/* * Copyright 2009 Joakim Sindholt * Corbin Simpson * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef R300_STATE_INLINES_H #define R300_STATE_INLINES_H #include "draw/draw_vertex.h" #include "pipe/p_format.h" #include "r300_reg.h" /* Some maths. These should probably find their way to u_math, if needed. */ static INLINE int pack_float_16_6x(float f) { return ((int)(f * 6.0) & 0xffff); } /* Blend state. */ static INLINE uint32_t r300_translate_blend_function(int blend_func) { switch (blend_func) { case PIPE_BLEND_ADD: return R300_COMB_FCN_ADD_CLAMP; case PIPE_BLEND_SUBTRACT: return R300_COMB_FCN_SUB_CLAMP; case PIPE_BLEND_REVERSE_SUBTRACT: return R300_COMB_FCN_RSUB_CLAMP; case PIPE_BLEND_MIN: return R300_COMB_FCN_MIN; case PIPE_BLEND_MAX: return R300_COMB_FCN_MAX; default: debug_printf("r300: Unknown blend function %d\n", blend_func); assert(0); break; } return 0; } /* XXX we can also offer the D3D versions of some of these... */ static INLINE uint32_t r300_translate_blend_factor(int blend_fact) { switch (blend_fact) { case PIPE_BLENDFACTOR_ONE: return R300_BLEND_GL_ONE; case PIPE_BLENDFACTOR_SRC_COLOR: return R300_BLEND_GL_SRC_COLOR; case PIPE_BLENDFACTOR_SRC_ALPHA: return R300_BLEND_GL_SRC_ALPHA; case PIPE_BLENDFACTOR_DST_ALPHA: return R300_BLEND_GL_DST_ALPHA; case PIPE_BLENDFACTOR_DST_COLOR: return R300_BLEND_GL_DST_COLOR; case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE: return R300_BLEND_GL_SRC_ALPHA_SATURATE; case PIPE_BLENDFACTOR_CONST_COLOR: return R300_BLEND_GL_CONST_COLOR; case PIPE_BLENDFACTOR_CONST_ALPHA: return R300_BLEND_GL_CONST_ALPHA; /* XXX WTF are these? case PIPE_BLENDFACTOR_SRC1_COLOR: case PIPE_BLENDFACTOR_SRC1_ALPHA: */ case PIPE_BLENDFACTOR_ZERO: return R300_BLEND_GL_ZERO; case PIPE_BLENDFACTOR_INV_SRC_COLOR: return R300_BLEND_GL_ONE_MINUS_SRC_COLOR; case PIPE_BLENDFACTOR_INV_SRC_ALPHA: return R300_BLEND_GL_ONE_MINUS_SRC_ALPHA; case PIPE_BLENDFACTOR_INV_DST_ALPHA: return R300_BLEND_GL_ONE_MINUS_DST_ALPHA; case PIPE_BLENDFACTOR_INV_DST_COLOR: return R300_BLEND_GL_ONE_MINUS_DST_COLOR; case PIPE_BLENDFACTOR_INV_CONST_COLOR: return R300_BLEND_GL_ONE_MINUS_CONST_COLOR; case PIPE_BLENDFACTOR_INV_CONST_ALPHA: return R300_BLEND_GL_ONE_MINUS_CONST_ALPHA; /* XXX see above case PIPE_BLENDFACTOR_INV_SRC1_COLOR: case PIPE_BLENDFACTOR_INV_SRC1_ALPHA: */ default: debug_printf("r300: Unknown blend factor %d\n", blend_fact); assert(0); break; } return 0; } /* DSA state. */ static INLINE uint32_t r300_translate_depth_stencil_function(int zs_func) { switch (zs_func) { case PIPE_FUNC_NEVER: return R300_ZS_NEVER; case PIPE_FUNC_LESS: return R300_ZS_LESS; case PIPE_FUNC_EQUAL: return R300_ZS_EQUAL; case PIPE_FUNC_LEQUAL: return R300_ZS_LEQUAL; case PIPE_FUNC_GREATER: return R300_ZS_GREATER; case PIPE_FUNC_NOTEQUAL: return R300_ZS_NOTEQUAL; case PIPE_FUNC_GEQUAL: return R300_ZS_GEQUAL; case PIPE_FUNC_ALWAYS: return R300_ZS_ALWAYS; default: debug_printf("r300: Unknown depth/stencil function %d\n", zs_func); assert(0); break; } return 0; } static INLINE uint32_t r300_translate_stencil_op(int s_op) { switch (s_op) { case PIPE_STENCIL_OP_KEEP: return R300_ZS_KEEP; case PIPE_STENCIL_OP_ZERO: return R300_ZS_ZERO; case PIPE_STENCIL_OP_REPLACE: return R300_ZS_REPLACE; case PIPE_STENCIL_OP_INCR: return R300_ZS_INCR; case PIPE_STENCIL_OP_DECR: return R300_ZS_DECR; case PIPE_STENCIL_OP_INCR_WRAP: return R300_ZS_INCR_WRAP; case PIPE_STENCIL_OP_DECR_WRAP: return R300_ZS_DECR_WRAP; case PIPE_STENCIL_OP_INVERT: return R300_ZS_INVERT; default: debug_printf("r300: Unknown stencil op %d", s_op); assert(0); break; } return 0; } static INLINE uint32_t r300_translate_alpha_function(int alpha_func) { switch (alpha_func) { case PIPE_FUNC_NEVER: return R300_FG_ALPHA_FUNC_NEVER; case PIPE_FUNC_LESS: return R300_FG_ALPHA_FUNC_LESS; case PIPE_FUNC_EQUAL: return R300_FG_ALPHA_FUNC_EQUAL; case PIPE_FUNC_LEQUAL: return R300_FG_ALPHA_FUNC_LE; case PIPE_FUNC_GREATER: return R300_FG_ALPHA_FUNC_GREATER; case PIPE_FUNC_NOTEQUAL: return R300_FG_ALPHA_FUNC_NOTEQUAL; case PIPE_FUNC_GEQUAL: return R300_FG_ALPHA_FUNC_GE; case PIPE_FUNC_ALWAYS: return R300_FG_ALPHA_FUNC_ALWAYS; default: debug_printf("r300: Unknown alpha function %d", alpha_func); assert(0); break; } return 0; } /* Texture sampler state. */ static INLINE uint32_t r300_translate_wrap(int wrap) { switch (wrap) { case PIPE_TEX_WRAP_REPEAT: return R300_TX_REPEAT; case PIPE_TEX_WRAP_CLAMP: return R300_TX_CLAMP; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: return R300_TX_CLAMP_TO_EDGE; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: return R300_TX_CLAMP_TO_BORDER; case PIPE_TEX_WRAP_MIRROR_REPEAT: return R300_TX_REPEAT | R300_TX_MIRRORED; case PIPE_TEX_WRAP_MIRROR_CLAMP: return R300_TX_CLAMP | R300_TX_MIRRORED; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: return R300_TX_CLAMP_TO_EDGE | R300_TX_MIRRORED; default: debug_printf("r300: Unknown texture wrap %d", wrap); assert(0); return 0; } } static INLINE uint32_t r300_translate_tex_filters(int min, int mag, int mip) { uint32_t retval = 0; switch (min) { case PIPE_TEX_FILTER_NEAREST: retval |= R300_TX_MIN_FILTER_NEAREST; break; case PIPE_TEX_FILTER_LINEAR: retval |= R300_TX_MIN_FILTER_LINEAR; break; case PIPE_TEX_FILTER_ANISO: retval |= R300_TX_MIN_FILTER_ANISO; break; default: debug_printf("r300: Unknown texture filter %d\n", min); assert(0); break; } switch (mag) { case PIPE_TEX_FILTER_NEAREST: retval |= R300_TX_MAG_FILTER_NEAREST; break; case PIPE_TEX_FILTER_LINEAR: retval |= R300_TX_MAG_FILTER_LINEAR; break; case PIPE_TEX_FILTER_ANISO: retval |= R300_TX_MAG_FILTER_ANISO; break; default: debug_printf("r300: Unknown texture filter %d\n", mag); assert(0); break; } switch (mip) { case PIPE_TEX_MIPFILTER_NONE: retval |= R300_TX_MIN_FILTER_MIP_NONE; break; case PIPE_TEX_MIPFILTER_NEAREST: retval |= R300_TX_MIN_FILTER_MIP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: retval |= R300_TX_MIN_FILTER_MIP_LINEAR; break; default: debug_printf("r300: Unknown texture filter %d\n", mip); assert(0); break; } return retval; } static INLINE uint32_t r300_anisotropy(float max_aniso) { if (max_aniso >= 16.0f) { return R300_TX_MAX_ANISO_16_TO_1; } else if (max_aniso >= 8.0f) { return R300_TX_MAX_ANISO_8_TO_1; } else if (max_aniso >= 4.0f) { return R300_TX_MAX_ANISO_4_TO_1; } else if (max_aniso >= 2.0f) { return R300_TX_MAX_ANISO_2_TO_1; } else { return R300_TX_MAX_ANISO_1_TO_1; } } /* Buffer formats. */ /* Colorbuffer formats. This is the unswizzled format of the RB3D block's * output. For the swizzling of the targets, check the shader's format. */ static INLINE uint32_t r300_translate_colorformat(enum pipe_format format) { switch (format) { /* 8-bit buffers */ case PIPE_FORMAT_I8_UNORM: return R300_COLOR_FORMAT_I8; /* 16-bit buffers */ case PIPE_FORMAT_R5G6B5_UNORM: return R300_COLOR_FORMAT_RGB565; case PIPE_FORMAT_A1R5G5B5_UNORM: return R300_COLOR_FORMAT_ARGB1555; case PIPE_FORMAT_A4R4G4B4_UNORM: return R300_COLOR_FORMAT_ARGB4444; /* 32-bit buffers */ case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R8G8B8A8_UNORM: case PIPE_FORMAT_R8G8B8X8_UNORM: return R300_COLOR_FORMAT_ARGB8888; /* XXX Not in pipe_format case PIPE_FORMAT_A32R32G32B32: return R300_COLOR_FORMAT_ARGB32323232; case PIPE_FORMAT_A16R16G16B16: return R300_COLOR_FORMAT_ARGB16161616; case PIPE_FORMAT_A10R10G10B10_UNORM: return R500_COLOR_FORMAT_ARGB10101010; case PIPE_FORMAT_A2R10G10B10_UNORM: return R500_COLOR_FORMAT_ARGB2101010; case PIPE_FORMAT_I10_UNORM: return R500_COLOR_FORMAT_I10; */ default: debug_printf("r300: Implementation error: " "Got unsupported color format %s in %s\n", pf_name(format), __FUNCTION__); assert(0); break; } return 0; } /* Depthbuffer and stencilbuffer. Thankfully, we only support two kinds. */ static INLINE uint32_t r300_translate_zsformat(enum pipe_format format) { switch (format) { /* 16-bit depth, no stencil */ case PIPE_FORMAT_Z16_UNORM: return R300_DEPTHFORMAT_16BIT_INT_Z; /* 24-bit depth, 8-bit stencil */ case PIPE_FORMAT_Z24S8_UNORM: return R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL; default: debug_printf("r300: Implementation error: " "Got unsupported ZS format %s in %s\n", pf_name(format), __FUNCTION__); assert(0); break; } return 0; } /* Shader output formats. This is essentially the swizzle from the shader * to the RB3D block. * * Note that formats are stored from C3 to C0. */ static INLINE uint32_t r300_translate_out_fmt(enum pipe_format format) { switch (format) { case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: /* XXX */ case PIPE_FORMAT_Z24S8_UNORM: return R300_US_OUT_FMT_C4_8 | R300_C0_SEL_B | R300_C1_SEL_G | R300_C2_SEL_R | R300_C3_SEL_A; case PIPE_FORMAT_R8G8B8A8_UNORM: case PIPE_FORMAT_R8G8B8X8_UNORM: return R300_US_OUT_FMT_C4_8 | R300_C0_SEL_A | R300_C1_SEL_B | R300_C2_SEL_G | R300_C3_SEL_R; default: debug_printf("r300: Implementation error: " "Got unsupported output format %s in %s\n", pf_name(format), __FUNCTION__); assert(0); return R300_US_OUT_FMT_UNUSED; } return 0; } /* Non-CSO state. (For now.) */ static INLINE uint32_t r300_translate_gb_pipes(int pipe_count) { switch (pipe_count) { case 1: return R300_GB_TILE_PIPE_COUNT_RV300; break; case 2: return R300_GB_TILE_PIPE_COUNT_R300; break; case 3: return R300_GB_TILE_PIPE_COUNT_R420_3P; break; case 4: return R300_GB_TILE_PIPE_COUNT_R420; break; } return 0; } /* Translate pipe_formats into PSC vertex types. */ static INLINE uint16_t r300_translate_vertex_data_type(enum pipe_format format) { switch (format) { case PIPE_FORMAT_R32_FLOAT: return R300_DATA_TYPE_FLOAT_1; break; case PIPE_FORMAT_R32G32_FLOAT: return R300_DATA_TYPE_FLOAT_2; break; case PIPE_FORMAT_R32G32B32_FLOAT: return R300_DATA_TYPE_FLOAT_3; break; case PIPE_FORMAT_R32G32B32A32_FLOAT: return R300_DATA_TYPE_FLOAT_4; break; case PIPE_FORMAT_R8G8B8A8_UNORM: return R300_DATA_TYPE_BYTE | R300_NORMALIZE; break; default: debug_printf("r300: Implementation error: " "Bad vertex data format %s!\n", pf_name(format)); assert(0); break; } return 0; } static INLINE uint16_t r300_translate_vertex_data_swizzle(enum pipe_format format) { switch (format) { case PIPE_FORMAT_R32_FLOAT: return R300_VAP_SWIZZLE_X001; break; case PIPE_FORMAT_R32G32_FLOAT: return R300_VAP_SWIZZLE_XY01; break; case PIPE_FORMAT_R32G32B32_FLOAT: return R300_VAP_SWIZZLE_XYZ1; break; case PIPE_FORMAT_R32G32B32A32_FLOAT: case PIPE_FORMAT_R8G8B8A8_UNORM: return R300_VAP_SWIZZLE_XYZW; break; default: debug_printf("r300: Implementation error: " "Bad vertex data format %s!\n", pf_name(format)); assert(0); break; } return 0; } #endif /* R300_STATE_INLINES_H */