/* * Copyright 2010 Red Hat Inc. * 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: Dave Airlie * Jerome Glisse */ #include "util/u_blitter.h" #include "util/u_memory.h" #include "util/u_format.h" #include "pipebuffer/pb_buffer.h" #include "pipe/p_shader_tokens.h" #include "tgsi/tgsi_parse.h" #include "r600_hw_context_priv.h" #include "radeonsi_pipe.h" #include "sid.h" #include "si_state.h" static void r600_emit_surface_sync(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->cs; struct r600_atom_surface_sync *a = (struct r600_atom_surface_sync*)atom; cs->buf[cs->cdw++] = PKT3(PKT3_SURFACE_SYNC, 3, 0); cs->buf[cs->cdw++] = a->flush_flags; /* CP_COHER_CNTL */ cs->buf[cs->cdw++] = 0xffffffff; /* CP_COHER_SIZE */ cs->buf[cs->cdw++] = 0; /* CP_COHER_BASE */ cs->buf[cs->cdw++] = 0x0000000A; /* POLL_INTERVAL */ a->flush_flags = 0; } static void r600_emit_r6xx_flush_and_inv(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->cs; cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0); cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT) | EVENT_INDEX(0); } static void r600_init_atom(struct r600_atom *atom, void (*emit)(struct r600_context *ctx, struct r600_atom *state), unsigned num_dw, enum r600_atom_flags flags) { atom->emit = emit; atom->num_dw = num_dw; atom->flags = flags; } void r600_init_common_atoms(struct r600_context *rctx) { r600_init_atom(&rctx->atom_surface_sync.atom, r600_emit_surface_sync, 5, EMIT_EARLY); r600_init_atom(&rctx->atom_r6xx_flush_and_inv, r600_emit_r6xx_flush_and_inv, 2, EMIT_EARLY); } unsigned r600_get_cb_flush_flags(struct r600_context *rctx) { unsigned flags = 0; if (rctx->framebuffer.nr_cbufs) { flags |= S_0085F0_CB_ACTION_ENA(1) | (((1 << rctx->framebuffer.nr_cbufs) - 1) << S_0085F0_CB0_DEST_BASE_ENA_SHIFT); } return flags; } void r600_texture_barrier(struct pipe_context *ctx) { struct r600_context *rctx = (struct r600_context *)ctx; rctx->atom_surface_sync.flush_flags |= S_0085F0_TC_ACTION_ENA(1) | r600_get_cb_flush_flags(rctx); r600_atom_dirty(rctx, &rctx->atom_surface_sync.atom); } static bool r600_conv_pipe_prim(unsigned pprim, unsigned *prim) { static const int prim_conv[] = { V_008958_DI_PT_POINTLIST, V_008958_DI_PT_LINELIST, V_008958_DI_PT_LINELOOP, V_008958_DI_PT_LINESTRIP, V_008958_DI_PT_TRILIST, V_008958_DI_PT_TRISTRIP, V_008958_DI_PT_TRIFAN, V_008958_DI_PT_QUADLIST, V_008958_DI_PT_QUADSTRIP, V_008958_DI_PT_POLYGON, -1, -1, -1, -1 }; *prim = prim_conv[pprim]; if (*prim == -1) { fprintf(stderr, "%s:%d unsupported %d\n", __func__, __LINE__, pprim); return false; } return true; } /* common state between evergreen and r600 */ void r600_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state) { struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state; pipe_resource_reference(&state->texture, NULL); FREE(resource); } void r600_delete_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_state *rstate = (struct r600_pipe_state *)state; if (rctx->states[rstate->id] == rstate) { rctx->states[rstate->id] = NULL; } for (int i = 0; i < rstate->nregs; i++) { pipe_resource_reference((struct pipe_resource**)&rstate->regs[i].bo, NULL); } free(rstate); } void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_vertex_element *v = (struct r600_vertex_element*)state; rctx->vertex_elements = v; if (v) { r600_inval_shader_cache(rctx); } } void