/* * Copyright 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Jerome Glisse */ #ifndef R600_PIPE_H #define R600_PIPE_H #include "../radeon/r600_pipe_common.h" #include "../radeon/r600_cs.h" #include "r600_llvm.h" #include "r600_public.h" #include "r600_resource.h" #include "util/u_blitter.h" #include "util/u_slab.h" #include "util/u_suballoc.h" #include "util/u_double_list.h" #include "util/u_transfer.h" #define R600_NUM_ATOMS 41 /* the number of CS dwords for flushing and drawing */ #define R600_MAX_FLUSH_CS_DWORDS 16 #define R600_MAX_DRAW_CS_DWORDS 34 #define R600_TRACE_CS_DWORDS 7 #define R600_MAX_USER_CONST_BUFFERS 13 #define R600_MAX_DRIVER_CONST_BUFFERS 3 #define R600_MAX_CONST_BUFFERS (R600_MAX_USER_CONST_BUFFERS + R600_MAX_DRIVER_CONST_BUFFERS) /* start driver buffers after user buffers */ #define R600_UCP_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS) #define R600_TXQ_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 1) #define R600_BUFFER_INFO_CONST_BUFFER (R600_MAX_USER_CONST_BUFFERS + 2) #define R600_MAX_CONST_BUFFER_SIZE 4096 #ifdef PIPE_ARCH_BIG_ENDIAN #define R600_BIG_ENDIAN 1 #else #define R600_BIG_ENDIAN 0 #endif #define R600_MAP_BUFFER_ALIGNMENT 64 #define R600_QUERY_DRAW_CALLS (PIPE_QUERY_DRIVER_SPECIFIC + 0) #define R600_QUERY_REQUESTED_VRAM (PIPE_QUERY_DRIVER_SPECIFIC + 1) #define R600_QUERY_REQUESTED_GTT (PIPE_QUERY_DRIVER_SPECIFIC + 2) #define R600_QUERY_BUFFER_WAIT_TIME (PIPE_QUERY_DRIVER_SPECIFIC + 3) struct r600_context; struct r600_bytecode; struct r600_shader_key; /* This is an atom containing GPU commands that never change. * This is supposed to be copied directly into the CS. */ struct r600_command_buffer { uint32_t *buf; unsigned num_dw; unsigned max_num_dw; unsigned pkt_flags; }; struct r600_db_state { struct r600_atom atom; struct r600_surface *rsurf; }; struct r600_db_misc_state { struct r600_atom atom; bool occlusion_query_enabled; bool flush_depthstencil_through_cb; bool flush_depthstencil_in_place; bool copy_depth, copy_stencil; unsigned copy_sample; unsigned log_samples; unsigned db_shader_control; bool htile_clear; }; struct r600_cb_misc_state { struct r600_atom atom; unsigned cb_color_control; /* this comes from blend state */ unsigned blend_colormask; /* 8*4 bits for 8 RGBA colorbuffers */ unsigned nr_cbufs; unsigned nr_ps_color_outputs; bool multiwrite; bool dual_src_blend; }; struct r600_clip_misc_state { struct r600_atom atom; unsigned pa_cl_clip_cntl; /* from rasterizer */ unsigned pa_cl_vs_out_cntl; /* from vertex shader */ unsigned clip_plane_enable; /* from rasterizer */ unsigned clip_dist_write; /* from vertex shader */ }; struct r600_alphatest_state { struct r600_atom atom; unsigned sx_alpha_test_control; /* this comes from dsa state */ unsigned sx_alpha_ref; /* this comes from dsa state */ bool bypass; bool cb0_export_16bpc; /* from set_framebuffer_state */ }; struct r600_vgt_state { struct r600_atom atom; uint32_t vgt_multi_prim_ib_reset_en; uint32_t vgt_multi_prim_ib_reset_indx; uint32_t vgt_indx_offset; }; struct r600_blend_color { struct r600_atom atom; struct pipe_blend_color state; }; struct r600_clip_state { struct r600_atom atom; struct pipe_clip_state state; }; struct r600_cs_shader_state { struct r600_atom atom; unsigned kernel_index; struct r600_pipe_compute *shader; }; struct r600_framebuffer { struct r600_atom atom; struct pipe_framebuffer_state state; unsigned compressed_cb_mask; unsigned nr_samples; bool export_16bpc; bool cb0_is_integer; bool is_msaa_resolve; }; struct r600_sample_mask { struct r600_atom atom; uint16_t sample_mask; /* there are only 8 bits on EG, 16 bits on Cayman */ }; struct r600_config_state { struct r600_atom atom; unsigned sq_gpr_resource_mgmt_1; }; struct r600_stencil_ref { ubyte ref_value[2]; ubyte valuemask[2]; ubyte writemask[2]; }; struct