/* * Copyright 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Jerome Glisse * Corbin Simpson */ #include #include #include #include #include #include #include "state_tracker/drm_driver.h" #include "r600_pipe.h" #include "r600_resource.h" #include "r600_state_inlines.h" #include "r600d.h" extern struct u_resource_vtbl r600_texture_vtbl; /* Copy from a tiled texture to a detiled one. */ static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer) { struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer; struct pipe_resource *texture = transfer->resource; struct pipe_subresource subdst; subdst.face = 0; subdst.level = 0; ctx->resource_copy_region(ctx, rtransfer->linear_texture, subdst, 0, 0, 0, texture, transfer->sr, transfer->box.x, transfer->box.y, transfer->box.z, transfer->box.width, transfer->box.height); } static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex, unsigned level, unsigned zslice, unsigned face) { unsigned long offset = rtex->offset[level]; switch (rtex->resource.base.b.target) { case PIPE_TEXTURE_3D: assert(face == 0); return offset + zslice * rtex->layer_size[level]; case PIPE_TEXTURE_CUBE: assert(zslice == 0); return offset + face * rtex->layer_size[level]; default: assert(zslice == 0 && face == 0); return offset; } } static void r600_setup_miptree(struct r600_resource_texture *rtex, enum chip_class chipc) { struct pipe_resource *ptex = &rtex->resource.base.b; unsigned long w, h, pitch, size, layer_size, i, offset; rtex->bpt = util_format_get_blocksize(ptex->format); for (i = 0, offset = 0; i <= ptex->last_level; i++) { w = u_minify(ptex->width0, i); h = u_minify(ptex->height0, i); h = util_next_power_of_two(h); pitch = util_format_get_stride(ptex->format, align(w, 64)); if (chipc == EVERGREEN) pitch = align(pitch, 512); else pitch = align(pitch, 256); layer_size = pitch * h; if (ptex->target == PIPE_TEXTURE_CUBE) { if (chipc >= R700) size = layer_size * 8; else size = layer_size * 6; } else size = layer_size * u_minify(ptex->depth0, i); rtex->offset[i] = offset; rtex->layer_size[i] = layer_size; rtex->pitch[i] = pitch; offset += size; } rtex->size = offset; } struct pipe_resource *r600_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ) { struct r600_resource_texture *rtex; struct r600_resource *resource; struct radeon *radeon = (struct radeon *)screen->winsys; rtex = CALLOC_STRUCT(r600_resource_texture); if (!rtex) { return NULL; } resource = &rtex->resource; resource->base.b = *templ; resource->base.vtbl = &r600_texture_vtbl; pipe_reference_init(&resource->base.b.reference, 1); resource->base.b.screen = screen; r600_setup_miptree(rtex, r600_get_family_class(radeon)); /* FIXME alignment 4096 enought ? too much ? */ resource->domain = r600_domain_from_usage(resource->base.b.bind); resource->size = rtex->size; resource->bo = r600_bo(radeon, rtex->size, 4096, 0); if (resource->bo == NULL) { FREE(rtex); return NULL; } return &resource->base.b; } static void r600_texture_destroy(struct pipe_screen *screen, struct pipe_resource *ptex) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex; struct r600_resource *resource = &rtex->resource; struct radeon *radeon = (struct radeon *)screen->winsys; if (rtex->flushed_depth_texture) pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); if (resource->bo) { r600_bo_reference(radeon, &resource->bo, NULL); } FREE(rtex); } static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen, struct pipe_resource *texture, unsigned face, unsigned level, unsigned zslice, unsigned flags) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface); unsigned long offset; if (surface == NULL) return NULL; offset = r600_texture_get_offset(rtex, level, zslice, face); pipe_reference_init(&surface->reference, 1); pipe_resource_reference(&surface->texture, texture); surface->format = texture->format; surface->width = u_minify(texture->width0, level); surface->height = u_minify(texture->height0, level); surface->offset = offset; surface->usage = flags; surface->zslice = zslice; surface->texture = texture; surface->face = face; surface->level = level; return surface; } static void r600_tex_surface_destroy(struct pipe_surface *surface) { pipe_resource_reference(&surface->texture, NULL); FREE(surface); } struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, const struct pipe_resource *templ, struct winsys_handle *whandle) { struct radeon *rw = (struct radeon*)screen->winsys; struct r600_resource_texture *rtex; struct r600_resource *resource; struct r600_bo *bo = NULL; /* Support only 2D textures without mipmaps */ if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) || templ->depth0 != 1 || templ->last_level != 0) return NULL; rtex = CALLOC_STRUCT(r600_resource_texture); if (rtex == NULL) return NULL; bo = r600_bo_handle(rw, whandle->handle); if (bo == NULL) { FREE(rtex); return NULL; } resource = &rtex->resource; resource->base.b = *templ; resource->base.vtbl = &r600_texture_vtbl; pipe_reference_init(&resource->base.b.reference, 1); resource->base.b.screen = screen; resource->bo = bo; rtex->depth = 0; rtex->pitch_override = whandle->stride; rtex->bpt = util_format_get_blocksize(templ->format); rtex->pitch[0] = whandle->stride; rtex->offset[0] = 0; rtex->size = align(rtex->pitch[0] * templ->height0, 64); return &resource->base.b; } static unsigned int r600_texture_is_referenced(struct pipe_context *context, struct pipe_resource *texture, unsigned face, unsigned level) { /* FIXME */ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE; } int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture); int r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; struct pipe_resource resource; if (rtex->flushed_depth_texture) goto out; resource.target = PIPE_TEXTURE_2D; resource.format = texture->format; resource.width0 = texture->width0; resource.height0 = texture->height0; resource.depth0 = 0; resource.last_level = 0; resource.nr_samples = 0; resource.usage = PIPE_USAGE_DYNAMIC; resource.bind = 0; resource.flags = 0; resource.bind |= PIPE_BIND_RENDER_TARGET; rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource); if (rtex->flushed_depth_texture == NULL) { R600_ERR("failed to create temporary texture to hold untiled copy\n"); return -ENOMEM; } out: r600_blit_uncompress_depth_ptr(ctx, rtex); return 0; } struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, struct pipe_resource *texture, struct pipe_subresource sr, unsigned usage, const struct pipe_box *box) { struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture; struct pipe_resource resource; struct r600_transfer *trans; int r; trans = CALLOC_STRUCT(r600_transfer); if (trans == NULL) return NULL; pipe_resource_reference(&trans->transfer.resource, texture); trans->transfer.sr = sr; trans->transfer.usage = usage; trans->transfer.box = *box; trans->transfer.stride = rtex->pitch[sr.level]; trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face); if (rtex->depth) { r = r600_texture_depth_flush(ctx, texture); if (r < 0) { R600_ERR("failed to create temporary texture to hold untiled copy\n"); pipe_resource_reference(&trans->transfer.resource, NULL); FREE(trans); return NULL; } } else if (rtex->tiled) { resource.target = PIPE_TEXTURE_2D; resource.format = texture->format; resource.width0 = box->width; resource.height0 = box->height; resource.depth0 = 0; resource.last_level = 0; resource.nr_samples = 0; resource.usage = PIPE_USAGE_DYNAMIC; resource.bind = 0; resource.flags = 0; /* For texture reading, the temporary (detiled) texture is used as * a render target when blitting from a tiled texture. */ if (usage & PIPE_TRANSFER_READ) { resource.bind |= PIPE_BIND_RENDER_TARGET; } /* For texture writing, the temporary texture is used as a sampler * when blitting into a tiled texture. */ if (usage & PIPE_TRANSFER_WRITE) { resource.bind |= PIPE_BIND_SAMPLER_VIEW; } /* Create the temporary texture. */ trans->linear_texture = ctx->screen->resource_create(ctx->screen, &resource); if (trans->linear_texture == NULL) { R600_ERR("failed to create temporary texture to hold untiled copy\n"); pipe_resource_reference(&trans->transfer.resource, NULL); FREE(trans); return NULL; } if (usage & PIPE_TRANSFER_READ) { /* We cannot map a tiled texture directly because the data is * in a different order, therefore we do detiling using a blit. */ r600_copy_from_tiled_texture(ctx, trans); /* Always referenced in the blit. */ ctx->flush(ctx, 