r600_delete_vertex_element(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_vertex_element *v = (struct r600_vertex_element*)state; if (rctx->vertex_elements == state) rctx->vertex_elements = NULL; FREE(state); } void r600_set_index_buffer(struct pipe_context *ctx, const struct pipe_index_buffer *ib) { struct r600_context *rctx = (struct r600_context *)ctx; if (ib) { pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer); memcpy(&rctx->index_buffer, ib, sizeof(*ib)); } else { pipe_resource_reference(&rctx->index_buffer.buffer, NULL); } } void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, const struct pipe_vertex_buffer *buffers) { struct r600_context *rctx = (struct r600_context *)ctx; util_copy_vertex_buffers(rctx->vertex_buffer, &rctx->nr_vertex_buffers, buffers, count); } void *si_create_vertex_elements(struct pipe_context *ctx, unsigned count, const struct pipe_vertex_element *elements) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element); assert(count < 32); if (!v) return NULL; v->count = count; memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count); return v; } void *si_create_shader_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { struct si_pipe_shader *shader = CALLOC_STRUCT(si_pipe_shader); shader->tokens = tgsi_dup_tokens(state->tokens); shader->so = state->stream_output; return shader; } void r600_bind_ps_shader(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; if (rctx->ps_shader != state) rctx->shader_dirty = true; /* TODO delete old shader */ rctx->ps_shader = (struct si_pipe_shader *)state; if (state) { r600_inval_shader_cache(rctx); r600_context_pipe_state_set(rctx, &rctx->ps_shader->rstate); } } void r600_bind_vs_shader(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; if (rctx->vs_shader != state) rctx->shader_dirty = true; /* TODO delete old shader */ rctx->vs_shader = (struct si_pipe_shader *)state; if (state) { r600_inval_shader_cache(rctx); r600_context_pipe_state_set(rctx, &rctx->vs_shader->rstate); } } void r600_delete_ps_shader(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct si_pipe_shader *shader = (struct si_pipe_shader *)state; if (rctx->ps_shader == shader) { rctx->ps_shader = NULL; } free(shader->tokens); si_pipe_shader_destroy(ctx, shader); free(shader); } void r600_delete_vs_shader(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct si_pipe_shader *shader = (struct si_pipe_shader *)state; if (rctx->vs_shader == shader) { rctx->vs_shader = NULL; } free(shader->tokens); si_pipe_shader_destroy(ctx, shader); free(shader); } static void r600_update_alpha_ref(struct r600_context *rctx) { #if 0 unsigned alpha_ref; struct r600_pipe_state rstate; alpha_ref = rctx->alpha_ref; rstate.nregs = 0; if (rctx->export_16bpc) alpha_ref &= ~0x1FFF; r600_pipe_state_add_reg(&rstate, R_028438_SX_ALPHA_REF, alpha_ref, NULL, 0); r600_context_pipe_state_set(rctx, &rstate); rctx->alpha_ref_dirty = false; #endif } void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, struct pipe_constant_buffer *cb) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_resource *rbuffer = cb ? r600_resource(cb->buffer) : NULL; struct r600_pipe_state *rstate; uint64_t va_offset; uint32_t offset; /* Note that the state tracker can unbind constant buffers by * passing NULL here. */ if (cb == NULL) { return; } r600_inval_shader_cache(rctx); if (cb->user_buffer) r600_upload_const_buffer(rctx, &rbuffer, cb->user_buffer, cb->buffer_size, &offset); else offset = 0; va_offset = r600_resource_va(ctx->screen, (void*)rbuffer); va_offset += offset; //va_offset >>= 8; switch (shader) { case PIPE_SHADER_VERTEX: rstate = &rctx->vs_const_buffer; rstate->nregs = 0; r600_pipe_state_add_reg(rstate, R_00B130_SPI_SHADER_USER_DATA_VS_0, va_offset, rbuffer, RADEON_USAGE_READ); r600_pipe_state_add_reg(rstate, R_00B134_SPI_SHADER_USER_DATA_VS_1, va_offset >> 32, NULL, 0); break; case PIPE_SHADER_FRAGMENT: rstate = &rctx->ps_const_buffer; rstate->nregs = 0; r600_pipe_state_add_reg(rstate, R_00B030_SPI_SHADER_USER_DATA_PS_0, va_offset, rbuffer, RADEON_USAGE_READ); r600_pipe_state_add_reg(rstate, R_00B034_SPI_SHADER_USER_DATA_PS_1, va_offset >> 32, NULL, 0); break; default: R600_ERR("unsupported %d\n", shader); return; } r600_context_pipe_state_set(rctx, rstate); if (cb->buffer != &rbuffer->b.b) pipe_resource_reference((struct pipe_resource**)&rbuffer, NULL); } struct pipe_stream_output_target * r600_create_so_target(struct pipe_context *ctx, struct pipe_resource *buffer, unsigned buffer_offset, unsigned buffer_size) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_so_target *t; void *ptr; t = CALLOC_STRUCT(r600_so_target); if (!t) { return NULL; } t->b.reference.count = 1; t->b.context = ctx; pipe_resource_reference(&t->b.buffer, buffer); t->b.buffer_offset = buffer_offset; t->b.buffer_size = buffer_size; t->filled_size = (struct r600_resource*) pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_STATIC, 4); ptr = rctx->ws->buffer_map(t->filled_size->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE); memset(ptr, 0, t->filled_size->buf->size); rctx->ws->buffer_unmap(t->filled_size->cs_buf); return &t->b; } void r600_so_target_destroy(struct pipe_context *ctx, struct pipe_stream_output_target *target) { struct r600_so_target *t = (struct r600_so_target*)target; pipe_resource_reference(&t->b.buffer, NULL); pipe_resource_reference((struct pipe_resource**)&t->filled_size, NULL); FREE(t); } void r600_set_so_targets(struct pipe_context *ctx, unsigned num_targets, struct pipe_stream_output_target **targets, unsigned append_bitmask) { struct r600_context *rctx = (struct r600_context *)ctx; unsigned i; /* Stop streamout. */ if (rctx->num_so_targets) { r600_context_streamout_end(rctx); } /* Set the new targets. */ for (i = 0; i < num_targets; i++) { pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->so_targets[i], targets[i]); } for (; i < rctx->num_so_targets; i++) { pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->so_targets[i], NULL); } rctx->num_so_targets = num_targets; rctx->streamout_start = num_targets != 0; rctx->streamout_append_bitmask = append_bitmask; } static void r600_vertex_buffer_update(struct r600_context *rctx) { struct pipe_context *ctx = &rctx->context; struct r600_pipe_state *rstate = &rctx->vs_user_data; struct r600_resource *rbuffer, *t_list_buffer; struct pipe_vertex_buffer *vertex_buffer; unsigned i, count, offset; uint32_t *ptr; uint64_t va; r600_inval_vertex_cache(rctx); /* bind vertex buffer once */ count = rctx->nr_vertex_buffers; assert(count <= 256 / 4); t_list_buffer = (struct r600_resource*) pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE, 4 * 4 * count); if (t_list_buffer == NULL) return; ptr = (uint32_t*)rctx->ws->buffer_map(t_list_buffer->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE); for (i = 0 ; i < count; i++, ptr += 4) { struct pipe_vertex_element *velem = &rctx->vertex_elements->elements[i]; const struct util_format_description *desc; unsigned data_format, num_format; int first_non_void; /* bind vertex buffer once */ vertex_buffer = &rctx->vertex_buffer[i]; rbuffer = (struct r600_resource*)vertex_buffer->buffer; offset = 0; if (vertex_buffer == NULL || rbuffer == NULL) continue; offset += vertex_buffer->buffer_offset; va = r600_resource_va(ctx->screen, (void*)rbuffer); va += offset; desc = util_format_description(velem->src_format); first_non_void = util_format_get_first_non_void_channel(velem->src_format); data_format = si_translate_vertexformat(ctx->screen, velem->src_format, desc, first_non_void); switch (desc->channel[first_non_void].type) { case UTIL_FORMAT_TYPE_FIXED: num_format = V_008F0C_BUF_NUM_FORMAT_USCALED; /* XXX */ break; case UTIL_FORMAT_TYPE_SIGNED: num_format = V_008F0C_BUF_NUM_FORMAT_SNORM; break; case UTIL_FORMAT_TYPE_UNSIGNED: num_format = V_008F0C_BUF_NUM_FORMAT_UNORM; break; case UTIL_FORMAT_TYPE_FLOAT: default: num_format = V_008F14_IMG_NUM_FORMAT_FLOAT; } /* Fill in T# buffer resource description */ ptr[0] = va & 0xFFFFFFFF; ptr[1] = (S_008F04_BASE_ADDRESS_HI(va >> 32) | S_008F04_STRIDE(vertex_buffer->stride)); if (vertex_buffer->stride > 0) ptr[2] = ((vertex_buffer->buffer->width0 - offset) / vertex_buffer->stride); else ptr[2] = vertex_buffer->buffer->width0 - offset; ptr[3] = (S_008F0C_DST_SEL_X(si_map_swizzle(desc->swizzle[0])) | S_008F0C_DST_SEL_Y(si_map_swizzle(desc->swizzle[1])) | S_008F0C_DST_SEL_Z(si_map_swizzle(desc->swizzle[2])) | S_008F0C_DST_SEL_W(si_map_swizzle(desc->swizzle[3])) | S_008F0C_NUM_FORMAT(num_format) | S_008F0C_DATA_FORMAT(data_format)); r600_context_bo_reloc(rctx, rbuffer, RADEON_USAGE_READ); } rstate->nregs = 0; va = r600_resource_va(ctx->screen, (void*)t_list_buffer); r600_pipe_state_add_reg(rstate, R_00B148_SPI_SHADER_USER_DATA_VS_6, va, t_list_buffer, RADEON_USAGE_READ); r600_pipe_state_add_reg(rstate, R_00B14C_SPI_SHADER_USER_DATA_VS_7, va >> 32, NULL, 0); r600_context_pipe_state_set(rctx, rstate); } static void si_update_derived_state(struct r600_context *rctx) { struct pipe_context * ctx = (struct pipe_context*)rctx; if (!rctx->blitter->running) { if (rctx->have_depth_fb || rctx->have_depth_texture) r600_flush_depth_textures(rctx); } if ((rctx->ps_shader->shader.fs_write_all && (rctx->ps_shader->shader.nr_cbufs != rctx->framebuffer.nr_cbufs)) || (rctx->sprite_coord_enable && (rctx->ps_shader->sprite_coord_enable != rctx->sprite_coord_enable))) { si_pipe_shader_destroy(&rctx->context, rctx->ps_shader); } if (rctx->alpha_ref_dirty) { r600_update_alpha_ref(rctx); } if (!rctx->vs_shader->bo) { si_pipe_shader_vs(ctx, rctx->vs_shader); r600_context_pipe_state_set(rctx, &rctx->vs_shader->rstate); } if (!rctx->ps_shader->bo) { si_pipe_shader_ps(ctx, rctx->ps_shader); r600_context_pipe_state_set(rctx, &rctx->ps_shader->rstate); } if (rctx->shader_dirty) { si_update_spi_map(rctx); rctx->shader_dirty = false; } } void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo) { struct r600_context *rctx = (struct r600_context *)ctx; struct si_state_dsa *dsa = rctx->queued.named.dsa; struct pipe_draw_info