#ifndef R600_LLVM_H #define R600_LLVM_H #if defined R600_USE_LLVM || defined HAVE_OPENCL #include "radeon/radeon_llvm.h" #include struct pipe_debug_callback; struct r600_bytecode; struct r600_shader_ctx; struct radeon_llvm_context; struct radeon_shader_binary; enum radeon_family; LLVMModuleRef r600_tgsi_llvm( struct radeon_llvm_context * ctx, const struct tgsi_token * tokens); unsigned r600_llvm_compile( LLVMModuleRef mod, enum radeon_family family, struct r600_bytecode *bc, boolean *use_kill, unsigned dump, struct pipe_debug_callback *debug); unsigned r600_create_shader(struct r600_bytecode *bc, const struct radeon_shader_binary *binary, boolean *use_kill); void r600_destroy_shader(struct r600_bytecode *bc); void r600_shader_binary_read_config(const struct radeon_shader_binary *binary, struct r600_bytecode *bc, uint64_t symbol_offset, boolean *use_kill); #endif /* defined R600_USE_LLVM || defined HAVE_OPENCL */ #endif /* R600_LLVM_H */