/* * Copyright (C) 2017-2019 Alyssa Rosenzweig * Copyright (C) 2017-2019 Connor Abbott * Copyright (C) 2019 Collabora * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include #include #include #include #include #include #include "decode.h" #include "util/u_math.h" #include "../pan_pretty_print.h" #include "../midgard/disassemble.h" #include "../bifrost/disassemble.h" int pandecode_replay_jc(mali_ptr jc_gpu_va, bool bifrost); #define MEMORY_PROP(obj, p) {\ if (obj->p) { \ char *a = pointer_as_memory_reference(obj->p); \ pandecode_prop("%s = %s", #p, a); \ free(a); \ } \ } #define DYN_MEMORY_PROP(obj, no, p) { \ if (obj->p) \ pandecode_prop("%s = %s_%d_p", #p, #p, no); \ } /* Semantic logging type. * * Raw: for raw messages to be printed as is. * Message: for helpful information to be commented out in replays. * Property: for properties of a struct * * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar. */ enum pandecode_log_type { PANDECODE_RAW, PANDECODE_MESSAGE, PANDECODE_PROPERTY }; #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__) #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__) #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__) unsigned pandecode_indent = 0; static void pandecode_make_indent(void) { for (unsigned i = 0; i < pandecode_indent; ++i) printf(" "); } static void pandecode_log_typed(enum pandecode_log_type type, const char *format, ...) { va_list ap; pandecode_make_indent(); if (type == PANDECODE_MESSAGE) printf("// "); else if (type == PANDECODE_PROPERTY) printf("."); va_start(ap, format); vprintf(format, ap); va_end(ap); if (type == PANDECODE_PROPERTY) printf(",\n"); } static void pandecode_log_cont(const char *format, ...) { va_list ap; va_start(ap, format); vprintf(format, ap); va_end(ap); } struct pandecode_flag_info { u64 flag; const char *name; }; static void pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info, u64 flags) { bool decodable_flags_found = false; for (int i = 0; flag_info[i].name; i++) { if ((flags & flag_info[i].flag) != flag_info[i].flag) continue; if (!decodable_flags_found) { decodable_flags_found = true; } else { pandecode_log_cont(" | "); } pandecode_log_cont("%s", flag_info[i].name); flags &= ~flag_info[i].flag; } if (decodable_flags_found) { if (flags) pandecode_log_cont(" | 0x%" PRIx64, flags); } else { pandecode_log_cont("0x%" PRIx64, flags); } } #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag } static const struct pandecode_flag_info gl_enable_flag_info[] = { FLAG_INFO(OCCLUSION_QUERY), FLAG_INFO(OCCLUSION_PRECISE), FLAG_INFO(FRONT_CCW_TOP), FLAG_INFO(CULL_FACE_FRONT), FLAG_INFO(CULL_FACE_BACK), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag } static const struct pandecode_flag_info clear_flag_info[] = { FLAG_INFO(FAST), FLAG_INFO(SLOW), FLAG_INFO(SLOW_STENCIL), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag } static const struct pandecode_flag_info mask_flag_info[] = { FLAG_INFO(R), FLAG_INFO(G), FLAG_INFO(B), FLAG_INFO(A), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag } static const struct pandecode_flag_info u3_flag_info[] = { FLAG_INFO(HAS_MSAA), FLAG_INFO(CAN_DISCARD), FLAG_INFO(HAS_BLEND_SHADER), FLAG_INFO(DEPTH_TEST), {} }; static const struct pandecode_flag_info u4_flag_info[] = { FLAG_INFO(NO_MSAA), FLAG_INFO(NO_DITHER), FLAG_INFO(DEPTH_RANGE_A), FLAG_INFO(DEPTH_RANGE_B), FLAG_INFO(STENCIL_TEST), FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_FRAMEBUFFER_##flag, "MALI_FRAMEBUFFER_" #flag } static const struct pandecode_flag_info fb_fmt_flag_info[] = { FLAG_INFO(MSAA_A), FLAG_INFO(MSAA_B), FLAG_INFO(MSAA_8), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag } static const struct pandecode_flag_info mfbd_fmt_flag_info[] = { FLAG_INFO(MSAA), FLAG_INFO(SRGB), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag } static const struct pandecode_flag_info