info = *dinfo; struct r600_draw rdraw = {}; struct pipe_index_buffer ib = {}; unsigned prim, mask, ls_mask = 0; struct r600_block *dirty_block = NULL, *next_block = NULL; struct r600_atom *state = NULL, *next_state = NULL; struct si_state_blend *blend; int i; if ((!info.count && (info.indexed || !info.count_from_stream_output)) || (info.indexed && !rctx->index_buffer.buffer) || !r600_conv_pipe_prim(info.mode, &prim)) { return; } if (!rctx->ps_shader || !rctx->vs_shader) return; /* only temporary */ if (!rctx->queued.named.blend) return; blend = rctx->queued.named.blend; si_update_derived_state(rctx); r600_vertex_buffer_update(rctx); rdraw.vgt_num_indices = info.count; rdraw.vgt_num_instances = info.instance_count; if (info.indexed) { /* Initialize the index buffer struct. */ pipe_resource_reference(&ib.buffer, rctx->index_buffer.buffer); ib.index_size = rctx->index_buffer.index_size; ib.offset = rctx->index_buffer.offset + info.start * ib.index_size; /* Translate or upload, if needed. */ r600_translate_index_buffer(rctx, &ib, info.count); if (ib.user_buffer) { r600_upload_index_buffer(rctx, &ib, info.count); } /* Initialize the r600_draw struct with index buffer info. */ if (ib.index_size == 4) { rdraw.vgt_index_type = V_028A7C_VGT_INDEX_32 | (R600_BIG_ENDIAN ? V_028A7C_VGT_DMA_SWAP_32_BIT : 0); } else { rdraw.vgt_index_type = V_028A7C_VGT_INDEX_16 | (R600_BIG_ENDIAN ? V_028A7C_VGT_DMA_SWAP_16_BIT : 0); } rdraw.indices = (struct r600_resource*)ib.buffer; rdraw.indices_bo_offset = ib.offset; rdraw.vgt_draw_initiator = V_0287F0_DI_SRC_SEL_DMA; } else { info.index_bias = info.start; rdraw.vgt_draw_initiator = V_0287F0_DI_SRC_SEL_AUTO_INDEX; if (info.count_from_stream_output) { rdraw.vgt_draw_initiator |= S_0287F0_USE_OPAQUE(1); r600_context_draw_opaque_count(rctx, (struct r600_so_target*)info.count_from_stream_output); } } rctx->vs_shader_so_strides = rctx->vs_shader->so_strides; mask = (1ULL << ((unsigned)rctx->framebuffer.nr_cbufs * 4)) - 1; if (rctx->vgt.id != R600_PIPE_STATE_VGT) { rctx->vgt.id = R600_PIPE_STATE_VGT; rctx->vgt.nregs = 0; r600_pipe_state_add_reg(&rctx->vgt, R_008958_VGT_PRIMITIVE_TYPE, prim, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028238_CB_TARGET_MASK, blend->cb_target_mask & mask, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028400_VGT_MAX_VTX_INDX, ~0, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028404_VGT_MIN_VTX_INDX, 0, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028408_VGT_INDX_OFFSET, info.index_bias, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info.restart_index, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info.primitive_restart, NULL, 0); #if 0 r600_pipe_state_add_reg(&rctx->vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance, NULL, 0); #endif r600_pipe_state_add_reg(&rctx->vgt, R_028A0C_PA_SC_LINE_STIPPLE, 0, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028814_PA_SU_SC_MODE_CNTL, 0, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_02881C_PA_CL_VS_OUT_CNTL, 0, NULL, 0); r600_pipe_state_add_reg(&rctx->vgt, R_028810_PA_CL_CLIP_CNTL, 0x0, NULL, 0); } rctx->vgt.nregs = 0; r600_pipe_state_mod_reg(&rctx->vgt, prim); r600_pipe_state_mod_reg(&rctx->vgt, blend->cb_target_mask & mask); r600_pipe_state_mod_reg(&rctx->vgt, ~0); r600_pipe_state_mod_reg(&rctx->vgt, 