/* * Copyright 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Jerome Glisse */ #include #include #include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_memory.h" #include "r600_screen.h" #include "r600_context.h" #include "r600_resource.h" #include "r600d.h" #include "r600_state_inlines.h" static void r600_blend(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_blend_state *state); static void r600_viewport(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_viewport_state *state); static void r600_ucp(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_clip_state *state); static void r600_sampler(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_sampler_state *state, unsigned id); static void r600_resource(struct pipe_context *ctx, struct radeon_state *rstate, const struct pipe_sampler_view *view, unsigned id); static void r600_cb(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_framebuffer_state *state, int cb); static void r600_db(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_framebuffer_state *state); static void *r600_create_blend_state(struct pipe_context *ctx, const struct pipe_blend_state *state) { struct r600_context *rctx = r600_context(ctx); return r600_context_state(rctx, pipe_blend_type, state); } static void *r600_create_dsa_state(struct pipe_context *ctx, const struct pipe_depth_stencil_alpha_state *state) { struct r600_context *rctx = r600_context(ctx); return r600_context_state(rctx, pipe_dsa_type, state); } static void *r600_create_rs_state(struct pipe_context *ctx, const struct pipe_rasterizer_state *state) { struct r600_context *rctx = r600_context(ctx); return r600_context_state(rctx, pipe_rasterizer_type, state); } static void *r600_create_sampler_state(struct pipe_context *ctx, const struct pipe_sampler_state *state) { struct r600_context *rctx = r600_context(ctx); return r600_context_state(rctx, pipe_sampler_type, state); } static void r600_sampler_view_destroy(struct pipe_context *ctx, struct pipe_sampler_view *state) { struct r600_context_state *rstate = (struct r600_context_state *)state; r600_context_state_decref(rstate); } static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *ctx, struct pipe_resource *texture, const struct pipe_sampler_view *state) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate; rstate = r600_context_state(rctx, pipe_sampler_view_type, state); pipe_reference(NULL, &texture->reference); rstate->state.sampler_view.texture = texture; rstate->state.sampler_view.reference.count = 1; rstate->state.sampler_view.context = ctx; r600_resource(ctx, &rstate->rstate[0], &rstate->state.sampler_view, 0); return &rstate->state.sampler_view; } static void *r600_create_shader_state(struct pipe_context *ctx, const struct pipe_shader_state *state) { struct r600_context *rctx = r600_context(ctx); return r600_context_state(rctx, pipe_shader_type, state); } static void *r600_create_vertex_elements(struct pipe_context *ctx, unsigned count, const struct pipe_vertex_element *elements) { struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element); assert(count < 32); v->count = count; memcpy(v->elements, elements, count * sizeof(struct pipe_vertex_element)); v->refcount = 1; return v; } static void r600_bind_state(struct pipe_context *ctx, void *state) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate = (struct r600_context_state *)state; if (state == NULL) return; switch (rstate->type) { case pipe_rasterizer_type: rctx->rasterizer = r600_context_state_decref(rctx->rasterizer); rctx->rasterizer = r600_context_state_incref(rstate); break; case pipe_poly_stipple_type: rctx->poly_stipple = r600_context_state_decref(rctx->poly_stipple); rctx->poly_stipple = r600_context_state_incref(rstate); break; case pipe_scissor_type: rctx->scissor = r600_context_state_decref(rctx->scissor); rctx->scissor = r600_context_state_incref(rstate); break; case pipe_clip_type: rctx->clip = r600_context_state_decref(rctx->clip); rctx->clip = r600_context_state_incref(rstate); break; case pipe_depth_type: rctx->depth = r600_context_state_decref(rctx->depth); rctx->depth = r600_context_state_incref(rstate); break; case pipe_stencil_type: rctx->stencil = r600_context_state_decref(rctx->stencil); rctx->stencil = r600_context_state_incref(rstate); break; case pipe_alpha_type: rctx->alpha = r600_context_state_decref(rctx->alpha); rctx->alpha = r600_context_state_incref(rstate); break; case pipe_dsa_type: rctx->dsa = r600_context_state_decref(rctx->dsa); rctx->dsa = r600_context_state_incref(rstate); break; case pipe_blend_type: rctx->blend = r600_context_state_decref(rctx->blend); rctx->blend = r600_context_state_incref(rstate); break; case pipe_framebuffer_type: rctx->framebuffer = r600_context_state_decref(rctx->framebuffer); rctx->framebuffer = r600_context_state_incref(rstate); break; case pipe_stencil_ref_type: rctx->stencil_ref = r600_context_state_decref(rctx->stencil_ref); rctx->stencil_ref = r600_context_state_incref(rstate); break; case pipe_viewport_type: rctx->viewport = r600_context_state_decref(rctx->viewport); rctx->viewport = r600_context_state_incref(rstate); break; case pipe_shader_type: case pipe_sampler_type: case pipe_sampler_view_type: default: R600_ERR("invalid type %d\n", rstate->type); return; } } static void r600_bind_ps_shader(struct pipe_context *ctx, void *state) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate = (struct r600_context_state *)state; rctx->ps_shader = r600_context_state_decref(rctx->ps_shader); rctx->ps_shader = r600_context_state_incref(rstate); } static void r600_bind_vs_shader(struct pipe_context *ctx, void *state) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate = (struct