/* * Copyright 2010 Red Hat Inc. * 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: Dave Airlie * Jerome Glisse */ #include "r600_formats.h" #include "r600_shader.h" #include "r600d.h" #include "util/u_format_s3tc.h" #include "util/u_index_modify.h" #include "util/u_memory.h" #include "util/u_upload_mgr.h" #include "util/u_math.h" #include "tgsi/tgsi_parse.h" #include "tgsi/tgsi_scan.h" #include "tgsi/tgsi_ureg.h" void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw) { assert(!cb->buf); cb->buf = CALLOC(1, 4 * num_dw); cb->max_num_dw = num_dw; } void r600_release_command_buffer(struct r600_command_buffer *cb) { FREE(cb->buf); } void r600_add_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id) { assert(id < R600_NUM_ATOMS); assert(rctx->atoms[id] == NULL); rctx->atoms[id] = atom; atom->id = id; } void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id, void (*emit)(struct r600_context *ctx, struct r600_atom *state), unsigned num_dw) { atom->emit = (void*)emit; atom->num_dw = num_dw; r600_add_atom(rctx, atom, id); } void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom) { r600_emit_command_buffer(rctx->b.gfx.cs, ((struct r600_cso_state*)atom)->cb); } void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.gfx.cs; struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom; unsigned alpha_ref = a->sx_alpha_ref; if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) { alpha_ref &= ~0x1FFF; } radeon_set_context_reg(cs, R_028410_SX_ALPHA_TEST_CONTROL, a->sx_alpha_test_control | S_028410_ALPHA_TEST_BYPASS(a->bypass)); radeon_set_context_reg(cs, R_028438_SX_ALPHA_REF, alpha_ref); } static void r600_memory_barrier(struct pipe_context *ctx, unsigned flags) { struct r600_context *rctx = (struct r600_context *)ctx; if (flags & PIPE_BARRIER_CONSTANT_BUFFER) rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE; if (flags & (PIPE_BARRIER_VERTEX_BUFFER | PIPE_BARRIER_SHADER_BUFFER | PIPE_BARRIER_TEXTURE | PIPE_BARRIER_IMAGE | PIPE_BARRIER_STREAMOUT_BUFFER | PIPE_BARRIER_GLOBAL_BUFFER)) { rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE| R600_CONTEXT_INV_TEX_CACHE; } if (flags & (PIPE_BARRIER_FRAMEBUFFER| PIPE_BARRIER_IMAGE)) rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV; rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE; } static void r600_texture_barrier(struct pipe_context *ctx, unsigned flags) { struct r600_context *rctx = (struct r600_context *)ctx; rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE | R600_CONTEXT_FLUSH_AND_INV_CB | R600_CONTEXT_FLUSH_AND_INV | R600_CONTEXT_WAIT_3D_IDLE; rctx->framebuffer.do_update_surf_dirtiness = true; } static unsigned r600_conv_pipe_prim(unsigned prim) { static const unsigned prim_conv[] = { [PIPE_PRIM_POINTS] = V_008958_DI_PT_POINTLIST, [PIPE_PRIM_LINES] = V_008958_DI_PT_LINELIST, [PIPE_PRIM_LINE_LOOP] = V_008958_DI_PT_LINELOOP, [PIPE_PRIM_LINE_STRIP] = V_008958_DI_PT_LINESTRIP, [PIPE_PRIM_TRIANGLES] = V_008958_DI_PT_TRILIST, [PIPE_PRIM_TRIANGLE_STRIP] = V_008958_DI_PT_TRISTRIP, [PIPE_PRIM_TRIANGLE_FAN] = V_008958_DI_PT_TRIFAN, [PIPE_PRIM_QUADS] = V_008958_DI_PT_QUADLIST, [PIPE_PRIM_QUAD_STRIP] = V_008958_DI_PT_QUADSTRIP, [PIPE_PRIM_POLYGON] = V_008958_DI_PT_POLYGON, [PIPE_PRIM_LINES_ADJACENCY] = V_008958_DI_PT_LINELIST_ADJ, [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_008958_DI_PT_LINESTRIP_ADJ, [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_008958_DI_PT_TRILIST_ADJ, [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_008958_DI_PT_TRISTRIP_ADJ, [PIPE_PRIM_PATCHES] = V_008958_DI_PT_PATCH, [R600_PRIM_RECTANGLE_LIST] = V_008958_DI_PT_RECTLIST }; assert(prim < ARRAY_SIZE(prim_conv)); return prim_conv[prim]; } unsigned r600_conv_prim_to_gs_out(unsigned mode) { static const int prim_conv[] = { [PIPE_PRIM_POINTS] = V_028A6C_OUTPRIM_TYPE_POINTLIST, [PIPE_PRIM_LINES] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, [PIPE_PRIM_LINE_LOOP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, [PIPE_PRIM_LINE_STRIP] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, [PIPE_PRIM_TRIANGLES] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, [PIPE_PRIM_TRIANGLE_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, [PIPE_PRIM_TRIANGLE_FAN] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, [PIPE_PRIM_QUADS] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, [PIPE_PRIM_QUAD_STRIP] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, [PIPE_PRIM_POLYGON] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, [PIPE_PRIM_LINES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, [PIPE_PRIM_LINE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_LINESTRIP, [PIPE_PRIM_TRIANGLES_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, [PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY] = V_028A6C_OUTPRIM_TYPE_TRISTRIP, [PIPE_PRIM_PATCHES] = V_028A6C_OUTPRIM_TYPE_POINTLIST, [R600_PRIM_RECTANGLE_LIST] = V_028A6C_OUTPRIM_TYPE_TRISTRIP }; assert(mode < ARRAY_SIZE(prim_conv)); return prim_conv[mode]; } /* common state between evergreen and r600 */ static void r600_bind_blend_state_internal(struct r600_context *rctx, struct r600_blend_state *blend, bool blend_disable) { unsigned color_control; bool update_cb = false; rctx->alpha_to_one = blend->alpha_to_one; rctx->dual_src_blend = blend->dual_src_blend; if (!blend_disable) { r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer); color_control = blend->cb_color_control; } else { /* Blending is disabled. */ r600_set_cso_state_with_cb(rctx, &rctx->blend_state, blend, &blend->buffer_no_blend); color_control = blend->cb_color_control_no_blend; } /* Update derived states. */ if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) { rctx->cb_misc_state.blend_colormask = blend->cb_target_mask; update_cb = true; } if (rctx->b.chip_class <= R700 && rctx->cb_misc_state.cb_color_control != color_control) { rctx->cb_misc_state.cb_color_control = color_control; update_cb = true; } if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) { rctx->cb_misc_state.dual_src_blend = blend->dual_src_blend; update_cb = true; } if (update_cb) { r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); } if (rctx->framebuffer.dual_src_blend != blend->dual_src_blend) { rctx->framebuffer.dual_src_blend = blend->dual_src_blend; r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom); } } static void r600_bind_blend_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_blend_state *blend = (struct r600_blend_state *)state; if (!blend) { r600_set_cso_state_with_cb(rctx, &rctx->blend_state, NULL, NULL); return; } r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable); } static void r600_set_blend_color(struct pipe_context *ctx, const struct pipe_blend_color *state) { struct r600_context *rctx = (struct r600_context *)ctx; rctx->blend_color.state = *state; r600_mark_atom_dirty(rctx, &rctx->blend_color.atom); } void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.gfx.cs; struct pipe_blend_color *state = &rctx->blend_color.state; radeon_set_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4); radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */ radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */ radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */ radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */ } void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.gfx.cs; struct r600_vgt_state *a = (struct r600_vgt_state *)atom; radeon_set_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en); radeon_set_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2); radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */ radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */ if (a->last_draw_was_indirect) { a->last_draw_was_indirect = false; radeon_set_ctl_const(cs, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0); } } static void r600_set_clip_state(struct pipe_context *ctx, const struct pipe_clip_state *state) { struct r600_context *rctx = (struct r600_context *)ctx; rctx->clip_state.state = *state; r600_mark_atom_dirty(rctx, &rctx->clip_state.atom); rctx->driver_consts[PIPE_SHADER_VERTEX].vs_ucp_dirty = true; } static void r600_set_stencil_ref(struct pipe_context *ctx, const struct r600_stencil_ref *state) { struct r600_context *rctx = (struct r600_context *)ctx; rctx->stencil_ref.state = *state; r600_mark_atom_dirty(rctx, &rctx->stencil_ref.atom); } void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.gfx.cs; struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom; radeon_set_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2); radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */ S_028430_STENCILREF(a->state.ref_value[0]) | S_028430_STENCILMASK(a->state.valuemask[0]) | S_028430_STENCILWRITEMASK(a->state.writemask[0])); radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */ S_028434_STENCILREF_BF(a->state.ref_value[1]) | S_028434_STENCILMASK_BF(a->state.valuemask[1]) | S_028434_STENCILWRITEMASK_BF(a->state.writemask[1])); } static void r600_set_pipe_stencil_ref(struct pipe_context *ctx, const struct pipe_stencil_ref *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso; struct r600_stencil_ref ref; rctx->stencil_ref.pipe_state = *state; if (!dsa) return; ref.ref_value[0] = state->ref_value[0]; ref.ref_value[1] = state->ref_value[1]; ref.valuemask[0] = dsa->valuemask[0]; ref.valuemask[1] = dsa->valuemask[1]; ref.writemask[0] = dsa->writemask[0]; ref.writemask[1] = dsa->writemask[1]; r600_set_stencil_ref(ctx, &ref); } static void r600_bind_dsa_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_dsa_state *dsa = state; struct r600_stencil_ref ref; if (!state) { r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, NULL, NULL); return; } r600_set_cso_state_with_cb(rctx, &rctx->dsa_state, dsa, &dsa->buffer); ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0]; ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1]; ref.valuemask[0] = dsa->valuemask[0]; ref.valuemask[1] = dsa->valuemask[1]; ref.writemask[0] = dsa->writemask[0]; ref.writemask[1] = dsa->writemask[1]; if (rctx->zwritemask != dsa->zwritemask) { rctx->zwritemask = dsa->zwritemask; if (rctx->b.chip_class >= EVERGREEN) { /* work around some issue when not writing to zbuffer * we are having lockup on evergreen so do not enable * hyperz when not writing zbuffer */ r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } } r600_set_stencil_ref(ctx, &ref); /* Update alphatest state. */ if (rctx->alphatest_state.sx_alpha_test_control != dsa->sx_alpha_test_control || rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) { rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control; rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref; r600_mark_atom_dirty(rctx, &rctx->alphatest_state.atom); } } static void r600_bind_rs_state(struct pipe_context *ctx, void *state) { struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state; struct r600_context *rctx = (struct r600_context *)ctx; if (!state) return; rctx->rasterizer = rs; r600_set_cso_state_with_cb(rctx, &rctx->rasterizer_state, rs, &rs->buffer); if (rs->offset_enable && (rs->offset_units != rctx->poly_offset_state.offset_units || rs->offset_scale != rctx->poly_offset_state.offset_scale || rs->offset_units_unscaled != rctx->poly_offset_state.offset_units_unscaled)) { rctx->poly_offset_state.offset_units = rs->offset_units; rctx->poly_offset_state.offset_scale = rs->offset_scale; rctx->poly_offset_state.offset_units_unscaled = rs->offset_units_unscaled; r600_mark_atom_dirty(rctx, &rctx->poly_offset_state.atom); } /* Update clip_misc_state. */ if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl || rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) { rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl; rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable; r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom); } r600_viewport_set_rast_deps(&rctx->b, rs->scissor_enable, rs->clip_halfz); /* Re-emit PA_SC_LINE_STIPPLE. */ rctx->last_primitive_type = -1; } static void r600_delete_rs_state(struct pipe_context *ctx, void *state) { struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state; r600_release_command_buffer(&rs->buffer); FREE(rs); } static void r600_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state) { struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state; if (view->tex_resource->gpu_address && view->tex_resource->b.b.target == PIPE_BUFFER) LIST_DELINIT(&view->list); pipe_resource_reference(&state->texture, NULL); FREE(view); } void r600_sampler_states_dirty(struct r600_context *rctx, struct r600_sampler_states *state) { if (state->dirty_mask) { if (state->dirty_mask & state->has_bordercolor_mask) { rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE; } state->atom.num_dw = util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 + util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5; r600_mark_atom_dirty(rctx, &state->atom); } } static void r600_bind_sampler_states(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned count, void **states) { struct r600_context *rctx = (struct r600_context *)pipe; struct r600_textures_info *dst = &rctx->samplers[shader]; struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states; int seamless_cube_map = -1; unsigned i; /* This sets 1-bit for states with index >= count. */ uint32_t disable_mask = ~((1ull << count) - 1); /* These are the new states set by this function. */ uint32_t new_mask = 0; assert(start == 0); /* XXX fix below */ if (!states) { disable_mask = ~0u; count = 0; } for (i = 0; i < count; i++) { struct r600_pipe_sampler_state *rstate = rstates[i]; if (rstate == dst->states.states[i]) { continue; } if (rstate) { if (rstate->border_color_use) { dst->states.has_bordercolor_mask |= 1 << i; } else { dst->states.has_bordercolor_mask &= ~(1 << i); } seamless_cube_map = rstate->seamless_cube_map; new_mask |= 1 << i; } else { disable_mask |= 1 << i; } } memcpy(dst->states.states, rstates, sizeof(void*) * count); memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count)); dst->states.enabled_mask &= ~disable_mask; dst->states.dirty_mask &= dst->states.enabled_mask; dst->states.enabled_mask |= new_mask; dst->states.dirty_mask |= new_mask; dst->states.has_bordercolor_mask &= dst->states.enabled_mask; r600_sampler_states_dirty(rctx, &dst->states); /* Seamless cubemap state. */ if (rctx->b.chip_class <= R700 && seamless_cube_map != -1 && seamless_cube_map != rctx->seamless_cube_map.enabled) { /* change in TA_CNTL_AUX need a pipeline flush */ rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE; rctx->seamless_cube_map.enabled = seamless_cube_map; r600_mark_atom_dirty(rctx, &rctx->seamless_cube_map.atom); } } static void r600_delete_sampler_state(struct pipe_context *ctx, void *state) { free(state); } static void r600_delete_blend_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_blend_state *blend = (struct r600_blend_state*)state; if (rctx->blend_state.cso == state) { ctx->bind_blend_state(ctx, NULL); } r600_release_command_buffer(&blend->buffer); r600_release_command_buffer(&blend->buffer_no_blend); FREE(blend); } static void r600_delete_dsa_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_dsa_state *dsa = (struct r600_dsa_state *)state; if (rctx->dsa_state.cso == state) { ctx->bind_depth_stencil_alpha_state(ctx, NULL); } r600_release_command_buffer(&dsa->buffer); free(dsa); } static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; r600_set_cso_state(rctx, &rctx->vertex_fetch_shader, state); } static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state) { struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state; r600_resource_reference(&shader->buffer, NULL); FREE(shader); } void r600_vertex_buffers_dirty(struct r600_context *rctx) { if (rctx->vertex_buffer_state.dirty_mask) { rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) * util_bitcount(rctx->vertex_buffer_state.dirty_mask); r600_mark_atom_dirty(rctx, &rctx->vertex_buffer_state.atom); } } static void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned start_slot, unsigned count, const struct pipe_vertex_buffer *input) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state; struct pipe_vertex_buffer *vb = state->vb + start_slot; unsigned i; uint32_t disable_mask = 0; /* These are the new buffers set by this function. */ uint32_t new_buffer_mask = 0; /* Set vertex buffers. */ if (input) { for (i = 0; i < count; i++) { if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) { if (input[i].buffer.resource) { vb[i].stride = input[i].stride; vb[i].buffer_offset = input[i].buffer_offset; pipe_resource_reference(&vb[i].buffer.resource, input[i].buffer.resource); new_buffer_mask |= 1 << i; r600_context_add_resource_size(ctx, input[i].buffer.resource); } else { pipe_resource_reference(&vb[i].buffer.resource, NULL); disable_mask |= 1 << i; } } } } else { for (i = 0; i < count; i++) { pipe_resource_reference(&vb[i].buffer.resource, NULL); } disable_mask = ((1ull << count) - 1); } disable_mask <<= start_slot; new_buffer_mask <<= start_slot; rctx->vertex_buffer_state.enabled_mask &= ~disable_mask; rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask; rctx->vertex_buffer_state.enabled_mask |= new_buffer_mask; rctx->vertex_buffer_state.dirty_mask |= new_buffer_mask; r600_vertex_buffers_dirty(rctx); } void r600_sampler_views_dirty(struct r600_context *rctx, struct r600_samplerview_state *state) { if (state->dirty_mask) { state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) * util_bitcount(state->dirty_mask); r600_mark_atom_dirty(rctx, &state->atom); } } static void r600_set_sampler_views(struct pipe_context *pipe, enum pipe_shader_type shader, unsigned start, unsigned count, struct pipe_sampler_view **views) { struct r600_context *rctx = (struct r600_context *) pipe; struct r600_textures_info *dst = &rctx->samplers[shader]; struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views; uint32_t dirty_sampler_states_mask = 0; unsigned i; /* This sets 1-bit for textures with index >= count. */ uint32_t disable_mask = ~((1ull << count) - 1); /* These are the new textures set by this function. */ uint32_t new_mask = 0; /* Set textures with index >= count to NULL. */ uint32_t remaining_mask; assert(start == 0); /* XXX fix below */ if (!views) { disable_mask = ~0u; count = 0; } remaining_mask = dst->views.enabled_mask & disable_mask; while (remaining_mask) { i = u_bit_scan(&remaining_mask); assert(dst->views.views[i]); pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL); } for (i = 0; i < count; i++) { if (rviews[i] == dst->views.views[i]) { continue; } if (rviews[i]) { struct r600_texture *rtex = (struct r600_texture*)rviews[i]->base.texture; bool is_buffer = rviews[i]->base.texture->target == PIPE_BUFFER; if (!is_buffer && rtex->db_compatible) { dst->views.compressed_depthtex_mask |= 1 << i; } else { dst->views.compressed_depthtex_mask &= ~(1 << i); } /* Track compressed colorbuffers. */ if (!is_buffer && rtex->cmask.size) { dst->views.compressed_colortex_mask |= 1 << i; } else { dst->views.compressed_colortex_mask &= ~(1 << i); } /* Changing from array to non-arrays textures and vice versa requires * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */ if (rctx->b.chip_class <= R700 && (dst->states.enabled_mask & (1 << i)) && (rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY || rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) { dirty_sampler_states_mask |= 1 << i; } pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]); new_mask |= 1 << i; r600_context_add_resource_size(pipe, views[i]->texture); } else { pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL); disable_mask |= 1 << i; } } dst->views.enabled_mask &= ~disable_mask; dst->views.dirty_mask &= dst->views.enabled_mask; dst->views.enabled_mask |= new_mask; dst->views.dirty_mask |= new_mask; dst->views.compressed_depthtex_mask &= dst->views.enabled_mask; dst->views.compressed_colortex_mask &= dst->views.enabled_mask; dst->views.dirty_buffer_constants = TRUE; r600_sampler_views_dirty(rctx, &dst->views); if (dirty_sampler_states_mask) { dst->states.dirty_mask |= dirty_sampler_states_mask; r600_sampler_states_dirty(rctx, &dst->states); } } static void r600_update_compressed_colortex_mask(struct r600_samplerview_state *views) { uint32_t mask = views->enabled_mask; while (mask) { unsigned i = u_bit_scan(&mask); struct pipe_resource *res = views->views[i]->base.texture; if (res && res->target != PIPE_BUFFER) { struct r600_texture *rtex = (struct r600_texture *)res; if (rtex->cmask.size) { views->compressed_colortex_mask |= 1 << i; } else { views->compressed_colortex_mask &= ~(1 << i); } } } } static int r600_get_hw_atomic_count(const struct pipe_context *ctx, enum pipe_shader_type shader) { const struct r600_context *rctx = (struct r600_context *)ctx; int value = 0; switch (shader) { case PIPE_SHADER_FRAGMENT: case PIPE_SHADER_COMPUTE: default: break; case PIPE_SHADER_VERTEX: value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC]; break; case PIPE_SHADER_GEOMETRY: value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] + rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC]; break; case PIPE_SHADER_TESS_EVAL: value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] + rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] + (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0); break; case PIPE_SHADER_TESS_CTRL: value = rctx->ps_shader->info.file_count[TGSI_FILE_HW_ATOMIC] + rctx->vs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] + (rctx->gs_shader ? rctx->gs_shader->info.file_count[TGSI_FILE_HW_ATOMIC] : 0) + rctx->tes_shader->info.file_count[TGSI_FILE_HW_ATOMIC]; break; } return value; } static void r600_update_compressed_colortex_mask_images(struct r600_image_state *images) { uint32_t mask = images->enabled_mask; while (mask) { unsigned i = u_bit_scan(&mask); struct pipe_resource *res = images->views[i].base.resource; if (res && res->target != PIPE_BUFFER) { struct r600_texture *rtex = (struct r600_texture *)res; if (rtex->cmask.size) { images->compressed_colortex_mask |= 1 << i; } else { images->compressed_colortex_mask &= ~(1 << i); } } } } /* Compute the key for the hw shader variant */ static inline void r600_shader_selector_key(const struct pipe_context *ctx, const struct r600_pipe_shader_selector *sel, union r600_shader_key *key) { const struct r600_context *rctx = (struct r600_context *)ctx; memset(key, 0, sizeof(*key)); switch (sel->type) { case PIPE_SHADER_VERTEX: { key->vs.as_ls = (rctx->tes_shader != NULL); if (!key->vs.as_ls) key->vs.as_es = (rctx->gs_shader != NULL); if (rctx->ps_shader->current->shader.gs_prim_id_input && !rctx->gs_shader) { key->vs.as_gs_a = true; key->vs.prim_id_out = rctx->ps_shader->current->shader.input[rctx->ps_shader->current->shader.ps_prim_id_input].spi_sid; } key->vs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_VERTEX); break; } case PIPE_SHADER_GEOMETRY: key->gs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_GEOMETRY); key->gs.tri_strip_adj_fix = rctx->gs_tri_strip_adj_fix; break; case PIPE_SHADER_FRAGMENT: { if (rctx->ps_shader->info.images_declared) key->ps.image_size_const_offset = util_last_bit(rctx->samplers[PIPE_SHADER_FRAGMENT].views.enabled_mask); key->ps.