/* * Copyright 2010 Jerome Glisse * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * * Authors: * Jerome Glisse * Corbin Simpson */ #include "r600_pipe.h" #include "util/u_upload_mgr.h" #include "util/u_memory.h" static void r600_buffer_destroy(struct pipe_screen *screen, struct pipe_resource *buf) { struct r600_resource *rbuffer = r600_resource(buf); pb_reference(&rbuffer->buf, NULL); FREE(rbuffer); } static void r600_set_constants_dirty_if_bound(struct r600_context *rctx, struct r600_resource *rbuffer) { unsigned shader; for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) { struct r600_constbuf_state *state = &rctx->constbuf_state[shader]; bool found = false; uint32_t mask = state->enabled_mask; while (mask) { unsigned i = u_bit_scan(&mask); if (state->cb[i].buffer == &rbuffer->b.b) { found = true; state->dirty_mask |= 1 << i; } } if (found) { r600_constant_buffers_dirty(rctx, state); } } } static void *r600_buffer_get_transfer(struct pipe_context *ctx, struct pipe_resource *resource, unsigned level, unsigned usage, const struct pipe_box *box, struct pipe_transfer **ptransfer, void *data, struct r600_resource *staging) { struct r600_context *rctx = (struct r600_context*)ctx; struct r600_transfer *transfer = util_slab_alloc(&rctx->pool_transfers); transfer->transfer.resource = resource; transfer->transfer.level = level; transfer->transfer.usage = usage; transfer->transfer.box = *box; transfer->transfer.stride = 0; transfer->transfer.layer_stride = 0; transfer->staging = NULL; transfer->offset = 0; transfer->staging = staging; *ptransfer = &transfer->transfer; return data; } static void *r600_buffer_transfer_map(struct pipe_context *ctx, struct pipe_resource *resource, unsigned level, unsigned usage, const struct pipe_box *box, struct pipe_transfer **ptransfer) { struct r600_context *rctx = (struct r600_context*)ctx; struct r600_resource *rbuffer = r600_resource(resource); uint8_t *data; assert(box->x + box->width <= resource->width0); if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE && !(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) { assert(usage & PIPE_TRANSFER_WRITE); /* Check if mapping this buffer would cause waiting for the GPU. */ if (rctx->ws->cs_is_buffer_referenced(rctx->cs, rbuffer->cs_buf, RADEON_USAGE_READWRITE) || rctx->ws->buffer_is_busy(rbuffer->buf, RADEON_USAGE_READWRITE)) { unsigned i, mask; /* Discard the buffer. */ pb_reference(&rbuffer->buf, NULL); /* Create a new one in the same pipe_resource. */ /* XXX We probably want a different alignment for buffers and textures. */ r600_init_resource(rctx->screen, rbuffer, rbuffer->b.b.width0, 4096, rbuffer->b.b.bind, rbuffer->b.b.usage); /* We changed the buffer, now we need to bind it where the old one was bound. */ /* Vertex buffers. */ mask = rctx->vertex_buffer_state.enabled_mask; while (mask) { i = u_bit_scan(&mask); if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) { rctx->vertex_buffer_state.dirty_mask |= 1 << i; r600_vertex_buffers_dirty(rctx); } } /* Streamout buffers. */ for (i = 0; i < rctx->num_so_targets; i++) { if (rctx->so_targets[i]->b.buffer == &rbuffer->b.b) { r600_context_streamout_end(rctx); rctx->streamout_start = TRUE; rctx->streamout_append_bitmask = ~0; } } /* Constant buffers. */ r600_set_constants_dirty_if_bound(rctx, rbuffer); } } else if ((usage & PIPE_TRANSFER_DISCARD_RANGE) && !