r600_context_state *)state; rctx->vs_shader = r600_context_state_decref(rctx->vs_shader); rctx->vs_shader = r600_context_state_incref(rstate); } static void r600_delete_vertex_element(struct pipe_context *ctx, void *state) { struct r600_vertex_element *v = (struct r600_vertex_element*)state; if (v == NULL) return; if (--v->refcount) return; free(v); } static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) { struct r600_context *rctx = r600_context(ctx); struct r600_vertex_element *v = (struct r600_vertex_element*)state; r600_delete_vertex_element(ctx, rctx->vertex_elements); rctx->vertex_elements = v; if (v) { v->refcount++; } } static void r600_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void **states) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate; unsigned i; for (i = 0; i < count; i++) { rstate = (struct r600_context_state *)states[i]; if (rstate) { rstate->nrstate = 0; } } for (i = 0; i < count; i++) { rstate = (struct r600_context_state *)states[i]; if (rstate) { if (rstate->nrstate >= R600_MAX_RSTATE) continue; if (rstate->nrstate) { memcpy(&rstate->rstate[rstate->nrstate], &rstate->rstate[0], sizeof(struct radeon_state)); } radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_SAMPLER, i, R600_SHADER_PS); rctx->ps_sampler[i] = &rstate->rstate[rstate->nrstate]; rstate->nrstate++; } } rctx->ps_nsampler = count; } static void r600_bind_vs_sampler(struct pipe_context *ctx, unsigned count, void **states) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate; unsigned i; for (i = 0; i < count; i++) { rstate = (struct r600_context_state *)states[i]; if (rstate) { rstate->nrstate = 0; } } for (i = 0; i < count; i++) { rstate = (struct r600_context_state *)states[i]; if (rstate) { if (rstate->nrstate >= R600_MAX_RSTATE) continue; if (rstate->nrstate) { memcpy(&rstate->rstate[rstate->nrstate], &rstate->rstate[0], sizeof(struct radeon_state)); } radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_SAMPLER, i, R600_SHADER_VS); rctx->vs_sampler[i] = &rstate->rstate[rstate->nrstate]; rstate->nrstate++; } } rctx->vs_nsampler = count; } static void r600_delete_state(struct pipe_context *ctx, void *state) { struct r600_context_state *rstate = (struct r600_context_state *)state; r600_context_state_decref(rstate); } static void r600_set_blend_color(struct pipe_context *ctx, const struct pipe_blend_color *color) { struct r600_context *rctx = r600_context(ctx); rctx->blend_color = *color; } static void r600_set_clip_state(struct pipe_context *ctx, const struct pipe_clip_state *state) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate; rstate = r600_context_state(rctx, pipe_clip_type, state); r600_bind_state(ctx, rstate); /* refcount is taken care of this */ r600_delete_state(ctx, rstate); } static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index, struct pipe_resource *buffer) { struct r600_screen *rscreen = r600_screen(ctx->screen); struct r600_context *rctx = r600_context(ctx); unsigned nconstant = 0, i, type, shader_class; struct radeon_state *rstate, *rstates; struct pipe_transfer *transfer; u32 *ptr; type = R600_STATE_CONSTANT; switch (shader) { case PIPE_SHADER_VERTEX: shader_class = R600_SHADER_VS; rstates = rctx->vs_constant; break; case PIPE_SHADER_FRAGMENT: shader_class = R600_SHADER_PS; rstates = rctx->ps_constant; break; default: R600_ERR("unsupported %d\n", shader); return; } if (buffer && buffer->width0 > 0) { nconstant = buffer->width0 / 16; ptr = pipe_buffer_map(ctx, buffer, PIPE_TRANSFER_READ, &transfer); if (ptr == NULL) return; for (i = 0; i < nconstant; i++) { rstate = &rstates[i]; radeon_state_init(rstate, rscreen->rw, type, i, shader_class); rstate->states[R600_PS_CONSTANT__SQ_ALU_CONSTANT0_0] = ptr[i * 4 + 0]; rstate->states[R600_PS_CONSTANT__SQ_ALU_CONSTANT1_0] = ptr[i * 4 + 1]; rstate->states[R600_PS_CONSTANT__SQ_ALU_CONSTANT2_0] = ptr[i * 4 + 2]; rstate->states[R600_PS_CONSTANT__SQ_ALU_CONSTANT3_0] = ptr[i * 4 + 3]; if (radeon_state_pm4(rstate)) return; radeon_draw_bind(&rctx->draw, rstate); } pipe_buffer_unmap(ctx, buffer, transfer); } } static void r600_set_ps_sampler_view(struct pipe_context *ctx, unsigned count, struct pipe_sampler_view **views) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate; unsigned i; for (i = 0; i < count; i++) { rstate = (struct r600_context_state *)views[i]; if (rstate) { rstate->nrstate = 0; } } for (i = 0; i < count; i++) { rstate = (struct r600_context_state *)views[i]; if (rstate) { if (rstate->nrstate >= R600_MAX_RSTATE) continue; if (rstate->nrstate) { memcpy(&rstate->rstate[rstate->nrstate], &rstate->rstate[0], sizeof(struct radeon_state)); } radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_RESOURCE, i, R600_SHADER_PS); rctx->ps_sampler_view[i] = &rstate->rstate[rstate->nrstate]; rstate->nrstate++; } } rctx->ps_nsampler_view = count; } static void r600_set_vs_sampler_view(struct pipe_context *ctx, unsigned count, struct pipe_sampler_view **views) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate; unsigned i; for (i = 0; i < count; i++) { rstate = (struct r600_context_state *)views[i]; if (rstate) { rstate->nrstate = 0; } } for (i = 0; i < count; i++) { rstate = (struct r600_context_state *)views[i]; if (rstate) { if (rstate->nrstate >= R600_MAX_RSTATE) continue; if (rstate->nrstate) { memcpy(&rstate->rstate[rstate->nrstate], &rstate->rstate[0], sizeof(struct radeon_state)); } radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_RESOURCE, i, R600_SHADER_VS); rctx->vs_sampler_view[i] = &rstate->rstate[rstate->nrstate]; rstate->nrstate++; } } rctx->vs_nsampler_view = count; } static void r600_set_framebuffer_state(struct pipe_context *ctx, const struct