/* * Copyright 2010 Jerome Glisse * Copyright 2014,2015 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Jerome Glisse */ #include "sid.h" #include "si_pipe.h" #include "radeon/r600_cs.h" #include "util/u_format.h" static uint32_t cik_micro_tile_mode(struct si_screen *sscreen, unsigned tile_mode) { if (sscreen->b.info.si_tile_mode_array_valid) { uint32_t gb_tile_mode = sscreen->b.info.si_tile_mode_array[tile_mode]; return G_009910_MICRO_TILE_MODE_NEW(gb_tile_mode); } /* The kernel cannod return the tile mode array. Guess? */ return V_009910_ADDR_SURF_THIN_MICRO_TILING; } static void cik_sdma_do_copy_buffer(struct si_context *ctx, struct pipe_resource *dst, struct pipe_resource *src, uint64_t dst_offset, uint64_t src_offset, uint64_t size) { struct radeon_winsys_cs *cs = ctx->b.rings.dma.cs; unsigned i, ncopy, csize; struct r600_resource *rdst = (struct r600_resource*)dst; struct r600_resource *rsrc = (struct r600_resource*)src; dst_offset += r600_resource(dst)->gpu_address; src_offset += r600_resource(src)->gpu_address; ncopy = (size + CIK_SDMA_COPY_MAX_SIZE - 1) / CIK_SDMA_COPY_MAX_SIZE; r600_need_dma_space(&ctx->b, ncopy * 7); r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, rsrc, RADEON_USAGE_READ, RADEON_PRIO_MIN); r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, rdst, RADEON_USAGE_WRITE, RADEON_PRIO_MIN); for (i = 0; i < ncopy; i++) { csize = size < CIK_SDMA_COPY_MAX_SIZE ? size : CIK_SDMA_COPY_MAX_SIZE; cs->buf[cs->cdw++] = CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY, CIK_SDMA_COPY_SUB_OPCODE_LINEAR, 0); cs->buf[cs->cdw++] = csize; cs->buf[cs->cdw++] = 0; /* src/dst endian swap */ cs->buf[cs->cdw++] = src_offset; cs->buf[cs->cdw++] = src_offset >> 32; cs->buf[cs->cdw++] = dst_offset; cs->buf[cs->cdw++] = dst_offset >> 32; dst_offset += csize; src_offset += csize; size -= csize; } } static void cik_sdma_copy_buffer(struct si_context *ctx, struct pipe_resource *dst, struct pipe_resource *src, uint64_t dst_offset, uint64_t src_offset, uint64_t size) { struct r600_resource *rdst = (struct r600_resource*)dst; /* Mark the buffer range of destination as valid (initialized), * so that transfer_map knows it should wait for the GPU when mapping * that range. */ util_range_add(&rdst->valid_buffer_range, dst_offset, dst_offset + size); cik_sdma_do_copy_buffer(ctx, dst, src, dst_offset, src_offset, size); } static void cik_sdma_copy_tile(struct si_context *ctx, struct pipe_resource *dst, unsigned dst_level, struct pipe_resource *src, unsigned src_level, unsigned y, unsigned copy_height, unsigned y_align, unsigned pitch, unsigned bpe) { struct radeon_winsys_cs *cs = ctx->b.rings.dma.cs; struct si_screen *sscreen = ctx->screen; struct r600_texture *rsrc = (struct r600_texture*)src; struct r600_texture *rdst = (struct r600_texture*)dst; struct r600_texture *rlinear, *rtiled; unsigned linear_lvl, tiled_lvl; unsigned array_mode, lbpe, pitch_tile_max, slice_tile_max, size; unsigned ncopy, height, cheight, detile, i, src_mode, dst_mode; unsigned sub_op, bank_h, bank_w, mt_aspect, nbanks, tile_split, mt; uint64_t base, addr; unsigned pipe_config, tile_mode_index; dst_mode = rdst->surface.level[dst_level].mode; src_mode = rsrc->surface.level[src_level].mode; /* downcast linear aligned to linear to simplify test */ src_mode = src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : src_mode; dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode; assert(dst_mode != src_mode); assert(src_mode == RADEON_SURF_MODE_LINEAR || dst_mode == RADEON_SURF_MODE_LINEAR); sub_op = CIK_SDMA_COPY_SUB_OPCODE_TILED; lbpe = util_logbase2(bpe); pitch_tile_max = ((pitch / bpe) / 8) - 1; detile = dst_mode == RADEON_SURF_MODE_LINEAR; rlinear = detile ? rdst : rsrc; rtiled = detile ? rsrc : rdst; linear_lvl = detile ? dst_level : src_level; tiled_lvl = detile ? src_level : dst_level; assert(!util_format_is_depth_and_stencil(rtiled->resource.b.b.format)); array_mode = si_array_mode(rtiled->surface.level[tiled_lvl].mode); slice_tile_max = (rtiled->surface.level[tiled_lvl].nblk_x * rtiled->surface.level[tiled_lvl].nblk_y) / (8*8) - 1; height = rlinear->surface.level[linear_lvl].nblk_y; base = rtiled->surface.level[tiled_lvl].offset; addr = rlinear->surface.level[linear_lvl].offset; bank_h = cik_bank_wh(rtiled->surface.bankh); bank_w = cik_bank_wh(rtiled->surface.bankw); mt_aspect = cik_macro_tile_aspect(rtiled->surface.mtilea); tile_split = cik_tile_split(rtiled->surface.tile_split); tile_mode_index = si_tile_mode_index(rtiled, tiled_lvl, false); nbanks = si_num_banks(sscreen, rtiled); base += rtiled->resource.gpu_address; addr += rlinear->resource.gpu_address; pipe_config = cik_db_pipe_config(sscreen, tile_mode_index); mt = cik_micro_tile_mode(sscreen, tile_mode_index); size = (copy_height * pitch) / 4; cheight = copy_height; if (((cheight * pitch) / 4) > CIK_SDMA_COPY_MAX_SIZE) { cheight = (CIK_SDMA_COPY_MAX_SIZE * 4) / pitch; cheight &= ~(y_align - 1); } ncopy = (copy_height + cheight - 1) / cheight; r600_need_dma_space(&ctx->b, ncopy * 12); r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, &rsrc->resource, RADEON_USAGE_READ, RADEON_PRIO_MIN); r600_context_bo_reloc(&ctx->b, &ctx->b.rings.dma, &rdst->resource, RADEON_USAGE_WRITE, RADEON_PRIO_MIN); copy_height = size * 4 / pitch; for (i = 0; i < ncopy; i++) { cheight = copy_height; if (((cheight * pitch) / 4) > CIK_SDMA_COPY_MAX_SIZE) { cheight = (CIK_SDMA_COPY_MAX_SIZE * 4) / pitch; cheight &= ~(y_align - 1); } size = (cheight * pitch) / 4; cs->buf[cs->cdw++] = CIK_SDMA_PACKET(CIK_SDMA_OPCODE_COPY, sub_op, detile << 15); cs->buf[cs->cdw++] = base; cs->buf[cs->cdw++] = base >> 32; cs->buf[cs->cdw++] = ((height - 1) << 16) | pitch_tile_max; cs->buf[cs->cdw++] = slice_tile_max; cs->buf[cs->cdw++] = (pipe_config << 26) | (mt_aspect << 24) | (nbanks << 21) | (bank_h << 18) | (bank_w << 15) | (tile_split << 11) | (mt << 8) | (array_mode << 3) | lbpe; cs->buf[cs->cdw++] = y << 16; /* | x */ cs->buf[cs->cdw++] = 0; /* z */; cs->buf[cs->cdw++] = addr & 0xfffffffc; cs->buf[cs->cdw++] = addr >> 32; cs->buf[cs->cdw++] = (pitch / bpe) - 1; cs->buf[cs->cdw++] = size; copy_height -= cheight; y += cheight; } } void cik_sdma_copy(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_resource *src, unsigned src_level, const struct pipe_box *src_box) { struct si_context *sctx = (struct si_context *)ctx; struct r600_texture *rsrc = (struct r600_texture*)src; struct r600_texture *rdst = (struct r600_texture*)dst; unsigned dst_pitch, src_pitch, bpe, dst_mode, src_mode; unsigned src_w, dst_w; unsigned src_x, src_y; unsigned copy_height, y_align; unsigned dst_x = dstx, dst_y = dsty, dst_z = dstz; if (sctx->b.rings.dma.cs == NULL) { goto fallback; } if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) { cik_sdma_copy_buffer(sctx, dst, src, dst_x, src_box->x, src_box->width); return; } /* Before re-enabling this, please make sure you can hit all newly * enabled paths in your testing, preferably with both piglit (in * particular the streaming-texture-leak test) and real world