/* * Copyright 2010 Marek Olšák array_mode[level] != V_038000_ARRAY_LINEAR_GENERAL && (tex)->array_mode[level] != V_038000_ARRAY_LINEAR_ALIGNED) struct r600_surface { struct pipe_surface base; unsigned aligned_height; }; void r600_resource_destroy(struct pipe_screen *screen, struct pipe_resource *res); void r600_init_screen_resource_functions(struct pipe_screen *screen); /* r600_texture */ struct pipe_resource *r600_texture_create(struct pipe_screen *screen, const struct pipe_resource *templ); struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen, const struct pipe_resource *base, struct winsys_handle *whandle); static INLINE struct r600_resource *r600_resource(struct pipe_resource *r) { return (struct r600_resource*)r; } void r600_init_flushed_depth_texture(struct pipe_context *ctx, struct pipe_resource *texture, struct r600_resource_texture **staging); void r600_texture_depth_flush(struct pipe_context *ctx, struct pipe_resource *texture, struct r600_resource_texture **staging, unsigned first_level, unsigned last_level, unsigned first_layer, unsigned last_layer); /* r600_texture.c texture transfer functions. */ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx, struct pipe_resource *texture, unsigned level, unsigned usage, const struct pipe_box *box); void r600_texture_transfer_destroy(struct pipe_context *ctx, struct pipe_transfer *trans); void* r600_texture_transfer_map(struct pipe_context *ctx, struct pipe_transfer* transfer); void r600_texture_transfer_unmap(struct pipe_context *ctx, struct pipe_transfer* transfer); #endif