/************************************************************************** * * Copyright 2011 Advanced Micro Devices, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL THE COPYRIGHT HOLDER(S) OR AUTHOR(S) BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: * Christian König * */ #include #include #include #include #include "pipe/p_video_codec.h" #include "util/u_memory.h" #include "util/u_video.h" #include "vl/vl_defines.h" #include "vl/vl_mpeg12_decoder.h" #include "radeonsi_pipe.h" #include "radeon/radeon_uvd.h" #include "sid.h" /** * creates an video buffer with an UVD compatible memory layout */ struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe, const struct pipe_video_buffer *tmpl) { struct r600_context *ctx = (struct r600_context *)pipe; struct r600_texture *resources[VL_NUM_COMPONENTS] = {}; struct radeon_surface *surfaces[VL_NUM_COMPONENTS] = {}; struct pb_buffer **pbs[VL_NUM_COMPONENTS] = {}; const enum pipe_format *resource_formats; struct pipe_video_buffer template; struct pipe_resource templ; unsigned i, array_size; assert(pipe); /* first create the needed resources as "normal" textures */ resource_formats = vl_video_buffer_formats(pipe->screen, tmpl->buffer_format); if (!resource_formats) return NULL; array_size = tmpl->interlaced ? 2 : 1; template = *tmpl; template.width = align(tmpl->width, VL_MACROBLOCK_WIDTH); template.height = align(tmpl->height / array_size, VL_MACROBLOCK_HEIGHT); vl_video_buffer_template(&templ, &template, resource_formats[0], 1, array_size, PIPE_USAGE_STATIC, 0); /* TODO: get tiling working */ templ.bind = PIPE_BIND_LINEAR; resources[0] = (struct r600_texture *) pipe->screen->resource_create(pipe->screen, &templ); if (!resources[0]) goto error; if (resource_formats[1] != PIPE_FORMAT_NONE) { vl_video_buffer_template(&templ, &template, resource_formats[1], 1, array_size, PIPE_USAGE_STATIC, 1); templ.bind = PIPE_BIND_LINEAR; resources[1] = (struct r600_texture *) pipe->screen->resource_create(pipe->screen, &templ); if (!resources[1]) goto error; } if (resource_formats[2] != PIPE_FORMAT_NONE) { vl_video_buffer_template(&templ, &template, resource_formats[2], 1, array_size, PIPE_USAGE_STATIC, 2); templ.bind = PIPE_BIND_LINEAR; resources[2] = (struct r600_texture *) pipe->screen->resource_create(pipe->screen, &templ); if (!resources[2]) goto error; } for (i = 0; i < VL_NUM_COMPONENTS; ++i) { if (!resources[i]) continue; surfaces[i] = & resources[i]->surface; pbs[i] = &resources[i]->resource.buf; } ruvd_join_surfaces(ctx->b.ws, templ.bind, pbs, surfaces); for (i = 0; i < VL_NUM_COMPONENTS; ++i) { if (!resources[i]) continue; /* recreate the CS handle */ resources[i]->resource.cs_buf = ctx->b.ws->buffer_get_cs_handle( resources[i]->resource.buf); } template.height *= array_size; return vl_video_buffer_create_ex2(pipe, &template, (struct pipe_resource **)resources); error: for (i = 0; i < VL_NUM_COMPONENTS; ++i) pipe_resource_reference((struct pipe_resource **)&resources[i], NULL); return NULL; } /* set the decoding target buffer offsets */ static struct radeon_winsys_cs_handle* radeonsi_uvd_set_dtb(struct ruvd_msg *msg, struct vl_video_buffer *buf) { struct r600_texture *luma = (struct r600_texture *)buf->resources[0]; struct r600_texture *chroma = (struct r600_texture *)buf->resources[1]; msg->body.decode.dt_field_mode = buf->base.interlaced; ruvd_set_dt_surfaces(msg, &luma->surface, &chroma->surface); return luma->resource.cs_buf; } /** * creates an UVD compatible decoder */ struct pipe_video_codec *radeonsi_uvd_create_decoder(struct pipe_context *context, const struct pipe_video_codec *templ) { return ruvd_create_decoder(context, templ, radeonsi_uvd_set_dtb); }