pipe_framebuffer_state *state) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate; rstate = r600_context_state(rctx, pipe_framebuffer_type, state); r600_bind_state(ctx, rstate); for (int i = 0; i < state->nr_cbufs; i++) { r600_cb(rctx, &rstate->rstate[i+1], state, i); } if (state->zsbuf) { r600_db(rctx, &rstate->rstate[0], state); } } static void r600_set_polygon_stipple(struct pipe_context *ctx, const struct pipe_poly_stipple *state) { } static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask) { } static void r600_set_scissor_state(struct pipe_context *ctx, const struct pipe_scissor_state *state) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate; rstate = r600_context_state(rctx, pipe_scissor_type, state); r600_bind_state(ctx, rstate); /* refcount is taken care of this */ r600_delete_state(ctx, rstate); } static void r600_set_stencil_ref(struct pipe_context *ctx, const struct pipe_stencil_ref *state) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate; rstate = r600_context_state(rctx, pipe_stencil_ref_type, state); r600_bind_state(ctx, rstate); /* refcount is taken care of this */ r600_delete_state(ctx, rstate); } static void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count, const struct pipe_vertex_buffer *buffers) { struct r600_context *rctx = r600_context(ctx); unsigned i; for (i = 0; i < rctx->nvertex_buffer; i++) { pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL); } memcpy(rctx->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count); for (i = 0; i < count; i++) { rctx->vertex_buffer[i].buffer = NULL; pipe_resource_reference(&rctx->vertex_buffer[i].buffer, buffers[i].buffer); } rctx->nvertex_buffer = count; } static void r600_set_index_buffer(struct pipe_context *ctx, const struct pipe_index_buffer *ib) { struct r600_context *rctx = r600_context(ctx); if (ib) { pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer); memcpy(&rctx->index_buffer, ib, sizeof(rctx->index_buffer)); } else { pipe_resource_reference(&rctx->index_buffer.buffer, NULL); memset(&rctx->index_buffer, 0, sizeof(rctx->index_buffer)); } /* TODO make this more like a state */ } static void r600_set_viewport_state(struct pipe_context *ctx, const struct pipe_viewport_state *state) { struct r600_context *rctx = r600_context(ctx); struct r600_context_state *rstate; rstate = r600_context_state(rctx, pipe_viewport_type, state); r600_bind_state(ctx, rstate); r600_delete_state(ctx, rstate); } void r600_init_state_functions(struct r600_context *rctx) { rctx->context.create_blend_state = r600_create_blend_state; rctx->context.create_depth_stencil_alpha_state = r600_create_dsa_state; rctx->context.create_fs_state = r600_create_shader_state; rctx->context.create_rasterizer_state = r600_create_rs_state; rctx->context.create_sampler_state = r600_create_sampler_state; rctx->context.create_sampler_view = r600_create_sampler_view; rctx->context.create_vertex_elements_state = r600_create_vertex_elements; rctx->context.create_vs_state = r600_create_shader_state; rctx->context.bind_blend_state = r600_bind_state; rctx->context.bind_depth_stencil_alpha_state = r600_bind_state; rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler; rctx->context.bind_fs_state = r600_bind_ps_shader; rctx->context.bind_rasterizer_state = r600_bind_state; rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements; rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler; rctx->context.bind_vs_state = r600_bind_vs_shader; rctx->context.delete_blend_state = r600_delete_state; rctx->context.delete_depth_stencil_alpha_state = r600_delete_state; rctx->context.delete_fs_state = r600_delete_state; rctx->context.delete_rasterizer_state = r600_delete_state; rctx->context.delete_sampler_state = r600_delete_state; rctx->context.delete_vertex_elements_state = r600_delete_vertex_element; rctx->context.delete_vs_state = r600_delete_state; rctx->context.set_blend_color = r600_set_blend_color; rctx->context.set_clip_state = r600_set_clip_state; rctx->context.set_constant_buffer = r600_set_constant_buffer; rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_view; rctx->context.set_framebuffer_state = r600_set_framebuffer_state; rctx->context.set_polygon_stipple = r600_set_polygon_stipple; rctx->context.set_sample_mask = r600_set_sample_mask; rctx->context.set_scissor_state = r600_set_scissor_state; rctx->context.set_stencil_ref = r600_set_stencil_ref; rctx->context.set_vertex_buffers = r600_set_vertex_buffers; rctx->context.set_index_buffer = r600_set_index_buffer; rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_view; rctx->context.set_viewport_state = r600_set_viewport_state; rctx->context.sampler_view_destroy = r600_sampler_view_destroy; } struct r600_context_state *r600_context_state_incref(struct r600_context_state *rstate) { if (rstate == NULL) return NULL; rstate->refcount++; return rstate; } struct r600_context_state *r600_context_state_decref(struct r600_context_state *rstate) { unsigned i; if (rstate == NULL) return NULL; if (--rstate->refcount) return NULL; switch (rstate->type) { case pipe_sampler_view_type: pipe_resource_reference(&rstate->state.sampler_view.texture, NULL); break; case pipe_framebuffer_type: for (i = 0; i < rstate->state.framebuffer.nr_cbufs; i++) { pipe_surface_reference(&rstate->state.framebuffer.cbufs[i], NULL); } pipe_surface_reference(&rstate->state.framebuffer.zsbuf, NULL); break; case pipe_viewport_type: case pipe_depth_type: case pipe_rasterizer_type: case pipe_poly_stipple_type: case pipe_scissor_type: case pipe_clip_type: case pipe_stencil_type: case pipe_alpha_type: case pipe_dsa_type: case pipe_blend_type: case pipe_stencil_ref_type: case pipe_shader_type: case pipe_sampler_type: break; default: R600_ERR("invalid type %d\n", rstate->type); return NULL; } radeon_state_fini(&rstate->rstate[0]); FREE(rstate); return NULL; } struct r600_context_state *r600_context_state(struct r600_context *rctx, unsigned type, const void *state) { struct r600_context_state *rstate = CALLOC_STRUCT(r600_context_state); const union pipe_states *states = state; unsigned i; int r; if (rstate == NULL) return NULL; rstate->type = type; rstate->refcount = 1; switch (rstate->type) { case pipe_sampler_view_type: rstate->state.sampler_view = (*states).sampler_view; rstate->state.sampler_view.texture = NULL; break; case pipe_framebuffer_type: rstate->state.framebuffer = (*states).framebuffer; for (i = 0; i < rstate->state.framebuffer.nr_cbufs; i++) { pipe_surface_reference(&rstate->state.framebuffer.cbufs[i], (*states).framebuffer.cbufs[i]); } pipe_surface_reference(&rstate->state.framebuffer.zsbuf, (*states).framebuffer.zsbuf); break; case pipe_viewport_type: rstate->state.viewport = (*states).viewport; r600_viewport(rctx, &rstate->rstate[0], &rstate->state.viewport); break; case pipe_depth_type: rstate->state.depth = (*states).depth; break; case pipe_rasterizer_type: rstate->state.rasterizer = (*states).rasterizer; break; case pipe_poly_stipple_type: rstate->state.poly_stipple = (*states).poly_stipple; break; case pipe_scissor_type: rstate->state.scissor = (*states).scissor; break; case pipe_clip_type: rstate->state.clip = (*states).clip; r600_ucp(rctx, &rstate->rstate[0], &rstate->state.clip); break; case pipe_stencil_type: rstate->state.stencil = (*states).stencil; break; case pipe_alpha_type: rstate->state.alpha = (*states).alpha; break; case pipe_dsa_type: rstate->state.dsa = (*states).dsa; break; case pipe_blend_type: rstate->state.blend = (*states).blend; r600_blend(rctx, &rstate->rstate[0], &rstate->state.blend); break; case pipe_stencil_ref_type: rstate->state.stencil_ref = (*states).stencil_ref; break; case pipe_shader_type: rstate->state.shader = (*states).shader; r = r600_pipe_shader_create(&rctx->context, rstate, rstate->state.shader.tokens); if (r) { r600_context_state_decref(rstate); return NULL; } break; case pipe_sampler_type: rstate->state.sampler = (*states).sampler; r600_sampler(rctx, &rstate->rstate[0], &rstate->state.sampler, 0); break; default: R600_ERR("invalid type %d\n", rstate->type); FREE(rstate); return NULL; } return rstate; } static void r600_blend(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_blend_state *state) { struct r600_screen *rscreen = rctx->screen; int i; radeon_state_init(rstate, rscreen->rw, R600_STATE_BLEND, 0, 0); rstate->states[R600_BLEND__CB_BLEND_RED] = fui(rctx->blend_color.color[0]); rstate->states[R600_BLEND__CB_BLEND_GREEN] = fui(rctx->blend_color.color[1]); rstate->states[R600_BLEND__CB_BLEND_BLUE] = fui(rctx->blend_color.color[2]); rstate->states[R600_BLEND__CB_BLEND_ALPHA] = fui(rctx->blend_color.color[3]); rstate->states[R600_BLEND__CB_BLEND0_CONTROL] = 0x00000000; rstate->states[R600_BLEND__CB_BLEND1_CONTROL] = 0x00000000; rstate->states[R600_BLEND__CB_BLEND2_CONTROL] = 0x00000000; rstate->states[R600_BLEND__CB_BLEND3_CONTROL] = 0x00000000; rstate->states[R600_BLEND__CB_BLEND4_CONTROL] = 0x00000000; rstate->states[R600_BLEND__CB_BLEND5_CONTROL] = 0x00000000; rstate->states[R600_BLEND__CB_BLEND6_CONTROL] = 0x00000000; rstate->states[R600_BLEND__CB_BLEND7_CONTROL] = 0x00000000; rstate->states[R600_BLEND__CB_BLEND_CONTROL] = 0x00000000; for (i = 0; i < 8; i++) { unsigned eqRGB = state->rt[i].rgb_func; unsigned srcRGB = state->rt[i].rgb_src_factor; unsigned dstRGB = state->rt[i].rgb_dst_factor; unsigned eqA = state->rt[i].alpha_func; unsigned srcA = state->rt[i].alpha_src_factor; unsigned dstA = state->rt[i].alpha_dst_factor; uint32_t bc = 0; if (!state->rt[i].blend_enable) continue; bc |= S_028804_COLOR_COMB_FCN(r600_translate_blend_function(eqRGB)); bc |= S_028804_COLOR_SRCBLEND(r600_translate_blend_factor(srcRGB)); bc |= S_028804_COLOR_DESTBLEND(r600_translate_blend_factor(dstRGB)); if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) { bc |= S_028804_SEPARATE_ALPHA_BLEND(1); bc |= S_028804_ALPHA_COMB_FCN(r600_translate_blend_function(eqA)); bc |= S_028804_ALPHA_SRCBLEND(r600_translate_blend_factor(srcA)); bc |= S_028804_ALPHA_DESTBLEND(r600_translate_blend_factor(dstA)); } rstate->states[R600_BLEND__CB_BLEND0_CONTROL + i] = bc; if (i == 0) rstate->states[R600_BLEND__CB_BLEND_CONTROL] = bc; } radeon_state_pm4(rstate); } static void r600_ucp(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_clip_state *state) { struct r600_screen *rscreen = rctx->screen; radeon_state_init(rstate, rscreen->rw, R600_STATE_UCP, 0, 0); for (int i = 0; i < state->nr; i++) { rstate->states[i * 4 + 0] = fui(state->ucp[i][0]); rstate->states[i * 4 + 1] = fui(state->ucp[i][1]); rstate->states[i * 4 + 2] = fui(state->ucp[i][2]); rstate->states[i * 4 + 3] = fui(state->ucp[i][3]); } radeon_state_pm4(rstate); } static void r600_cb(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_framebuffer_state *state, int cb) { struct r600_screen *rscreen = rctx->screen; struct r600_resource_texture *rtex; struct r600_resource *rbuffer; unsigned level = state->cbufs[cb]->level; unsigned pitch, slice; unsigned color_info; unsigned format, swap, ntype; const struct util_format_description *desc; radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0 + cb, 0, 0); rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture; rbuffer = &rtex->resource; rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo); rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo); rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; rstate->placement[4] = RADEON_GEM_DOMAIN_GTT; rstate->nbo = 3; pitch = (rtex->pitch[level] / rtex->bpt) / 8 - 1; slice = (rtex->pitch[level] / rtex->bpt) * state->cbufs[cb]->height / 64 - 1; ntype = 0; desc = util_format_description(rtex->resource.base.b.format); if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB) ntype = V_0280A0_NUMBER_SRGB; format = r600_translate_colorformat(rtex->resource.base.b.format); swap = r600_translate_colorswap(rtex->resource.base.b.format); color_info = S_0280A0_FORMAT(format) | S_0280A0_COMP_SWAP(swap) | S_0280A0_BLEND_CLAMP(1) | S_0280A0_SOURCE_FORMAT(1) | S_0280A0_NUMBER_TYPE(ntype); rstate->states[R600_CB0__CB_COLOR0_BASE] = state->cbufs[cb]->offset >> 8; rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info; rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) | S_028060_SLICE_TILE_MAX(slice); rstate->states[R600_CB0__CB_COLOR0_VIEW] = 0x00000000; rstate->states[R600_CB0__CB_COLOR0_FRAG] = 0x00000000; rstate->states[R600_CB0__CB_COLOR0_TILE] = 0x00000000; rstate->states[R600_CB0__CB_COLOR0_MASK] = 0x00000000; radeon_state_pm4(rstate); } static void r600_db(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_framebuffer_state *state) { struct r600_screen *rscreen = rctx->screen; struct r600_resource_texture *rtex; struct r600_resource *rbuffer; unsigned level; unsigned pitch, slice, format; radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0); if (state->zsbuf == NULL) return; rtex = (struct r600_resource_texture*)state->zsbuf->texture; rtex->tilled = 1; rtex->array_mode = 2; rtex->tile_type = 1; rtex->depth = 1; rbuffer = &rtex->resource; rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); rstate->nbo = 1; rstate->placement[0] = RADEON_GEM_DOMAIN_VRAM; level = state->zsbuf->level; pitch = (rtex->pitch[level] / rtex->bpt) / 8 - 1; slice = (rtex->pitch[level] / rtex->bpt) * state->zsbuf->height / 64 - 1; format = r600_translate_dbformat(state->zsbuf->texture->format); rstate->states[R600_DB__DB_DEPTH_BASE] = state->zsbuf->offset >> 8; rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtex->array_mode) | S_028010_FORMAT(format); rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000; rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (state->zsbuf->height / 8) -1; rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice); radeon_state_pm4(rstate); } static void r600_rasterizer(struct r600_context *rctx, struct radeon_state *rstate) { const struct pipe_rasterizer_state *state = &rctx->rasterizer->state.rasterizer; const struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer; const struct pipe_clip_state *clip = NULL; struct r600_screen *rscreen = rctx->screen; float offset_units = 0, offset_scale = 0; char depth = 0; unsigned offset_db_fmt_cntl = 0; unsigned tmp; unsigned prov_vtx = 1; if (rctx->clip) clip = &rctx->clip->state.clip; if (fb->zsbuf) { offset_units = state->offset_units; offset_scale = state->offset_scale * 12.0f; switch (fb->zsbuf->texture->format) { case PIPE_FORMAT_Z24X8_UNORM: case PIPE_FORMAT_Z24_UNORM_S8_USCALED: depth = -24; offset_units *= 2.0f; break; case PIPE_FORMAT_Z32_FLOAT: depth = -23; offset_units *= 1.0f; offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1); break; case PIPE_FORMAT_Z16_UNORM: depth = -16; offset_units *= 4.0f; break; default: R600_ERR("unsupported %d\n", fb->zsbuf->texture->format); return; } } offset_db_fmt_cntl |= S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS(depth); if (state->flatshade_first) prov_vtx = 0; rctx->flat_shade = state->flatshade; radeon_state_init(rstate, rscreen->rw, R600_STATE_RASTERIZER, 0, 0); rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] = 0x00000001; if (state->sprite_coord_enable) { rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] |= S_0286D4_PNT_SPRITE_ENA(1) | S_0286D4_PNT_SPRITE_OVRD_X(2) | S_0286D4_PNT_SPRITE_OVRD_Y(3) | S_0286D4_PNT_SPRITE_OVRD_Z(0) | S_0286D4_PNT_SPRITE_OVRD_W(1); if (state->sprite_coord_mode != PIPE_SPRITE_COORD_UPPER_LEFT) { rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] |= S_0286D4_PNT_SPRITE_TOP_1(1); } } rstate->states[R600_RASTERIZER__PA_CL_CLIP_CNTL] = 0; if (clip) { rstate->states[R600_RASTERIZER__PA_CL_CLIP_CNTL] = S_028810_PS_UCP_MODE(3) | ((1 << clip->nr) - 1); rstate->states[R600_RASTERIZER__PA_CL_CLIP_CNTL] |= S_028810_ZCLIP_NEAR_DISABLE(clip->depth_clamp); rstate->states[R600_RASTERIZER__PA_CL_CLIP_CNTL] |= S_028810_ZCLIP_FAR_DISABLE(clip->depth_clamp); } rstate->states[R600_RASTERIZER__PA_SU_SC_MODE_CNTL] = S_028814_PROVOKING_VTX_LAST(prov_vtx) | S_028814_CULL_FRONT((state->cull_face & PIPE_FACE_FRONT) ? 1 : 0) | S_028814_CULL_BACK((state->cull_face & PIPE_FACE_BACK) ? 1 : 0) | S_028814_FACE(!state->front_ccw) | S_028814_POLY_OFFSET_FRONT_ENABLE(state->offset_tri) | S_028814_POLY_OFFSET_BACK_ENABLE(state->offset_tri) | S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_tri); rstate->states[R600_RASTERIZER__PA_CL_VS_OUT_CNTL] = S_02881C_USE_VTX_POINT_SIZE(state->point_size_per_vertex) | S_02881C_VS_OUT_MISC_VEC_ENA(state->point_size_per_vertex); rstate->states[R600_RASTERIZER__PA_CL_NANINF_CNTL] = 0x00000000; /* point size 12.4 fixed point */ tmp = (unsigned)(state->point_size * 8.0); rstate->states[R600_RASTERIZER__PA_SU_POINT_SIZE] = S_028A00_HEIGHT(tmp) | S_028A00_WIDTH(tmp); rstate->states[R600_RASTERIZER__PA_SU_POINT_MINMAX] = 0x80000000; rstate->states[R600_RASTERIZER__PA_SU_LINE_CNTL] = 0x00000008; rstate->states[R600_RASTERIZER__PA_SC_LINE_STIPPLE] = 0x00000005; rstate->states[R600_RASTERIZER__PA_SC_MPASS_PS_CNTL] = 0x00000000; rstate->states[R600_RASTERIZER__PA_SC_LINE_CNTL] = 0x00000400; rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_CLIP_ADJ] = 