apps * (e.g. the UE4 Elemental demo). */ goto fallback; if (src->format != dst->format || rdst->surface.nsamples > 1 || rsrc->surface.nsamples > 1 || rdst->dirty_level_mask & (1 << dst_level)) { goto fallback; } if (rsrc->dirty_level_mask & (1 << src_level)) { if (rsrc->htile_buffer) goto fallback; ctx->flush_resource(ctx, src); } src_x = util_format_get_nblocksx(src->format, src_box->x); dst_x = util_format_get_nblocksx(src->format, dst_x); src_y = util_format_get_nblocksy(src->format, src_box->y); dst_y = util_format_get_nblocksy(src->format, dst_y); dst_pitch = rdst->surface.level[dst_level].pitch_bytes; src_pitch = rsrc->surface.level[src_level].pitch_bytes; src_w = rsrc->surface.level[src_level].npix_x; dst_w = rdst->surface.level[dst_level].npix_x; if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w || src_box->width != src_w || rsrc->surface.level[src_level].nblk_y != rdst->surface.level[dst_level].nblk_y) { /* FIXME CIK can do partial blit */ goto fallback; } bpe = rdst->surface.bpe; copy_height = src_box->height / rsrc->surface.blk_h; dst_mode = rdst->surface.level[dst_level].mode; src_mode = rsrc->surface.level[src_level].mode; /* downcast linear aligned to linear to simplify test */ src_mode = src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : src_mode; dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode; /* Dimensions must be aligned to (macro)tiles */ switch (src_mode == RADEON_SURF_MODE_LINEAR ? dst_mode : src_mode) { case RADEON_SURF_MODE_1D: if ((src_x % 8) || (src_y % 8) || (dst_x % 8) || (dst_y % 8) || (copy_height % 8)) goto fallback; y_align = 8; break; case RADEON_SURF_MODE_2D: { unsigned mtilew, mtileh, num_banks; switch (si_num_banks(sctx->screen, rsrc)) { case V_02803C_ADDR_SURF_2_BANK: default: num_banks = 2; break; case V_02803C_ADDR_SURF_4_BANK: num_banks = 4; break; case V_02803C_ADDR_SURF_8_BANK: num_banks = 8; break; case V_02803C_ADDR_SURF_16_BANK: num_banks = 16; break; } mtilew = (8 * rsrc->surface.bankw * sctx->screen->b.tiling_info.num_channels) * rsrc->surface.mtilea; assert(!(mtilew & (mtilew - 1))); mtileh = (8 * rsrc->surface.bankh * num_banks) / rsrc->surface.mtilea; assert(!(mtileh & (mtileh - 1))); if ((src_x & (mtilew - 1)) || (src_y & (mtileh - 1)) || (dst_x & (mtilew - 1)) || (dst_y & (mtileh - 1)) || (copy_height & (mtileh - 1))) goto fallback; y_align = mtileh; break; } default: y_align = 1; } if (src_mode == dst_mode) { uint64_t dst_offset, src_offset; unsigned src_h, dst_h; src_h = rsrc->surface.level[src_level].npix_y; dst_h = rdst->surface.level[dst_level].npix_y; if (src_box->depth > 1 && (src_y || dst_y || src_h != dst_h || src_box->height != src_h)) goto fallback; /* simple dma blit would do NOTE code here assume : * dst_pitch == src_pitch */ src_offset= rsrc->surface.level[src_level].offset; src_offset += rsrc->surface.level[src_level].slice_size * src_box->z; src_offset += src_y * src_pitch + src_x * bpe; dst_offset = rdst->surface.level[dst_level].offset; dst_offset += rdst->surface.level[dst_level].slice_size * dst_z; dst_offset += dst_y * dst_pitch + dst_x * bpe; cik_sdma_do_copy_buffer(sctx, dst, src, dst_offset, src_offset, src_box->depth * rsrc->surface.level[src_level].slice_size); } else { if (dst_y != src_y || src_box->depth > 1 || src_box->z || dst_z) goto fallback; cik_sdma_copy_tile(sctx, dst, dst_level, src, src_level, src_y, copy_height, y_align, dst_pitch, bpe); } return; fallback: si_resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz, src, src_level, src_box); }