//===-- AMDGPUConvertToISA.cpp - Lower AMDIL to HW ISA --------------------===// // // The LLVM Compiler Infrastructure // // This file is distributed under the University of Illinois Open Source // License. See LICENSE.TXT for details. // //===----------------------------------------------------------------------===// // // This pass lowers AMDIL machine instructions to the appropriate hardware // instructions. // //===----------------------------------------------------------------------===// #include "AMDGPU.h" #include "AMDGPUInstrInfo.h" #include "llvm/CodeGen/MachineFunctionPass.h" using namespace llvm; namespace { class AMDGPUConvertToISAPass : public MachineFunctionPass { private: static char ID; TargetMachine &TM; void lowerFLT(MachineInstr &MI); public: AMDGPUConvertToISAPass(TargetMachine &tm) : MachineFunctionPass(ID), TM(tm) { } virtual bool runOnMachineFunction(MachineFunction &MF); }; } // End anonymous namespace char AMDGPUConvertToISAPass::ID = 0; FunctionPass *llvm::createAMDGPUConvertToISAPass(TargetMachine &tm) { return new AMDGPUConvertToISAPass(tm); } bool AMDGPUConvertToISAPass::runOnMachineFunction(MachineFunction &MF) { const AMDGPUInstrInfo * TII = static_cast(TM.getInstrInfo()); for (MachineFunction::iterator BB = MF.begin(), BB_E = MF.end(); BB != BB_E; ++BB) { MachineBasicBlock &MBB = *BB; for (MachineBasicBlock::iterator I = MBB.begin(), Next = llvm::next(I); I != MBB.end(); I = Next, Next = llvm::next(I) ) { MachineInstr &MI = *I; MachineInstr * newInstr = TII->convertToISA(MI, MF, MBB.findDebugLoc(I)); if (!newInstr) { continue; } MBB.insert(I, newInstr); MI.eraseFromParent(); } } return false; }