0); r600_pipe_state_mod_reg(&rctx->vgt, info.index_bias); r600_pipe_state_mod_reg(&rctx->vgt, info.restart_index); r600_pipe_state_mod_reg(&rctx->vgt, info.primitive_restart); #if 0 r600_pipe_state_mod_reg(&rctx->vgt, 0); r600_pipe_state_mod_reg(&rctx->vgt, info.start_instance); #endif if (prim == V_008958_DI_PT_LINELIST) ls_mask = 1; else if (prim == V_008958_DI_PT_LINESTRIP) ls_mask = 2; r600_pipe_state_mod_reg(&rctx->vgt, S_028A0C_AUTO_RESET_CNTL(ls_mask) | rctx->pa_sc_line_stipple); if (info.mode == PIPE_PRIM_QUADS || info.mode == PIPE_PRIM_QUAD_STRIP || info.mode == PIPE_PRIM_POLYGON) { r600_pipe_state_mod_reg(&rctx->vgt, S_028814_PROVOKING_VTX_LAST(1) | rctx->pa_su_sc_mode_cntl); } else { r600_pipe_state_mod_reg(&rctx->vgt, rctx->pa_su_sc_mode_cntl); } r600_pipe_state_mod_reg(&rctx->vgt, prim == PIPE_PRIM_POINTS ? rctx->pa_cl_vs_out_cntl : 0 /*| (rctx->rasterizer->clip_plane_enable & rctx->vs_shader->shader.clip_dist_write)*/); r600_pipe_state_mod_reg(&rctx->vgt, rctx->pa_cl_clip_cntl /*| (rctx->vs_shader->shader.clip_dist_write || rctx->vs_shader->shader.vs_prohibit_ucps ? 0 : rctx->rasterizer->clip_plane_enable & 0x3F)*/); r600_context_pipe_state_set(rctx, &rctx->vgt); rdraw.db_render_override = dsa->db_render_override; rdraw.db_render_control = dsa->db_render_control; /* Emit states. */ rctx->pm4_dirty_cdwords += si_pm4_dirty_dw(rctx); r600_need_cs_space(rctx, 0, TRUE); LIST_FOR_EACH_ENTRY_SAFE(state, next_state, &rctx->dirty_states, head) { r600_emit_atom(rctx, state); } LIST_FOR_EACH_ENTRY_SAFE(dirty_block, next_block, &rctx->dirty,list) { r600_context_block_emit_dirty(rctx, dirty_block); } si_pm4_emit_dirty(rctx); rctx->pm4_dirty_cdwords = 0; /* Enable stream out if needed. */ if (rctx->streamout_start) { r600_context_streamout_begin(rctx); rctx->streamout_start = FALSE; } for (i = 0; i < NUM_TEX_UNITS; i++) { if (rctx->ps_samplers.views[i]) r600_context_bo_reloc(rctx, (struct r600_resource*)rctx->ps_samplers.views[i]->base.texture, RADEON_USAGE_READ); } si_context_draw(rctx, &rdraw); rctx->flags |= R600_CONTEXT_DST_CACHES_DIRTY | R600_CONTEXT_DRAW_PENDING; if (rctx->framebuffer.zsbuf) { struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture; ((struct r600_resource_texture *)tex)->dirty_db = TRUE; } pipe_resource_reference(&ib.buffer, NULL); } void _r600_pipe_state_add_reg(struct r600_context *ctx, struct r600_pipe_state *state, uint32_t offset, uint32_t value, uint32_t range_id, uint32_t block_id, struct r600_resource *bo, enum radeon_bo_usage usage) { struct r600_range *range; struct r600_block *block; if (bo) assert(usage); range = &ctx->range[range_id]; block = range->blocks[block_id]; state->regs[state->nregs].block = block; state->regs[state->nregs].id = (offset - block->start_offset) >> 2; state->regs[state->nregs].value = value; state->regs[state->nregs].bo = bo; state->regs[state->nregs].bo_usage = usage; state->nregs++; assert(state->nregs < R600_BLOCK_MAX_REG); } void r600_pipe_state_add_reg_noblock(struct r600_pipe_state *state, uint32_t offset, uint32_t value, struct r600_resource *bo, enum radeon_bo_usage usage) { if (bo) assert(usage); state->regs[state->nregs].id = offset; state->regs[state->nregs].block = NULL; state->regs[state->nregs].value = value; state->regs[state->nregs].bo = bo; state->regs[state->nregs].bo_usage = usage; state->nregs++; assert(state->nregs < R600_BLOCK_MAX_REG); }