/* * Copyright 2013 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Marek Olšák */ #include "si_pipe.h" #include "sid.h" #include "radeon/r600_cs.h" /* Set this if you want the 3D engine to wait until CP DMA is done. * It should be set on the last CP DMA packet. */ #define R600_CP_DMA_SYNC (1 << 0) /* R600+ */ /* Set this if the source data was used as a destination in a previous CP DMA * packet. It's for preventing a read-after-write (RAW) hazard between two * CP DMA packets. */ #define SI_CP_DMA_RAW_WAIT (1 << 1) /* SI+ */ #define CIK_CP_DMA_USE_L2 (1 << 2) /* Emit a CP DMA packet to do a copy from one buffer to another. * The size must fit in bits [20:0]. */ static void si_emit_cp_dma_copy_buffer(struct si_context *sctx, uint64_t dst_va, uint64_t src_va, unsigned size, unsigned flags) { struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs; uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0; uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0; uint32_t sel = flags & CIK_CP_DMA_USE_L2 ? PKT3_CP_DMA_SRC_SEL(3) | PKT3_CP_DMA_DST_SEL(3) : 0; assert(size); assert((size & ((1<<21)-1)) == size); if (sctx->b.chip_class >= CIK) { radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0)); radeon_emit(cs, sync_flag | sel); /* CP_SYNC [31] */ radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */ radeon_emit(cs, src_va >> 32); /* SRC_ADDR_HI [31:0] */ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */ radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [31:0] */ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */ } else { radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0)); radeon_emit(cs, src_va); /* SRC_ADDR_LO [31:0] */ radeon_emit(cs, sync_flag | ((src_va >> 32) & 0xffff)); /* CP_SYNC [31] | SRC_ADDR_HI [15:0] */ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */ radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */ } } /* Emit a CP DMA packet to clear a buffer. The size must fit in bits [20:0]. */ static void si_emit_cp_dma_clear_buffer(struct si_context *sctx, uint64_t dst_va, unsigned size, uint32_t clear_value, unsigned flags) { struct radeon_winsys_cs *cs = sctx->b.rings.gfx.cs; uint32_t sync_flag = flags & R600_CP_DMA_SYNC ? PKT3_CP_DMA_CP_SYNC : 0; uint32_t raw_wait = flags & SI_CP_DMA_RAW_WAIT ? PKT3_CP_DMA_CMD_RAW_WAIT : 0; uint32_t dst_sel = flags & CIK_CP_DMA_USE_L2 ? PKT3_CP_DMA_DST_SEL(3) : 0; assert(size); assert((size & ((1<<21)-1)) == size); if (sctx->b.chip_class >= CIK) { radeon_emit(cs, PKT3(PKT3_DMA_DATA, 5, 0)); radeon_emit(cs, sync_flag | dst_sel | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */ radeon_emit(cs, clear_value); /* DATA [31:0] */ radeon_emit(cs, 0); radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */ radeon_emit(cs, dst_va >> 32); /* DST_ADDR_HI [15:0] */ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */ } else { radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0)); radeon_emit(cs, clear_value); /* DATA [31:0] */ radeon_emit(cs, sync_flag | PKT3_CP_DMA_SRC_SEL(2)); /* CP_SYNC [31] | SRC_SEL[30:29] */ radeon_emit(cs, dst_va); /* DST_ADDR_LO [31:0] */ radeon_emit(cs, (dst_va >> 32) & 0xffff); /* DST_ADDR_HI [15:0] */ radeon_emit(cs, size | raw_wait); /* COMMAND [29:22] | BYTE_COUNT [20:0] */ } } /* The max number of bytes to copy per packet. */ #define CP_DMA_MAX_BYTE_COUNT ((1 << 21) - 8) static void si_clear_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned offset, unsigned size, unsigned value, bool is_framebuffer) { struct si_context *sctx = (struct si_context*)ctx; unsigned flush_flags, tc_l2_flag; if (!size) return; /* Mark the buffer range of destination as valid (initialized), * so that transfer_map knows it should wait for the GPU when mapping * that range. */ util_range_add(&r600_resource(dst)->valid_buffer_range, offset, offset + size); /* Fallback for unaligned clears. */ if (offset % 4 != 