/* * Copyright 2008 Corbin Simpson * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "pipe/p_screen.h" #include "util/u_math.h" #include "util/u_memory.h" #include "r300_context.h" #include "r300_texture.h" static void r300_setup_texture_state(struct r300_texture* tex) { struct r300_texture_state* state = &tex->state; struct pipe_texture *pt = &tex->tex; state->format0 = R300_TX_WIDTH((pt->width[0] - 1) & 0x7ff) | R300_TX_HEIGHT((pt->height[0] - 1) & 0x7ff) | R300_TX_DEPTH(util_logbase2(pt->depth[0]) & 0xf) | R300_TX_NUM_LEVELS(pt->last_level & 0xf);/* | R300_TX_PITCH_EN;*/ /* XXX TX_PITCH_EN breaks rendering mipmap levels > 0, weard */ /* XXX */ state->format1 = r300_translate_texformat(pt->format); if (pt->target == PIPE_TEXTURE_CUBE) { state->format1 |= R300_TX_FORMAT_CUBIC_MAP; } if (pt->target == PIPE_TEXTURE_3D) { state->format1 |= R300_TX_FORMAT_3D; } state->format2 = ((r300_texture_get_stride(tex, 0) / pt->block.size) - 1) & 0x1fff; /* Don't worry about accidentally setting this bit on non-r500; * the kernel should catch it. */ if (pt->width[0] > 2048) { state->format2 |= R500_TXWIDTH_BIT11; } if (pt->height[0] > 2048) { state->format2 |= R500_TXHEIGHT_BIT11; } debug_printf("r300: Set texture state (%dx%d, %d levels)\n", pt->width[0], pt->height[0], pt->last_level); } unsigned r300_texture_get_offset(struct r300_texture* tex, unsigned level, unsigned zslice, unsigned face) { unsigned offset = tex->offset[level]; switch (tex->tex.target) { case PIPE_TEXTURE_3D: assert(face == 0); return offset + zslice * tex->layer_size[level]; case PIPE_TEXTURE_CUBE: assert(zslice == 0); return offset + face * tex->layer_size[level]; default: assert(zslice == 0 && face == 0); return offset; } } /** * Return the stride, in bytes, of the texture images of the given texture * at the given level. */ unsigned r300_texture_get_stride(struct r300_texture* tex, unsigned level) { if (tex->stride_override) return tex->stride_override; if (level > tex->tex.last_level) { debug_printf("%s: level (%u) > last_level (%u)\n", __FUNCTION__, level, tex->tex.last_level); return 0; } return align(pf_get_stride(&tex->tex.block, tex->tex.width[level]), 32); } static void r300_setup_miptree(struct r300_texture* tex) { struct pipe_texture* base = &tex->tex; int stride, size, layer_size; int i; for (i = 0; i <= base->last_level; i++) { if (i > 0) { base->width[i] = minify(base->width[i-1]); base->height[i] = minify(base->height[i-1]); base->depth[i] = minify(base->depth[i-1]); } base->nblocksx[i] = pf_get_nblocksx(&base->block, base->width[i]); base->nblocksy[i] = pf_get_nblocksy(&base->block, base->height[i]); stride = r300_texture_get_stride(tex, i); layer_size = stride * base->nblocksy[i]; size = layer_size * base->depth[i]; tex->offset[i] = align(tex->size, 32); tex->size = tex->offset[i] + size; tex->layer_size[i] = layer_size; debug_printf("r300: Texture miptree: Level %d " "(%dx%dx%d px, pitch %d bytes)\n", i, base->width[i], base->height[i], base->depth[i], stride); } } /* Create a new texture. */ static struct pipe_texture* r300_texture_create(struct pipe_screen* screen, const struct pipe_texture* template) { struct r300_texture* tex = CALLOC_STRUCT(r300_texture); if (!tex) { return NULL; } tex->tex = *template; pipe_reference_init(&tex->tex.reference, 1); tex->tex.screen = screen; r300_setup_miptree(tex); r300_setup_texture_state(tex); tex->buffer = screen->buffer_create(screen, 1024, PIPE_BUFFER_USAGE_PIXEL, tex->size); if (!tex->buffer) { FREE(tex); return NULL; } return (struct pipe_texture*)tex; } static void r300_texture_destroy(struct