/* * Copyright 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Jerome Glisse */ #include "r600_pipe.h" #include "r600d.h" #include "util/u_memory.h" #include #include /* Get backends mask */ void r600_get_backend_mask(struct r600_context *ctx) { struct radeon_winsys_cs *cs = ctx->b.rings.gfx.cs; struct r600_resource *buffer; uint32_t *results; unsigned num_backends = ctx->screen->b.info.r600_num_backends; unsigned i, mask = 0; uint64_t va; /* if backend_map query is supported by the kernel */ if (ctx->screen->b.info.r600_backend_map_valid) { unsigned num_tile_pipes = ctx->screen->b.info.r600_num_tile_pipes; unsigned backend_map = ctx->screen->b.info.r600_backend_map; unsigned item_width, item_mask; if (ctx->b.chip_class >= EVERGREEN) { item_width = 4; item_mask = 0x7; } else { item_width = 2; item_mask = 0x3; } while(num_tile_pipes--) { i = backend_map & item_mask; mask |= (1<>= item_width; } if (mask != 0) { ctx->backend_mask = mask; return; } } /* otherwise backup path for older kernels */ /* create buffer for event data */ buffer = (struct r600_resource*) pipe_buffer_create(&ctx->screen->b.b, PIPE_BIND_CUSTOM, PIPE_USAGE_STAGING, ctx->max_db*16); if (!buffer) goto err; va = r600_resource_va(&ctx->screen->b.b, (void*)buffer); /* initialize buffer with zeroes */ results = r600_buffer_mmap_sync_with_rings(ctx, buffer, PIPE_TRANSFER_WRITE); if (results) { memset(results, 0, ctx->max_db * 4 * 4); ctx->b.ws->buffer_unmap(buffer->cs_buf); /* emit EVENT_WRITE for ZPASS_DONE */ cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 2, 0); cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_ZPASS_DONE) | EVENT_INDEX(1); cs->buf[cs->cdw++] = va; cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF; cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0); cs->buf[cs->cdw++] = r600_context_bo_reloc(&ctx->b, &ctx->b.rings.gfx, buffer, RADEON_USAGE_WRITE); /* analyze results */ results = r600_buffer_mmap_sync_with_rings(ctx, buffer, PIPE_TRANSFER_READ); if (results) { for(i = 0; i < ctx->max_db; i++) { /* at least highest bit will be set if backend is used */ if (results[i*4 + 1]) mask |= (1<b.ws->buffer_unmap(buffer->cs_buf); } } pipe_resource_reference((struct pipe_resource**)&buffer, NULL); if (mask != 0) { ctx->backend_mask = mask; return; } err: /* fallback to old method - set num_backends lower bits to 1 */ ctx->backend_mask = (~((uint32_t)0))>>(32-num_backends); return; } void r600_need_cs_space(struct r600_context *ctx, unsigned num_dw, boolean count_draw_in) { if (!ctx->b.ws->cs_memory_below_limit(ctx->b.rings.gfx.cs, ctx->b.vram, ctx->b.gtt)) { ctx->b.gtt = 0; ctx->b.vram = 0; ctx->b.rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC); return; } /* all will be accounted once relocation are emited */ ctx->b.gtt = 0; ctx->b.vram = 0; /* The number of dwords we already used in the CS so far. */ num_dw += ctx->b.rings.gfx.cs->cdw; if (count_draw_in) { unsigned i; /* The number of dwords all the dirty states would take. */ for (i = 0; i < R600_NUM_ATOMS; i++) { if (ctx->atoms[i] && ctx->atoms[i]->dirty) { num_dw += ctx->atoms[i]->num_dw; if (ctx->screen->trace_bo) { num_dw += R600_TRACE_CS_DWORDS; } } } /* The upper-bound of how much space a draw command