0 || size % 4 != 0) { uint32_t *map = sctx->b.ws->buffer_map(r600_resource(dst)->cs_buf, sctx->b.rings.gfx.cs, PIPE_TRANSFER_WRITE); size /= 4; for (unsigned i = 0; i < size; i++) *map++ = value; return; } uint64_t va = r600_resource(dst)->gpu_address + offset; /* Flush the caches where the resource is bound. */ if (is_framebuffer) { flush_flags = SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER; tc_l2_flag = 0; } else { flush_flags = SI_CONTEXT_INV_TC_L1 | (sctx->b.chip_class == SI ? SI_CONTEXT_INV_TC_L2 : 0) | SI_CONTEXT_INV_KCACHE; tc_l2_flag = sctx->b.chip_class == SI ? 0 : CIK_CP_DMA_USE_L2; } sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | flush_flags; while (size) { unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT); unsigned dma_flags = tc_l2_flag; si_need_cs_space(sctx, 7 + (sctx->b.flags ? sctx->cache_flush.num_dw : 0), FALSE); /* This must be done after need_cs_space. */ r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)dst, RADEON_USAGE_WRITE, RADEON_PRIO_MIN); /* Flush the caches for the first copy only. * Also wait for the previous CP DMA operations. */ if (sctx->b.flags) { si_emit_cache_flush(&sctx->b, NULL); dma_flags |= SI_CP_DMA_RAW_WAIT; /* same as WAIT_UNTIL=CP_DMA_IDLE */ } /* Do the synchronization after the last copy, so that all data is written to memory. */ if (size == byte_count) dma_flags |= R600_CP_DMA_SYNC; /* Emit the clear packet. */ si_emit_cp_dma_clear_buffer(sctx, va, byte_count, value, dma_flags); size -= byte_count; va += byte_count; } /* Flush the caches again in case the 3D engine has been prefetching * the resource. */ sctx->b.flags |= flush_flags; if (tc_l2_flag) r600_resource(dst)->TC_L2_dirty = true; } void si_copy_buffer(struct si_context *sctx, struct pipe_resource *dst, struct pipe_resource *src, uint64_t dst_offset, uint64_t src_offset, unsigned size, bool is_framebuffer) { unsigned flush_flags, tc_l2_flag; if (!size) return; /* Mark the buffer range of destination as valid (initialized), * so that transfer_map knows it should wait for the GPU when mapping * that range. */ util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset, dst_offset + size); dst_offset += r600_resource(dst)->gpu_address; src_offset += r600_resource(src)->gpu_address; /* Flush the caches where the resource is bound. */ if (is_framebuffer) { flush_flags = SI_CONTEXT_FLUSH_AND_INV_FRAMEBUFFER; tc_l2_flag = 0; } else { flush_flags = SI_CONTEXT_INV_TC_L1 | (sctx->b.chip_class == SI ? SI_CONTEXT_INV_TC_L2 : 0) | SI_CONTEXT_INV_KCACHE; tc_l2_flag = sctx->b.chip_class == SI ? 0 : CIK_CP_DMA_USE_L2; } sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH | flush_flags; while (size) { unsigned sync_flags = tc_l2_flag; unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT); si_need_cs_space(sctx, 7 + (sctx->b.flags ? sctx->cache_flush.num_dw : 0), FALSE); /* Flush the caches for the first copy only. Also wait for old CP DMA packets to complete. */ if (sctx->b.flags) { si_emit_cache_flush(&sctx->b, NULL); sync_flags |= SI_CP_DMA_RAW_WAIT; } /* Do the synchronization after the last copy, so that all data is written to memory. */ if (size == byte_count) { sync_flags |= R600_CP_DMA_SYNC; } /* This must be done after r600_need_cs_space. */ r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)src, RADEON_USAGE_READ, RADEON_PRIO_MIN); r600_context_bo_reloc(&sctx->b, &sctx->b.rings.gfx, (struct r600_resource*)dst, RADEON_USAGE_WRITE, RADEON_PRIO_MIN); si_emit_cp_dma_copy_buffer(sctx, dst_offset, src_offset, byte_count, sync_flags); size -= byte_count; src_offset += byte_count; dst_offset += byte_count; } /* Flush the caches again in case the 3D engine has been prefetching * the resource. */ sctx->b.flags |= flush_flags; if (tc_l2_flag) r600_resource(dst)->TC_L2_dirty = true; } void si_init_cp_dma_functions(struct si_context *sctx) { sctx->b.clear_buffer = si_clear_buffer; }