pipe_texture* texture) { struct r300_texture* tex = (struct r300_texture*)texture; pipe_buffer_reference(&tex->buffer, NULL); FREE(tex); } static struct pipe_surface* r300_get_tex_surface(struct pipe_screen* screen, struct pipe_texture* texture, unsigned face, unsigned level, unsigned zslice, unsigned flags) { struct r300_texture* tex = (struct r300_texture*)texture; struct pipe_surface* surface = CALLOC_STRUCT(pipe_surface); unsigned offset; offset = r300_texture_get_offset(tex, level, zslice, face); if (surface) { pipe_reference_init(&surface->reference, 1); pipe_texture_reference(&surface->texture, texture); surface->format = texture->format; surface->width = texture->width[level]; surface->height = texture->height[level]; surface->offset = offset; surface->usage = flags; surface->zslice = zslice; surface->texture = texture; surface->face = face; surface->level = level; } return surface; } static void r300_tex_surface_destroy(struct pipe_surface* s) { pipe_texture_reference(&s->texture, NULL); FREE(s); } static struct pipe_texture* r300_texture_blanket(struct pipe_screen* screen, const struct pipe_texture* base, const unsigned* stride, struct pipe_buffer* buffer) { struct r300_texture* tex; tex = CALLOC_STRUCT(r300_texture); if (!tex) { return NULL; } tex->tex = *base; pipe_reference_init(&tex->tex.reference, 1); tex->tex.screen = screen; tex->stride_override = *stride; r300_setup_texture_state(tex); pipe_buffer_reference(&tex->buffer, buffer); return (struct pipe_texture*)tex; } static struct pipe_video_surface * r300_video_surface_create(struct pipe_screen *screen, enum pipe_video_chroma_format chroma_format, unsigned width, unsigned height) { struct r300_video_surface *r300_vsfc; struct pipe_texture template; assert(screen); assert(width && height); r300_vsfc = CALLOC_STRUCT(r300_video_surface); if (!r300_vsfc) return NULL; pipe_reference_init(&r300_vsfc->base.reference, 1); r300_vsfc->base.screen = screen; r300_vsfc->base.chroma_format = chroma_format; r300_vsfc->base.width = width; r300_vsfc->base.height = height; memset(&template, 0, sizeof(struct pipe_texture)); template.target = PIPE_TEXTURE_2D; template.format = PIPE_FORMAT_X8R8G8B8_UNORM; template.last_level = 0; template.width[0] = util_next_power_of_two(width); template.height[0] = util_next_power_of_two(height); template.depth[0] = 1; pf_get_block(template.format, &template.block); template.tex_usage = PIPE_TEXTURE_USAGE_SAMPLER | PIPE_TEXTURE_USAGE_RENDER_TARGET; r300_vsfc->tex = screen->texture_create(screen, &template); if (!r300_vsfc->tex) { FREE(r300_vsfc); return NULL; } return &r300_vsfc->base; } static void r300_video_surface_destroy(struct pipe_video_surface *vsfc) { struct r300_video_surface *r300_vsfc = r300_video_surface(vsfc); pipe_texture_reference(&r300_vsfc->tex, NULL); FREE(r300_vsfc); } void r300_init_screen_texture_functions(struct pipe_screen* screen) { screen->texture_create = r300_texture_create; screen->texture_destroy = r300_texture_destroy; screen->get_tex_surface = r300_get_tex_surface; screen->tex_surface_destroy = r300_tex_surface_destroy; screen->texture_blanket = r300_texture_blanket; screen->video_surface_create = r300_video_surface_create; screen->video_surface_destroy= r300_video_surface_destroy; } boolean r300_get_texture_buffer(struct pipe_texture* texture, struct pipe_buffer** buffer, unsigned* stride) { struct r300_texture* tex = (struct r300_texture*)texture; if (!tex) { return FALSE; } pipe_buffer_reference(buffer, tex->buffer); if (stride) { *stride = r300_texture_get_stride(tex, 0); } return TRUE; }