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_FRAGMENT); key->ps.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side; key->ps.alpha_to_one = rctx->alpha_to_one && rctx->rasterizer && rctx->rasterizer->multisample_enable && !rctx->framebuffer.cb0_is_integer; key->ps.nr_cbufs = rctx->framebuffer.state.nr_cbufs; /* Dual-source blending only makes sense with nr_cbufs == 1. */ if (key->ps.nr_cbufs == 1 && rctx->dual_src_blend) key->ps.nr_cbufs = 2; break; } case PIPE_SHADER_TESS_EVAL: key->tes.as_es = (rctx->gs_shader != NULL); key->tes.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_EVAL); break; case PIPE_SHADER_TESS_CTRL: key->tcs.prim_mode = rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE]; key->tcs.first_atomic_counter = r600_get_hw_atomic_count(ctx, PIPE_SHADER_TESS_CTRL); break; case PIPE_SHADER_COMPUTE: break; default: assert(0); } } /* Select the hw shader variant depending on the current state. * (*dirty) is set to 1 if current variant was changed */ int r600_shader_select(struct pipe_context *ctx, struct r600_pipe_shader_selector* sel, bool *dirty) { union r600_shader_key key; struct r600_pipe_shader * shader = NULL; int r; r600_shader_selector_key(ctx, sel, &key); /* Check if we don't need to change anything. * This path is also used for most shaders that don't need multiple * variants, it will cost just a computation of the key and this * test. */ if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) { return 0; } /* lookup if we have other variants in the list */ if (sel->num_shaders > 1) { struct r600_pipe_shader *p = sel->current, *c = p->next_variant; while (c && memcmp(&c->key, &key, sizeof(key)) != 0) { p = c; c = c->next_variant; } if (c) { p->next_variant = c->next_variant; shader = c; } } if (unlikely(!shader)) { shader = CALLOC(1, sizeof(struct r600_pipe_shader)); shader->selector = sel; r = r600_pipe_shader_create(ctx, shader, key); if (unlikely(r)) { R600_ERR("Failed to build shader variant (type=%u) %d\n", sel->type, r); sel->current = NULL; FREE(shader); return r; } /* We don't know the value of nr_ps_max_color_exports until we built * at least one variant, so we may need to recompute the key after * building first variant. */ if (sel->type == PIPE_SHADER_FRAGMENT && sel->num_shaders == 0) { sel->nr_ps_max_color_exports = shader->shader.nr_ps_max_color_exports; r600_shader_selector_key(ctx, sel, &key); } memcpy(&shader->key, &key, sizeof(key)); sel->num_shaders++; } if (dirty) *dirty = true; shader->next_variant = sel->current; sel->current = shader; return 0; } struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx, const struct tgsi_token *tokens, unsigned pipe_shader_type) { struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector); sel->type = pipe_shader_type; sel->tokens = tgsi_dup_tokens(tokens); tgsi_scan_shader(tokens, &sel->info); return sel; } static void *r600_create_shader_state(struct pipe_context *ctx, const struct pipe_shader_state *state, unsigned pipe_shader_type) { int i; struct r600_pipe_shader_selector *sel = r600_create_shader_state_tokens(ctx, state->tokens, pipe_shader_type); sel->so = state->stream_output; switch (pipe_shader_type) { case PIPE_SHADER_GEOMETRY: sel->gs_output_prim = sel->info.properties[TGSI_PROPERTY_GS_OUTPUT_PRIM]; sel->gs_max_out_vertices = sel->info.properties[TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES]; sel->gs_num_invocations = sel->info.properties[TGSI_PROPERTY_GS_INVOCATIONS]; break; case PIPE_SHADER_VERTEX: case PIPE_SHADER_TESS_CTRL: sel->lds_patch_outputs_written_mask = 0; sel->lds_outputs_written_mask = 0; for (i = 0; i < sel->info.num_outputs; i++) { unsigned name = sel->info.output_semantic_name[i]; unsigned index = sel->info.output_semantic_index[i]; switch (name) { case TGSI_SEMANTIC_TESSINNER: case TGSI_SEMANTIC_TESSOUTER: case TGSI_SEMANTIC_PATCH: sel->lds_patch_outputs_written_mask |= 1ull << r600_get_lds_unique_index(name, index); break; default: sel->lds_outputs_written_mask |= 1ull << r600_get_lds_unique_index(name, index); } } break; default: break; } return sel; } static void *r600_create_ps_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { return r600_create_shader_state(ctx, state, PIPE_SHADER_FRAGMENT); } static void *r600_create_vs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX); } static void *r600_create_gs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY); } static void *r600_create_tcs_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_CTRL); } static void *r600_create_tes_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { return r600_create_shader_state(ctx, state, PIPE_SHADER_TESS_EVAL); } static void r600_bind_ps_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; if (!state) state = rctx->dummy_pixel_shader; rctx->ps_shader = (struct r600_pipe_shader_selector *)state; } static struct tgsi_shader_info *r600_get_vs_info(struct r600_context *rctx) { if (rctx->gs_shader) return &rctx->gs_shader->info; else if (rctx->tes_shader) return &rctx->tes_shader->info; else if (rctx->vs_shader) return &rctx->vs_shader->info; else return NULL; } static void r600_bind_vs_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; if (!state || rctx->vs_shader == state) return; rctx->vs_shader = (struct r600_pipe_shader_selector *)state; r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx)); rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride; } static void r600_bind_gs_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; if (state == rctx->gs_shader) return; rctx->gs_shader = (struct r600_pipe_shader_selector *)state; r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx)); if (!state) return; rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride; } static void r600_bind_tcs_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; rctx->tcs_shader = (struct r600_pipe_shader_selector *)state; } static void r600_bind_tes_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; if (state == rctx->tes_shader) return; rctx->tes_shader = (struct r600_pipe_shader_selector *)state; r600_update_vs_writes_viewport_index(&rctx->b, r600_get_vs_info(rctx)); if (!state) return; rctx->b.streamout.stride_in_dw = rctx->tes_shader->so.stride; } void r600_delete_shader_selector(struct pipe_context *ctx, struct r600_pipe_shader_selector *sel) { struct r600_pipe_shader *p = sel->current, *c; while (p) { c = p->next_variant; r600_pipe_shader_destroy(ctx, p); free(p); p = c; } free(sel->tokens); free(sel); } static void r600_delete_ps_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; if (rctx->ps_shader == sel) { rctx->ps_shader = NULL; } r600_delete_shader_selector(ctx, sel); } static void r600_delete_vs_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; if (rctx->vs_shader == sel) { rctx->vs_shader = NULL; } r600_delete_shader_selector(ctx, sel); } static void r600_delete_gs_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; if (rctx->gs_shader == sel) { rctx->gs_shader = NULL; } r600_delete_shader_selector(ctx, sel); } static void r600_delete_tcs_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; if (rctx->tcs_shader == sel) { rctx->tcs_shader = NULL; } r600_delete_shader_selector(ctx, sel); } static void r600_delete_tes_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state; if (rctx->tes_shader == sel) { rctx->tes_shader = NULL; } r600_delete_shader_selector(ctx, sel); } void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state) { if (state->dirty_mask) { state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20 : util_bitcount(state->dirty_mask)*19; r600_mark_atom_dirty(rctx, &state->atom); } } static void r600_set_constant_buffer(struct pipe_context *ctx, enum pipe_shader_type shader, uint index, const struct pipe_constant_buffer *input) { struct r600_context *rctx = (struct r600_context *)ctx; struct r600_constbuf_state *state = &rctx->constbuf_state[shader]; struct pipe_constant_buffer *cb; const uint8_t *ptr; /* Note that the state tracker can unbind constant buffers by * passing NULL here. */ if (unlikely(!input || (!input->buffer && !input->user_buffer))) { state->enabled_mask &= ~(1 << index); state->dirty_mask &= ~(1 << index); pipe_resource_reference(&state->cb[index].buffer, NULL); return; } cb = &state->cb[index]; cb->buffer_size = input->buffer_size; ptr = input->user_buffer; if (ptr) { /* Upload the user buffer. */ if (R600_BIG_ENDIAN) { uint32_t *tmpPtr; unsigned i, size = input->buffer_size; if (!(tmpPtr = malloc(size))) { R600_ERR("Failed to allocate BE swap buffer.\n"); return; } for (i = 0; i < size / 4; ++i) { tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]); } u_upload_data(ctx->stream_uploader, 0, size, 256, tmpPtr, &cb->buffer_offset, &cb->buffer); free(tmpPtr); } else { u_upload_data(ctx->stream_uploader, 0, input->buffer_size, 256, ptr, &cb->buffer_offset, &cb->buffer); } /* account it in gtt */ rctx->b.gtt += input->buffer_size; } else { /* Setup the hw buffer. */ cb->buffer_offset = input->buffer_offset; pipe_resource_reference(&cb->buffer, input->buffer); r600_context_add_resource_size(ctx, input->buffer); } state->enabled_mask |= 1 << index; state->dirty_mask |= 1 << index; r600_constant_buffers_dirty(rctx, state); } static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) { struct r600_context *rctx = (struct r600_context*)pipe; if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask) return; rctx->sample_mask.sample_mask = sample_mask; r600_mark_atom_dirty(rctx, &rctx->sample_mask.atom); } void r600_update_driver_const_buffers(struct r600_context *rctx, bool compute_only) { int sh, size; void *ptr; struct pipe_constant_buffer cb; int start, end; start = compute_only ? PIPE_SHADER_COMPUTE : 0; end = compute_only ? PIPE_SHADER_TYPES : PIPE_SHADER_COMPUTE; for (sh = start; sh < end; sh++) { struct r600_shader_driver_constants_info *info = &rctx->driver_consts[sh]; if (!info->vs_ucp_dirty && !info->texture_const_dirty && !info->ps_sample_pos_dirty && !info->tcs_default_levels_dirty && !info->cs_block_grid_size_dirty) continue; ptr = info->constants; size = info->alloc_size; if (info->vs_ucp_dirty) { assert(sh == PIPE_SHADER_VERTEX); if (!size) { ptr = rctx->clip_state.state.ucp; size = R600_UCP_SIZE; } else { memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE); } info->vs_ucp_dirty = false; } else if (info->ps_sample_pos_dirty) { assert(sh == PIPE_SHADER_FRAGMENT); if (!size) { ptr = rctx->sample_positions; size = R600_UCP_SIZE; } else { memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE); } info->ps_sample_pos_dirty = false; } else if (info->cs_block_grid_size_dirty) { assert(sh == PIPE_SHADER_COMPUTE); if (!size) { ptr = rctx->cs_block_grid_sizes; size = R600_CS_BLOCK_GRID_SIZE; } else { memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE); } info->cs_block_grid_size_dirty = false; } else if (info->tcs_default_levels_dirty) { /* * We'd only really need this for default tcs shader. */ assert(sh == PIPE_SHADER_TESS_CTRL); if (!size) { ptr = rctx->tess_state; size = R600_TCS_DEFAULT_LEVELS_SIZE; } else { memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE); } info->tcs_default_levels_dirty = false; } if (info->texture_const_dirty) { assert (ptr); assert (size); if (sh == PIPE_SHADER_VERTEX) memcpy(ptr, rctx->clip_state.state.ucp, R600_UCP_SIZE); if (sh == PIPE_SHADER_FRAGMENT) memcpy(ptr, rctx->sample_positions, R600_UCP_SIZE); if (sh == PIPE_SHADER_COMPUTE) memcpy(ptr, rctx->cs_block_grid_sizes, R600_CS_BLOCK_GRID_SIZE); if (sh == PIPE_SHADER_TESS_CTRL) memcpy(ptr, rctx->tess_state, R600_TCS_DEFAULT_LEVELS_SIZE); } info->texture_const_dirty = false; cb.buffer = NULL; cb.user_buffer = ptr; cb.buffer_offset = 0; cb.buffer_size = size; rctx->b.b.set_constant_buffer(&rctx->b.b, sh, R600_BUFFER_INFO_CONST_BUFFER, &cb); pipe_resource_reference(&cb.buffer, NULL); } } static void *r600_alloc_buf_consts(struct r600_context *rctx, int shader_type, int array_size, uint32_t *base_offset) { struct r600_shader_driver_constants_info *info = &rctx->driver_consts[shader_type]; if (array_size + R600_UCP_SIZE > info->alloc_size) { info->constants = realloc(info->constants, array_size + R600_UCP_SIZE); info->alloc_size = array_size + R600_UCP_SIZE; } memset(info->constants + (R600_UCP_SIZE / 4), 0, array_size); info->texture_const_dirty = true; *base_offset = R600_UCP_SIZE; return info->constants; } /* * On r600/700 hw we don't have vertex fetch swizzle, though TBO * doesn't require full swizzles it does need masking and setting alpha * to one, so we setup a set of 5 constants with the masks + alpha value * then in the shader, we AND the 4 components with 0xffffffff or 0, * then OR the alpha with the value given here. * We use a 6th constant to store the txq buffer size in * we use 7th slot for number of cube layers in a cube map array. */ static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type) { struct r600_textures_info *samplers = &rctx->samplers[shader_type]; int bits; uint32_t array_size; int i, j; uint32_t *constants; uint32_t base_offset; if (!samplers->views.dirty_buffer_constants) return; samplers->views.dirty_buffer_constants = FALSE; bits = util_last_bit(samplers->views.enabled_mask); array_size = bits * 8 * sizeof(uint32_t); constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset); for (i = 0; i < bits; i++) { if (samplers->views.enabled_mask & (1 << i)) { int offset = (base_offset / 4) + i * 8; const struct util_format_description *desc; desc = util_format_description(samplers->views.views[i]->base.format); for (j = 0; j < 4; j++) if (j < desc->nr_channels) constants[offset+j] = 0xffffffff; else constants[offset+j] = 0x0; if (desc->nr_channels < 4) { if (desc->channel[0].pure_integer) constants[offset+4] = 1; else constants[offset+4] = fui(1.0); } else constants[offset + 4] = 0; constants[offset + 5] = samplers->views.views[i]->base.u.buf.size / util_format_get_blocksize(samplers->views.views[i]->base.format); constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6; } } } /* On evergreen we store one value * 1. number of cube layers in a cube map array. */ void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type) { struct r600_textures_info *samplers = &rctx->samplers[shader_type]; struct r600_image_state *images = NULL; int bits, sview_bits, img_bits; uint32_t array_size; int i; uint32_t *constants; uint32_t base_offset; if (shader_type == PIPE_SHADER_FRAGMENT) { images = &rctx->fragment_images; } else if (shader_type == PIPE_SHADER_COMPUTE) { images = &rctx->compute_images; } if (!samplers->views.dirty_buffer_constants && !(images && images->dirty_buffer_constants)) return; if (images) images->dirty_buffer_constants = FALSE; samplers->views.dirty_buffer_constants = FALSE; bits = sview_bits = util_last_bit(samplers->views.enabled_mask); if (images) bits += util_last_bit(images->enabled_mask); img_bits = bits; array_size = bits * sizeof(uint32_t); constants = r600_alloc_buf_consts(rctx, shader_type, array_size, &base_offset); for (i = 0; i < sview_bits; i++) { if (samplers->views.enabled_mask & (1 << i)) { uint32_t offset = (base_offset / 4) + i; constants[offset] = samplers->views.views[i]->base.texture->array_size / 6; } } if (images) { for (i = sview_bits; i < img_bits; i++) { int idx = i - sview_bits; if (images->enabled_mask & (1 << idx)) { uint32_t offset = (base_offset / 4) + i; constants[offset] = images->views[idx].base.resource->array_size / 6; } } } } /* set sample xy locations as array of fragment shader constants */ void r600_set_sample_locations_constant_buffer(struct r600_context *rctx) { int i; struct pipe_context *ctx = &rctx->b.b; assert(rctx->framebuffer.nr_samples < R600_UCP_SIZE); assert(rctx->framebuffer.nr_samples <= ARRAY_SIZE(rctx->sample_positions)/4); memset(rctx->sample_positions, 0, 4 * 4 * 16); for (i = 0; i < rctx->framebuffer.nr_samples; i++) { ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &rctx->sample_positions[4*i]); /* Also fill in center-zeroed positions used for interpolateAtSample */ rctx->sample_positions[4*i + 2] = rctx->sample_positions[4*i + 0] - 0.5f; rctx->sample_positions[4*i + 3] = rctx->sample_positions[4*i + 1] - 0.5f; } rctx->driver_consts[PIPE_SHADER_FRAGMENT].ps_sample_pos_dirty = true; } static void update_shader_atom(struct pipe_context *ctx, struct r600_shader_state *state, struct r600_pipe_shader *shader) { struct r600_context *rctx = (struct r600_context *)ctx; state->shader = shader; if (shader) { state->atom.num_dw = shader->command_buffer.num_dw; r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo); } else { state->atom.num_dw = 0; } r600_mark_atom_dirty(rctx, &state->atom); } static void update_gs_block_state(struct r600_context *rctx, unsigned enable) { if (rctx->shader_stages.geom_enable != enable) { rctx->shader_stages.geom_enable = enable; r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); } if (rctx->gs_rings.enable != enable) { rctx->gs_rings.enable = enable; r600_mark_atom_dirty(rctx, &rctx->gs_rings.atom); if (enable && !rctx->gs_rings.esgs_ring.buffer) { unsigned size = 0x1C000; rctx->gs_rings.esgs_ring.buffer = pipe_buffer_create(rctx->b.b.screen, 0, PIPE_USAGE_DEFAULT, size); rctx->gs_rings.esgs_ring.buffer_size = size; size = 0x4000000; rctx->gs_rings.gsvs_ring.buffer = pipe_buffer_create(rctx->b.b.screen, 0, PIPE_USAGE_DEFAULT, size); rctx->gs_rings.gsvs_ring.buffer_size = size; } if (enable) { r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY, R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring); if (rctx->tes_shader) { r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL, R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring); } else { r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX, R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring); } } else { r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY, R600_GS_RING_CONST_BUFFER, NULL); r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX, R600_GS_RING_CONST_BUFFER, NULL); r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_TESS_EVAL, R600_GS_RING_CONST_BUFFER, NULL); } } } static void r600_update_clip_state(struct r600_context *rctx, struct r600_pipe_shader *current) { if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl || current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write || current->shader.cull_dist_write != rctx->clip_misc_state.cull_dist_write || current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable || current->shader.vs_out_viewport != rctx->clip_misc_state.vs_out_viewport) { rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl; rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write; rctx->clip_misc_state.cull_dist_write = current->shader.cull_dist_write; rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space; rctx->clip_misc_state.vs_out_viewport = current->shader.vs_out_viewport; r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom); } } static void r600_generate_fixed_func_tcs(struct r600_context *rctx) { struct ureg_src const0, const1; struct ureg_dst tessouter, tessinner; struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL); if (!ureg) return; /* if we get here, we're screwed */ assert(!rctx->fixed_func_tcs_shader); ureg_DECL_constant2D(ureg, 0, 1, R600_BUFFER_INFO_CONST_BUFFER); const0 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 0), R600_BUFFER_INFO_CONST_BUFFER); const1 = ureg_src_dimension(ureg_src_register(TGSI_FILE_CONSTANT, 1), R600_BUFFER_INFO_CONST_BUFFER); tessouter = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSOUTER, 0); tessinner = ureg_DECL_output(ureg, TGSI_SEMANTIC_TESSINNER, 0); ureg_MOV(ureg, tessouter, const0); ureg_MOV(ureg, tessinner, const1); ureg_END(ureg); rctx->fixed_func_tcs_shader = ureg_create_shader_and_destroy(ureg, &rctx->b.b); } void r600_update_compressed_resource_state(struct r600_context *rctx, bool compute_only) { unsigned i; unsigned counter; counter = p_atomic_read(&rctx->screen->b.compressed_colortex_counter); if (counter != rctx->b.last_compressed_colortex_counter) { rctx->b.last_compressed_colortex_counter = counter; if (compute_only) { r600_update_compressed_colortex_mask(&rctx->samplers[PIPE_SHADER_COMPUTE].views); } else { for (i = 0; i < PIPE_SHADER_TYPES; ++i) { r600_update_compressed_colortex_mask(&rctx->samplers[i].views); } } if (!compute_only) r600_update_compressed_colortex_mask_images(&rctx->fragment_images); r600_update_compressed_colortex_mask_images(&rctx->compute_images); } /* Decompress textures if needed. */ for (i = 0; i < PIPE_SHADER_TYPES; i++) { struct r600_samplerview_state *views = &rctx->samplers[i].views; if (compute_only) if (i != PIPE_SHADER_COMPUTE) continue; if (views->compressed_depthtex_mask) { r600_decompress_depth_textures(rctx, views); } if (views->compressed_colortex_mask) { r600_decompress_color_textures(rctx, views); } } { struct r600_image_state *istate; if (!compute_only) { istate = &rctx->fragment_images; if (istate->compressed_depthtex_mask) r600_decompress_depth_images(rctx, istate); if (istate->compressed_colortex_mask) r600_decompress_color_images(rctx, istate); } istate = &rctx->compute_images; if (istate->compressed_depthtex_mask) r600_decompress_depth_images(rctx, istate); if (istate->compressed_colortex_mask) r600_decompress_color_images(rctx, istate); } } /* update MEM_SCRATCH buffers if needed */ void r600_setup_scratch_area_for_shader(struct r600_context *rctx, struct r600_pipe_shader *shader, struct r600_scratch_buffer *scratch, unsigned ring_base_reg, unsigned item_size_reg, unsigned ring_size_reg) { unsigned num_ses = rctx->screen->b.info.max_se; unsigned num_pipes = rctx->screen->b.info.r600_max_quad_pipes; unsigned nthreads = 128; unsigned itemsize = shader->scratch_space_needed * 4; unsigned size = align(itemsize * nthreads * num_pipes * num_ses * 4, 256); if (scratch->dirty || unlikely(shader->scratch_space_needed != scratch->item_size || size > scratch->size)) { struct radeon_winsys_cs *cs = rctx->b.gfx.cs; scratch->dirty = false; if (size > scratch->size) { // Release prior one if any if (scratch->buffer) { pipe_resource_reference((struct pipe_resource**)&scratch->buffer, NULL); } scratch->buffer = (struct r600_resource *)pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT, size); if (scratch->buffer) { scratch->size = size; } } scratch->item_size = shader->scratch_space_needed; radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1)); radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH)); // multi-SE chips need programming per SE for (unsigned se = 0; se < num_ses; se++) { struct r600_resource *rbuffer = scratch->buffer; unsigned size_per_se = size / num_ses; // Direct to particular SE if (num_ses > 1) { radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX, S_0802C_INSTANCE_INDEX(0) | S_0802C_SE_INDEX(se) | S_0802C_INSTANCE_BROADCAST_WRITES(1) | S_0802C_SE_BROADCAST_WRITES(0)); } radeon_set_config_reg(cs, ring_base_reg, (rbuffer->gpu_address + size_per_se * se) >> 8); radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer, RADEON_USAGE_READWRITE, RADEON_PRIO_SCRATCH_BUFFER)); radeon_set_context_reg(cs, item_size_reg, itemsize); radeon_set_config_reg(cs, ring_size_reg, size_per_se >> 8); } // Restore broadcast mode if (num_ses > 1) { radeon_set_config_reg(cs, EG_0802C_GRBM_GFX_INDEX, S_0802C_INSTANCE_INDEX(0) | S_0802C_SE_INDEX(0) | S_0802C_INSTANCE_BROADCAST_WRITES(1) | S_0802C_SE_BROADCAST_WRITES(1)); } radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1)); radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_VGT_FLUSH)); } } void r600_setup_scratch_buffers(struct r600_context *rctx) { static const struct { unsigned ring_base; unsigned item_size; unsigned ring_size; } regs[R600_NUM_HW_STAGES] = { [R600_HW_STAGE_PS] = { R_008C68_SQ_PSTMP_RING_BASE, R_0288BC_SQ_PSTMP_RING_ITEMSIZE, R_008C6C_SQ_PSTMP_RING_SIZE }, [R600_HW_STAGE_VS] = { R_008C60_SQ_VSTMP_RING_BASE, R_0288B8_SQ_VSTMP_RING_ITEMSIZE, R_008C64_SQ_VSTMP_RING_SIZE }, [R600_HW_STAGE_GS] = { R_008C58_SQ_GSTMP_RING_BASE, R_0288B4_SQ_GSTMP_RING_ITEMSIZE, R_008C5C_SQ_GSTMP_RING_SIZE }, [R600_HW_STAGE_ES] = { R_008C50_SQ_ESTMP_RING_BASE, R_0288B0_SQ_ESTMP_RING_ITEMSIZE, R_008C54_SQ_ESTMP_RING_SIZE } }; for (unsigned i = 0; i < R600_NUM_HW_STAGES; i++) { struct r600_pipe_shader *stage = rctx->hw_shader_stages[i].shader; if (stage && unlikely(stage->scratch_space_needed)) { r600_setup_scratch_area_for_shader(rctx, stage, &rctx->scratch_buffers[i], regs[i].ring_base, regs[i].item_size, regs[i].ring_size); } } } #define SELECT_SHADER_OR_FAIL(x) do { \ r600_shader_select(ctx, rctx->x##_shader, &x##_dirty); \ if (unlikely(!rctx->x##_shader->current)) \ return false; \ } while(0) #define UPDATE_SHADER(hw, sw) do { \ if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) \ update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \ } while(0) #define UPDATE_SHADER_CLIP(hw, sw) do { \ if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \ update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \ clip_so_current = rctx->sw##_shader->current; \ } \ } while(0) #define UPDATE_SHADER_GS(hw, hw2, sw) do { \ if (sw##_dirty || (rctx->hw_shader_stages[(hw)].shader != rctx->sw##_shader->current)) { \ update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], rctx->sw##_shader->current); \ update_shader_atom(ctx, &rctx->hw_shader_stages[(hw2)], rctx->sw##_shader->current->gs_copy_shader); \ clip_so_current = rctx->sw##_shader->current->gs_copy_shader; \ } \ } while(0) #define SET_NULL_SHADER(hw) do { \ if (rctx->hw_shader_stages[(hw)].shader) \ update_shader_atom(ctx, &rctx->hw_shader_stages[(hw)], NULL); \ } while (0) static bool r600_update_derived_state(struct r600_context *rctx) { struct pipe_context * ctx = (struct pipe_context*)rctx; bool ps_dirty = false, vs_dirty = false, gs_dirty = false; bool tcs_dirty = false, tes_dirty = false, fixed_func_tcs_dirty = false; bool blend_disable; bool need_buf_const; struct r600_pipe_shader *clip_so_current = NULL; if (!rctx->blitter->running) r600_update_compressed_resource_state(rctx, false); SELECT_SHADER_OR_FAIL(ps); r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); update_gs_block_state(rctx, rctx->gs_shader != NULL); if (rctx->gs_shader) SELECT_SHADER_OR_FAIL(gs); /* Hull Shader */ if (rctx->tcs_shader) { SELECT_SHADER_OR_FAIL(tcs); UPDATE_SHADER(EG_HW_STAGE_HS, tcs); } else if (rctx->tes_shader) { if (!rctx->fixed_func_tcs_shader) { r600_generate_fixed_func_tcs(rctx); if (!rctx->fixed_func_tcs_shader) return false; } SELECT_SHADER_OR_FAIL(fixed_func_tcs); UPDATE_SHADER(EG_HW_STAGE_HS, fixed_func_tcs); } else SET_NULL_SHADER(EG_HW_STAGE_HS); if (rctx->tes_shader) { SELECT_SHADER_OR_FAIL(tes); } SELECT_SHADER_OR_FAIL(vs); if (rctx->gs_shader) { if (!rctx->shader_stages.geom_enable) { rctx->shader_stages.geom_enable = true; r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); } /* gs_shader provides GS and VS (copy shader) */ UPDATE_SHADER_GS(R600_HW_STAGE_GS, R600_HW_STAGE_VS, gs); /* vs_shader is used as ES */ if (rctx->tes_shader) { /* VS goes to LS, TES goes to ES */ UPDATE_SHADER(R600_HW_STAGE_ES, tes); UPDATE_SHADER(EG_HW_STAGE_LS, vs); } else { /* vs_shader is used as ES */ UPDATE_SHADER(R600_HW_STAGE_ES, vs); SET_NULL_SHADER(EG_HW_STAGE_LS); } } else { if (unlikely(rctx->hw_shader_stages[R600_HW_STAGE_GS].shader)) { SET_NULL_SHADER(R600_HW_STAGE_GS); SET_NULL_SHADER(R600_HW_STAGE_ES); rctx->shader_stages.geom_enable = false; r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); } if (rctx->tes_shader) { /* if TES is loaded and no geometry, TES runs on hw VS, VS runs on hw LS */ UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, tes); UPDATE_SHADER(EG_HW_STAGE_LS, vs); } else { SET_NULL_SHADER(EG_HW_STAGE_LS); UPDATE_SHADER_CLIP(R600_HW_STAGE_VS, vs); } } /* * XXX: I believe there's some fatal flaw in the dirty state logic when * enabling/disabling tes. * VS/ES share all buffer/resource/sampler slots. If TES is enabled, * it will therefore overwrite the VS slots. If it now gets disabled, * the VS needs to rebind all buffer/resource/sampler slots - not only * has TES overwritten the corresponding slots, but when the VS was * operating as LS the things with correpsonding dirty bits got bound * to LS slots and won't reflect what is dirty as VS stage even if the * TES didn't overwrite it. The story for re-enabled TES is similar. * In any case, we're not allowed to submit any TES state when * TES is disabled (the state tracker may not do this but this looks * like an optimization to me, not something which can be relied on). */ /* Update clip misc state. */ if (clip_so_current) { r600_update_clip_state(rctx, clip_so_current); rctx->b.streamout.enabled_stream_buffers_mask = clip_so_current->enabled_stream_buffers_mask; } if (unlikely(ps_dirty || rctx->hw_shader_stages[R600_HW_STAGE_PS].shader != rctx->ps_shader->current || rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable || rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) { if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs || rctx->cb_misc_state.ps_color_export_mask != rctx->ps_shader->current->ps_color_export_mask) { rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs; rctx->cb_misc_state.ps_color_export_mask = rctx->ps_shader->current->ps_color_export_mask; r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); } if (rctx->b.chip_class <= R700) { bool multiwrite = rctx->ps_shader->current->shader.fs_write_all; if (rctx->cb_misc_state.multiwrite != multiwrite) { rctx->cb_misc_state.multiwrite = multiwrite; r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); } } if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer && ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) || (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) { if (rctx->b.chip_class >= EVERGREEN) evergreen_update_ps_state(ctx, rctx->ps_shader->current); else r600_update_ps_state(ctx, rctx->ps_shader->current); } r600_mark_atom_dirty(rctx, &rctx->shader_stages.atom); } UPDATE_SHADER(R600_HW_STAGE_PS, ps); if (rctx->b.chip_class >= EVERGREEN) { evergreen_update_db_shader_control(rctx); } else { r600_update_db_shader_control(rctx); } /* For each shader stage that needs to spill, set up buffer for MEM_SCRATCH */ if (rctx->b.chip_class >= EVERGREEN) { evergreen_setup_scratch_buffers(rctx); } else { r600_setup_scratch_buffers(rctx); } /* on R600 we stuff masks + txq info into one constant buffer */ /* on evergreen we only need a txq info one */ if (rctx->ps_shader) { need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp; if (need_buf_const) { if (rctx->b.chip_class < EVERGREEN) r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT); else eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT); } } if (rctx->vs_shader) { need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp; if (need_buf_const) { if (rctx->b.chip_class < EVERGREEN) r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX); else eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX); } } if (rctx->gs_shader) { need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp; if (need_buf_const) { if (rctx->b.chip_class < EVERGREEN) r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY); else eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY); } } if (rctx->tes_shader) { assert(rctx->b.chip_class >= EVERGREEN); need_buf_const = rctx->tes_shader->current->shader.uses_tex_buffers || rctx->tes_shader->current->shader.has_txq_cube_array_z_comp; if (need_buf_const) { eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_EVAL); } if (rctx->tcs_shader) { need_buf_const = rctx->tcs_shader->current->shader.uses_tex_buffers || rctx->tcs_shader->current->shader.has_txq_cube_array_z_comp; if (need_buf_const) { eg_setup_buffer_constants(rctx, PIPE_SHADER_TESS_CTRL); } } } r600_update_driver_const_buffers(rctx, false); if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) { if (!r600_adjust_gprs(rctx)) { /* discard rendering */ return false; } } if (rctx->b.chip_class == EVERGREEN) { if (!evergreen_adjust_gprs(rctx)) { /* discard rendering */ return false; } } blend_disable = (rctx->dual_src_blend && rctx->ps_shader->current->nr_ps_color_outputs < 2); if (blend_disable != rctx->force_blend_disable) { rctx->force_blend_disable = blend_disable; r600_bind_blend_state_internal(rctx, rctx->blend_state.cso, blend_disable); } return true; } void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom) { struct radeon_winsys_cs *cs = rctx->b.gfx.cs; struct r600_clip_misc_state *state = &rctx->clip_misc_state; radeon_set_context_reg(cs, R_028810_PA_CL_CLIP_CNTL, state->pa_cl_clip_cntl | (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) | S_028810_CLIP_DISABLE(state->clip_disable)); radeon_set_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL, state->pa_cl_vs_out_cntl | (state->clip_plane_enable & state->clip_dist_write) | (state->cull_dist_write << 8)); /* reuse needs to be set off if we write oViewport */ if (rctx->b.chip_class >= EVERGREEN) radeon_set_context_reg(cs, R_028AB4_VGT_REUSE_OFF, S_028AB4_REUSE_OFF(state->vs_out_viewport)); } /* rast_prim is the primitive type after GS. */ static inline void r600_emit_rasterizer_prim_state(struct r600_context *rctx) { struct radeon_winsys_cs *cs = rctx->b.gfx.cs; enum pipe_prim_type rast_prim = rctx->current_rast_prim; /* Skip this if not rendering lines. */ if (rast_prim != PIPE_PRIM_LINES && rast_prim != PIPE_PRIM_LINE_LOOP && rast_prim != PIPE_PRIM_LINE_STRIP && rast_prim != PIPE_PRIM_LINES_ADJACENCY && rast_prim != PIPE_PRIM_LINE_STRIP_ADJACENCY) return; if (rast_prim == rctx->last_rast_prim) return; /* For lines, reset the stipple pattern at each primitive. Otherwise, * reset the stipple pattern at each packet (line strips, line loops). */ radeon_set_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE, S_028A0C_AUTO_RESET_CNTL(rast_prim == PIPE_PRIM_LINES ? 