r600_stencil_ref_state { struct r600_atom atom; struct r600_stencil_ref state; struct pipe_stencil_ref pipe_state; }; struct r600_viewport_state { struct r600_atom atom; struct pipe_viewport_state state; }; /* This must start from 16. */ /* features */ #define DBG_NO_LLVM (1 << 17) #define DBG_NO_CP_DMA (1 << 18) #define DBG_NO_ASYNC_DMA (1 << 19) #define DBG_NO_DISCARD_RANGE (1 << 20) /* shader backend */ #define DBG_NO_SB (1 << 21) #define DBG_SB_CS (1 << 22) #define DBG_SB_DRY_RUN (1 << 23) #define DBG_SB_STAT (1 << 24) #define DBG_SB_DUMP (1 << 25) #define DBG_SB_NO_FALLBACK (1 << 26) #define DBG_SB_DISASM (1 << 27) #define DBG_SB_SAFEMATH (1 << 28) struct r600_screen { struct r600_common_screen b; bool has_streamout; bool has_msaa; bool has_cp_dma; bool has_compressed_msaa_texturing; /*for compute global memory binding, we allocate stuff here, instead of * buffers. * XXX: Not sure if this is the best place for global_pool. Also, * it's not thread safe, so it won't work with multiple contexts. */ struct compute_memory_pool *global_pool; struct r600_resource *trace_bo; uint32_t *trace_ptr; unsigned cs_count; }; struct r600_pipe_sampler_view { struct pipe_sampler_view base; struct r600_resource *tex_resource; uint32_t tex_resource_words[8]; bool skip_mip_address_reloc; }; struct r600_rasterizer_state { struct r600_command_buffer buffer; boolean flatshade; boolean two_side; unsigned sprite_coord_enable; unsigned clip_plane_enable; unsigned pa_sc_line_stipple; unsigned pa_cl_clip_cntl; float offset_units; float offset_scale; bool offset_enable; bool scissor_enable; bool multisample_enable; }; struct r600_poly_offset_state { struct r600_atom atom; enum pipe_format zs_format; float offset_units; float offset_scale; }; struct r600_blend_state { struct r600_command_buffer buffer; struct r600_command_buffer buffer_no_blend; unsigned cb_target_mask; unsigned cb_color_control; unsigned cb_color_control_no_blend; bool dual_src_blend; bool alpha_to_one; }; struct r600_dsa_state { struct r600_command_buffer buffer; unsigned alpha_ref; ubyte valuemask[2]; ubyte writemask[2]; unsigned zwritemask; unsigned sx_alpha_test_control; }; struct r600_pipe_shader; struct r600_pipe_shader_selector { struct r600_pipe_shader *current; struct tgsi_token *tokens; struct pipe_stream_output_info so; unsigned num_shaders; /* PIPE_SHADER_[VERTEX|FRAGMENT|...] */ unsigned type; unsigned nr_ps_max_color_exports; }; struct r600_pipe_sampler_state { uint32_t tex_sampler_words[3]; union pipe_color_union border_color; bool border_color_use; bool seamless_cube_map; }; /* needed for blitter save */ #define NUM_TEX_UNITS 16 struct r600_seamless_cube_map { struct r600_atom atom; bool enabled; }; struct r600_samplerview_state { struct r600_atom atom; struct r600_pipe_sampler_view *views[NUM_TEX_UNITS]; uint32_t enabled_mask; uint32_t dirty_mask; uint32_t compressed_depthtex_mask; /* which textures are depth */ uint32_t compressed_colortex_mask; boolean dirty_txq_constants; boolean dirty_buffer_constants; }; struct r600_sampler_states { struct r600_atom atom; struct r600_pipe_sampler_state *states[NUM_TEX_UNITS]; uint32_t enabled_mask; uint32_t dirty_mask; uint32_t has_bordercolor_mask; /* which states contain the border color */ }; struct r600_textures_info { struct r600_samplerview_state views; struct r600_sampler_states states; bool is_array_sampler[NUM_TEX_UNITS]; /* cube array txq workaround */ uint32_t *txq_constants; /* buffer related workarounds */ uint32_t *buffer_constants; }; struct r600_constbuf_state { struct r600_atom atom; struct pipe_constant_buffer cb[PIPE_MAX_CONSTANT_BUFFERS]; uint32_t enabled_mask; uint32_t dirty_mask; }; struct r600_vertexbuf_state { struct r600_atom atom; struct pipe_vertex_buffer vb[PIPE_MAX_ATTRIBS]; uint32_t enabled_mask; /* non-NULL buffers */ uint32_t dirty_mask; }; /* CSO (constant state object, in other words, immutable state). */ struct r600_cso_state { struct r600_atom atom; void *cso; /* e.g. r600_blend_state */ struct r600_command_buffer *cb; }; struct r600_scissor_state { struct r600_atom atom; struct pipe_scissor_state scissor; bool enable; /* r6xx only */ }; struct r600_fetch_shader { struct r600_resource *buffer; unsigned offset; }; struct r600_shader_state { struct r600_atom atom; struct r600_pipe_shader_selector *shader; }; struct r600_query_buffer { /* The buffer where query results are stored. */ struct r600_resource *buf; /* Offset of the next free result after current query data */ unsigned results_end; /* If a query buffer is full, a new buffer is created and the old one * is put in here. When we calculate the result, we sum up the samples * from all buffers. */ struct r600_query_buffer *previous; }; struct r600_query { /* The query buffer and how many results are in it. */ struct r600_query_buffer buffer; /* The type of query */ unsigned type; /* Size of the result in memory for both begin_query and end_query, * this can be one or two numbers, or it could even be a size of a structure. */ unsigned result_size; /* The number of dwords for begin_query or end_query. */ unsigned num_cs_dw; /* linked list of queries */ struct list_head list; /* for custom non-GPU queries */ uint64_t begin_result; uint64_t end_result; }; struct r600_context { struct r600_common_context b; struct r600_screen *screen; struct blitter_context *blitter; struct u_upload_mgr *uploader; struct u_suballocator *allocator_fetch_shader; struct util_slab_mempool pool_transfers; unsigned initial_gfx_cs_size; /* Hardware info. */ boolean has_vertex_cache; boolean keep_tiling_flags; unsigned default_ps_gprs, default_vs_gprs; unsigned r6xx_num_clause_temp_gprs; unsigned backend_mask; unsigned max_db; /* for OQ */ /* Miscellaneous state objects. */ void *custom_dsa_flush; void *custom_blend_resolve; void *custom_blend_decompress; void *custom_blend_fastclear; /* With rasterizer discard, there doesn't have to be a pixel shader. * In that case, we bind this one: */ void *dummy_pixel_shader; /* These dummy CMASK and FMASK buffers are used to get around the R6xx hardware * bug where valid CMASK and FMASK are required to be present to avoid * a hardlock in certain operations but aren't actually used * for anything useful. */ struct r600_resource *dummy_fmask; struct r600_resource *dummy_cmask; /* State binding slots are here. */ struct r600_atom *atoms[R600_NUM_ATOMS]; /* States for CS initialization. */ struct r600_command_buffer start_cs_cmd; /* invariant state mostly */ /** Compute specific registers initializations. The start_cs_cmd atom * must be emitted before start_compute_cs_cmd. */ struct r600_command_buffer start_compute_cs_cmd; /* Register states. */ struct r600_alphatest_state alphatest_state; struct r600_cso_state blend_state; struct r600_blend_color blend_color; struct r600_cb_misc_state cb_misc_state; struct r600_clip_misc_state clip_misc_state; struct r600_clip_state clip_state; struct r600_db_misc_state db_misc_state; struct r600_db_state db_state; struct r600_cso_state dsa_state; struct r600_framebuffer framebuffer; struct r600_poly_offset_state poly_offset_state; struct r600_cso_state rasterizer_state; struct r600_sample_mask sample_mask; struct r600_scissor_state scissor; struct r600_seamless_cube_map seamless_cube_map; struct r600_config_state config_state; struct r600_stencil_ref_state stencil_ref; struct r600_vgt_state vgt_state; struct r600_viewport_state viewport; /* Shaders and shader resources. */ struct r600_cso_state vertex_fetch_shader; struct r600_shader_state vertex_shader; struct r600_shader_state pixel_shader; struct r600_cs_shader_state cs_shader_state; struct r600_constbuf_state