/* * Copyright 2013 Advanced Micro Devices, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: Marek Olšák * */ #include "r600_pipe_common.h" #include "r600_cs.h" #include "tgsi/tgsi_parse.h" #include "util/list.h" #include "util/u_draw_quad.h" #include "util/u_memory.h" #include "util/u_format_s3tc.h" #include "util/u_upload_mgr.h" #include "os/os_time.h" #include "vl/vl_decoder.h" #include "vl/vl_video_buffer.h" #include "radeon/radeon_video.h" #include #include #ifndef HAVE_LLVM #define HAVE_LLVM 0 #endif struct r600_multi_fence { struct pipe_reference reference; struct pipe_fence_handle *gfx; struct pipe_fence_handle *sdma; }; /* * shader binary helpers. */ void radeon_shader_binary_init(struct radeon_shader_binary *b) { memset(b, 0, sizeof(*b)); } void radeon_shader_binary_clean(struct radeon_shader_binary *b) { if (!b) return; FREE(b->code); FREE(b->config); FREE(b->rodata); FREE(b->global_symbol_offsets); FREE(b->relocs); FREE(b->disasm_string); FREE(b->llvm_ir_string); } /* * pipe_context */ void r600_draw_rectangle(struct blitter_context *blitter, int x1, int y1, int x2, int y2, float depth, enum blitter_attrib_type type, const union pipe_color_union *attrib) { struct r600_common_context *rctx = (struct r600_common_context*)util_blitter_get_pipe(blitter); struct pipe_viewport_state viewport; struct pipe_resource *buf = NULL; unsigned offset = 0; float *vb; if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) { util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib); return; } /* Some operations (like color resolve on r6xx) don't work * with the conventional primitive types. * One that works is PT_RECTLIST, which we use here. */ /* setup viewport */ viewport.scale[0] = 1.0f; viewport.scale[1] = 1.0f; viewport.scale[2] = 1.0f; viewport.translate[0] = 0.0f; viewport.translate[1] = 0.0f; viewport.translate[2] = 0.0f; rctx->b.set_viewport_states(&rctx->b, 0, 1, &viewport); /* Upload vertices. The hw rectangle has only 3 vertices, * I guess the 4th one is derived from the first 3. * The vertex specification should match u_blitter's vertex element state. */ u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, 256, &offset, &buf, (void**)&vb); if (!buf) return; vb[0] = x1; vb[1] = y1; vb[2] = depth; vb[3] = 1; vb[8] = x1; vb[9] = y2; vb[10] = depth; vb[11] = 1; vb[16] = x2; vb[17] = y1; vb[18] = depth; vb[19] = 1; if (attrib) { memcpy(vb+4, attrib->f, sizeof(float)*4); memcpy(vb+12, attrib->f, sizeof(float)*4); memcpy(vb+20, attrib->f, sizeof(float)*4); } /* draw */ util_draw_vertex_buffer(&rctx->b, NULL, buf, blitter->vb_slot, offset, R600_PRIM_RECTANGLE_LIST, 3, 2); pipe_resource_reference(&buf, NULL); } void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw, struct r600_resource *dst, struct r600_resource *src) { uint64_t vram = 0, gtt = 0; if (dst) { if (dst->domains & RADEON_DOMAIN_VRAM) vram += dst->buf->size; else if (dst->domains & RADEON_DOMAIN_GTT) gtt += dst->buf->size; } if (src) { if (src->domains & RADEON_DOMAIN_VRAM) vram += src->buf->size; else if (src->domains & RADEON_DOMAIN_GTT) gtt += src->buf->size; } /* Flush the GFX IB if DMA depends on it. */ if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) && ((dst && ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, dst->buf, RADEON_USAGE_READWRITE)) || (src && ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, src->buf, RADEON_USAGE_WRITE)))) ctx->gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL); /* Flush if there's not enough space, or if the memory usage per IB * is too large. */ if (!ctx->ws->cs_check_space(ctx->dma.cs, num_dw) || !ctx->ws->cs_memory_below_limit(ctx->dma.cs, vram, gtt)) { ctx->dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL); assert((num_dw + ctx->dma.cs->current.cdw) <= ctx->dma.cs->current.max_dw); } /* If GPUVM is not supported, the CS checker needs 2 entries * in the buffer list per packet, which has to be done manually. */ if (ctx->screen->info.has_virtual_memory) { if (dst) radeon_add_to_buffer_list(ctx, &ctx->dma, dst, RADEON_USAGE_WRITE, RADEON_PRIO_SDMA_BUFFER); if (src) radeon_add_to_buffer_list(ctx, &ctx->dma, src, RADEON_USAGE_READ, RADEON_PRIO_SDMA_BUFFER); } } /* This is required to prevent read-after-write hazards. */ void r600_dma_emit_wait_idle(struct r600_common_context *rctx) { struct radeon_winsys_cs *cs = rctx->dma.cs; /* done at the end of DMA calls, so increment this. */ rctx->num_dma_calls++; /* IBs using too little memory are limited by the IB submission overhead. * IBs using too much memory are limited by the kernel/TTM overhead. * Too long IBs create CPU-GPU pipeline bubbles and add latency. * * This heuristic makes sure that DMA requests are executed * very soon after the call is made and lowers memory usage. * It improves texture upload performance by keeping the DMA * engine busy while uploads are being submitted. */ if (rctx->ws->cs_query_memory_usage(rctx->dma.cs) > 64 * 1024 * 1024) { rctx->dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL); return; } r600_need_dma_space(rctx, 1, NULL, NULL); if (!radeon_emitted(cs, 0)) /* empty queue */ return; /* NOP waits for idle on Evergreen and later. */ if (rctx->chip_class >= CIK) radeon_emit(cs, 0x00000000); /* NOP */ else if (rctx->chip_class >= EVERGREEN) radeon_emit(cs, 0xf0000000); /* NOP */ else { /* TODO: R600-R700 should use the FENCE packet. * CS checker support is required. */ } } static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags) { } void r600_preflush_suspend_features(struct r600_common_context *ctx) { /* suspend queries */ if (!LIST_IS_EMPTY(&ctx->active_queries)) r600_suspend_queries(ctx); ctx->streamout.suspended = false; if (ctx->streamout.begin_emitted) { r600_emit_streamout_end(ctx); ctx->streamout.suspended = true; } } void r600_postflush_resume_features(struct r600_common_context *ctx) { if (ctx->streamout.suspended) { ctx->streamout.append_bitmask = ctx->streamout.enabled_mask; r600_streamout_buffers_dirty(ctx); } /* resume queries */ if (!LIST_IS_EMPTY(&ctx->active_queries)) r600_resume_queries(ctx); } static void r600_flush_from_st(struct pipe_context *ctx, struct pipe_fence_handle **fence, unsigned flags) { struct pipe_screen *screen = ctx->screen; struct r600_common_context *rctx = (struct r600_common_context *)ctx; unsigned rflags = 0; struct pipe_fence_handle *gfx_fence = NULL; struct pipe_fence_handle *sdma_fence = NULL; if (flags & PIPE_FLUSH_END_OF_FRAME) rflags |= RADEON_FLUSH_END_OF_FRAME; if (flags & PIPE_FLUSH_DEFERRED) rflags |= RADEON_FLUSH_ASYNC; if (rctx->dma.cs) { rctx->dma.flush(rctx, rflags, fence ? &sdma_fence : NULL); } rctx->gfx.flush(rctx, rflags, fence ? &gfx_fence : NULL); /* Both engines can signal out of order, so we need to keep both fences. */ if (gfx_fence || sdma_fence) { struct r600_multi_fence *multi_fence = CALLOC_STRUCT(r600_multi_fence); if (!multi_fence) return; multi_fence->reference.count = 1; multi_fence->gfx = gfx_fence; multi_fence->sdma = sdma_fence; screen->fence_reference(screen, fence, NULL); *fence = (struct pipe_fence_handle*)multi_fence; } } static void r600_flush_dma_ring(void *ctx, unsigned flags, struct pipe_fence_handle **fence) { struct r600_common_context *rctx = (struct r600_common_context *)ctx; struct radeon_winsys_cs *cs = rctx->dma.cs; struct radeon_saved_cs saved; bool check_vm = (rctx->screen->debug_flags & DBG_CHECK_VM) && rctx->check_vm_faults; if (!radeon_emitted(cs, 0)) { if (fence) rctx->ws->fence_reference(fence, rctx->last_sdma_fence); return; } if (check_vm) radeon_save_cs(rctx->ws, cs, &saved); rctx->ws->cs_flush(cs, flags, &rctx->last_sdma_fence); if (fence) rctx->ws->fence_reference(fence, rctx->last_sdma_fence); if (check_vm) { /* Use conservative timeout 800ms, after which we won't wait any * longer and assume the GPU is hung. */ rctx->ws->fence_wait(rctx->ws, rctx->last_sdma_fence, 800*1000*1000); rctx->check_vm_faults(rctx, &saved, RING_DMA); radeon_clear_saved_cs(&saved); } } /** * Store a linearized copy of all chunks of \p cs together with the buffer * list in \p saved. */ void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs, struct radeon_saved_cs *saved) { void *buf; unsigned i; /* Save the IB chunks. */ saved->num_dw = cs->prev_dw + cs->current.cdw; saved->ib = MALLOC(4 * saved->num_dw); if (!saved->ib) goto oom; buf = saved->ib; for (i = 0; i < cs->num_prev; ++i) { memcpy(buf, cs->prev[i].buf, cs->prev[i].cdw * 4); buf += cs->prev[i].cdw; } memcpy(buf, cs->current.buf, cs->current.cdw * 4); /* Save the buffer list. */ saved->bo_count = ws->cs_get_buffer_list(cs, NULL); saved->bo_list = CALLOC(saved->bo_count, sizeof(saved->bo_list[0])); if (!saved->bo_list) { FREE(saved->ib); goto oom; } ws->cs_get_buffer_list(cs, saved->bo_list); return; oom: fprintf(stderr, "%s: out of memory\n", __func__); memset(saved, 0, sizeof(*saved)); } void radeon_clear_saved_cs(struct radeon_saved_cs *saved) { FREE(saved->ib); FREE(saved->bo_list); memset(saved, 0, sizeof(*saved)); } static enum pipe_reset_status r600_get_reset_status(struct pipe_context *ctx) { struct r600_common_context *rctx = (struct r600_common_context *)ctx; unsigned latest = rctx->ws->query_value(rctx->ws, RADEON_GPU_RESET_COUNTER); if (rctx->gpu_reset_counter == latest) return PIPE_NO_RESET; rctx->gpu_reset_counter = latest; return PIPE_UNKNOWN_CONTEXT_RESET; } static void r600_set_debug_callback(struct pipe_context *ctx, const struct pipe_debug_callback *cb) { struct r600_common_context *rctx = (struct r600_common_context *)ctx; if (cb) rctx->debug = *cb; else memset(&rctx->debug, 0, sizeof(rctx->debug)); } bool r600_common_context_init(struct r600_common_context *rctx, struct r600_common_screen *rscreen, unsigned context_flags) { util_slab_create(&rctx->pool_transfers, sizeof(struct r600_transfer), 64, UTIL_SLAB_SINGLETHREADED); rctx->screen = rscreen; rctx->ws = rscreen->ws; rctx->family = rscreen->family; rctx->chip_class = rscreen->chip_class; if (rscreen->chip_class >= CIK) rctx->max_db = MAX2(8, rscreen->info.num_render_backends); else if (rscreen->chip_class >= EVERGREEN) rctx->max_db = 8; else rctx->max_db = 4; rctx->b.invalidate_resource = r600_invalidate_resource; rctx->b.transfer_map = u_transfer_map_vtbl; rctx->b.transfer_flush_region = u_transfer_flush_region_vtbl; rctx->b.transfer_unmap = u_transfer_unmap_vtbl; rctx->b.texture_subdata = u_default_texture_subdata; rctx->b.memory_barrier = r600_memory_barrier; rctx->b.flush = r600_flush_from_st; rctx->b.set_debug_callback = r600_set_debug_callback; /* evergreen_compute.c has a special codepath for global buffers. * Everything else can use the direct path. */ if ((rscreen->chip_class == EVERGREEN || rscreen->chip_class == CAYMAN) && (context_flags & PIPE_CONTEXT_COMPUTE_ONLY)) rctx->b.buffer_subdata = u_default_buffer_subdata; else rctx->b.buffer_subdata = r600_buffer_subdata; if (rscreen->info.drm_major == 2 && rscreen->info.drm_minor >= 43) { rctx->b.get_device_reset_status = r600_get_reset_status; rctx->gpu_reset_counter = rctx->ws->query_value(rctx->ws, RADEON_GPU_RESET_COUNTER); } LIST_INITHEAD(&rctx->texture_buffers); r600_init_context_texture_functions(rctx); r600_init_viewport_functions(rctx); r600_streamout_init(rctx); r600_query_init(rctx); cayman_init_msaa(&rctx->b); rctx->allocator_zeroed_memory = u_suballocator_create(&rctx->b, rscreen->info.gart_page_size, 0, PIPE_USAGE_DEFAULT, true); if (!rctx->allocator_zeroed_memory) return false; rctx->uploader = u_upload_create(&rctx->b, 1024 * 1024, PIPE_BIND_INDEX_BUFFER | PIPE_BIND_CONSTANT_BUFFER, PIPE_USAGE_STREAM); if (!rctx->uploader) return false; rctx->ctx = rctx->ws->ctx_create(rctx->ws); if (!rctx->ctx) return false; if (rscreen->info.has_sdma && !(rscreen->debug_flags & DBG_NO_ASYNC_DMA)) { rctx->dma.cs = rctx->ws->cs_create(rctx->ctx, RING_DMA, r600_flush_dma_ring, rctx); rctx->dma.flush = r600_flush_dma_ring; } return true; } void r600_common_context_cleanup(struct r600_common_context *rctx) { unsigned i,j; /* Release DCC stats. */ for (i = 0; i < ARRAY_SIZE(rctx->dcc_stats); i++) { assert(!rctx->dcc_stats[i].query_active); for (j = 0; j < ARRAY_SIZE(rctx->dcc_stats[i].ps_stats); j++) if (rctx->dcc_stats[i].ps_stats[j]) rctx->b.destroy_query(&rctx->b, rctx->dcc_stats[i].ps_stats[j]); r600_texture_reference(&rctx->dcc_stats[i].tex, NULL); } if (rctx->gfx.cs) rctx->ws->cs_destroy(rctx->gfx.cs); if (rctx->dma.cs) rctx->ws->cs_destroy(rctx->dma.cs); if (rctx->ctx) rctx->ws->ctx_destroy(rctx->ctx); if (rctx->uploader) { u_upload_destroy(rctx->uploader); } util_slab_destroy(&rctx->pool_transfers); if (rctx->allocator_zeroed_memory) { u_suballocator_destroy(rctx->allocator_zeroed_memory); } rctx->ws->fence_reference(&rctx->last_gfx_fence, NULL); rctx->ws->fence_reference(&rctx->last_sdma_fence, NULL); } void r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r) { struct r600_common_context *rctx = (struct r600_common_context *)ctx; struct r600_resource *rr = (struct r600_resource *)r; if (!r) { return; } /* * The idea is to compute a gross estimate of memory requirement of * each draw call. After each draw call, memory will be precisely * accounted. So the uncertainty is only on the current draw call. * In practice this gave very good estimate (+/- 10% of the target * memory limit). */ if (rr->domains & RADEON_DOMAIN_VRAM) rctx->vram += rr->buf->size; else if (rr->domains & RADEON_DOMAIN_GTT) rctx->gtt += rr->buf->size; } /* * pipe_screen */ static const struct debug_named_value common_debug_options[] = { /* logging */ { "tex", DBG_TEX, "Print texture info" }, { "compute", DBG_COMPUTE, "Print compute info" }, { "vm", DBG_VM, "Print virtual addresses when creating resources" }, { "info", DBG_INFO, "Print driver information" }, /* shaders */ { "fs", DBG_FS, "Print fetch shaders" }, { "vs", DBG_VS, "Print vertex shaders" }, { "gs", DBG_GS, "Print geometry shaders" }, { "ps", DBG_PS, "Print pixel shaders" }, { "cs", DBG_CS, "Print compute shaders" }, { "tcs", DBG_TCS, "Print tessellation control shaders" }, { "tes", DBG_TES, "Print tessellation evaluation shaders" }, { "noir", DBG_NO_IR, "Don't print the LLVM IR"}, { "notgsi", DBG_NO_TGSI, "Don't print the TGSI"}, { "noasm", DBG_NO_ASM, "Don't print disassembled shaders"}, { "preoptir", DBG_PREOPT_IR, "Print the LLVM IR before initial optimizations" }, { "testdma", DBG_TEST_DMA, "Invoke SDMA tests and exit." }, /* features */ { "nodma", DBG_NO_ASYNC_DMA, "Disable asynchronous DMA" }, { "nohyperz", DBG_NO_HYPERZ, "Disable Hyper-Z" }, /* GL uses the word INVALIDATE, gallium uses the word DISCARD */ { "noinvalrange", DBG_NO_DISCARD_RANGE, "Disable handling of INVALIDATE_RANGE map flags" }, { "no2d", DBG_NO_2D_TILING, "Disable 2D tiling" }, { "notiling", DBG_NO_TILING, "Disable tiling" }, { "switch_on_eop", DBG_SWITCH_ON_EOP, "Program WD/IA to switch on end-of-packet." }, { "forcedma", DBG_FORCE_DMA, "Use asynchronous DMA for all operations when possible." }, { "precompile", DBG_PRECOMPILE, "Compile one shader variant at shader creation." }, { "nowc", DBG_NO_WC, "Disable GTT write combining" }, { "check_vm", DBG_CHECK_VM, "Check VM faults and dump debug info." }, { "nodcc", DBG_NO_DCC, "Disable DCC." }, { "nodccclear", DBG_NO_DCC_CLEAR, "Disable DCC fast clear." }, { "norbplus", DBG_NO_RB_PLUS, "Disable RB+ on Stoney." }, { "sisched", DBG_SI_SCHED, "Enable LLVM SI Machine Instruction Scheduler." }, { "mono", DBG_MONOLITHIC_SHADERS, "Use old-style monolithic shaders compiled on demand" }, { "noce", DBG_NO_CE, "Disable the constant engine"}, { "unsafemath", DBG_UNSAFE_MATH, "Enable unsafe math shader optimizations" }, { "nodccfb", DBG_NO_DCC_FB, "Disable separate DCC on the main framebuffer" }, DEBUG_NAMED_VALUE_END /* must be last */ }; static const char* r600_get_vendor(struct pipe_screen* pscreen) { return "X.Org"; } static const char* r600_get_device_vendor(struct pipe_screen* pscreen) { return "AMD"; } static const char* r600_get_chip_name(struct r600_common_screen *rscreen) { switch (rscreen->info.family) { case CHIP_R600: return "AMD R600"; case CHIP_RV610: return "AMD RV610"; case CHIP_RV630: return "AMD RV630"; case CHIP_RV670: return "AMD RV670"; case CHIP_RV620: return "AMD RV620"; case CHIP_RV635: return "AMD RV635"; case CHIP_RS780: return "AMD RS780"; case CHIP_RS880: return "AMD RS880"; case CHIP_RV770: return "AMD RV770"; case CHIP_RV730: return "AMD RV730"; case CHIP_RV710: return "AMD RV710"; case CHIP_RV740: return "AMD RV740"; case CHIP_CEDAR: return "AMD CEDAR"; case CHIP_REDWOOD: return "AMD REDWOOD"; case CHIP_JUNIPER: return "AMD JUNIPER"; case CHIP_CYPRESS: return "AMD CYPRESS"; case CHIP_HEMLOCK: return "AMD HEMLOCK"; case CHIP_PALM: return "AMD PALM"; case CHIP_SUMO: return "AMD SUMO"; case CHIP_SUMO2: return "AMD SUMO2"; case CHIP_BARTS: return "AMD BARTS"; case CHIP_TURKS: return "AMD TURKS"; case CHIP_CAICOS: return "AMD CAICOS"; case CHIP_CAYMAN: return "AMD CAYMAN"; case CHIP_ARUBA: return "AMD ARUBA"; case CHIP_TAHITI: return "AMD TAHITI"; case CHIP_PITCAIRN: return "AMD PITCAIRN"; case CHIP_VERDE: return "AMD CAPE VERDE"; case CHIP_OLAND: return "AMD OLAND"; case CHIP_HAINAN: return "AMD HAINAN"; case CHIP_BONAIRE: return "AMD BONAIRE"; case CHIP_KAVERI: return "AMD KAVERI"; case CHIP_KABINI: return "AMD KABINI"; case CHIP_HAWAII: return "AMD HAWAII"; case CHIP_MULLINS: return "AMD MULLINS"; case CHIP_TONGA: return "AMD TONGA"; case CHIP_ICELAND: return "AMD ICELAND"; case CHIP_CARRIZO: return "AMD CARRIZO"; case CHIP_FIJI: return "AMD FIJI"; case CHIP_POLARIS10: return "AMD POLARIS10"; case CHIP_POLARIS11: return "AMD POLARIS11"; case CHIP_STONEY: return "AMD STONEY"; default: return "AMD unknown"; } } static const char* r600_get_name(struct pipe_screen* pscreen) { struct r600_common_screen *rscreen = (struct r600_common_screen*)pscreen; return rscreen->renderer_string; } static float r600_get_paramf(struct pipe_screen* pscreen, enum pipe_capf param) { struct r600_common_screen *rscreen = (struct r600_common_screen *)pscreen; switch (param) { case PIPE_CAPF_MAX_LINE_WIDTH: case PIPE_CAPF_MAX_LINE_WIDTH_AA: case PIPE_CAPF_MAX_POINT_WIDTH: case PIPE_CAPF_MAX_POINT_WIDTH_AA: if (rscreen->family >= CHIP_CEDAR) return 16384.0f; else return 8192.0f; case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: return 16.0f; case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: return 16.0f; case PIPE_CAPF_GUARD_BAND_LEFT: case PIPE_CAPF_GUARD_BAND_TOP: case PIPE_CAPF_GUARD_BAND_RIGHT: case PIPE_CAPF_GUARD_BAND_BOTTOM: return 0.0f; } return 0.0f; } static int r600_get_video_param(struct pipe_screen *screen, enum pipe_video_profile profile, enum pipe_video_entrypoint entrypoint, enum pipe_video_cap param) { switch (param) { case PIPE_VIDEO_CAP_SUPPORTED: return vl_profile_supported(screen, profile, entrypoint); case PIPE_VIDEO_CAP_NPOT_TEXTURES: return 1; case PIPE_VIDEO_CAP_MAX_WIDTH: case PIPE_VIDEO_CAP_MAX_HEIGHT: return vl_video_buffer_max_size(screen); case PIPE_VIDEO_CAP_PREFERED_FORMAT: return PIPE_FORMAT_NV12; case PIPE_VIDEO_CAP_PREFERS_INTERLACED: return false; case PIPE_VIDEO_CAP_SUPPORTS_INTERLACED: return false; case PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE: return true; case PIPE_VIDEO_CAP_MAX_LEVEL: return vl_level_supported(screen, profile); default: return 0; } } const char *r600_get_llvm_processor_name(enum radeon_family family) { switch (family) { case CHIP_R600: case CHIP_RV630: case CHIP_RV635: case CHIP_RV670: return "r600"; case CHIP_RV610: case CHIP_RV620: case CHIP_RS780: case CHIP_RS880: return "rs880"; case CHIP_RV710: return "rv710"; case CHIP_RV730: return "rv730"; case CHIP_RV740: case CHIP_RV770: return "rv770"; case CHIP_PALM: case CHIP_CEDAR: return "cedar"; case CHIP_SUMO: case CHIP_SUMO2: return "sumo"; case CHIP_REDWOOD: return "redwood"; case CHIP_JUNIPER: return "juniper"; case CHIP_HEMLOCK: case CHIP_CYPRESS: return "cypress"; case CHIP_BARTS: return "barts"; case CHIP_TURKS: return "turks"; case CHIP_CAICOS: return "caicos"; case CHIP_CAYMAN: case CHIP_ARUBA: return "cayman"; case CHIP_TAHITI: return "tahiti"; case CHIP_PITCAIRN: return "pitcairn"; case CHIP_VERDE: return "verde"; case CHIP_OLAND: return "oland"; case CHIP_HAINAN: return "hainan"; case CHIP_BONAIRE: return "bonaire"; case CHIP_KABINI: return "kabini"; case CHIP_KAVERI: return "kaveri"; case CHIP_HAWAII: return "hawaii"; case CHIP_MULLINS: return "mullins"; case CHIP_TONGA: return "tonga"; case CHIP_ICELAND: return "iceland"; case CHIP_CARRIZO: return "carrizo"; #if HAVE_LLVM <= 0x0307 case CHIP_FIJI: return "tonga"; case CHIP_STONEY: return "carrizo"; #else case CHIP_FIJI: return "fiji"; case CHIP_STONEY: return "stoney"; #endif #if HAVE_LLVM <= 0x0308 case CHIP_POLARIS10: return "tonga"; case CHIP_POLARIS11: return "tonga"; #else case CHIP_POLARIS10: return "polaris10"; case CHIP_POLARIS11: return "polaris11"; #endif default: return ""; } } static int r600_get_compute_param(struct pipe_screen *screen, enum pipe_shader_ir ir_type, enum pipe_compute_cap param, void *ret) { struct r600_common_screen *rscreen = (struct r600_common_screen *)screen; //TODO: select these params by asic switch (param) { case PIPE_COMPUTE_CAP_IR_TARGET: { const char *gpu; const char *triple; if (rscreen->family <= CHIP_ARUBA) { triple = "r600--"; } else { triple = "amdgcn--"; } switch(rscreen->family) { /* Clang < 3.6 is missing Hainan in its list of * GPUs, so we need to use the name of a similar GPU. */ default: gpu = r600_get_llvm_processor_name(rscreen->family); break; } if (ret) { sprintf(ret, "%s-%s", gpu, triple); } /* +2 for dash and terminating NIL byte */ return (strlen(triple) + strlen(gpu) + 2) * sizeof(char); } case PIPE_COMPUTE_CAP_GRID_DIMENSION: if (ret) { uint64_t *grid_dimension = ret; grid_dimension[0] = 3; } return 1 * sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_GRID_SIZE: if (ret) { uint64_t *grid_size = ret; grid_size[0] = 65535; grid_size[1] = 65535; grid_size[2] = 65535; } return 3 * sizeof(uint64_t) ; case PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE: if (ret) { uint64_t *block_size = ret; if (rscreen->chip_class >= SI && HAVE_LLVM >= 0x309 && ir_type == PIPE_SHADER_IR_TGSI) { block_size[0] = 2048; block_size[1] = 2048; block_size[2] = 2048; } else { block_size[0] = 256; block_size[1] = 256; block_size[2] = 256; } } return 3 * sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK: if (ret) { uint64_t *max_threads_per_block = ret; if (rscreen->chip_class >= SI && HAVE_LLVM >= 0x309 && ir_type == PIPE_SHADER_IR_TGSI) *max_threads_per_block = 2048; else *max_threads_per_block = 256; } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE: if (ret) { uint64_t *max_global_size = ret; uint64_t max_mem_alloc_size; r600_get_compute_param(screen, ir_type, PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE, &max_mem_alloc_size); /* In OpenCL, the MAX_MEM_ALLOC_SIZE must be at least * 1/4 of the MAX_GLOBAL_SIZE. Since the * MAX_MEM_ALLOC_SIZE is fixed for older kernels, * make sure we never report more than * 4 * MAX_MEM_ALLOC_SIZE. */ *max_global_size = MIN2(4 * max_mem_alloc_size, MAX2(rscreen->info.gart_size, rscreen->info.vram_size)); } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE: if (ret) { uint64_t *max_local_size = ret; /* Value reported by the closed source driver. */ *max_local_size = 32768; } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_INPUT_SIZE: if (ret) { uint64_t *max_input_size = ret; /* Value reported by the closed source driver. */ *max_input_size = 1024; } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE: if (ret) { uint64_t *max_mem_alloc_size = ret; *max_mem_alloc_size = rscreen->info.max_alloc_size; } return sizeof(uint64_t); case PIPE_COMPUTE_CAP_MAX_CLOCK_FREQUENCY: if (ret) { uint32_t *max_clock_frequency = ret; *max_clock_frequency = rscreen->info.max_shader_clock; } return sizeof(uint32_t); case PIPE_COMPUTE_CAP_MAX_COMPUTE_UNITS: if (ret) { uint32_t *max_compute_units = ret; *max_compute_units = rscreen->info.num_good_compute_units; } return sizeof(uint32_t); case PIPE_COMPUTE_CAP_IMAGES_SUPPORTED: if (ret) { uint32_t *images_supported = ret; *images_supported = 0; } return sizeof(uint32_t); case PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE: break; /* unused */ case PIPE_COMPUTE_CAP_SUBGROUP_SIZE: if (ret) { uint32_t *subgroup_size = ret; *subgroup_size = r600_wavefront_size(rscreen->family); } return sizeof(uint32_t); } fprintf(stderr, "unknown PIPE_COMPUTE_CAP %d\n", param); return 0; } static uint64_t r600_get_timestamp(struct pipe_screen *screen) { struct r600_common_screen *rscreen = (struct r600_common_screen*)screen; return 1000000 * rscreen->ws->query_value(rscreen->ws, RADEON_TIMESTAMP) / rscreen->info.clock_crystal_freq; } static void r600_fence_reference(struct pipe_screen *screen, struct pipe_fence_handle **dst, struct pipe_fence_handle *src) { struct radeon_winsys *ws = ((struct r600_common_screen*)screen)->ws; struct r600_multi_fence **rdst = (struct r600_multi_fence **)dst; struct r600_multi_fence *rsrc = (struct r600_multi_fence *)src; if (pipe_reference(&(*rdst)->reference, &rsrc->reference)) { ws->fence_reference(&(*rdst)->gfx, NULL); ws->fence_reference(&(*rdst)->sdma, NULL); FREE(*rdst); } *rdst = rsrc; } static boolean r600_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *fence, uint64_t timeout) { struct radeon_winsys *rws = ((struct r600_common_screen*)screen)->ws; struct r600_multi_fence *rfence = (struct r600_multi_fence *)fence; int64_t abs_timeout = os_time_get_absolute_timeout(timeout); if (rfence->sdma) { if (!rws->fence_wait(rws, rfence->sdma, timeout)) return false; /* Recompute the timeout after waiting. */ if (timeout && timeout != PIPE_TIMEOUT_INFINITE) { int64_t time = os_time_get_nano(); timeout = abs_timeout > time ? abs_timeout - time : 0; } } if (!rfence->gfx) return true; return rws->fence_wait(rws, rfence->gfx, timeout); } static void r600_query_memory_info(struct pipe_screen *screen, struct pipe_memory_info *info) { struct r600_common_screen *rscreen = (struct r600_common_screen*)screen; struct radeon_winsys *ws = rscreen->ws; unsigned vram_usage, gtt_usage; info->total_device_memory = rscreen->info.vram_size / 1024; info->total_staging_memory = rscreen->info.gart_size / 1024; /* The real TTM memory usage is somewhat random, because: * * 1) TTM delays freeing memory, because it can only free it after * fences expire. * * 2) The memory usage can be really low if big VRAM evictions are * taking place, but the real usage is well above the size of VRAM. * * Instead, return statistics of this process. */ vram_usage = ws->query_value(ws, RADEON_REQUESTED_VRAM_MEMORY) / 1024; gtt_usage = ws->query_value(ws, RADEON_REQUESTED_GTT_MEMORY) / 1024; info->avail_device_memory = vram_usage <= info->total_device_memory ? info->total_device_memory - vram_usage : 0; info->avail_staging_memory = gtt_usage <= info->total_staging_memory ? info->total_staging_memory - gtt_usage : 0; info->device_memory_evicted = ws->query_value(ws, RADEON_NUM_BYTES_MOVED) / 1024; /* Just return the number of evicted 64KB pages. */ info->nr_device_memory_evictions = info->device_memory_evicted / 64; } struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen, const struct pipe_resource *templ) { struct r600_common_screen *rscreen = (struct r600_common_screen*)screen; if (templ->target == PIPE_BUFFER) { return r600_buffer_create(screen, templ, rscreen->info.gart_page_size); } else { return r600_texture_create(screen, templ); } } bool r600_common_screen_init(struct r600_common_screen *rscreen, struct radeon_winsys *ws) { char llvm_string[32] = {}, kernel_version[128] = {}; struct utsname uname_data; ws->query_info(ws, &rscreen->info); if (uname(&uname_data) == 0) snprintf(kernel_version, sizeof(kernel_version), " / %s", uname_data.release); #if HAVE_LLVM snprintf(llvm_string, sizeof(llvm_string), ", LLVM %i.%i.%i", (HAVE_LLVM >> 8) & 0xff, HAVE_LLVM & 0xff, MESA_LLVM_VERSION_PATCH); #endif snprintf(rscreen->renderer_string, sizeof(rscreen->renderer_string), "%s (DRM %i.%i.%i%s%s)", r600_get_chip_name(rscreen), rscreen->info.drm_major, rscreen->info.drm_minor, rscreen->info.drm_patchlevel, kernel_version, llvm_string); rscreen->b.get_name = r600_get_name; rscreen->b.get_vendor = r600_get_vendor; rscreen->b.get_device_vendor = r600_get_device_vendor; rscreen->b.get_compute_param = r600_get_compute_param; rscreen->b.get_paramf = r600_get_paramf; rscreen->b.get_timestamp = r600_get_timestamp; rscreen->b.fence_finish = r600_fence_finish; rscreen->b.fence_reference = r600_fence_reference; rscreen->b.resource_destroy = u_resource_destroy_vtbl; rscreen->b.resource_from_user_memory = r600_buffer_from_user_memory; rscreen->b.query_memory_info = r600_query_memory_info; if (rscreen->info.has_uvd) { rscreen->b.get_video_param = rvid_get_video_param; rscreen->b.is_video_format_supported = rvid_is_format_supported; } else { rscreen->b.get_video_param = r600_get_video_param; rscreen->b.is_video_format_supported = vl_video_buffer_is_format_supported; } r600_init_screen_texture_functions(rscreen); r600_init_screen_query_functions(rscreen); rscreen->ws = ws; rscreen->family = rscreen->info.family; rscreen->chip_class = rscreen->info.chip_class; rscreen->debug_flags = debug_get_flags_option("R600_DEBUG", common_debug_options, 0); rscreen->force_aniso = MIN2(16, debug_get_num_option("R600_TEX_ANISO", -1)); if (rscreen->force_aniso >= 0) { printf("radeon: Forcing anisotropy filter to %ix\n", /* round down to a power of two */ 1 << util_logbase2(rscreen->force_aniso)); } util_format_s3tc_init(); pipe_mutex_init(rscreen->aux_context_lock); pipe_mutex_init(rscreen->gpu_load_mutex); if (rscreen->debug_flags & DBG_INFO) { printf("pci_id = 0x%x\n", rscreen->info.pci_id); printf("family = %i (%s)\n", rscreen->info.family, r600_get_chip_name(rscreen)); printf("chip_class = %i\n", rscreen->info.chip_class); printf("gart_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.gart_size, 1024*1024)); printf("vram_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.vram_size, 1024*1024)); printf("max_alloc_size = %i MB\n", (int)DIV_ROUND_UP(rscreen->info.max_alloc_size, 1024*1024)); printf("has_virtual_memory = %i\n", rscreen->info.has_virtual_memory); printf("gfx_ib_pad_with_type2 = %i\n", rscreen->info.gfx_ib_pad_with_type2); printf("has_sdma = %i\n", rscreen->info.has_sdma); printf("has_uvd = %i\n", rscreen->info.has_uvd); printf("vce_fw_version = %i\n", rscreen->info.vce_fw_version); printf("vce_harvest_config = %i\n", rscreen->info.vce_harvest_config); printf("clock_crystal_freq = %i\n", rscreen->info.clock_crystal_freq); printf("drm = %i.%i.%i\n", rscreen->info.drm_major, rscreen->info.drm_minor, rscreen->info.drm_patchlevel); printf("has_userptr = %i\n", rscreen->info.has_userptr); printf("r600_max_quad_pipes = %i\n", rscreen->info.r600_max_quad_pipes); printf("max_shader_clock = %i\n", rscreen->info.max_shader_clock); printf("num_good_compute_units = %i\n", rscreen->info.num_good_compute_units); printf("max_se = %i\n", rscreen->info.max_se); printf("max_sh_per_se = %i\n", rscreen->info.max_sh_per_se); printf("r600_gb_backend_map = %i\n", rscreen->info.r600_gb_backend_map); printf("r600_gb_backend_map_valid = %i\n", rscreen->info.r600_gb_backend_map_valid); printf("r600_num_banks = %i\n", rscreen->info.r600_num_banks); printf("num_render_backends = %i\n", rscreen->info.num_render_backends); printf("num_tile_pipes = %i\n", rscreen->info.num_tile_pipes); printf("pipe_interleave_bytes = %i\n", rscreen->info.pipe_interleave_bytes); } return true; } void r600_destroy_common_screen(struct r600_common_screen *rscreen) { r600_perfcounters_destroy(rscreen); r600_gpu_load_kill_thread(rscreen); pipe_mutex_destroy(rscreen->gpu_load_mutex); pipe_mutex_destroy(rscreen->aux_context_lock); rscreen->aux_context->destroy(rscreen->aux_context); rscreen->ws->destroy(rscreen->ws); FREE(rscreen); } bool r600_can_dump_shader(struct r600_common_screen *rscreen, unsigned processor) { switch (processor) { case PIPE_SHADER_VERTEX: return (rscreen->debug_flags & DBG_VS) != 0; case PIPE_SHADER_TESS_CTRL: return (rscreen->debug_flags & DBG_TCS) != 0; case PIPE_SHADER_TESS_EVAL: return (rscreen->debug_flags & DBG_TES) != 0; case PIPE_SHADER_GEOMETRY: return (rscreen->debug_flags & DBG_GS) != 0; case PIPE_SHADER_FRAGMENT: return (rscreen->debug_flags & DBG_PS) != 0; case PIPE_SHADER_COMPUTE: return (rscreen->debug_flags & DBG_CS) != 0; default: return false; } } void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst, uint64_t offset, uint64_t size, unsigned value, enum r600_coherency coher) { struct r600_common_context *rctx = (struct r600_common_context*)rscreen->aux_context; pipe_mutex_lock(rscreen->aux_context_lock); rctx->clear_buffer(&rctx->b, dst, offset, size, value, coher); rscreen->aux_context->flush(rscreen->aux_context, NULL, 0); pipe_mutex_unlock(rscreen->aux_context_lock); }