would take. */ num_dw += R600_MAX_FLUSH_CS_DWORDS + R600_MAX_DRAW_CS_DWORDS; if (ctx->screen->trace_bo) { num_dw += R600_TRACE_CS_DWORDS; } } /* Count in queries_suspend. */ num_dw += ctx->num_cs_dw_nontimer_queries_suspend; /* Count in streamout_end at the end of CS. */ if (ctx->b.streamout.begin_emitted) { num_dw += ctx->b.streamout.num_dw_for_end; } /* Count in render_condition(NULL) at the end of CS. */ if (ctx->predicate_drawing) { num_dw += 3; } /* SX_MISC */ if (ctx->b.chip_class <= R700) { num_dw += 3; } /* Count in framebuffer cache flushes at the end of CS. */ num_dw += R600_MAX_FLUSH_CS_DWORDS; /* The fence at the end of CS. */ num_dw += 10; /* Flush if there's not enough space. */ if (num_dw > RADEON_MAX_CMDBUF_DWORDS) { ctx->b.rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC); } } void r600_flush_emit(struct r600_context *rctx) { struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; unsigned cp_coher_cntl = 0; unsigned wait_until = 0; if (!rctx->b.flags) { return; } if (rctx->b.flags & R600_CONTEXT_WAIT_3D_IDLE) { wait_until |= S_008040_WAIT_3D_IDLE(1); } if (rctx->b.flags & R600_CONTEXT_WAIT_CP_DMA_IDLE) { wait_until |= S_008040_WAIT_CP_DMA_IDLE(1); } if (wait_until) { /* Use of WAIT_UNTIL is deprecated on Cayman+ */ if (rctx->b.family >= CHIP_CAYMAN) { /* emit a PS partial flush on Cayman/TN */ rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH; } } if (rctx->b.flags & R600_CONTEXT_PS_PARTIAL_FLUSH) { cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0); cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4); } if (rctx->b.chip_class >= R700 && (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_CB_META)) { cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0); cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_FLUSH_AND_INV_CB_META) | EVENT_INDEX(0); } if (rctx->b.chip_class >= R700 && (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_DB_META)) { cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0); cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_FLUSH_AND_INV_DB_META) | EVENT_INDEX(0); /* Set FULL_CACHE_ENA for DB META flushes on r7xx and later. * * This hack predates use of FLUSH_AND_INV_DB_META, so it's * unclear whether it's still needed or even whether it has * any effect. */ cp_coher_cntl |= S_0085F0_FULL_CACHE_ENA(1); } if (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV) { cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0); cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_EVENT) | EVENT_INDEX(0); } if (rctx->b.flags & R600_CONTEXT_INV_CONST_CACHE) { cp_coher_cntl |= S_0085F0_SH_ACTION_ENA(1); } if (rctx->b.flags & R600_CONTEXT_INV_VERTEX_CACHE) { cp_coher_cntl |= rctx->has_vertex_cache ? S_0085F0_VC_ACTION_ENA(1) : S_0085F0_TC_ACTION_ENA(1); } if (rctx->b.flags & R600_CONTEXT_INV_TEX_CACHE) { cp_coher_cntl |= S_0085F0_TC_ACTION_ENA(1); } /* Don't use the DB CP COHER logic on r6xx. * There are hw bugs. */ if (rctx->b.chip_class >= R700 && (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_DB)) { cp_coher_cntl |= S_0085F0_DB_ACTION_ENA(1) | S_0085F0_DB_DEST_BASE_ENA(1) | S_0085F0_SMX_ACTION_ENA(1); } /* Don't use the CB CP COHER logic on r6xx. * There are hw bugs. */ if (rctx->b.chip_class >= R700 && (rctx->b.flags & R600_CONTEXT_FLUSH_AND_INV_CB)) { cp_coher_cntl |= S_0085F0_CB_ACTION_ENA(1) | S_0085F0_CB0_DEST_BASE_ENA(1) | S_0085F0_CB1_DEST_BASE_ENA(1) | S_0085F0_CB2_DEST_BASE_ENA(1) | S_0085F0_CB3_DEST_BASE_ENA(1) | S_0085F0_CB4_DEST_BASE_ENA(1) | S_0085F0_CB5_DEST_BASE_ENA(1) | S_0085F0_CB6_DEST_BASE_ENA(1) | S_0085F0_CB7_DEST_BASE_ENA(1) | S_0085F0_SMX_ACTION_ENA(1); if (rctx->b.chip_class >= EVERGREEN) cp_coher_cntl |= S_0085F0_CB8_DEST_BASE_ENA(1) | S_0085F0_CB9_DEST_BASE_ENA(1) | S_0085F0_CB10_DEST_BASE_ENA(1) | S_0085F0_CB11_DEST_BASE_ENA(1); } if (rctx->b.flags & R600_CONTEXT_STREAMOUT_FLUSH) { cp_coher_cntl |= S_0085F0_SO0_DEST_BASE_ENA(1) | S_0085F0_SO1_DEST_BASE_ENA(1) | S_0085F0_SO2_DEST_BASE_ENA(1) | S_0085F0_SO3_DEST_BASE_ENA(1) | S_0085F0_SMX_ACTION_ENA(1); } if (cp_coher_cntl) { cs->buf[cs->cdw++] = PKT3(PKT3_SURFACE_SYNC, 3, 0); cs->buf[cs->cdw++] = cp_coher_cntl; /* CP_COHER_CNTL */ cs->buf[cs->cdw++] = 0xffffffff; /* CP_COHER_SIZE */ cs->buf[cs->cdw++] = 0; /* CP_COHER_BASE */ cs->buf[cs->cdw++] = 0x0000000A; /* POLL_INTERVAL */ } if (wait_until) { /* Use of WAIT_UNTIL is deprecated on Cayman+ */ if (rctx->b.family < CHIP_CAYMAN) { /* wait for things to settle */ r600_write_config_reg(cs, R_008040_WAIT_UNTIL, wait_until); } } /* everything is properly flushed */ rctx->b.flags = 0; } void r600_context_flush(struct r600_context *ctx, unsigned flags) { struct radeon_winsys_cs *cs = ctx->b.rings.gfx.cs; ctx->nontimer_queries_suspended = false; ctx->b.streamout.suspended = false; /* suspend queries */ if (ctx->num_cs_dw_nontimer_queries_suspend) { r600_suspend_nontimer_queries(ctx); ctx->nontimer_queries_suspended = true; } if (ctx->b.streamout.begin_emitted) { r600_emit_streamout_end(&ctx->b); ctx->b.streamout.suspended = true; } /* flush is needed to avoid lockups on some chips with user fences * this will also flush the framebuffer cache */ ctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV | R600_CONTEXT_FLUSH_AND_INV_CB | R600_CONTEXT_FLUSH_AND_INV_DB | R600_CONTEXT_FLUSH_AND_INV_CB_META | R600_CONTEXT_FLUSH_AND_INV_DB_META | R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_WAIT_CP_DMA_IDLE; r600_flush_emit(ctx); /* old kernels and userspace don't set SX_MISC, so we must reset it to 0 here */ if (ctx->b.chip_class <= R700) { r600_write_context_reg(cs, R_028350_SX_MISC, 0); } /* force to keep tiling flags */ if (ctx->keep_tiling_flags) { flags |= RADEON_FLUSH_KEEP_TILING_FLAGS; } /* Flush the CS. */ ctx->b.ws->cs_flush(ctx->b.rings.gfx.cs, flags, ctx->screen->cs_count++); } void r600_begin_new_cs(struct r600_context *ctx) { unsigned shader; ctx->b.flags = 0; ctx->b.gtt = 0; ctx->b.vram = 0; /* Begin a new CS. */ r600_emit_command_buffer(ctx->b.rings.gfx.cs, &ctx->start_cs_cmd); /* Re-emit states. */ ctx->alphatest_state.atom.dirty = true; ctx->blend_color.atom.dirty = true; ctx->cb_misc_state.atom.dirty = true; ctx->clip_misc_state.atom.dirty = true; ctx->clip_state.atom.dirty = true; ctx->db_misc_state.atom.dirty = true; ctx->db_state.atom.dirty = true; ctx->framebuffer.atom.dirty = true; ctx->pixel_shader.atom.dirty = true; ctx->poly_offset_state.atom.dirty = true; ctx->vgt_state.atom.dirty = true; ctx->sample_mask.atom.dirty = true; ctx->scissor.atom.dirty = true; ctx->config_state.atom.dirty = true; ctx->stencil_ref.atom.dirty = true; ctx->vertex_fetch_shader.atom.dirty = true; ctx->vertex_shader.atom.dirty = true; ctx->viewport.atom.dirty = true; if (ctx->blend_state.cso) ctx->blend_state.atom.dirty = true; if (ctx->dsa_state.cso) ctx->dsa_state.atom.dirty = true; if (ctx->rasterizer_state.cso) ctx->rasterizer_state.atom.dirty = true; if (ctx->b.chip_class <= R700) { ctx->seamless_cube_map.atom.dirty = true; } ctx->vertex_buffer_state.dirty_mask = ctx->vertex_buffer_state.enabled_mask; r600_vertex_buffers_dirty(ctx); /* Re-emit shader resources. */ for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { struct r600_constbuf_state *constbuf = &ctx->constbuf_state[shader]; struct r600_textures_info *samplers = &ctx->samplers[shader]; constbuf->dirty_mask = constbuf->enabled_mask; samplers->views.dirty_mask = samplers->views.enabled_mask; samplers->states.dirty_mask = samplers->states.enabled_mask; r600_constant_buffers_dirty(ctx, constbuf); r600_sampler_views_dirty(ctx, &samplers->views); r600_sampler_states_dirty(ctx, &samplers->states); } if (ctx->b.streamout.suspended) { ctx->b.streamout.append_bitmask = ctx->b.streamout.enabled_mask; r600_streamout_buffers_dirty(&ctx->b); } /* resume queries */ if (ctx->nontimer_queries_suspended) { r600_resume_nontimer_queries(ctx); } /* Re-emit the draw state. */ ctx->last_primitive_type = -1; ctx->last_start_instance = -1; ctx->initial_gfx_cs_size = ctx->b.rings.gfx.cs->cdw; } void r600_context_emit_fence(struct r600_context *ctx, struct r600_resource *fence_bo, unsigned offset, unsigned value) { struct radeon_winsys_cs *cs = ctx->b.rings.gfx.cs; uint64_t va; r600_need_cs_space(ctx, 10, FALSE); va = r600_resource_va(&ctx->screen->b.b, (void*)fence_bo); va = va + (offset << 2); /* Use of WAIT_UNTIL is deprecated on Cayman+ */ if (ctx->b.family >= CHIP_CAYMAN) { cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE, 0, 0); cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_PS_PARTIAL_FLUSH) | EVENT_INDEX(4); } else { r600_write_config_reg(cs, R_008040_WAIT_UNTIL, S_008040_WAIT_3D_IDLE(1)); } cs->buf[cs->cdw++] = PKT3(PKT3_EVENT_WRITE_EOP, 4, 0); cs->buf[cs->cdw++] = EVENT_TYPE(EVENT_TYPE_CACHE_FLUSH_AND_INV_TS_EVENT) | EVENT_INDEX(5); cs->buf[cs->cdw++] = va & 0xFFFFFFFFUL; /* ADDRESS_LO */ /* DATA_SEL | INT_EN | ADDRESS_HI */ cs->buf[cs->cdw++] = (1 << 29) | (0 << 24) | ((va >> 32UL) & 0xFF); cs->buf[cs->cdw++] = value; /* DATA_LO */ cs->buf[cs->cdw++] = 0; /* DATA_HI */ cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0); cs->buf[cs->cdw++] = r600_context_bo_reloc(&ctx->b, &ctx->b.rings.gfx, fence_bo, RADEON_USAGE_WRITE); } /* The max number of bytes to copy per packet. */ #define CP_DMA_MAX_BYTE_COUNT ((1 << 21) - 8) void r600_cp_dma_copy_buffer(struct r600_context *rctx, struct pipe_resource *dst, uint64_t dst_offset, struct pipe_resource *src, uint64_t src_offset, unsigned size) { struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs; assert(size); assert(rctx->screen->has_cp_dma); dst_offset += r600_resource_va(&rctx->screen->b.b, dst); src_offset += r600_resource_va(&rctx->screen->b.b, src); /* Flush