constbuf_state[PIPE_SHADER_TYPES]; struct r600_textures_info samplers[PIPE_SHADER_TYPES]; /** Vertex buffers for fetch shaders */ struct r600_vertexbuf_state vertex_buffer_state; /** Vertex buffers for compute shaders */ struct r600_vertexbuf_state cs_vertex_buffer_state; /* Additional context states. */ unsigned compute_cb_target_mask; struct r600_pipe_shader_selector *ps_shader; struct r600_pipe_shader_selector *vs_shader; struct r600_rasterizer_state *rasterizer; bool alpha_to_one; bool force_blend_disable; boolean dual_src_blend; unsigned zwritemask; /* Index buffer. */ struct pipe_index_buffer index_buffer; /* Last draw state (-1 = unset). */ int last_primitive_type; /* Last primitive type used in draw_vbo. */ int last_start_instance; /* Queries. */ /* The list of active queries. Only one query of each type can be active. */ int num_occlusion_queries; int num_pipelinestat_queries; /* Keep track of non-timer queries, because they should be suspended * during context flushing. * The timer queries (TIME_ELAPSED) shouldn't be suspended. */ struct list_head active_nontimer_queries; unsigned num_cs_dw_nontimer_queries_suspend; /* If queries have been suspended. */ bool nontimer_queries_suspended; unsigned num_draw_calls; /* Render condition. */ struct pipe_query *current_render_cond; unsigned current_render_cond_mode; boolean current_render_cond_cond; boolean predicate_drawing; void *sb_context; struct r600_isa *isa; }; static INLINE void r600_emit_command_buffer(struct radeon_winsys_cs *cs, struct r600_command_buffer *cb) { assert(cs->cdw + cb->num_dw <= RADEON_MAX_CMDBUF_DWORDS); memcpy(cs->buf + cs->cdw, cb->buf, 4 * cb->num_dw); cs->cdw += cb->num_dw; } void r600_trace_emit(struct r600_context *rctx); static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom) { atom->emit(&rctx->b, atom); atom->dirty = false; if (rctx->screen->trace_bo) { r600_trace_emit(rctx); } } static INLINE void r600_set_cso_state(struct r600_cso_state *state, void *cso) { state->cso = cso; state->atom.dirty = cso != NULL; } static INLINE void r600_set_cso_state_with_cb(struct r600_cso_state *state, void *cso, struct r600_command_buffer *cb) { state->cb = cb; state->atom.num_dw = cb->num_dw; r600_set_cso_state(state, cso); } /* compute_memory_pool.c */ struct compute_memory_pool; void compute_memory_pool_delete(struct compute_memory_pool* pool); struct compute_memory_pool* compute_memory_pool_new( struct r600_screen *rscreen); /* evergreen_compute.c */ void evergreen_set_cs_sampler_view(struct pipe_context *ctx_, unsigned start_slot, unsigned count, struct pipe_sampler_view **views); /* evergreen_state.c */ struct pipe_sampler_view * evergreen_create_sampler_view_custom(struct pipe_context *ctx, struct pipe_resource *texture, const struct pipe_sampler_view *state, unsigned width0, unsigned height0); void evergreen_init_common_regs(struct r600_command_buffer *cb, enum chip_class ctx_chip_class, enum radeon_family ctx_family, int ctx_drm_minor); void cayman_init_common_regs(struct r600_command_buffer *cb, enum chip_class ctx_chip_class, enum radeon_family ctx_family, int ctx_drm_minor); void evergreen_init_state_functions(struct r600_context *rctx); void evergreen_init_atom_start_cs(struct r600_context *rctx); void evergreen_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader); void evergreen_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader); void *evergreen_create_db_flush_dsa(struct r600_context *rctx); void *evergreen_create_resolve_blend(struct r600_context *rctx); void *evergreen_create_decompress_blend(struct r600_context *rctx); void *evergreen_create_fastclear_blend(struct r600_context *rctx); boolean evergreen_is_format_supported(struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned usage); void evergreen_init_color_surface(struct r600_context *rctx, struct r600_surface *surf); void evergreen_init_color_surface_rat(struct r600_context *rctx, struct r600_surface *surf); void evergreen_update_db_shader_control(struct r600_context * rctx); /* r600_blit.c */ void r600_copy_buffer(struct pipe_context *ctx, struct pipe_resource *dst, unsigned dstx, struct pipe_resource *src, const struct pipe_box *src_box); void r600_init_blit_functions(struct r600_context *rctx); void r600_decompress_depth_textures(struct r600_context *rctx, struct r600_samplerview_state *textures); void r600_decompress_color_textures(struct r600_context *rctx, struct r600_samplerview_state *textures); /* r600_buffer.c */ struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, const struct pipe_resource *templ, unsigned alignment); /* r600_pipe.c */ const char * r600_llvm_gpu_string(enum radeon_family family); /* r600_query.c */ void r600_init_query_functions(struct r600_context *rctx); void r600_suspend_nontimer_queries(struct r600_context *ctx); void r600_resume_nontimer_queries(struct r600_context *ctx); /* r600_resource.c */ void r600_init_context_resource_functions(struct r600_context *r600); /* r600_shader.c */ int r600_pipe_shader_create(struct pipe_context *ctx, struct r600_pipe_shader *shader, struct r600_shader_key key); void r600_pipe_shader_destroy(struct pipe_context *ctx, struct r600_pipe_shader *shader); /* r600_state.c */ struct pipe_sampler_view * r600_create_sampler_view_custom(struct pipe_context *ctx, struct pipe_resource *texture, const struct pipe_sampler_view *state, unsigned width_first_level, unsigned height_first_level); void r600_init_state_functions(struct r600_context *rctx); void r600_init_atom_start_cs(struct r600_context *rctx); void r600_update_ps_state(struct pipe_context *ctx, struct r600_pipe_shader *shader); void r600_update_vs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader); void *r600_create_db_flush_dsa(struct r600_context *rctx); void *r600_create_resolve_blend(struct r600_context *rctx); void *r700_create_resolve_blend(struct r600_context *rctx); void *r600_create_decompress_blend(struct r600_context *rctx); bool r600_adjust_gprs(struct r600_context *rctx); boolean r600_is_format_supported(struct pipe_screen *screen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned usage); void r600_update_db_shader_control(struct r600_context * rctx); /* r600_hw_context.c */ void r600_get_backend_mask(struct r600_context *ctx); void r600_context_flush(struct r600_context *ctx, unsigned flags); void r600_begin_new_cs(struct r600_context *ctx); void r600_flush_emit(struct r600_context *ctx); void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in); void r600_need_dma_space(struct r600_context *ctx, unsigned num_dw); void r600_cp_dma_copy_buffer(struct r600_context *rctx, struct pipe_resource *dst, uint64_t dst_offset, struct pipe_resource *src, uint64_t src_offset, unsigned size); void evergreen_cp_dma_clear_buffer(struct r600_context *rctx, struct pipe_resource *dst, uint64_t offset, unsigned size, uint32_t clear_value); void r600_dma_copy(struct r600_context *rctx, struct pipe_resource *dst, struct pipe_resource *src, uint64_t dst_offset, uint64_t src_offset, uint64_t size); /* * evergreen_hw_context.c */ void evergreen_dma_copy(struct r600_context *rctx, struct pipe_resource *dst, struct pipe_resource *src, uint64_t dst_offset, uint64_t src_offset, uint64_t size); /* r600_state_common.c */ void r600_init_common_state_functions(struct r600_context *rctx); void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom); void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom); void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom); void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom); void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom); void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom); void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom); void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a); void