + shader->bo->b.b.width0; unsigned i; /* See if any wave executes the shader. */ for (i = 0; i < num_waves; i++) { if (start_addr <= waves[i].pc && waves[i].pc <= end_addr) break; } if (i == num_waves) return; /* the shader is not being executed */ /* Remember the first found wave. The waves are sorted according to PC. */ waves = &waves[i]; num_waves -= i; /* Get the list of instructions. * Buffer size / 4 is the upper bound of the instruction count. */ unsigned num_inst = 0; struct si_shader_inst *instructions = calloc(shader->bo->b.b.width0 / 4, sizeof(struct si_shader_inst)); if (shader->prolog) { si_add_split_disasm(shader->prolog->binary.disasm_string, start_addr, &num_inst, instructions); } if (shader->previous_stage) { si_add_split_disasm(shader->previous_stage->binary.disasm_string, start_addr, &num_inst, instructions); } if (shader->prolog2) { si_add_split_disasm(shader->prolog2->binary.disasm_string, start_addr, &num_inst, instructions); } si_add_split_disasm(shader->binary.disasm_string, start_addr, &num_inst, instructions); if (shader->epilog) { si_add_split_disasm(shader->epilog->binary.disasm_string, start_addr, &num_inst, instructions); } fprintf(f, COLOR_YELLOW "%s - annotated disassembly:" COLOR_RESET "\n", si_get_shader_name(shader, shader->selector->type)); /* Print instructions with annotations. */ for (i = 0; i < num_inst; i++) { struct si_shader_inst *inst = &instructions[i]; fprintf(f, "%s\n", inst->text); /* Print which waves execute the instruction right now. */ while (num_waves && start_addr + inst->offset == waves->pc) { fprintf(f, " " COLOR_GREEN "^ SE%u SH%u CU%u " "SIMD%u WAVE%u EXEC=%016"PRIx64 " ", waves->se, waves->sh, waves->cu, waves->simd, waves->wave, waves->exec); if (inst->size == 4) { fprintf(f, "INST32=%08X" COLOR_RESET "\n", waves->inst_dw0); } else { fprintf(f, "INST64=%08X %08X" COLOR_RESET "\n", waves->inst_dw0, waves->inst_dw1); } waves->matched = true; waves = &waves[1]; num_waves--; } } fprintf(f, "\n\n"); free(instructions); } static void si_dump_annotated_shaders(struct si_context *sctx, FILE *f) { struct si_wave_info waves[MAX_WAVES_PER_CHIP]; unsigned num_waves = si_get_wave_info(waves); fprintf(f, COLOR_CYAN "The number of active waves = %u" COLOR_RESET "\n\n", num_waves); si_print_annotated_shader(sctx->vs_shader.current, waves, num_waves, f); si_print_annotated_shader(sctx->tcs_shader.current, waves, num_waves, f); si_print_annotated_shader(sctx->tes_shader.current, waves, num_waves, f); si_print_annotated_shader(sctx->gs_shader.current, waves, num_waves, f); si_print_annotated_shader(sctx->ps_shader.current, waves, num_waves, f); /* Print waves executing shaders that are not currently bound. */ unsigned i; bool found = false; for (i = 0; i < num_waves; i++) { if (waves[i].matched) continue; if (!found) { fprintf(f, COLOR_CYAN "Waves not executing currently-bound shaders:" COLOR_RESET "\n"); found = true; } fprintf(f, " SE%u SH%u CU%u SIMD%u WAVE%u EXEC=%016"PRIx64 " INST=%08X %08X PC=%"PRIx64"\n", waves[i].se, waves[i].sh, waves[i].cu, waves[i].simd, waves[i].wave, waves[i].exec, waves[i].inst_dw0, waves[i].inst_dw1, waves[i].pc); } if (found) fprintf(f, "\n\n"); } static void si_dump_command(const char *title, const char *command, FILE *f) { char line[2000]; FILE *p = popen(command, "r"); if (!p) return; fprintf(f, COLOR_YELLOW "%s: " COLOR_RESET "\n", title); while (fgets(line, sizeof(line), p)) fputs(line, f); fprintf(f, "\n\n"); pclose(p); } static void si_dump_debug_state(struct pipe_context *ctx, FILE *f, unsigned flags) { struct si_context *sctx = (struct si_context*)ctx; if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) si_dump_debug_registers(sctx, f); if (flags & PIPE_DUMP_CURRENT_STATES) si_dump_framebuffer(sctx, f); if (flags & PIPE_DUMP_CURRENT_SHADERS) { si_dump_gfx_shader(sctx->screen, &sctx->vs_shader, f); si_dump_gfx_shader(sctx->screen, &sctx->tcs_shader, f); si_dump_gfx_shader(sctx->screen, &sctx->tes_shader, f); si_dump_gfx_shader(sctx->screen, &sctx->gs_shader, f); si_dump_gfx_shader(sctx->screen, &sctx->ps_shader, f); si_dump_compute_shader(sctx->screen, &sctx->cs_shader_state, f); if (flags & PIPE_DUMP_DEVICE_STATUS_REGISTERS) { si_dump_annotated_shaders(sctx, f); si_dump_command("Active waves (raw data)", "umr -wa | column -t", f); si_dump_command("Wave information", "umr -O bits -wa", f); } si_dump_descriptor_list(&sctx->descriptors[SI_DESCS_RW_BUFFERS], "", "RW buffers", 4, SI_NUM_RW_BUFFERS, si_identity, f); si_dump_gfx_descriptors(sctx, &sctx->vs_shader, f); si_dump_gfx_descriptors(sctx, &sctx->tcs_shader, f); si_dump_gfx_descriptors(sctx, &sctx->tes_shader, f); si_dump_gfx_descriptors(sctx, &sctx->gs_shader, f); si_dump_gfx_descriptors(sctx, &sctx->ps_shader, f); si_dump_compute_descriptors(sctx, f); } if (flags & PIPE_DUMP_LAST_COMMAND_BUFFER) { si_dump_bo_list(sctx, &sctx->last_gfx, f); si_dump_last_ib(sctx, f); fprintf(f, "Done.\n"); /* dump only once */ radeon_clear_saved_cs(&sctx->last_gfx); r600_resource_reference(&sctx->last_trace_buf, NULL); } } static void si_dump_dma(struct si_context *sctx, struct radeon_saved_cs *saved, FILE *f) { static const char ib_name[] = "sDMA IB"; unsigned i; si_dump_bo_list(sctx, saved, f); fprintf(f, "------------------ %s begin ------------------\n", ib_name); for (i = 0; i < saved->num_dw; ++i) { fprintf(f, " %08x\n", saved->ib[i]); } fprintf(f, "------------------- %s end -------------------\n", ib_name); fprintf(f, "\n"); fprintf(f, "SDMA Dump Done.\n"); } static bool si_vm_fault_occured(struct si_context *sctx, uint32_t *out_addr) { char line[2000]; unsigned sec, usec; int progress = 0; uint64_t timestamp = 0; bool fault = false; FILE *p = popen("dmesg", "r"); if (!p) return false; while (fgets(line, sizeof(line), p)) { char *msg, len; if (!line[0] || line[0] == '\n') continue; /* Get the timestamp. */ if (sscanf(line, "[%u.%u]", &sec, &usec) != 2) { static bool hit = false; if (!hit) { fprintf(stderr, "%s: failed to parse line '%s'\n", __func__, line); hit = true; } continue; } timestamp = sec * 1000000ull + usec; /* If just updating the timestamp. */ if (!out_addr) continue; /* Process messages only if the timestamp is newer. */ if (timestamp <= sctx->dmesg_timestamp) continue; /* Only process the first VM fault. */ if (fault) continue; /* Remove trailing \n */ len = strlen(line); if (len && line[len-1] == '\n') line[len-1] = 0; /* Get the message part. */ msg = strchr(line, ']'); if (!msg) { assert(0); continue; } msg++; switch (progress) { case 0: if (strstr(msg, "GPU fault detected:")) progress = 1; break; case 1: msg = strstr(msg, "VM_CONTEXT1_PROTECTION_FAULT_ADDR"); if (msg) { msg = strstr(msg, "0x"); if (msg) { msg += 2; if (sscanf(msg, "%X", out_addr) == 1) fault = true; } } progress = 0; break; default: progress = 0; } } pclose(p); if (timestamp > sctx->dmesg_timestamp) sctx->dmesg_timestamp = timestamp; return fault; } void si_check_vm_faults(struct r600_common_context *ctx, struct radeon_saved_cs *saved, enum ring_type ring) { struct si_context *sctx = (struct si_context *)ctx; struct pipe_screen *screen = sctx->b.b.screen; FILE *f; uint32_t addr; char cmd_line[4096]; if (!si_vm_fault_occured(sctx, &addr)) return; f = dd_get_debug_file(false); if (!f) return; fprintf(f, "VM fault report.\n\n"); if (os_get_command_line(cmd_line, sizeof(cmd_line))) fprintf(f, "Command: %s\n", cmd_line); fprintf(f, "Driver vendor: %s\n", screen->get_vendor(screen)); fprintf(f, "Device vendor: %s\n", screen->get_device_vendor(screen)); fprintf(f, "Device name: %s\n\n", screen->get_name(screen)); fprintf(f, "Failing VM page: 0x%08x\n\n", addr); if (sctx->apitrace_call_number) fprintf(f, "Last apitrace call: %u\n\n", sctx->apitrace_call_number); switch (ring) { case RING_GFX: si_dump_debug_state(&sctx->b.b, f, PIPE_DUMP_CURRENT_STATES | PIPE_DUMP_CURRENT_SHADERS | PIPE_DUMP_LAST_COMMAND_BUFFER); break; case RING_DMA: si_dump_dma(sctx, saved, f); break; default: break; } fclose(f); fprintf(stderr, "Detected a VM fault, exiting...\n"); exit(0); } void si_init_debug_functions(struct si_context *sctx) { sctx->b.b.dump_debug_state = si_dump_debug_state; sctx->b.check_vm_faults = si_check_vm_faults; /* Set the initial dmesg timestamp for this context, so that * only new messages will be checked for VM faults. */ if (sctx->screen->b.debug_flags & DBG_CHECK_VM) si_vm_fault_occured(sctx, NULL); }