0x3F800000; rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_DISC_ADJ] = 0x3F800000; rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_CLIP_ADJ] = 0x3F800000; rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_DISC_ADJ] = 0x3F800000; rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_DB_FMT_CNTL] = offset_db_fmt_cntl; rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_CLAMP] = 0x00000000; rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_FRONT_SCALE] = fui(offset_scale); rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_FRONT_OFFSET] = fui(offset_units); rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_BACK_SCALE] = fui(offset_scale); rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_BACK_OFFSET] = fui(offset_units); radeon_state_pm4(rstate); } static void r600_scissor(struct r600_context *rctx, struct radeon_state *rstate) { const struct pipe_scissor_state *state = &rctx->scissor->state.scissor; const struct pipe_framebuffer_state *fb = &rctx->framebuffer->state.framebuffer; struct r600_screen *rscreen = rctx->screen; unsigned minx, maxx, miny, maxy; u32 tl, br; if (state == NULL) { minx = 0; miny = 0; maxx = fb->cbufs[0]->width; maxy = fb->cbufs[0]->height; } else { minx = state->minx; miny = state->miny; maxx = state->maxx; maxy = state->maxy; } tl = S_028240_TL_X(minx) | S_028240_TL_Y(miny) | S_028240_WINDOW_OFFSET_DISABLE(1); br = S_028244_BR_X(maxx) | S_028244_BR_Y(maxy); radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0); rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = tl; rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = br; rstate->states[R600_SCISSOR__PA_SC_WINDOW_OFFSET] = 0x00000000; rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = tl; rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = br; rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF; rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = tl; rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = br; rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = tl; rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = br; rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = tl; rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = br; rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = tl; rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = br; rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA; rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = tl; rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = br; rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = tl; rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = br; radeon_state_pm4(rstate); } static void r600_viewport(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_viewport_state *state) { struct r600_screen *rscreen = rctx->screen; radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0); rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMIN_0] = 0x00000000; rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000; rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui(state->scale[0]); rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui(state->scale[1]); rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = fui(state->scale[2]); rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui(state->translate[0]); rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui(state->translate[1]); rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = fui(state->translate[2]); rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F; radeon_state_pm4(rstate); } static void r600_dsa(struct r600_context *rctx, struct radeon_state *rstate) { const struct pipe_depth_stencil_alpha_state *state = &rctx->dsa->state.dsa; const struct pipe_stencil_ref *stencil_ref = &rctx->stencil_ref->state.stencil_ref; struct r600_screen *rscreen = rctx->screen; unsigned db_depth_control, alpha_test_control, alpha_ref, db_shader_control; unsigned stencil_ref_mask, stencil_ref_mask_bf; struct r600_shader *rshader; int i; if (rctx->ps_shader == NULL) { return; } radeon_state_init(rstate, rscreen->rw, R600_STATE_DSA, 0, 0); db_shader_control = 0x210; rshader = &rctx->ps_shader->shader; if (rshader->uses_kill) db_shader_control |= (1 << 6); for (i = 0; i < rshader->noutput; i++) { if (rshader->output[i].name == TGSI_SEMANTIC_POSITION) db_shader_control |= 1; } stencil_ref_mask = 0; stencil_ref_mask_bf = 0; db_depth_control = S_028800_Z_ENABLE(state->depth.enabled) | S_028800_Z_WRITE_ENABLE(state->depth.writemask) | S_028800_ZFUNC(state->depth.func); /* set stencil enable */ if (state->stencil[0].enabled) { db_depth_control |= S_028800_STENCIL_ENABLE(1); db_depth_control |= S_028800_STENCILFUNC(r600_translate_ds_func(state->stencil[0].func)); db_depth_control |= S_028800_STENCILFAIL(r600_translate_stencil_op(state->stencil[0].fail_op)); db_depth_control |= S_028800_STENCILZPASS(r600_translate_stencil_op(state->stencil[0].zpass_op)); db_depth_control |= S_028800_STENCILZFAIL(r600_translate_stencil_op(state->stencil[0].zfail_op)); stencil_ref_mask = S_028430_STENCILMASK(state->stencil[0].valuemask) | S_028430_STENCILWRITEMASK(state->stencil[0].writemask); stencil_ref_mask |= S_028430_STENCILREF(stencil_ref->ref_value[0]); if (state->stencil[1].enabled) { db_depth_control |= S_028800_BACKFACE_ENABLE(1); db_depth_control |= S_028800_STENCILFUNC_BF(r600_translate_ds_func(state->stencil[1].func)); db_depth_control |= S_028800_STENCILFAIL_BF(r600_translate_stencil_op(state->stencil[1].fail_op)); db_depth_control |= S_028800_STENCILZPASS_BF(r600_translate_stencil_op(state->stencil[1].zpass_op)); db_depth_control |= S_028800_STENCILZFAIL_BF(r600_translate_stencil_op(state->stencil[1].zfail_op)); stencil_ref_mask_bf = S_028434_STENCILMASK_BF(state->stencil[1].valuemask) | S_028434_STENCILWRITEMASK_BF(state->stencil[1].writemask); stencil_ref_mask_bf |= S_028430_STENCILREF(stencil_ref->ref_value[1]); } } alpha_test_control = 0; alpha_ref = 0; if (state->alpha.enabled) { alpha_test_control = S_028410_ALPHA_FUNC(state->alpha.func); alpha_test_control |= S_028410_ALPHA_TEST_ENABLE(1); alpha_ref = fui(state->alpha.ref_value); } rstate->states[R600_DSA__DB_STENCIL_CLEAR] = 0x00000000; rstate->states[R600_DSA__DB_DEPTH_CLEAR] = 0x3F800000; rstate->states[R600_DSA__SX_ALPHA_TEST_CONTROL] = alpha_test_control; rstate->states[R600_DSA__DB_STENCILREFMASK] = stencil_ref_mask; rstate->states[R600_DSA__DB_STENCILREFMASK_BF] = stencil_ref_mask_bf; rstate->states[R600_DSA__SX_ALPHA_REF] = alpha_ref; rstate->states[R600_DSA__SPI_FOG_FUNC_SCALE] = 0x00000000; rstate->states[R600_DSA__SPI_FOG_FUNC_BIAS] = 0x00000000; rstate->states[R600_DSA__SPI_FOG_CNTL] = 0x00000000; rstate->states[R600_DSA__DB_DEPTH_CONTROL] = db_depth_control; rstate->states[R600_DSA__DB_SHADER_CONTROL] = db_shader_control; rstate->states[R600_DSA__DB_RENDER_CONTROL] = 0x00000060; rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = 0x0000002A; rstate->states[R600_DSA__DB_SRESULTS_COMPARE_STATE1] = 0x00000000; rstate->states[R600_DSA__DB_PRELOAD_CONTROL] = 0x00000000; rstate->states[R600_DSA__DB_ALPHA_TO_MASK] = 0x0000AA00; radeon_state_pm4(rstate); } static inline unsigned r600_tex_wrap(unsigned wrap) { switch (wrap) { default: case PIPE_TEX_WRAP_REPEAT: return V_03C000_SQ_TEX_WRAP; case PIPE_TEX_WRAP_CLAMP: return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return V_03C000_SQ_TEX_CLAMP_HALF_BORDER; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return V_03C000_SQ_TEX_CLAMP_BORDER; case PIPE_TEX_WRAP_MIRROR_REPEAT: return V_03C000_SQ_TEX_MIRROR; case PIPE_TEX_WRAP_MIRROR_CLAMP: return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER; } } static inline unsigned r600_tex_filter(unsigned filter) { switch (filter) { default: case PIPE_TEX_FILTER_NEAREST: return V_03C000_SQ_TEX_XY_FILTER_POINT; case PIPE_TEX_FILTER_LINEAR: return V_03C000_SQ_TEX_XY_FILTER_BILINEAR; } } static inline unsigned r600_tex_mipfilter(unsigned filter) { switch (filter) { case PIPE_TEX_MIPFILTER_NEAREST: return V_03C000_SQ_TEX_Z_FILTER_POINT; case PIPE_TEX_MIPFILTER_LINEAR: return V_03C000_SQ_TEX_Z_FILTER_LINEAR; default: case PIPE_TEX_MIPFILTER_NONE: return V_03C000_SQ_TEX_Z_FILTER_NONE; } } static inline unsigned r600_tex_compare(unsigned compare) { switch (compare) { default: case PIPE_FUNC_NEVER: return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER; case PIPE_FUNC_LESS: return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS; case PIPE_FUNC_EQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL; case PIPE_FUNC_LEQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL; case PIPE_FUNC_GREATER: return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER; case PIPE_FUNC_NOTEQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL; case PIPE_FUNC_GEQUAL: return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL; case PIPE_FUNC_ALWAYS: return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS; } } static INLINE u32 S_FIXED(float value, u32 frac_bits) { return value * (1 << frac_bits); } static void r600_sampler(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_sampler_state *state, unsigned id) { struct r600_screen *rscreen = rctx->screen; radeon_state_init(rstate, rscreen->rw, R600_STATE_SAMPLER, id, R600_SHADER_PS); rstate->states[R600_PS_SAMPLER__SQ_TEX_SAMPLER_WORD0_0] = S_03C000_CLAMP_X(r600_tex_wrap(state->wrap_s)) | S_03C000_CLAMP_Y(r600_tex_wrap(state->wrap_t)) | S_03C000_CLAMP_Z(r600_tex_wrap(state->wrap_r)) | S_03C000_XY_MAG_FILTER(r600_tex_filter(state->mag_img_filter)) | S_03C000_XY_MIN_FILTER(r600_tex_filter(state->min_img_filter)) | S_03C000_MIP_FILTER(r600_tex_mipfilter(state->min_mip_filter)) | S_03C000_DEPTH_COMPARE_FUNCTION(r600_tex_compare(state->compare_func)); /* FIXME LOD it depends on texture base level ... */ rstate->states[R600_PS_SAMPLER__SQ_TEX_SAMPLER_WORD1_0] = S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 6)) | S_03C004_MAX_LOD(S_FIXED(CLAMP(state->max_lod, 0, 15), 6)) | S_03C004_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 6)); rstate->states[R600_PS_SAMPLER__SQ_TEX_SAMPLER_WORD2_0] = S_03C008_TYPE(1); radeon_state_pm4(rstate); } static inline unsigned r600_tex_swizzle(unsigned swizzle) { switch (swizzle) { case PIPE_SWIZZLE_RED: return V_038010_SQ_SEL_X; case PIPE_SWIZZLE_GREEN: return V_038010_SQ_SEL_Y; case PIPE_SWIZZLE_BLUE: return V_038010_SQ_SEL_Z; case PIPE_SWIZZLE_ALPHA: return V_038010_SQ_SEL_W; case PIPE_SWIZZLE_ZERO: return V_038010_SQ_SEL_0; default: case PIPE_SWIZZLE_ONE: return V_038010_SQ_SEL_1; } } static inline unsigned r600_format_type(unsigned format_type) { switch (format_type) { default: case UTIL_FORMAT_TYPE_UNSIGNED: return V_038010_SQ_FORMAT_COMP_UNSIGNED; case UTIL_FORMAT_TYPE_SIGNED: return V_038010_SQ_FORMAT_COMP_SIGNED; case UTIL_FORMAT_TYPE_FIXED: return V_038010_SQ_FORMAT_COMP_UNSIGNED_BIASED; } } static inline unsigned r600_tex_dim(unsigned dim) { switch (dim) { default: case PIPE_TEXTURE_1D: return V_038000_SQ_TEX_DIM_1D; case PIPE_TEXTURE_2D: case PIPE_TEXTURE_RECT: return V_038000_SQ_TEX_DIM_2D; case PIPE_TEXTURE_3D: return V_038000_SQ_TEX_DIM_3D; case PIPE_TEXTURE_CUBE: return V_038000_SQ_TEX_DIM_CUBEMAP; } } static void r600_resource(struct pipe_context *ctx, struct radeon_state *rstate, const struct pipe_sampler_view *view, unsigned id) { struct r600_context *rctx = r600_context(ctx); struct r600_screen *rscreen = rctx->screen; const