mfbd_extra_flag_info[] = { FLAG_INFO(PRESENT), FLAG_INFO(AFBC), FLAG_INFO(ZS), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag } static const struct pandecode_flag_info shader_midgard1_flag_info [] = { FLAG_INFO(EARLY_Z), FLAG_INFO(HELPER_INVOCATIONS), FLAG_INFO(READS_TILEBUFFER), FLAG_INFO(READS_ZS), {} }; #undef FLAG_INFO #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag } static const struct pandecode_flag_info mfbd_flag_info [] = { FLAG_INFO(DEPTH_WRITE), FLAG_INFO(EXTRA), {} }; #undef FLAG_INFO extern char *replace_fragment; extern char *replace_vertex; static char * pandecode_job_type_name(enum mali_job_type type) { #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name switch (type) { DEFINE_CASE(NULL); DEFINE_CASE(SET_VALUE); DEFINE_CASE(CACHE_FLUSH); DEFINE_CASE(COMPUTE); DEFINE_CASE(VERTEX); DEFINE_CASE(TILER); DEFINE_CASE(FUSED); DEFINE_CASE(FRAGMENT); case JOB_NOT_STARTED: return "NOT_STARTED"; default: pandecode_log("Warning! Unknown job type %x\n", type); return "!?!?!?"; } #undef DEFINE_CASE } static char * pandecode_draw_mode_name(enum mali_draw_mode mode) { #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name switch (mode) { DEFINE_CASE(DRAW_NONE); DEFINE_CASE(POINTS); DEFINE_CASE(LINES); DEFINE_CASE(TRIANGLES); DEFINE_CASE(TRIANGLE_STRIP); DEFINE_CASE(TRIANGLE_FAN); DEFINE_CASE(LINE_STRIP); DEFINE_CASE(LINE_LOOP); DEFINE_CASE(POLYGON); DEFINE_CASE(QUADS); DEFINE_CASE(QUAD_STRIP); default: return "MALI_TRIANGLES /* XXX: Unknown GL mode, check dump */"; } #undef DEFINE_CASE } #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name static char * pandecode_func_name(enum mali_func mode) { switch (mode) { DEFINE_CASE(NEVER); DEFINE_CASE(LESS); DEFINE_CASE(EQUAL); DEFINE_CASE(LEQUAL); DEFINE_CASE(GREATER); DEFINE_CASE(NOTEQUAL); DEFINE_CASE(GEQUAL); DEFINE_CASE(ALWAYS); default: return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */"; } } #undef DEFINE_CASE /* Why is this duplicated? Who knows... */ #define DEFINE_CASE(name) case MALI_ALT_FUNC_ ## name: return "MALI_ALT_FUNC_" #name static char * pandecode_alt_func_name(enum mali_alt_func mode) { switch (mode) { DEFINE_CASE(NEVER); DEFINE_CASE(LESS); DEFINE_CASE(EQUAL); DEFINE_CASE(LEQUAL); DEFINE_CASE(GREATER); DEFINE_CASE(NOTEQUAL); DEFINE_CASE(GEQUAL); DEFINE_CASE(ALWAYS); default: return "MALI_FUNC_NEVER /* XXX: Unknown function, check dump */"; } } #undef DEFINE_CASE #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name static char * pandecode_stencil_op_name(enum mali_stencil_op op) { switch (op) { DEFINE_CASE(KEEP); DEFINE_CASE(REPLACE); DEFINE_CASE(ZERO); DEFINE_CASE(INVERT); DEFINE_CASE(INCR_WRAP); DEFINE_CASE(DECR_WRAP); DEFINE_CASE(INCR); DEFINE_CASE(DECR); default: return "MALI_STENCIL_KEEP /* XXX: Unknown stencil op, check dump */"; } } #undef DEFINE_CASE #define DEFINE_CASE(name) case MALI_ATTR_ ## name: return "MALI_ATTR_" #name static char *pandecode_attr_mode_name(enum mali_attr_mode mode) { switch(mode) { DEFINE_CASE(UNUSED); DEFINE_CASE(LINEAR); DEFINE_CASE(POT_DIVIDE); DEFINE_CASE(MODULO); DEFINE_CASE(NPOT_DIVIDE); default: return "MALI_ATTR_UNUSED /* XXX: Unknown stencil op, check dump */"; } } #undef DEFINE_CASE #define DEFINE_CASE(name) case MALI_CHANNEL_## name: return "MALI_CHANNEL_" #name static char * pandecode_channel_name(enum mali_channel channel) { switch (channel) { DEFINE_CASE(RED); DEFINE_CASE(GREEN); DEFINE_CASE(BLUE); DEFINE_CASE(ALPHA); DEFINE_CASE(ZERO); DEFINE_CASE(ONE); DEFINE_CASE(RESERVED_0); DEFINE_CASE(RESERVED_1); default: return "MALI_CHANNEL_ZERO /* XXX: Unknown channel, check dump */"; } } #undef DEFINE_CASE #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name static char * pandecode_wrap_mode_name(enum mali_wrap_mode op) { switch (op) { DEFINE_CASE(REPEAT); DEFINE_CASE(CLAMP_TO_EDGE); DEFINE_CASE(CLAMP_TO_BORDER); DEFINE_CASE(MIRRORED_REPEAT); default: return "MALI_WRAP_REPEAT /* XXX: Unknown wrap mode, check dump */"; } } #undef DEFINE_CASE #define DEFINE_CASE(name) case MALI_TEX_## name: return "MALI_TEX_" #name static char * pandecode_texture_type(enum mali_texture_type type) { switch (type) { DEFINE_CASE(1D); DEFINE_CASE(2D); DEFINE_CASE(3D); DEFINE_CASE(CUBE); default: unreachable("Unknown case"); } } #undef DEFINE_CASE #define DEFINE_CASE(name) case MALI_MFBD_BLOCK_## name: return "MALI_MFBD_BLOCK_" #name static char * pandecode_mfbd_block_format(enum mali_mfbd_block_format fmt) { switch (fmt) { DEFINE_CASE(TILED); DEFINE_CASE(UNKNOWN); DEFINE_CASE(LINEAR); DEFINE_CASE(AFBC); default: unreachable("Invalid case"); } } #undef DEFINE_CASE static inline char * pandecode_decode_fbd_type(enum mali_fbd_type type) { if (type == MALI_SFBD) return "SFBD"; else if (type == MALI_MFBD) return "MFBD"; else return "WATFBD /* XXX */"; } static void pandecode_replay_sfbd(uint64_t gpu_va, int job_no) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va); pandecode_log("struct mali_single_framebuffer framebuffer_%d = {\n", job_no); pandecode_indent++; pandecode_prop("unknown1 = 0x%" PRIx32, s->unknown1); pandecode_prop("unknown2 = 0x%" PRIx32, s->unknown2); pandecode_log(".format = "); pandecode_log_decoded_flags(fb_fmt_flag_info, s->format); pandecode_log_cont(",\n"); pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", s->width + 1); pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", s->height + 1); MEMORY_PROP(s, framebuffer); pandecode_prop("stride = %d", s->stride); /* Earlier in the actual commandstream -- right before width -- but we * delay to flow nicer */ pandecode_log(".clear_flags = "); pandecode_log_decoded_flags(clear_flag_info, s->clear_flags); pandecode_log_cont(",\n"); if (s->depth_buffer | s->depth_buffer_enable) { MEMORY_PROP(s, depth_buffer); pandecode_prop("depth_buffer_enable = %s", DS_ENABLE(s->depth_buffer_enable)); } if (s->stencil_buffer | s->stencil_buffer_enable) { MEMORY_PROP(s, stencil_buffer); pandecode_prop("stencil_buffer_enable = %s", DS_ENABLE(s->stencil_buffer_enable)); } if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) { pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1); pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2); pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3); pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4); } if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) { pandecode_prop("clear_depth_1 = %f", s->clear_depth_1); pandecode_prop("clear_depth_2 = %f", s->clear_depth_2); pandecode_prop("clear_depth_3 = %f", s->clear_depth_3); pandecode_prop("clear_depth_4 = %f", s->clear_depth_4); } if (s->clear_stencil) { pandecode_prop("clear_stencil = 0x%x", s->clear_stencil); } MEMORY_PROP(s, unknown_address_0); MEMORY_PROP(s, tiler_polygon_list); MEMORY_PROP(s, tiler_polygon_list_body); pandecode_prop("tiler_resolution_check = 0x%" PRIx32, s->tiler_resolution_check); pandecode_prop("tiler_hierarchy_mask = 0x%" PRIx16, s->tiler_hierarchy_mask); pandecode_prop("tiler_flags = 0x%" PRIx16, s->tiler_flags); MEMORY_PROP(s, tiler_heap_free); MEMORY_PROP(s, tiler_heap_end); pandecode_indent--; pandecode_log("};\n"); pandecode_prop("zero0 = 0x%" PRIx64, s->zero0); pandecode_prop("zero1 = 0x%" PRIx64, s->zero1); pandecode_prop("zero2 = 0x%" PRIx32, s->zero2); pandecode_prop("zero4 = 0x%" PRIx32, s->zero4); printf(".zero3 = {"); for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i) printf("%X, ", s->zero3[i]); printf("},\n"); printf(".zero6 = {"); for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i) printf("%X, ", s->zero6[i]); printf("},\n"); } static void pandecode_u32_slide(unsigned name, const u32 *slide, unsigned count) { pandecode_log(".unknown%d = {", name); for (int i = 0; i < count; ++i) printf("%X, ", slide[i]); pandecode_log("},\n"); } #define