r600_init_atom(struct r600_context *rctx, struct r600_atom *atom, unsigned id, void (*emit)(struct r600_context *ctx, struct r600_atom *state), unsigned num_dw); void r600_vertex_buffers_dirty(struct r600_context *rctx); void r600_sampler_views_dirty(struct r600_context *rctx, struct r600_samplerview_state *state); void r600_sampler_states_dirty(struct r600_context *rctx, struct r600_sampler_states *state); void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state); void r600_draw_rectangle(struct blitter_context *blitter, int x1, int y1, int x2, int y2, float depth, enum blitter_attrib_type type, const union pipe_color_union *attrib); uint32_t r600_translate_stencil_op(int s_op); uint32_t r600_translate_fill(uint32_t func); unsigned r600_tex_wrap(unsigned wrap); unsigned r600_tex_filter(unsigned filter); unsigned r600_tex_mipfilter(unsigned filter); unsigned r600_tex_compare(unsigned compare); bool sampler_state_needs_border_color(const struct pipe_sampler_state *state); struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe, struct pipe_resource *texture, const struct pipe_surface *templ, unsigned width, unsigned height); unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format, const unsigned char *swizzle_view, boolean vtx); uint32_t r600_translate_texformat(struct pipe_screen *screen, enum pipe_format format, const unsigned char *swizzle_view, uint32_t *word4_p, uint32_t *yuv_format_p); /* r600_uvd.c */ struct pipe_video_codec *r600_uvd_create_decoder(struct pipe_context *context, const struct pipe_video_codec *decoder); struct pipe_video_buffer *r600_video_buffer_create(struct pipe_context *pipe, const struct pipe_video_buffer *tmpl); /* * Helpers for building command buffers */ #define PKT3_SET_CONFIG_REG 0x68 #define PKT3_SET_CONTEXT_REG 0x69 #define PKT3_SET_CTL_CONST 0x6F #define PKT3_SET_LOOP_CONST 0x6C #define R600_CONFIG_REG_OFFSET 0x08000 #define R600_CONTEXT_REG_OFFSET 0x28000 #define R600_CTL_CONST_OFFSET 0x3CFF0 #define R600_LOOP_CONST_OFFSET 0X0003E200 #define EG_LOOP_CONST_OFFSET 0x0003A200 #define PKT_TYPE_S(x) (((x) & 0x3) << 30) #define PKT_COUNT_S(x) (((x) & 0x3FFF) << 16) #define PKT3_IT_OPCODE_S(x) (((x) & 0xFF) << 8) #define PKT3_PREDICATE(x) (((x) >> 0) & 0x1) #define PKT3(op, count, predicate) (PKT_TYPE_S(3) | PKT_COUNT_S(count) | PKT3_IT_OPCODE_S(op) | PKT3_PREDICATE(predicate)) #define RADEON_CP_PACKET3_COMPUTE_MODE 0x00000002 /*Evergreen Compute packet3*/ #define PKT3C(op, count, predicate) (PKT_TYPE_S(3) | PKT3_IT_OPCODE_S(op) | PKT_COUNT_S(count) | PKT3_PREDICATE(predicate) | RADEON_CP_PACKET3_COMPUTE_MODE) static INLINE void r600_store_value(struct r600_command_buffer *cb, unsigned value) { cb->buf[cb->num_dw++] = value; } static INLINE void r600_store_array(struct r600_command_buffer *cb, unsigned num, unsigned *ptr) { assert(cb->num_dw+num <= cb->max_num_dw); memcpy(&cb->buf[cb->num_dw], ptr, num * sizeof(ptr[0])); cb->num_dw += num; } static INLINE void r600_store_config_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num) { assert(reg < R600_CONTEXT_REG_OFFSET); assert(cb->num_dw+2+num <= cb->max_num_dw); cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONFIG_REG, num, 0); cb->buf[cb->num_dw++] = (reg - R600_CONFIG_REG_OFFSET) >> 2; } /** * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute * shaders. */ static INLINE void r600_store_context_reg_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num) { assert(reg >= R600_CONTEXT_REG_OFFSET && reg < R600_CTL_CONST_OFFSET); assert(cb->num_dw+2+num <= cb->max_num_dw); cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CONTEXT_REG, num, 