(usage & PIPE_TRANSFER_UNSYNCHRONIZED) && rctx->screen->has_streamout && /* The buffer range must be aligned to 4. */ box->x % 4 == 0 && box->width % 4 == 0) { assert(usage & PIPE_TRANSFER_WRITE); /* Check if mapping this buffer would cause waiting for the GPU. */ if (rctx->ws->cs_is_buffer_referenced(rctx->cs, rbuffer->cs_buf, RADEON_USAGE_READWRITE) || rctx->ws->buffer_is_busy(rbuffer->buf, RADEON_USAGE_READWRITE)) { /* Do a wait-free write-only transfer using a temporary buffer. */ struct r600_resource *staging = (struct r600_resource*) pipe_buffer_create(ctx->screen, PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STAGING, box->width + (box->x % R600_MAP_BUFFER_ALIGNMENT)); data = rctx->ws->buffer_map(staging->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE); if (!data) return NULL; data += box->x % R600_MAP_BUFFER_ALIGNMENT; return r600_buffer_get_transfer(ctx, resource, level, usage, box, ptransfer, data, staging); } } data = rctx->ws->buffer_map(rbuffer->cs_buf, rctx->cs, usage); if (!data) { return NULL; } data += box->x; return r600_buffer_get_transfer(ctx, resource, level, usage, box, ptransfer, data, NULL); } static void r600_buffer_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *transfer) { struct r600_context *rctx = (struct r600_context*)pipe; struct r600_transfer *rtransfer = (struct r600_transfer*)transfer; if (rtransfer->staging) { struct pipe_box box; u_box_1d(transfer->box.x % R600_MAP_BUFFER_ALIGNMENT, transfer->box.width, &box); /* Copy the staging buffer into the original one. */ r600_copy_buffer(pipe, transfer->resource, transfer->box.x, &rtransfer->staging->b.b, &box); pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL); } util_slab_free(&rctx->pool_transfers, transfer); } static const struct u_resource_vtbl r600_buffer_vtbl = { u_default_resource_get_handle, /* get_handle */ r600_buffer_destroy, /* resource_destroy */ r600_buffer_transfer_map, /* transfer_map */ NULL, /* transfer_flush_region */ r600_buffer_transfer_unmap, /* transfer_unmap */ NULL /* transfer_inline_write */ }; bool r600_init_resource(struct r600_screen *rscreen, struct r600_resource *res, unsigned size, unsigned alignment, unsigned bind, unsigned usage) { uint32_t initial_domain, domains; switch(usage) { case PIPE_USAGE_STAGING: /* Staging resources participate in transfers, i.e. are used * for uploads and downloads from regular resources. * We generate them internally for some transfers. */ initial_domain = RADEON_DOMAIN_GTT; domains = RADEON_DOMAIN_GTT; break; case PIPE_USAGE_DYNAMIC: case PIPE_USAGE_STREAM: /* Default to GTT, but allow the memory manager to move it to VRAM. */ initial_domain = RADEON_DOMAIN_GTT; domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM; break; case PIPE_USAGE_DEFAULT: case PIPE_USAGE_STATIC: case PIPE_USAGE_IMMUTABLE: default: /* Don't list GTT here, because the memory manager would put some * resources to GTT no matter what the initial domain is. * Not listing GTT in the domains improves performance a lot. */ initial_domain = RADEON_DOMAIN_VRAM; domains = RADEON_DOMAIN_VRAM; break; } res->buf = rscreen->ws->buffer_create(rscreen->ws, size, alignment, bind, initial_domain); if (!res->buf) { return false; } res->cs_buf = rscreen->ws->buffer_get_cs_handle(res->buf); res->domains = domains; return true; } struct pipe_resource *r600_buffer_create(struct pipe_screen *screen, const struct pipe_resource *templ, unsigned alignment) { struct r600_screen *rscreen = (struct r600_screen*)screen; struct r600_resource *rbuffer; rbuffer = MALLOC_STRUCT(r600_resource); rbuffer->b.b = *templ; pipe_reference_init(&rbuffer->b.b.reference, 1); rbuffer->b.b.screen = screen; rbuffer->b.vtbl = &r600_buffer_vtbl; if (!r600_init_resource(rscreen, rbuffer, templ->width0, alignment, templ->bind, templ->usage)) { FREE(rbuffer); return NULL; } return &rbuffer->b.b; }