SHORT_SLIDE(num) \ pandecode_u32_slide(num, s->unknown ## num, ARRAY_SIZE(s->unknown ## num)) static void pandecode_compute_fbd(uint64_t gpu_va, int job_no) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct mali_compute_fbd *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va); pandecode_log("struct mali_compute_fbd framebuffer_%d = {\n", job_no); pandecode_indent++; SHORT_SLIDE(1); pandecode_indent--; printf("},\n"); } static void pandecode_replay_swizzle(unsigned swizzle) { pandecode_prop("swizzle = %s | (%s << 3) | (%s << 6) | (%s << 9)", pandecode_channel_name((swizzle >> 0) & 0x7), pandecode_channel_name((swizzle >> 3) & 0x7), pandecode_channel_name((swizzle >> 6) & 0x7), pandecode_channel_name((swizzle >> 9) & 0x7)); } static void pandecode_rt_format(struct mali_rt_format format) { pandecode_log(".format = {\n"); pandecode_indent++; pandecode_prop("unk1 = 0x%" PRIx32, format.unk1); pandecode_prop("unk2 = 0x%" PRIx32, format.unk2); pandecode_prop("unk3 = 0x%" PRIx32, format.unk3); pandecode_prop("block = %s", pandecode_mfbd_block_format(format.block)); pandecode_prop("nr_channels = MALI_POSITIVE(%d)", MALI_NEGATIVE(format.nr_channels)); pandecode_log(".flags = "); pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags); pandecode_log_cont(",\n"); pandecode_replay_swizzle(format.swizzle); pandecode_prop("unk4 = 0x%" PRIx32, format.unk4); pandecode_indent--; pandecode_log("},\n"); } static void pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct bifrost_framebuffer *fb) { pandecode_log("struct bifrost_render_target rts_list_%d[] = {\n", job_no); pandecode_indent++; for (int i = 0; i < MALI_NEGATIVE(fb->rt_count_1); i++) { mali_ptr rt_va = gpu_va + i * sizeof(struct bifrost_render_target); struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(rt_va); const struct bifrost_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va); pandecode_log("{\n"); pandecode_indent++; pandecode_rt_format(rt->format); /* TODO: How the actual heck does AFBC enabling work here? */ if (0) { pandecode_log(".afbc = {\n"); pandecode_indent++; char *a = pointer_as_memory_reference(rt->afbc.metadata); pandecode_prop("metadata = %s", a); free(a); pandecode_prop("stride = %d", rt->afbc.stride); pandecode_prop("unk = 0x%" PRIx32, rt->afbc.unk); pandecode_indent--; pandecode_log("},\n"); } else { pandecode_log(".chunknown = {\n"); pandecode_indent++; pandecode_prop("unk = 0x%" PRIx64, rt->chunknown.unk); char *a = pointer_as_memory_reference(rt->chunknown.pointer); pandecode_prop("pointer = %s", a); free(a); pandecode_indent--; pandecode_log("},\n"); } MEMORY_PROP(rt, framebuffer); pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride); if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) { pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1); pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2); pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3); pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4); } if (rt->zero1 || rt->zero2 || rt->zero3) { pandecode_msg("render target zeros tripped\n"); pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1); pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2); pandecode_prop("zero3 = 0x%" PRIx32, rt->zero3); } pandecode_indent--; pandecode_log("},\n"); } pandecode_indent--; pandecode_log("};\n"); } static void pandecode_replay_mfbd_bfr(uint64_t gpu_va, int job_no, bool with_render_targets) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct bifrost_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va); if (fb->sample_locations) { /* The blob stores all possible sample locations in a single buffer * allocated on startup, and just switches the pointer when switching * MSAA state. For now, we just put the data into the cmdstream, but we * should do something like what the blob does with a real driver. * * There seem to be 32 slots for