the caches where the resources are bound. */ r600_flag_resource_cache_flush(rctx, src); r600_flag_resource_cache_flush(rctx, dst); rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE; /* There are differences between R700 and EG in CP DMA, * but we only use the common bits here. */ while (size) { unsigned sync = 0; unsigned byte_count = MIN2(size, CP_DMA_MAX_BYTE_COUNT); unsigned src_reloc, dst_reloc; r600_need_cs_space(rctx, 10 + (rctx->b.flags ? R600_MAX_FLUSH_CS_DWORDS : 0), FALSE); /* Flush the caches for the first copy only. */ if (rctx->b.flags) { r600_flush_emit(rctx); } /* Do the synchronization after the last copy, so that all data is written to memory. */ if (size == byte_count) { sync = PKT3_CP_DMA_CP_SYNC; } /* This must be done after r600_need_cs_space. */ src_reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)src, RADEON_USAGE_READ); dst_reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)dst, RADEON_USAGE_WRITE); radeon_emit(cs, PKT3(PKT3_CP_DMA, 4, 0)); radeon_emit(cs, src_offset); /* SRC_ADDR_LO [31:0] */ radeon_emit(cs, sync | ((src_offset >> 32) & 0xff)); /* CP_SYNC [31] | SRC_ADDR_HI [7:0] */ radeon_emit(cs, dst_offset); /* DST_ADDR_LO [31:0] */ radeon_emit(cs, (dst_offset >> 32) & 0xff); /* DST_ADDR_HI [7:0] */ radeon_emit(cs, byte_count); /* COMMAND [29:22] | BYTE_COUNT [20:0] */ radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, src_reloc); radeon_emit(cs, PKT3(PKT3_NOP, 0, 0)); radeon_emit(cs, dst_reloc); size -= byte_count; src_offset += byte_count; dst_offset += byte_count; } /* Flush the cache of the dst resource again in case the 3D engine * has been prefetching it. */ r600_flag_resource_cache_flush(rctx, dst); util_range_add(&r600_resource(dst)->valid_buffer_range, dst_offset, dst_offset + size); } void r600_need_dma_space(struct r600_context *ctx, unsigned num_dw) { /* The number of dwords we already used in the DMA so far. */ num_dw += ctx->b.rings.dma.cs->cdw; /* Flush if there's not enough space. */ if (num_dw > RADEON_MAX_CMDBUF_DWORDS) { ctx->b.rings.dma.flush(ctx, RADEON_FLUSH_ASYNC); } } void r600_dma_copy(struct r600_context *rctx, struct pipe_resource *dst, struct pipe_resource *src, uint64_t dst_offset, uint64_t src_offset, uint64_t size) { struct radeon_winsys_cs *cs = rctx->b.rings.dma.cs; unsigned i, ncopy, csize, shift; struct r600_resource *rdst = (struct r600_resource*)dst; struct r600_resource *rsrc = (struct r600_resource*)src; /* make sure that the dma ring is only one active */ rctx->b.rings.gfx.flush(rctx, RADEON_FLUSH_ASYNC); size >>= 2; shift = 2; ncopy = (size / 0xffff) + !!(size % 0xffff); r600_need_dma_space(rctx, ncopy * 5); for (i = 0; i < ncopy; i++) { csize = size < 0xffff ? size : 0xffff; /* emit reloc before writting cs so that cs is always in consistent state */ r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, rsrc, RADEON_USAGE_READ); r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, rdst, RADEON_USAGE_WRITE); cs->buf[cs->cdw++] = DMA_PACKET(DMA_PACKET_COPY, 0, 0, csize); cs->buf[cs->cdw++] = dst_offset & 0xfffffffc; cs->buf[cs->cdw++] = src_offset & 0xfffffffc; cs->buf[cs->cdw++] = (dst_offset >> 32UL) & 0xff; cs->buf[cs->cdw++] = (src_offset >> 32UL) & 