1 : 2) | (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0)); rctx->last_rast_prim = rast_prim; } static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info) { struct r600_context *rctx = (struct r600_context *)ctx; struct pipe_resource *indexbuf = info->has_user_indices ? NULL : info->index.resource; struct radeon_winsys_cs *cs = rctx->b.gfx.cs; bool render_cond_bit = rctx->b.render_cond && !rctx->b.render_cond_force_off; bool has_user_indices = info->has_user_indices; uint64_t mask; unsigned num_patches, dirty_tex_counter, index_offset = 0; unsigned index_size = info->index_size; int index_bias; struct r600_shader_atomic combined_atomics[8]; uint8_t atomic_used_mask; if (!info->indirect && !info->count && (index_size || !info->count_from_stream_output)) { return; } if (unlikely(!rctx->vs_shader)) { assert(0); return; } if (unlikely(!rctx->ps_shader && (!rctx->rasterizer || !rctx->rasterizer->rasterizer_discard))) { assert(0); return; } /* make sure that the gfx ring is only one active */ if (radeon_emitted(rctx->b.dma.cs, 0)) { rctx->b.dma.flush(rctx, PIPE_FLUSH_ASYNC, NULL); } if (rctx->cmd_buf_is_compute) { rctx->b.gfx.flush(rctx, PIPE_FLUSH_ASYNC, NULL); rctx->cmd_buf_is_compute = false; } /* Re-emit the framebuffer state if needed. */ dirty_tex_counter = p_atomic_read(&rctx->b.screen->dirty_tex_counter); if (unlikely(dirty_tex_counter != rctx->b.last_dirty_tex_counter)) { rctx->b.last_dirty_tex_counter = dirty_tex_counter; r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom); rctx->framebuffer.do_update_surf_dirtiness = true; } if (rctx->gs_shader) { /* Determine whether the GS triangle strip adjacency fix should * be applied. Rotate every other triangle if * - triangle strips with adjacency are fed to the GS and * - primitive restart is disabled (the rotation doesn't help * when the restart occurs after an odd number of triangles). */ bool gs_tri_strip_adj_fix = !rctx->tes_shader && info->mode == PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY && !info->primitive_restart; if (gs_tri_strip_adj_fix != rctx->gs_tri_strip_adj_fix) rctx->gs_tri_strip_adj_fix = gs_tri_strip_adj_fix; } if (!r600_update_derived_state(rctx)) { /* useless to render because current rendering command * can't be achieved */ return; } rctx->current_rast_prim = (rctx->gs_shader)? rctx->gs_shader->gs_output_prim : (rctx->tes_shader)? rctx->tes_shader->info.properties[TGSI_PROPERTY_TES_PRIM_MODE] : info->mode; if (rctx->b.chip_class >= EVERGREEN) evergreen_emit_atomic_buffer_setup(rctx, NULL, combined_atomics, &atomic_used_mask); if (index_size) { index_offset += info->start * index_size; /* Translate 8-bit indices to 16-bit. */ if (unlikely(index_size == 1)) { struct pipe_resource *out_buffer = NULL; unsigned out_offset; void *ptr; unsigned start, count; if (likely(!info->indirect)) { start = 0; count = info->count; } else { /* Have to get start/count from indirect buffer, slow path ahead... */ struct r600_resource *indirect_resource = (struct r600_resource *)info->indirect->buffer; unsigned *data = r600_buffer_map_sync_with_rings(&rctx->b, indirect_resource, PIPE_TRANSFER_READ); if (data) { data += info->indirect->offset / sizeof(unsigned); start = data[2] * index_size; count = data[0]; } else { start = 0; count = 0; } } u_upload_alloc(ctx->stream_uploader, start, count * 2, 256, &out_offset, &out_buffer, &ptr); if (unlikely(!ptr)) return; util_shorten_ubyte_elts_to_userptr( &rctx->b.b, info, 0, 0, index_offset, count, ptr); indexbuf = out_buffer; index_offset = out_offset; index_size = 2; has_user_indices = false; } /* Upload the index buffer. * The upload is skipped for small index counts on little-endian machines * and the indices are emitted via PKT3_DRAW_INDEX_IMMD. * Indirect draws never use immediate indices. * Note: Instanced rendering in combination with immediate indices hangs. */ if (has_user_indices && (R600_BIG_ENDIAN || info->indirect || info->instance_count > 1 || info->count*index_size > 20)) { indexbuf = NULL; u_upload_data(ctx->stream_uploader, 0, info->count * index_size, 256, info->index.user, &index_offset, &indexbuf); has_user_indices = false; } index_bias = info->index_bias; } else { index_bias = info->start; } /* Set the index offset and primitive restart. */ if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info->primitive_restart || rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info->restart_index || rctx->vgt_state.vgt_indx_offset != index_bias || (rctx->vgt_state.last_draw_was_indirect && !info->indirect)) { rctx->vgt_state.vgt_multi_prim_ib_reset_en = info->primitive_restart; rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info->restart_index; rctx->vgt_state.vgt_indx_offset = index_bias; r600_mark_atom_dirty(rctx, &rctx->vgt_state.atom); } /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */ if (rctx->b.chip_class == R600) { rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH; r600_mark_atom_dirty(rctx, &rctx->cb_misc_state.atom); } if (rctx->b.chip_class >= EVERGREEN) evergreen_setup_tess_constants(rctx, info, &num_patches); /* Emit states. */ r600_need_cs_space(rctx, has_user_indices ? 5 : 0, TRUE); r600_flush_emit(rctx); mask = rctx->dirty_atoms; while (mask != 0) { r600_emit_atom(rctx, rctx->atoms[u_bit_scan64(&mask)]); } if (rctx->b.chip_class == CAYMAN) { /* Copied from radeonsi. */ unsigned primgroup_size = 128; /* recommended without a GS */ bool ia_switch_on_eop = false; bool partial_vs_wave = false; if (rctx->gs_shader) primgroup_size = 64; /* recommended with a GS */ if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) || (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) { ia_switch_on_eop = true; } if (r600_get_strmout_en(&rctx->b)) partial_vs_wave = true; radeon_set_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM, S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) | S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) | S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1)); } if (rctx->b.chip_class >= EVERGREEN) { uint32_t ls_hs_config = evergreen_get_ls_hs_config(rctx, info, num_patches); evergreen_set_ls_hs_config(rctx, cs, ls_hs_config); evergreen_set_lds_alloc(rctx, cs, rctx->lds_alloc); } /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles, * even though it should have no effect on those. */ if (rctx->b.chip_class == R600 && rctx->rasterizer) { unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl; unsigned prim = info->mode; if (rctx->gs_shader) { prim = rctx->gs_shader->gs_output_prim; } prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */ if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST || prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP || info->mode == R600_PRIM_RECTANGLE_LIST) { su_sc_mode_cntl &= C_028814_CULL_FRONT; } radeon_set_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl); } /* Update start instance. */ if (!info->indirect && rctx->last_start_instance != info->start_instance) { radeon_set_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info->start_instance); rctx->last_start_instance = info->start_instance; } /* Update the primitive type. */ if (rctx->last_primitive_type != info->mode) { r600_emit_rasterizer_prim_state(rctx); radeon_set_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE, r600_conv_pipe_prim(info->mode)); rctx->last_primitive_type = info->mode; } /* Draw packets. */ if (likely(!info->indirect)) { radeon_emit(cs, PKT3(PKT3_NUM_INSTANCES, 0, 0)); radeon_emit(cs, info->instance_count); } else { uint64_t va = r600_resource(info->indirect->buffer)->gpu_address; assert(rctx->b.chip_class >= EVERGREEN); // Invalidate so non-indirect draw calls reset this state rctx->vgt_state.last_draw_was_indirect = true; rctx->last_start_instance = -1; radeon_emit(cs, PKT3(EG_PKT3_SET_BASE, 2, 0)); radeon_emit(cs, EG_DRAW_INDEX_INDIRECT_PATCH_TABLE_BASE); radeon_emit(cs, va); radeon_emit(cs, (va >> 32UL) & 0xFF); radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, (struct r600_resource*)info->indirect->buffer, RADEON_USAGE_READ, RADEON_PRIO_DRAW_INDIRECT)); } if (index_size) { radeon_emit(cs, PKT3(PKT3_INDEX_TYPE, 0, 0)); radeon_emit(cs, index_size == 4 ? (VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) : (VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0))); if (has_user_indices) { unsigned size_bytes = info->count*index_size; unsigned size_dw = align(size_bytes, 4) / 4; radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, render_cond_bit)); radeon_emit(cs, info->count); radeon_emit(cs, V_0287F0_DI_SRC_SEL_IMMEDIATE); radeon_emit_array(cs, info->index.user, size_dw); } else { uint64_t va = r600_resource(indexbuf)->gpu_address + index_offset; if (likely(!info->indirect)) { radeon_emit(cs, PKT3(PKT3_DRAW_INDEX, 3, render_cond_bit)); radeon_emit(cs, va); radeon_emit(cs, (va >> 32UL) & 0xFF); radeon_emit(cs, info->count); radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA); radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, (struct r600_resource*)indexbuf, RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER)); } else { uint32_t max_size = (indexbuf->width0 - index_offset) / index_size; radeon_emit(cs, PKT3(EG_PKT3_INDEX_BASE, 1, 0)); radeon_emit(cs, va); radeon_emit(cs, (va >> 32UL) & 0xFF); radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, (struct r600_resource*)indexbuf, RADEON_USAGE_READ, RADEON_PRIO_INDEX_BUFFER)); radeon_emit(cs, PKT3(EG_PKT3_INDEX_BUFFER_SIZE, 0, 0)); radeon_emit(cs, max_size); radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDEX_INDIRECT, 1, render_cond_bit)); radeon_emit(cs, info->indirect->offset); radeon_emit(cs, V_0287F0_DI_SRC_SEL_DMA); } } } else { if (unlikely(info->count_from_stream_output)) { struct r600_so_target *t = (struct r600_so_target*)info->count_from_stream_output; uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset; radeon_set_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw); radeon_emit(cs, PKT3(PKT3_COPY_DW, 4, 0)); radeon_emit(cs, COPY_DW_SRC_IS_MEM | COPY_DW_DST_IS_REG); radeon_emit(cs, va & 0xFFFFFFFFUL); /* src address lo */ radeon_emit(cs, (va >> 32UL) & 0xFFUL); /* src address hi */ radeon_emit(cs, R_028B2C_VGT_STRMOUT_DRAW_OPAQUE_BUFFER_FILLED_SIZE >> 2); /* dst register */ radeon_emit(cs, 0); /* unused */ radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, t->buf_filled_size, RADEON_USAGE_READ, RADEON_PRIO_SO_FILLED_SIZE)); } if (likely(!info->indirect)) { radeon_emit(cs, PKT3(PKT3_DRAW_INDEX_AUTO, 1, render_cond_bit)); radeon_emit(cs, info->count); } else { radeon_emit(cs, PKT3(EG_PKT3_DRAW_INDIRECT, 1, render_cond_bit)); radeon_emit(cs, info->indirect->offset); } radeon_emit(cs, V_0287F0_DI_SRC_SEL_AUTO_INDEX | (info->count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0)); } /* SMX returns CONTEXT_DONE too early workaround */ if (rctx->b.family == CHIP_R600 || rctx->b.family == CHIP_RV610 || rctx->b.family == CHIP_RV630 || rctx->b.family == CHIP_RV635) { /* if we have gs shader or streamout we need to do a wait idle after every draw */ if (rctx->gs_shader || r600_get_strmout_en(&rctx->b)) { radeon_set_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1)); } } /* ES ring rolling over at EOP - workaround */ if (rctx->b.chip_class == R600) { radeon_emit(cs, PKT3(PKT3_EVENT_WRITE, 0, 0)); radeon_emit(cs, EVENT_TYPE(EVENT_TYPE_SQ_NON_EVENT)); } if (rctx->b.chip_class >= EVERGREEN) evergreen_emit_atomic_buffer_save(rctx, false, combined_atomics, &atomic_used_mask); if (rctx->trace_buf) eg_trace_emit(rctx); if (rctx->framebuffer.do_update_surf_dirtiness) { /* Set the depth buffer as dirty. */ if (rctx->framebuffer.state.zsbuf) { struct pipe_surface *surf = rctx->framebuffer.state.zsbuf; struct r600_texture *rtex = (struct r600_texture *)surf->texture; rtex->dirty_level_mask |= 1 << surf->u.tex.level; if (rtex->surface.has_stencil) rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level; } if (rctx->framebuffer.compressed_cb_mask) { struct pipe_surface *surf; struct r600_texture *rtex; unsigned mask = rctx->framebuffer.compressed_cb_mask; do { unsigned i = u_bit_scan(&mask); surf = rctx->framebuffer.state.cbufs[i]; rtex = (struct r600_texture*)surf->texture; rtex->dirty_level_mask |= 1 << surf->u.tex.level; } while (mask); } rctx->framebuffer.do_update_surf_dirtiness = false; } if (index_size && indexbuf != info->index.resource) pipe_resource_reference(&indexbuf, NULL); rctx->b.num_draw_calls++; } uint32_t r600_translate_stencil_op(int s_op) { switch (s_op) { case PIPE_STENCIL_OP_KEEP: return