struct util_format_description *desc; struct r600_resource_texture *tmp; struct r600_resource *rbuffer; unsigned format; uint32_t word4 = 0, yuv_format = 0, pitch = 0; unsigned char swizzle[4], array_mode = 0, tile_type = 0; int r; rstate->cpm4 = 0; swizzle[0] = view->swizzle_r; swizzle[1] = view->swizzle_g; swizzle[2] = view->swizzle_b; swizzle[3] = view->swizzle_a; format = r600_translate_texformat(view->texture->format, swizzle, &word4, &yuv_format); if (format == ~0) { return; } desc = util_format_description(view->texture->format); if (desc == NULL) { R600_ERR("unknow format %d\n", view->texture->format); return; } radeon_state_init(rstate, rscreen->rw, R600_STATE_RESOURCE, id, R600_SHADER_PS); tmp = (struct r600_resource_texture*)view->texture; rbuffer = &tmp->resource; if (tmp->depth) { r = r600_texture_from_depth(ctx, tmp, view->first_level); if (r) { return; } rstate->bo[0] = radeon_bo_incref(rscreen->rw, tmp->uncompressed); rstate->bo[1] = radeon_bo_incref(rscreen->rw, tmp->uncompressed); } else { rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo); rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo); } rstate->nbo = 2; rstate->placement[0] = RADEON_GEM_DOMAIN_GTT; rstate->placement[1] = RADEON_GEM_DOMAIN_GTT; rstate->placement[2] = RADEON_GEM_DOMAIN_GTT; rstate->placement[3] = RADEON_GEM_DOMAIN_GTT; pitch = (tmp->pitch[0] / tmp->bpt); pitch = (pitch + 0x7) & ~0x7; /* FIXME properly handle first level != 0 */ rstate->states[R600_PS_RESOURCE__RESOURCE0_WORD0] = S_038000_DIM(r600_tex_dim(view->texture->target)) | S_038000_TILE_MODE(array_mode) | S_038000_TILE_TYPE(tile_type) | S_038000_PITCH((pitch / 8) - 1) | S_038000_TEX_WIDTH(view->texture->width0 - 1); rstate->states[R600_PS_RESOURCE__RESOURCE0_WORD1] = S_038004_TEX_HEIGHT(view->texture->height0 - 1) | S_038004_TEX_DEPTH(view->texture->depth0 - 1) | S_038004_DATA_FORMAT(format); rstate->states[R600_PS_RESOURCE__RESOURCE0_WORD2] = tmp->offset[0] >> 8; rstate->states[R600_PS_RESOURCE__RESOURCE0_WORD3] = tmp->offset[1] >> 8; rstate->states[R600_PS_RESOURCE__RESOURCE0_WORD4] = word4 | S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_NORM) | S_038010_SRF_MODE_ALL(V_038010_SFR_MODE_NO_ZERO) | S_038010_REQUEST_SIZE(1) | S_038010_BASE_LEVEL(view->first_level); rstate->states[R600_PS_RESOURCE__RESOURCE0_WORD5] = S_038014_LAST_LEVEL(view->last_level) | S_038014_BASE_ARRAY(0) | S_038014_LAST_ARRAY(0); rstate->states[R600_PS_RESOURCE__RESOURCE0_WORD6] = S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE); radeon_state_pm4(rstate); } static void r600_cb_cntl(struct r600_context *rctx, struct radeon_state *rstate) { struct r600_screen *rscreen = rctx->screen; const struct pipe_blend_state *pbs = &rctx->blend->state.blend; int nr_cbufs = rctx->framebuffer->state.framebuffer.nr_cbufs; uint32_t color_control, target_mask, shader_mask; int i; target_mask = 0; shader_mask = 0; color_control = S_028808_PER_MRT_BLEND(1); for (i = 0; i < nr_cbufs; i++) { shader_mask |= 0xf << (i * 4); } if (pbs->logicop_enable) { color_control |= (pbs->logicop_func) << 16; } else { color_control |= (0xcc << 16); } if (pbs->independent_blend_enable) { for (i = 0; i < nr_cbufs; i++) { if (pbs->rt[i].blend_enable) { color_control |= S_028808_TARGET_BLEND_ENABLE(1 << i); } target_mask |= (pbs->rt[i].colormask << (4 * i)); } } else { for (i = 0; i < nr_cbufs; i++) { if (pbs->rt[0].blend_enable) { color_control |= S_028808_TARGET_BLEND_ENABLE(1 << i); } target_mask |= (pbs->rt[0].colormask << (4 * i)); } } radeon_state_init(rstate, rscreen->rw, R600_STATE_CB_CNTL, 0, 0); rstate->states[R600_CB_CNTL__CB_SHADER_MASK] = shader_mask; rstate->states[R600_CB_CNTL__CB_TARGET_MASK] = target_mask; rstate->states[R600_CB_CNTL__CB_COLOR_CONTROL] = color_control; rstate->states[R600_CB_CNTL__PA_SC_AA_CONFIG] = 0x00000000; rstate->states[R600_CB_CNTL__PA_SC_AA_SAMPLE_LOCS_MCTX] = 0x00000000; rstate->states[R600_CB_CNTL__PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX] = 0x00000000; rstate->states[R600_CB_CNTL__CB_CLRCMP_CONTROL] = 0x01000000; rstate->states[R600_CB_CNTL__CB_CLRCMP_SRC] = 0x00000000; rstate->states[R600_CB_CNTL__CB_CLRCMP_DST] = 0x000000FF; rstate->states[R600_CB_CNTL__CB_CLRCMP_MSK] = 0xFFFFFFFF; rstate->states[R600_CB_CNTL__PA_SC_AA_MASK] = 0xFFFFFFFF; radeon_state_pm4(rstate); } int r600_context_hw_states(struct pipe_context *ctx) { struct r600_context *rctx = r600_context(ctx); unsigned i; /* build new states */ r600_rasterizer(rctx, &rctx->hw_states.rasterizer); r600_scissor(rctx, &rctx->hw_states.scissor); r600_dsa(rctx, &rctx->hw_states.dsa); r600_cb_cntl(rctx, &rctx->hw_states.cb_cntl); /* bind states */ radeon_draw_bind(&rctx->draw, &rctx->hw_states.rasterizer); radeon_draw_bind(&rctx->draw, &rctx->hw_states.scissor); radeon_draw_bind(&rctx->draw, &rctx->hw_states.dsa); radeon_draw_bind(&rctx->draw, &rctx->hw_states.cb_cntl); radeon_draw_bind(&rctx->draw, &rctx->config); if (rctx->viewport) { radeon_draw_bind(&rctx->draw, &rctx->viewport->rstate[0]); } if (rctx->blend) { radeon_draw_bind(&rctx->draw, &rctx->blend->rstate[0]); } if (rctx->clip) { radeon_draw_bind(&rctx->draw, &rctx->clip->rstate[0]); } for (i = 0; i < rctx->framebuffer->state.framebuffer.nr_cbufs; i++) { radeon_draw_bind(&rctx->draw, &rctx->framebuffer->rstate[i+1]); } if (rctx->framebuffer->state.framebuffer.zsbuf) { radeon_draw_bind(&rctx->draw, &rctx->framebuffer->rstate[0]); } for (i = 0; i < rctx->ps_nsampler; i++) { if (rctx->ps_sampler[i]) { radeon_draw_bind(&rctx->draw, rctx->ps_sampler[i]); } } for (i = 0; i < rctx->ps_nsampler_view; i++) { if (rctx->ps_sampler_view[i]) { radeon_draw_bind(&rctx->draw, rctx->ps_sampler_view[i]); } } return 0; }