/* * Copyright 2008 Corbin Simpson * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_simple_screen.h" #include "r300_context.h" #include "r300_screen.h" #include "r300_texture.h" #include "radeon_winsys.h" #include "r300_winsys.h" /* Return the identifier behind whom the brave coders responsible for this * amalgamation of code, sweat, and duct tape, routinely obscure their names. * * ...I should have just put "Corbin Simpson", but I'm not that cool. * * (Or egotistical. Yet.) */ static const char* r300_get_vendor(struct pipe_screen* pscreen) { return "X.Org R300 Project"; } static const char* chip_families[] = { "R300", "R350", "R360", "RV350", "RV370", "RV380", "R420", "R423", "R430", "R480", "R481", "RV410", "RS400", "RC410", "RS480", "RS482", "RS600", "RS690", "RS740", "RV515", "R520", "RV530", "R580", "RV560", "RV570" }; static const char* r300_get_name(struct pipe_screen* pscreen) { struct r300_screen* r300screen = r300_screen(pscreen); return chip_families[r300screen->caps->family]; } static int r300_get_param(struct pipe_screen* pscreen, int param) { struct r300_screen* r300screen = r300_screen(pscreen); switch (param) { case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS: case PIPE_CAP_MAX_COMBINED_SAMPLERS: /* XXX I'm told this goes up to 16 */ return 8; case PIPE_CAP_NPOT_TEXTURES: /* XXX enable now to get GL2.1 API, * figure out later how to emulate this */ return 1; case PIPE_CAP_TWO_SIDED_STENCIL: if (r300screen->caps->is_r500) { return 1; } else { return 0; } case PIPE_CAP_GLSL: /* I'll be frank. This is a lie. * * We don't truly support GLSL on any of this driver's chipsets. * To be fair, no chipset supports the full GLSL specification * to the best of our knowledge, but some of the less esoteric * features are still missing here. * * Rather than cripple ourselves intentionally, I'm going to set * this flag, and as Gallium's interface continues to change, I * hope that this single monolithic GLSL enable can slowly get * split down into many different pieces and the state tracker * will handle fallbacks transparently, like it should. * * ~ C. */ return 1; case PIPE_CAP_DUAL_SOURCE_BLEND: return 0; case PIPE_CAP_ANISOTROPIC_FILTER: return 1; case PIPE_CAP_POINT_SPRITE: return 1; case PIPE_CAP_MAX_RENDER_TARGETS: return 4; case PIPE_CAP_OCCLUSION_QUERY: return 1; case PIPE_CAP_TEXTURE_SHADOW_MAP: return 1; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: if (r300screen->caps->is_r500) { /* 13 == 4096 */ return 13; } else { /* 12 == 2048 */ return 12; } case PIPE_CAP_TEXTURE_MIRROR_CLAMP: return 1; case PIPE_CAP_TEXTURE_MIRROR_REPEAT: return 1; case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS: return 0; case PIPE_CAP_TGSI_CONT_SUPPORTED: return 0; case PIPE_CAP_BLEND_EQUATION_SEPARATE: return 1; case PIPE_CAP_SM3: if (r300screen->caps->is_r500) { return 1; } else { return 0; } case PIPE_CAP_MAX_CONST_BUFFERS: return 1; case PIPE_CAP_MAX_CONST_BUFFER_SIZE: return 256; case PIPE_CAP_INDEP_BLEND_ENABLE: return 0; case PIPE_CAP_INDEP_BLEND_FUNC: return 0; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: return 1; case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: return 0; default: debug_printf("r300: Implementation error: Bad param %d\n", param); return 0; } } static float r300_get_paramf(struct pipe_screen* pscreen, int param) { struct r300_screen* r300screen = r300_screen(pscreen); switch (param) { case PIPE_CAP_MAX_LINE_WIDTH: case PIPE_CAP_MAX_LINE_WIDTH_AA: case PIPE_CAP_MAX_POINT_WIDTH: case PIPE_CAP_MAX_POINT_WIDTH_AA: /* The maximum dimensions of the colorbuffer are our practical * rendering limits. 2048 pixels should be enough for anybody. */ if (r300screen->caps->is_r500) { return 4096.0f; } else if (r300screen->caps->is_r400) { return 4021.0f; } else { return 2560.0f; } case PIPE_CAP_MAX_TEXTURE_ANISOTROPY: return 16.0f; case PIPE_CAP_MAX_TEXTURE_LOD_BIAS: return 16.0f; default: debug_printf("r300: Implementation error: Bad paramf %d\n", param); return 0.0f; } } static boolean r300_is_format_supported(struct pipe_screen* screen, enum pipe_format format, enum pipe_texture_target target, unsigned usage, unsigned geom_flags) { uint32_t retval = 0; boolean is_r500 = r300_screen(screen)->caps->is_r500; boolean is_z24 = format == PIPE_FORMAT_Z24X8_UNORM || format == PIPE_FORMAT_Z24S8_UNORM; if (target >= PIPE_MAX_TEXTURE_TYPES) { debug_printf("r300: Implementation error: Received bogus texture " "target %d in %s\n", target, __FUNCTION__); return FALSE; } /* Check