V_028800_STENCIL_KEEP; case PIPE_STENCIL_OP_ZERO: return V_028800_STENCIL_ZERO; case PIPE_STENCIL_OP_REPLACE: return V_028800_STENCIL_REPLACE; case PIPE_STENCIL_OP_INCR: return V_028800_STENCIL_INCR; case PIPE_STENCIL_OP_DECR: return V_028800_STENCIL_DECR; case PIPE_STENCIL_OP_INCR_WRAP: return V_028800_STENCIL_INCR_WRAP; case PIPE_STENCIL_OP_DECR_WRAP: return V_028800_STENCIL_DECR_WRAP; case PIPE_STENCIL_OP_INVERT: return V_028800_STENCIL_INVERT; default: R600_ERR("Unknown stencil op %d", s_op); assert(0); break; } return 0; } uint32_t r600_translate_fill(uint32_t func) { switch(func) { case PIPE_POLYGON_MODE_FILL: return 2; case PIPE_POLYGON_MODE_LINE: return 1; case PIPE_POLYGON_MODE_POINT: return 0; default: assert(0); return 0; } } unsigned r600_tex_wrap(unsigned wrap) { switch (wrap) { default: case PIPE_TEX_WRAP_REPEAT: return V_03C000_SQ_TEX_WRAP; case PIPE_TEX_WRAP_CLAMP: return V_03C000_SQ_TEX_CLAMP_HALF_BORDER; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return V_03C000_SQ_TEX_CLAMP_BORDER; case PIPE_TEX_WRAP_MIRROR_REPEAT: return V_03C000_SQ_TEX_MIRROR; case PIPE_TEX_WRAP_MIRROR_CLAMP: return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER; } } unsigned r600_tex_mipfilter(unsigned filter) { switch (filter) { case PIPE_TEX_MIPFILTER_NEAREST: return V_03C000_SQ_TEX_Z_FILTER_POINT; case PIPE_TEX_MIPFILTER_LINEAR: return V_03C000_SQ_TEX_Z_FILTER_LINEAR; default: case PIPE_TEX_MIPFILTER_NONE: return V_03C000_SQ_TEX_Z_FILTER_NONE; } } unsigned r600_tex_compare(unsigned compare) { switch (compare) { default: case PIPE_FUNC_NEVER: return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER; case PIPE_FUNC_LESS: return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS; case PIPE_FUNC_EQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL; case PIPE_FUNC_LEQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL; case PIPE_FUNC_GREATER: return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER; case PIPE_FUNC_NOTEQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL; case PIPE_FUNC_GEQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL; case PIPE_FUNC_ALWAYS: return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS; } } static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter) { return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER || (linear_filter && (wrap == PIPE_TEX_WRAP_CLAMP || wrap == PIPE_TEX_WRAP_MIRROR_CLAMP)); } bool sampler_state_needs_border_color(const struct pipe_sampler_state *state) { bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST || state->mag_img_filter != PIPE_TEX_FILTER_NEAREST; return (state->border_color.ui[0] || state->border_color.ui[1] || state->border_color.ui[2] || state->border_color.ui[3]) && (wrap_mode_uses_border_color(state->wrap_s, linear_filter) || wrap_mode_uses_border_color(state->wrap_t, linear_filter) || wrap_mode_uses_border_color(state->wrap_r, linear_filter)); } void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a) { struct radeon_winsys_cs *cs = rctx->b.gfx.cs; struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader; if (!shader) return; r600_emit_command_buffer(cs, &shader->command_buffer); radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->bo, RADEON_USAGE_READ, RADEON_PRIO_SHADER_BINARY)); } unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, const unsigned char *swizzle_view, boolean vtx) { unsigned i; unsigned char swizzle[4]; unsigned result = 0; const uint32_t tex_swizzle_shift[4] = { 16, 19, 22, 25, }; const uint32_t vtx_swizzle_shift[4] = { 3, 6, 9, 12, }; const uint32_t swizzle_bit[4] = { 0, 1, 2, 3, }; const uint32_t *swizzle_shift = tex_swizzle_shift; if (vtx) swizzle_shift = vtx_swizzle_shift; if (swizzle_view) { util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle); } else { memcpy(swizzle, swizzle_format, 4); } /* Get swizzle. */ for (i = 0; i < 4; i++) { switch (swizzle[i]) { case PIPE_SWIZZLE_Y: result |= swizzle_bit[1] << swizzle_shift[i]; break; case PIPE_SWIZZLE_Z: result |= swizzle_bit[2] << swizzle_shift[i]; break; case PIPE_SWIZZLE_W: result |= swizzle_bit[3] << swizzle_shift[i]; break; case PIPE_SWIZZLE_0: result |= V_038010_SQ_SEL_0 << swizzle_shift[i]; break; case PIPE_SWIZZLE_1: result |= V_038010_SQ_SEL_1 << swizzle_shift[i]; break; default: /* PIPE_SWIZZLE_X */ result |= swizzle_bit[0] << swizzle_shift[i]; } } return result; } /* texture format translate */ uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format, const unsigned char *swizzle_view, uint32_t *word4_p, uint32_t *yuv_format_p, bool do_endian_swap) { struct r600_screen *rscreen = (struct r600_screen *)screen; uint32_t result = 0, word4 = 0, yuv_format = 0; const struct util_format_description *desc; boolean uniform = TRUE; bool is_srgb_valid = FALSE; const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0}; const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1}; const unsigned char swizzle_xxxy[4] = {0, 0, 0, 1}; const unsigned char swizzle_zyx1[4] = {2, 1, 0, 5}; const unsigned char swizzle_zyxw[4] = {2, 1, 0, 3}; int i; const uint32_t sign_bit[4] = { S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED), S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED), S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED), S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED) }; /* Need to replace the specified texture formats in case of big-endian. * These formats are formats that have channels with number of bits * not divisible by 8. * Mesa conversion functions don't swap bits for those formats, and because * we transmit this over a serial bus to the GPU (PCIe), the * bit-endianess is important!!! * In case we have an "opposite" format, just use that for the swizzling * information. If we don't have such an "opposite" format, we need * to use a fixed swizzle info instead (see below) */ if (format == PIPE_FORMAT_R4A4_UNORM && do_endian_swap) format = PIPE_FORMAT_A4R4_UNORM; desc = util_format_description(format); if (!desc) goto out_unknown; /* Depth and stencil swizzling is handled separately. */ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) { /* Need to check for specific texture formats that don't have * an "opposite" format we can use. For those formats, we directly * specify the swizzling, which is the LE swizzling as defined in * u_format.csv */ if (do_endian_swap) { if (format == PIPE_FORMAT_L4A4_UNORM) word4 |= r600_get_swizzle_combined(swizzle_xxxy, swizzle_view, FALSE); else if (format == PIPE_FORMAT_B4G4R4A4_UNORM) word4 |= r600_get_swizzle_combined(swizzle_zyxw, swizzle_view, FALSE); else if (format == PIPE_FORMAT_B4G4R4X4_UNORM || format == PIPE_FORMAT_B5G6R5_UNORM) word4 |= r600_get_swizzle_combined(swizzle_zyx1, swizzle_view, FALSE); else word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE); } else { word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE); } } /* Colorspace (return non-RGB formats directly). */ switch (desc->colorspace) { /* Depth stencil formats */ case UTIL_FORMAT_COLORSPACE_ZS: switch (format) { /* Depth sampler formats. */ case PIPE_FORMAT_Z16_UNORM: word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_16; goto out_word4; case PIPE_FORMAT_Z24X8_UNORM: case PIPE_FORMAT_Z24_UNORM_S8_UINT: word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_8_24; goto out_word4; case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8_UINT_Z24_UNORM: if (rscreen->b.chip_class < EVERGREEN) goto out_unknown; word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE); result = FMT_24_8; goto out_word4; case PIPE_FORMAT_Z32_FLOAT: word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_32_FLOAT; goto out_word4; case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_X24_8_32_FLOAT; goto out_word4; /* Stencil sampler formats. */ case PIPE_FORMAT_S8_UINT: word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_8; goto out_word4; case PIPE_FORMAT_X24S8_UINT: word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE); result = FMT_8_24; goto out_word4; case PIPE_FORMAT_S8X24_UINT: if (rscreen->b.chip_class < EVERGREEN) goto out_unknown; word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE); result = FMT_24_8; goto out_word4; case PIPE_FORMAT_X32_S8X24_UINT: word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE); result = FMT_X24_8_32_FLOAT; goto out_word4; default: goto out_unknown; } case UTIL_FORMAT_COLORSPACE_YUV: yuv_format |= (1 << 30); switch (format) { case PIPE_FORMAT_UYVY: case PIPE_FORMAT_YUYV: default: break; } goto out_unknown; /* XXX */ case UTIL_FORMAT_COLORSPACE_SRGB: word4 |= S_038010_FORCE_DEGAMMA(1); break; default: break; } if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) { switch (format) { case PIPE_FORMAT_RGTC1_SNORM: case PIPE_FORMAT_LATC1_SNORM: word4 |= sign_bit[0]; case PIPE_FORMAT_RGTC1_UNORM: case PIPE_FORMAT_LATC1_UNORM: result = FMT_BC4; goto out_word4; case PIPE_FORMAT_RGTC2_SNORM: case PIPE_FORMAT_LATC2_SNORM: word4 |= sign_bit[0] | sign_bit[1]; case PIPE_FORMAT_RGTC2_UNORM: case PIPE_FORMAT_LATC2_UNORM: result = FMT_BC5; goto out_word4; default: goto out_unknown; } } if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) { switch (format) { case PIPE_FORMAT_DXT1_RGB: case PIPE_FORMAT_DXT1_RGBA: case PIPE_FORMAT_DXT1_SRGB: case PIPE_FORMAT_DXT1_SRGBA: result = FMT_BC1; is_srgb_valid = TRUE; goto out_word4; case PIPE_FORMAT_DXT3_RGBA: case PIPE_FORMAT_DXT3_SRGBA: result = FMT_BC2; is_srgb_valid = TRUE; goto out_word4; case PIPE_FORMAT_DXT5_RGBA: case PIPE_FORMAT_DXT5_SRGBA: result = FMT_BC3; is_srgb_valid = TRUE; goto out_word4; default: goto out_unknown; } } if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) { if (rscreen->b.chip_class < EVERGREEN) goto out_unknown; switch (format) { case PIPE_FORMAT_BPTC_RGBA_UNORM: case PIPE_FORMAT_BPTC_SRGBA: result = FMT_BC7; is_srgb_valid = TRUE; goto out_word4; case PIPE_FORMAT_BPTC_RGB_FLOAT: word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2]; /* fall through */ case PIPE_FORMAT_BPTC_RGB_UFLOAT: result = FMT_BC6; goto out_word4; default: goto out_unknown; } } if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) { switch (format) { case PIPE_FORMAT_R8G8_B8G8_UNORM: case PIPE_FORMAT_G8R8_B8R8_UNORM: result = FMT_GB_GR; goto out_word4; case PIPE_FORMAT_G8R8_G8B8_UNORM: case PIPE_FORMAT_R8G8_R8B8_UNORM: result = FMT_BG_RG; goto out_word4; default: goto out_unknown; } } if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) { result = FMT_5_9_9_9_SHAREDEXP; goto out_word4; } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) { result = FMT_10_11_11_FLOAT; goto out_word4; } for (i = 0; i < desc->nr_channels; i++) { if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) { word4 |= sign_bit[i]; } } /* R8G8Bx_SNORM - XXX CxV8U8 */ /* See whether the components are of the same size. */ for (i = 1; i < desc->nr_channels; i++) { uniform = uniform && desc->channel[0].size == desc->channel[i].size; } /* Non-uniform formats. */ if (!uniform) { if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && desc->channel[0].pure_integer) word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); switch(desc->nr_channels) { case 3: if (desc->channel[0].size == 5 && desc->channel[1].size == 6 && desc->channel[2].size == 5) { result = FMT_5_6_5; goto out_word4; } goto out_unknown; case 4: if (desc->channel[0].size == 5 && desc->channel[1].size == 5 && desc->channel[2].size == 5 && desc->channel[3].size == 1) { result = FMT_1_5_5_5; goto out_word4; } if (desc->channel[0].size == 10 && desc->channel[1].size == 10 && desc->channel[2].size == 10 && desc->channel[3].size == 2) { result = FMT_2_10_10_10; goto