0) | cb->pkt_flags; cb->buf[cb->num_dw++] = (reg - R600_CONTEXT_REG_OFFSET) >> 2; } /** * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute * shaders. */ static INLINE void r600_store_ctl_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num) { assert(reg >= R600_CTL_CONST_OFFSET); assert(cb->num_dw+2+num <= cb->max_num_dw); cb->buf[cb->num_dw++] = PKT3(PKT3_SET_CTL_CONST, num, 0) | cb->pkt_flags; cb->buf[cb->num_dw++] = (reg - R600_CTL_CONST_OFFSET) >> 2; } static INLINE void r600_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num) { assert(reg >= R600_LOOP_CONST_OFFSET); assert(cb->num_dw+2+num <= cb->max_num_dw); cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0); cb->buf[cb->num_dw++] = (reg - R600_LOOP_CONST_OFFSET) >> 2; } /** * Needs cb->pkt_flags set to RADEON_CP_PACKET3_COMPUTE_MODE for compute * shaders. */ static INLINE void eg_store_loop_const_seq(struct r600_command_buffer *cb, unsigned reg, unsigned num) { assert(reg >= EG_LOOP_CONST_OFFSET); assert(cb->num_dw+2+num <= cb->max_num_dw); cb->buf[cb->num_dw++] = PKT3(PKT3_SET_LOOP_CONST, num, 0) | cb->pkt_flags; cb->buf[cb->num_dw++] = (reg - EG_LOOP_CONST_OFFSET) >> 2; } static INLINE void r600_store_config_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value) { r600_store_config_reg_seq(cb, reg, 1); r600_store_value(cb, value); } static INLINE void r600_store_context_reg(struct r600_command_buffer *cb, unsigned reg, unsigned value) { r600_store_context_reg_seq(cb, reg, 1); r600_store_value(cb, value); } static INLINE void r600_store_ctl_const(struct r600_command_buffer *cb, unsigned reg, unsigned value) { r600_store_ctl_const_seq(cb, reg, 1); r600_store_value(cb, value); } static INLINE void r600_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value) { r600_store_loop_const_seq(cb, reg, 1); r600_store_value(cb, value); } static INLINE void eg_store_loop_const(struct r600_command_buffer *cb, unsigned reg, unsigned value) { eg_store_loop_const_seq(cb, reg, 1); r600_store_value(cb, value); } void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw); void r600_release_command_buffer(struct r600_command_buffer *cb); static INLINE void r600_write_compute_context_reg_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num) { r600_write_context_reg_seq(cs, reg, num); /* Set the compute bit on the packet header */ cs->buf[cs->cdw - 2] |= RADEON_CP_PACKET3_COMPUTE_MODE; } static INLINE void r600_write_ctl_const_seq(struct radeon_winsys_cs *cs, unsigned reg, unsigned num) { assert(reg >= R600_CTL_CONST_OFFSET); assert(cs->cdw+2+num <= RADEON_MAX_CMDBUF_DWORDS); cs->buf[cs->cdw++] = PKT3(PKT3_SET_CTL_CONST, num, 0); cs->buf[cs->cdw++] = (reg - R600_CTL_CONST_OFFSET) >> 2; } static INLINE void r600_write_compute_context_reg(struct radeon_winsys_cs *cs, unsigned reg, unsigned value) { r600_write_compute_context_reg_seq(cs, reg, 1); radeon_emit(cs, value); } static INLINE void r600_write_context_reg_flag(struct radeon_winsys_cs *cs, unsigned reg, unsigned value, unsigned flag) { if (flag & RADEON_CP_PACKET3_COMPUTE_MODE) { r600_write_compute_context_reg(cs, reg, value); } else { r600_write_context_reg(cs, reg, value); } } static INLINE void r600_write_ctl_const(struct radeon_winsys_cs *cs, unsigned reg, unsigned value) { r600_write_ctl_const_seq(cs, reg, 1); radeon_emit(cs, value); } /* * common helpers */ static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits) { return value * (1 << frac_bits); } #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y)) static inline unsigned r600_tex_aniso_filter(unsigned filter) { if (filter <= 1) return 0; if (filter <= 2) return 1; if (filter <= 4) return 2; if (filter <= 8) return 3; /* else */ return 4; } /* 12.4 fixed-point */ static INLINE unsigned r600_pack_float_12p4(float x) { return x <= 0 ? 0 : x >= 4096 ? 0xffff : x * 16; } #endif