0xff; dst_offset += csize << shift; src_offset += csize << shift; size -= csize; } util_range_add(&rdst->valid_buffer_range, dst_offset, dst_offset + size); } /* Flag the cache of the resource for it to be flushed later if the resource * is bound. Otherwise do nothing. Used for synchronization between engines. */ void r600_flag_resource_cache_flush(struct r600_context *rctx, struct pipe_resource *res) { /* Check vertex buffers. */ uint32_t mask = rctx->vertex_buffer_state.enabled_mask; while (mask) { uint32_t i = u_bit_scan(&mask); if (rctx->vertex_buffer_state.vb[i].buffer == res) { rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE; } } /* Check vertex buffers for compute. */ mask = rctx->cs_vertex_buffer_state.enabled_mask; while (mask) { uint32_t i = u_bit_scan(&mask); if (rctx->cs_vertex_buffer_state.vb[i].buffer == res) { rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE; } } /* Check constant buffers. */ unsigned shader; for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { struct r600_constbuf_state *state = &rctx->constbuf_state[shader]; uint32_t mask = state->enabled_mask; while (mask) { unsigned i = u_bit_scan(&mask); if (state->cb[i].buffer == res) { rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE; shader = PIPE_SHADER_TYPES; /* break the outer loop */ break; } } } /* Check textures. */ for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { struct r600_samplerview_state *state = &rctx->samplers[shader].views; uint32_t mask = state->enabled_mask; while (mask) { uint32_t i = u_bit_scan(&mask); if (&state->views[i]->tex_resource->b.b == res) { rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE; shader = PIPE_SHADER_TYPES; /* break the outer loop */ break; } } } /* Check streamout buffers. */ int i; for (i = 0; i < rctx->b.streamout.num_targets; i++) { if (rctx->b.streamout.targets[i]->b.buffer == res) { rctx->b.flags |= R600_CONTEXT_STREAMOUT_FLUSH | R600_CONTEXT_FLUSH_AND_INV | R600_CONTEXT_WAIT_3D_IDLE; break; } } /* Check colorbuffers. */ for (i = 0; i < rctx->framebuffer.state.nr_cbufs; i++) { struct r600_texture *tex; if (rctx->framebuffer.state.cbufs[i] == NULL) { continue; } tex = (struct r600_texture*)rctx->framebuffer.state.cbufs[i]->texture; if (rctx->framebuffer.state.cbufs[i]->texture == res) { rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_CB | R600_CONTEXT_FLUSH_AND_INV | R600_CONTEXT_WAIT_3D_IDLE; if (tex->cmask_size || tex->fmask_size) { rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_CB_META; } break; } if (tex && tex->cmask && tex->cmask != &tex->resource && &tex->cmask->b.b == res) { rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_CB_META | R600_CONTEXT_FLUSH_AND_INV | R600_CONTEXT_WAIT_3D_IDLE; } } /* Check a depth buffer. */ if (rctx->framebuffer.state.zsbuf) { if (rctx->framebuffer.state.zsbuf->texture == res) { rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_DB | R600_CONTEXT_FLUSH_AND_INV | R600_CONTEXT_WAIT_3D_IDLE; } struct r600_texture *tex = (struct r600_texture*)rctx->framebuffer.state.zsbuf->texture; if (tex && tex->htile && &tex->htile->b.b == res) { rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_DB_META | R600_CONTEXT_FLUSH_AND_INV | R600_CONTEXT_WAIT_3D_IDLE; } } }