out_word4; } goto out_unknown; } goto out_unknown; } /* Find the first non-VOID channel. */ for (i = 0; i < 4; i++) { if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) { break; } } if (i == 4) goto out_unknown; /* uniform formats */ switch (desc->channel[i].type) { case UTIL_FORMAT_TYPE_UNSIGNED: case UTIL_FORMAT_TYPE_SIGNED: #if 0 if (!desc->channel[i].normalized && desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) { goto out_unknown; } #endif if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB && desc->channel[i].pure_integer) word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT); switch (desc->channel[i].size) { case 4: switch (desc->nr_channels) { case 2: result = FMT_4_4; goto out_word4; case 4: result = FMT_4_4_4_4; goto out_word4; } goto out_unknown; case 8: switch (desc->nr_channels) { case 1: result = FMT_8; goto out_word4; case 2: result = FMT_8_8; goto out_word4; case 4: result = FMT_8_8_8_8; is_srgb_valid = TRUE; goto out_word4; } goto out_unknown; case 16: switch (desc->nr_channels) { case 1: result = FMT_16; goto out_word4; case 2: result = FMT_16_16; goto out_word4; case 4: result = FMT_16_16_16_16; goto out_word4; } goto out_unknown; case 32: switch (desc->nr_channels) { case 1: result = FMT_32; goto out_word4; case 2: result = FMT_32_32; goto out_word4; case 4: result = FMT_32_32_32_32; goto out_word4; } } goto out_unknown; case UTIL_FORMAT_TYPE_FLOAT: switch (desc->channel[i].size) { case 16: switch (desc->nr_channels) { case 1: result = FMT_16_FLOAT; goto out_word4; case 2: result = FMT_16_16_FLOAT; goto out_word4; case 4: result = FMT_16_16_16_16_FLOAT; goto out_word4; } goto out_unknown; case 32: switch (desc->nr_channels) { case 1: result = FMT_32_FLOAT; goto out_word4; case 2: result = FMT_32_32_FLOAT; goto out_word4; case 4: result = FMT_32_32_32_32_FLOAT; goto out_word4; } } goto out_unknown; } out_word4: if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid) return ~0; if (word4_p) *word4_p = word4; if (yuv_format_p) *yuv_format_p = yuv_format; return result; out_unknown: /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */ return ~0; } uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format, bool do_endian_swap) { const struct util_format_description *desc = util_format_description(format); int channel = util_format_get_first_non_void_channel(format); bool is_float; if (!desc) return ~0U; #define HAS_SIZE(x,y,z,w) \ (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \ desc->channel[2].size == (z) && desc->channel[3].size == (w)) if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */ return V_0280A0_COLOR_10_11_11_FLOAT; if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN || channel == -1) return ~0U; is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT; switch (desc->nr_channels) { case 1: switch (desc->channel[0].size) { case 8: return V_0280A0_COLOR_8; case 16: if (is_float) return V_0280A0_COLOR_16_FLOAT; else return V_0280A0_COLOR_16; case 32: if (is_float) return V_0280A0_COLOR_32_FLOAT; else return V_0280A0_COLOR_32; } break; case 2: if (desc->channel[0].size == desc->channel[1].size) { switch (desc->channel[0].size) { case 4: if (chip <= R700) return V_0280A0_COLOR_4_4; else return ~0U; /* removed on Evergreen */ case 8: return V_0280A0_COLOR_8_8; case 16: if (is_float) return V_0280A0_COLOR_16_16_FLOAT; else return V_0280A0_COLOR_16_16; case 32: if (is_float) return V_0280A0_COLOR_32_32_FLOAT; else return V_0280A0_COLOR_32_32; } } else if (HAS_SIZE(8,24,0,0)) { return (do_endian_swap ? V_0280A0_COLOR_8_24 : V_0280A0_COLOR_24_8); } else if (HAS_SIZE(24,8,0,0)) { return V_0280A0_COLOR_8_24; } break; case 3: if (HAS_SIZE(5,6,5,0)) { return V_0280A0_COLOR_5_6_5; } else if (HAS_SIZE(32,8,24,0)) { return V_0280A0_COLOR_X24_8_32_FLOAT; } break; case 4: if (desc->channel[0].size == desc->channel[1].size && desc->channel[0].size == desc->channel[2].size && desc->channel[0].size == desc->channel[3].size) { switch (desc->channel[0].size) { case 4: return V_0280A0_COLOR_4_4_4_4; case 8: return V_0280A0_COLOR_8_8_8_8; case 16: if (is_float) return V_0280A0_COLOR_16_16_16_16_FLOAT; else return V_0280A0_COLOR_16_16_16_16; case 32: if (is_float) return V_0280A0_COLOR_32_32_32_32_FLOAT; else return V_0280A0_COLOR_32_32_32_32; } } else if (HAS_SIZE(5,5,5,1)) { return V_0280A0_COLOR_1_5_5_5; } else if (HAS_SIZE(10,10,10,2)) { return V_0280A0_COLOR_2_10_10_10; } break; } return ~0U; } uint32_t r600_colorformat_endian_swap(uint32_t colorformat, bool do_endian_swap) { if (R600_BIG_ENDIAN) { switch(colorformat) { /* 8-bit buffers. */ case V_0280A0_COLOR_4_4: case V_0280A0_COLOR_8: return ENDIAN_NONE; /* 16-bit buffers. */ case V_0280A0_COLOR_8_8: /* * No need to do endian swaps on array formats, * as mesa<-->pipe formats conversion take into account * the endianess */ return ENDIAN_NONE; case V_0280A0_COLOR_5_6_5: case V_0280A0_COLOR_1_5_5_5: case V_0280A0_COLOR_4_4_4_4: case V_0280A0_COLOR_16: return (do_endian_swap ? ENDIAN_8IN16 : ENDIAN_NONE); /* 32-bit buffers. */ case V_0280A0_COLOR_8_8_8_8: /* * No need to do endian swaps on array formats, * as mesa<-->pipe formats conversion take into account * the endianess */ return ENDIAN_NONE; case V_0280A0_COLOR_2_10_10_10: case V_0280A0_COLOR_8_24: case V_0280A0_COLOR_24_8: case V_0280A0_COLOR_32_FLOAT: return (do_endian_swap ? ENDIAN_8IN32 : ENDIAN_NONE); case V_0280A0_COLOR_16_16_FLOAT: case V_0280A0_COLOR_16_16: return ENDIAN_8IN16; /* 64-bit buffers. */ case V_0280A0_COLOR_16_16_16_16: case V_0280A0_COLOR_16_16_16_16_FLOAT: return ENDIAN_8IN16; case V_0280A0_COLOR_32_32_FLOAT: case V_0280A0_COLOR_32_32: case V_0280A0_COLOR_X24_8_32_FLOAT: return ENDIAN_8IN32; /* 128-bit buffers. */ case V_0280A0_COLOR_32_32_32_32_FLOAT: case V_0280A0_COLOR_32_32_32_32: return ENDIAN_8IN32; default: return ENDIAN_NONE; /* Unsupported. */ } } else { return ENDIAN_NONE; } } static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf) { struct r600_context *rctx = (struct r600_context*)ctx; struct r600_resource *rbuffer = r600_resource(buf); unsigned i, shader, mask; struct r600_pipe_sampler_view *view; /* Reallocate the buffer in the same pipe_resource. */ r600_alloc_resource(&rctx->screen->b, rbuffer); /* We changed the buffer, now we need to bind it where the old one was bound. */ /* Vertex buffers. */ mask = rctx->vertex_buffer_state.enabled_mask; while (mask) { i = u_bit_scan(&mask); if (rctx->vertex_buffer_state.vb[i].buffer.resource == &rbuffer->b.b) { rctx->vertex_buffer_state.dirty_mask |= 1 << i; r600_vertex_buffers_dirty(rctx); } } /* Streamout buffers. */ for (i = 0; i < rctx->b.streamout.num_targets; i++) { if (rctx->b.streamout.targets[i] && rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) { if (rctx->b.streamout.begin_emitted) { r600_emit_streamout_end(&rctx->b); } rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask; r600_streamout_buffers_dirty(&rctx->b); } } /* Constant buffers. */ for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { struct r600_constbuf_state *state = &rctx->constbuf_state[shader]; bool found = false; uint32_t mask = state->enabled_mask; while (mask) { unsigned i = u_bit_scan(&mask); if (state->cb[i].buffer == &rbuffer->b.b) { found = true; state->dirty_mask |= 1 << i; } } if (found) { r600_constant_buffers_dirty(rctx, state); } } /* Texture buffer objects - update the virtual addresses in descriptors. */ LIST_FOR_EACH_ENTRY(view, &rctx->texture_buffers, list) { if (view->base.texture == &rbuffer->b.b) { uint64_t offset = view->base.u.buf.offset; uint64_t va = rbuffer->gpu_address + offset; view->tex_resource_words[0] = va; view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI; view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32); } } /* Texture buffer objects - make bindings dirty if needed. */ for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { struct r600_samplerview_state *state = &rctx->samplers[shader].views; bool found = false; uint32_t mask = state->enabled_mask; while (mask) { unsigned i = u_bit_scan(&mask); if (state->views[i]->base.texture == &rbuffer->b.b) { found = true; state->dirty_mask |= 1 << i; } } if (found) { r600_sampler_views_dirty(rctx, state); } } /* SSBOs */ struct r600_image_state *istate = &rctx->fragment_buffers; { uint32_t mask = istate->enabled_mask; bool found = false; while (mask) { unsigned i = u_bit_scan(&mask); if (istate->views[i].base.resource == &rbuffer->b.b) { found = true; istate->dirty_mask |= 1 << i; } } if (found) { r600_mark_atom_dirty(rctx, &istate->atom); } } } static void r600_set_active_query_state(struct pipe_context *ctx, boolean enable) { struct r600_context *rctx = (struct r600_context*)ctx; /* Pipeline stat & streamout queries. */ if (enable) { rctx->b.flags &= ~R600_CONTEXT_STOP_PIPELINE_STATS; rctx->b.flags |= R600_CONTEXT_START_PIPELINE_STATS; } else { rctx->b.flags &= ~R600_CONTEXT_START_PIPELINE_STATS; rctx->b.flags |= R600_CONTEXT_STOP_PIPELINE_STATS; } /* Occlusion queries. */ if (rctx->db_misc_state.occlusion_queries_disabled != !enable) { rctx->db_misc_state.occlusion_queries_disabled = !enable; r600_mark_atom_dirty(rctx, &rctx->db_misc_state.atom); } } static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw, bool include_draw_vbo) { r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo); } /* keep this at the end of this file, please */ void r600_init_common_state_functions(struct r600_context *rctx) { rctx->b.b.create_fs_state = r600_create_ps_state; rctx->b.b.create_vs_state = r600_create_vs_state; rctx->b.b.create_gs_state = r600_create_gs_state; rctx->b.b.create_tcs_state = r600_create_tcs_state; rctx->b.b.create_tes_state = r600_create_tes_state; rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader; rctx->b.b.bind_blend_state = r600_bind_blend_state; rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state; rctx->b.b.bind_sampler_states = r600_bind_sampler_states; rctx->b.b.bind_fs_state = r600_bind_ps_state; rctx->b.b.bind_rasterizer_state = r600_bind_rs_state; rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements; rctx->b.b.bind_vs_state = r600_bind_vs_state; rctx->b.b.bind_gs_state = r600_bind_gs_state; rctx->b.b.bind_tcs_state = r600_bind_tcs_state; rctx->b.b.bind_tes_state = r600_bind_tes_state; rctx->b.b.delete_blend_state = r600_delete_blend_state; rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state; rctx->b.b.delete_fs_state = r600_delete_ps_state; rctx->b.b.delete_rasterizer_state = r600_delete_rs_state; rctx->b.b.delete_sampler_state = r600_delete_sampler_state; rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements; rctx->b.b.delete_vs_state = r600_delete_vs_state; rctx->b.b.delete_gs_state = r600_delete_gs_state; rctx->b.b.delete_tcs_state = r600_delete_tcs_state; rctx->b.b.delete_tes_state = r600_delete_tes_state; rctx->b.b.set_blend_color = r600_set_blend_color; rctx->b.b.set_clip_state = r600_set_clip_state; rctx->b.b.set_constant_buffer = r600_set_constant_buffer; rctx->b.b.set_sample_mask = r600_set_sample_mask; rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref; rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers; rctx->b.b.set_sampler_views = r600_set_sampler_views; rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy; rctx->b.b.memory_barrier = r600_memory_barrier; rctx->b.b.texture_barrier = r600_texture_barrier; rctx->b.b.set_stream_output_targets = r600_set_streamout_targets; rctx->b.b.set_active_query_state = r600_set_active_query_state; rctx->b.b.draw_vbo = r600_draw_vbo; rctx->b.invalidate_buffer = r600_invalidate_buffer; rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space; }