sampler format support. */ if ((usage & PIPE_TEXTURE_USAGE_SAMPLER) && (is_r500 || !is_z24) && /* Z24 cannot be sampled from on non-r5xx. */ r300_is_sampler_format_supported(format)) { retval |= PIPE_TEXTURE_USAGE_SAMPLER; } switch (format) { /* Supported formats. */ /* Colorbuffer */ case PIPE_FORMAT_A8_UNORM: case PIPE_FORMAT_L8_UNORM: case PIPE_FORMAT_R5G6B5_UNORM: case PIPE_FORMAT_A1R5G5B5_UNORM: case PIPE_FORMAT_A4R4G4B4_UNORM: case PIPE_FORMAT_A8R8G8B8_UNORM: case PIPE_FORMAT_X8R8G8B8_UNORM: case PIPE_FORMAT_R8G8B8A8_UNORM: case PIPE_FORMAT_R8G8B8X8_UNORM: case PIPE_FORMAT_I8_UNORM: retval |= usage & (PIPE_TEXTURE_USAGE_RENDER_TARGET | PIPE_TEXTURE_USAGE_DISPLAY_TARGET | PIPE_TEXTURE_USAGE_PRIMARY); break; /* ZS buffer */ case PIPE_FORMAT_Z16_UNORM: case PIPE_FORMAT_Z24X8_UNORM: case PIPE_FORMAT_Z24S8_UNORM: retval = usage & PIPE_TEXTURE_USAGE_DEPTH_STENCIL; break; /* XXX Add all remaining gallium-supported formats, * see util/u_format.csv. */ default:; } /* If usage was a mask that contained multiple bits, and not all of them * are supported, this will catch that and return FALSE. * e.g. usage = 2 | 4; retval = 4; (retval >= usage) == FALSE * * This also returns FALSE for any unknown formats. */ return (retval >= usage); } static struct pipe_transfer* r300_get_tex_transfer(struct pipe_screen *screen, struct pipe_texture *texture, unsigned face, unsigned level, unsigned zslice, enum pipe_transfer_usage usage, unsigned x, unsigned y, unsigned w, unsigned h) { struct r300_texture *tex = (struct r300_texture *)texture; struct r300_transfer *trans; struct r300_screen *rscreen = r300_screen(screen); unsigned offset; offset = r300_texture_get_offset(tex, level, zslice, face); /* in bytes */ trans = CALLOC_STRUCT(r300_transfer); if (trans) { pipe_texture_reference(&trans->transfer.texture, texture); trans->transfer.x = x; trans->transfer.y = y; trans->transfer.width = w; trans->transfer.height = h; trans->transfer.stride = r300_texture_get_stride(rscreen, tex, level); trans->transfer.usage = usage; trans->transfer.zslice = zslice; trans->transfer.face = face; trans->offset = offset; } return &trans->transfer; } static void r300_tex_transfer_destroy(struct pipe_transfer *trans) { pipe_texture_reference(&trans->texture, NULL); FREE(trans); } static void* r300_transfer_map(struct pipe_screen* screen, struct pipe_transfer* transfer) { struct r300_texture* tex = (struct r300_texture*)transfer->texture; char* map; enum pipe_format format = tex->tex.format; map = pipe_buffer_map(screen, tex->buffer, pipe_transfer_buffer_flags(transfer)); if (!map) { return NULL; } return map + r300_transfer(transfer)->offset + transfer->y / util_format_get_blockheight(format) * transfer->stride + transfer->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format); } static void r300_transfer_unmap(struct pipe_screen* screen, struct pipe_transfer* transfer) { struct r300_texture* tex = (struct r300_texture*)transfer->texture; pipe_buffer_unmap(screen, tex->buffer); } static void r300_destroy_screen(struct pipe_screen* pscreen) { struct r300_screen* r300screen = r300_screen(pscreen); FREE(r300screen->caps); FREE(r300screen); } struct pipe_screen* r300_create_screen(struct radeon_winsys* radeon_winsys) { struct r300_screen* r300screen = CALLOC_STRUCT(r300_screen); struct r300_capabilities* caps = CALLOC_STRUCT(r300_capabilities); if (!r300screen || !caps) { FREE(r300screen); FREE(caps); return NULL; } caps->pci_id = radeon_winsys->pci_id; caps->num_frag_pipes = radeon_winsys->gb_pipes; caps->num_z_pipes = radeon_winsys->z_pipes; r300_init_debug(r300screen); r300_parse_chipset(caps); r300screen->caps = caps; r300screen->radeon_winsys = radeon_winsys; r300screen->screen.winsys = (struct pipe_winsys*)radeon_winsys; r300screen->screen.destroy = r300_destroy_screen; r300screen->screen.get_name = r300_get_name; r300screen->screen.get_vendor = r300_get_vendor; r300screen->screen.get_param = r300_get_param; r300screen->screen.get_paramf = r300_get_paramf; r300screen->screen.is_format_supported = r300_is_format_supported; r300screen->screen.context_create = r300_create_context; r300screen->screen.get_tex_transfer = r300_get_tex_transfer; r300screen->screen.tex_transfer_destroy = r300_tex_transfer_destroy; r300screen->screen.transfer_map = r300_transfer_map; r300screen->screen.transfer_unmap = r300_transfer_unmap; r300_init_screen_texture_functions(&r300screen->screen); u_simple_screen_init(&r300screen->screen); return &r300screen->screen; }