0, NULL); } } return &trans->transfer; } void r600_texture_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *transfer) { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; if (rtransfer->linear_texture) { pipe_resource_reference(&rtransfer->linear_texture, NULL); } if (rtex->flushed_depth_texture) { if (transfer->usage & PIPE_TRANSFER_WRITE) { // TODO } pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL); } pipe_resource_reference(&transfer->resource, NULL); FREE(transfer); } void* r600_texture_transfer_map(struct pipe_context *ctx, struct pipe_transfer* transfer) { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; struct r600_bo *bo; enum pipe_format format = transfer->resource->format; struct radeon *radeon = (struct radeon *)ctx->screen->winsys; unsigned long offset = 0; char *map; if (rtransfer->linear_texture) { bo = ((struct r600_resource *)rtransfer->linear_texture)->bo; } else { struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; if (rtex->flushed_depth_texture) bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo; else bo = ((struct r600_resource *)transfer->resource)->bo; offset = rtransfer->offset + transfer->box.y / util_format_get_blockheight(format) * transfer->stride + transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); } map = r600_bo_map(radeon, bo, 0, ctx); if (!map) { return NULL; } return map + offset; } void r600_texture_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer* transfer) { struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; struct radeon *radeon = (struct radeon *)ctx->screen->winsys; struct r600_bo *bo; if (rtransfer->linear_texture) { bo = ((struct r600_resource *)rtransfer->linear_texture)->bo; } else { struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource; if (rtex->flushed_depth_texture) { bo = ((struct r600_resource *)rtex->flushed_depth_texture)->bo; } else { bo = ((struct r600_resource *)transfer->resource)->bo; } } r600_bo_unmap(radeon, bo); } struct u_resource_vtbl r600_texture_vtbl = { u_default_resource_get_handle, /* get_handle */ r600_texture_destroy, /* resource_destroy */ r600_texture_is_referenced, /* is_resource_referenced */ r600_texture_get_transfer, /* get_transfer */ r600_texture_transfer_destroy, /* transfer_destroy */ r600_texture_transfer_map, /* transfer_map */ u_default_transfer_flush_region,/* transfer_flush_region */ r600_texture_transfer_unmap, /* transfer_unmap */ u_default_transfer_inline_write /* transfer_inline_write */ }; void r600_init_screen_texture_functions(struct pipe_screen *screen) { screen->get_tex_surface = r600_get_tex_surface; screen->tex_surface_destroy = r600_tex_surface_destroy; } static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, const unsigned char *swizzle_view) { unsigned i; unsigned char swizzle[4]; unsigned result = 0; const uint32_t swizzle_shift[4] = { 16, 19, 22, 25, }; const uint32_t swizzle_bit[4] = { 0, 1, 2, 3, }; if (swizzle_view) { /* Combine two sets of swizzles. */ for (i = 0; i < 4; i++) { swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ? swizzle_format[swizzle_view[i]] : swizzle_view[i]; } } else { memcpy(swizzle, swizzle_format, 4); } /* Get swizzle. */ for (i = 0; i < 4; i++) { switch (swizzle[i]) { case UTIL_FORMAT_SWIZZLE_Y: result |= swizzle_bit[1] << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_Z: result |= swizzle_bit[2] << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_W: result |= swizzle_bit[3] << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_0: result |= V_038010_SQ_SEL_0 << swizzle_shift[i]; break; case UTIL_FORMAT_SWIZZLE_1: result |= V_038010_SQ_SEL_1 << swizzle_shift[i]; break; default: /* UTIL_FORMAT_SWIZZLE_X */ result |= swizzle_bit[0] << swizzle_shift[i]; } } return result; } /* texture format translate */ uint32_t r600_translate_texformat(enum pipe_format format, const unsigned char *swizzle_view, uint32_t *word4_p, uint32_t *yuv_format_p) { uint32_t result = 0, word4 = 0, yuv_format = 0; const struct util_format_description *desc; boolean uniform = TRUE; int i; const uint32_t sign_bit[4] = { S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED), S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED), S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED), S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED) }; desc = util_format_description(format); word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view); /* Colorspace (return non-RGB formats directly). */ switch (desc->colorspace) { /* Depth stencil formats */ case UTIL_FORMAT_COLORSPACE_ZS: switch (format) { case PIPE_FORMAT_Z16_UNORM: result = V_0280A0_COLOR_16; goto out_word4; case PIPE_FORMAT_X24S8_USCALED: word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); case PIPE_FORMAT_Z24X8_UNORM: case PIPE_FORMAT_Z24_UNORM_S8_USCALED: result = V_0280A0_COLOR_8_24; goto out_word4; case PIPE_FORMAT_S8X24_USCALED: word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8_USCALED_Z24_UNORM: result = V_0280A0_COLOR_24_8; goto out_word4; case PIPE_FORMAT_S8_USCALED: result = V_0280A0_COLOR_8; word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); goto out_word4; default: goto out_unknown; } case UTIL_FORMAT_COLORSPACE_YUV: yuv_format |= (1 << 30); switch (format) { case PIPE_FORMAT_UYVY: case PIPE_FORMAT_YUYV: default: break; } goto out_unknown; /* TODO */ case UTIL_FORMAT_COLORSPACE_SRGB: word4 |= S_038010_FORCE_DEGAMMA(1); if (format == PIPE_FORMAT_L8A8_SRGB || format == PIPE_FORMAT_L8_SRGB) goto out_unknown; /* fails for some reason - TODO */ break; default: break; } /* S3TC formats. TODO */ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { goto out_unknown; } for (i = 0; i < desc->nr_channels; i++) { if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) { word4 |= sign_bit[i]; } } /* R8G8Bx_SNORM - TODO CxV8U8 */ /* RGTC - TODO */ /* See whether the components are of the same size. */ for (i = 1; i < desc->nr_channels; i++) { uniform = uniform && desc->channel[0].size == desc->channel[i].size; } /* Non-uniform formats. */ if (!uniform) { switch(desc->nr_channels) { case 3: if (desc->channel[0].size == 5 && desc->channel[1].size == 6 && desc->channel[2].size == 5) { result = V_0280A0_COLOR_5_6_5; goto out_word4; } goto out_unknown; case 4: if (desc->channel[0].size == 5 && desc->channel[1].size == 5 && desc->channel[2].size == 5 && desc->channel[3].size == 1) { result = V_0280A0_COLOR_1_5_5_5; goto out_word4; } if (desc->channel[0].size == 10 && desc->channel[1].size == 10 && desc->channel[2].size == 10 && desc->channel[3].size == 2) { result = V_0280A0_COLOR_10_10_10_2; goto out_word4; } goto out_unknown; } goto out_unknown; } /* Find the first non-VOID channel. */ for (i = 0; i < 4; i++) { if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) { break; } } if (i == 4) goto out_unknown; /* uniform formats */ switch (desc->channel[i].type) { case UTIL_FORMAT_TYPE_UNSIGNED: case UTIL_FORMAT_TYPE_SIGNED: if (!desc->channel[i].normalized && desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) { goto out_unknown; } switch (desc->channel[i].size) { case 4: switch (desc->nr_channels) { case 2: result = V_0280A0_COLOR_4_4; goto out_word4; case 4: result = V_0280A0_COLOR_4_4_4_4; goto out_word4; } goto out_unknown; case 8: switch (desc->nr_channels) { case 1: result = V_0280A0_COLOR_8; goto out_word4; case 2: result = V_0280A0_COLOR_8_8; goto out_word4; case 4: result = V_0280A0_COLOR_8_8_8_8; goto out_word4; } goto out_unknown; case 16: switch (desc->nr_channels) { case 1: result = V_0280A0_COLOR_16; goto out_word4; case 2: result = V_0280A0_COLOR_16_16; goto out_word4; case 4: result = V_0280A0_COLOR_16_16_16_16; goto out_word4; } } goto out_unknown; case UTIL_FORMAT_TYPE_FLOAT: switch (desc->channel[i].size) { case 16: switch (desc->nr_channels) { case 1: result = V_0280A0_COLOR_16_FLOAT; goto out_word4; case 2: result = V_0280A0_COLOR_16_16_FLOAT; goto out_word4; case 4: result = V_0280A0_COLOR_16_16_16_16_FLOAT; goto out_word4; } goto out_unknown; case 32: switch (desc->nr_channels) { case 1: result = V_0280A0_COLOR_32_FLOAT; goto out_word4; case 2: result = V_0280A0_COLOR_32_32_FLOAT; goto out_word4; case 4: result = V_0280A0_COLOR_32_32_32_32_FLOAT; goto out_word4; } } } out_word4: if (word4_p) *word4_p = word4; if (yuv_format_p) *yuv_format_p = yuv_format; return result; out_unknown: // R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); return ~0; }