sample locations, followed by another * 16. The second 16 is just the center location followed by 15 zeros * in all the cases I've identified (maybe shader vs. depth/color * samples?). */ struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->sample_locations); const u16 *PANDECODE_PTR_VAR(samples, smem, fb->sample_locations); pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no); pandecode_indent++; for (int i = 0; i < 32 + 16; i++) { pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]); } pandecode_indent--; pandecode_log("};\n"); } pandecode_log("struct bifrost_framebuffer framebuffer_%d = {\n", job_no); pandecode_indent++; pandecode_prop("unk0 = 0x%x", fb->unk0); if (fb->sample_locations) pandecode_prop("sample_locations = sample_locations_%d", job_no); /* Assume that unknown1 was emitted in the last job for * now */ MEMORY_PROP(fb, unknown1); pandecode_prop("tiler_polygon_list_size = 0x%x", fb->tiler_polygon_list_size); pandecode_prop("tiler_hierarchy_mask = 0x%" PRIx16, fb->tiler_hierarchy_mask); pandecode_prop("tiler_flags = 0x%" PRIx16, fb->tiler_flags); pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1); pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1); pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1); pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1); pandecode_prop("unk1 = 0x%x", fb->unk1); pandecode_prop("unk2 = 0x%x", fb->unk2); pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1); pandecode_prop("rt_count_2 = %d", fb->rt_count_2); pandecode_log(".mfbd_flags = "); pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags); pandecode_log_cont(",\n"); pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil); pandecode_prop("clear_depth = %f", fb->clear_depth); pandecode_prop("unknown2 = 0x%x", fb->unknown2); MEMORY_PROP(fb, scratchpad); MEMORY_PROP(fb, tiler_polygon_list); MEMORY_PROP(fb, tiler_polygon_list_body); MEMORY_PROP(fb, tiler_heap_start); MEMORY_PROP(fb, tiler_heap_end); if (fb->zero3 || fb->zero4) { pandecode_msg("framebuffer zeros tripped\n"); pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3); pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4); } bool nonzero_weights = false; for (unsigned w = 0; w < ARRAY_SIZE(fb->tiler_weights); ++w) { nonzero_weights |= fb->tiler_weights[w] != 0x0; } if (nonzero_weights) { pandecode_log(".tiler_weights = {"); for (unsigned w = 0; w < ARRAY_SIZE(fb->tiler_weights); ++w) { pandecode_log("%d, ", fb->tiler_weights[w]); } pandecode_log("},"); } pandecode_indent--; pandecode_log("};\n"); gpu_va += sizeof(struct bifrost_framebuffer); if ((fb->mfbd_flags & MALI_MFBD_EXTRA) && with_render_targets) { mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct bifrost_fb_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va); pandecode_log("struct bifrost_fb_extra fb_extra_%d = {\n", job_no); pandecode_indent++; MEMORY_PROP(fbx, checksum); if (fbx->checksum_stride) pandecode_prop("checksum_stride = %d", fbx->checksum_stride); pandecode_log(".flags = "); pandecode_log_decoded_flags(mfbd_extra_flag_info, fbx->flags); pandecode_log_cont(",\n"); if (fbx->flags & MALI_EXTRA_AFBC_ZS) { pandecode_log(".ds_afbc = {\n"); pandecode_indent++; MEMORY_PROP((&fbx->ds_afbc), depth_stencil_afbc_metadata); pandecode_prop("depth_stencil_afbc_stride = %d", fbx->ds_afbc.depth_stencil_afbc_stride); MEMORY_PROP((&fbx->ds_afbc), depth_stencil); if (fbx->ds_afbc.zero1 || fbx->ds_afbc.padding) { pandecode_msg("Depth/stencil AFBC zeros tripped\n"); pandecode_prop("zero1 = 0x%" PRIx32, fbx->ds_afbc.zero1); pandecode_prop("padding = 0x%" PRIx64, fbx->ds_afbc.padding); } pandecode_indent--; pandecode_log("},\n"); } else { pandecode_log(".ds_linear = {\n"); pandecode_indent++; if (fbx->ds_linear.depth) { MEMORY_PROP((&fbx->ds_linear), depth); pandecode_prop("depth_stride = %d", fbx->ds_linear.depth_stride); } if (fbx->ds_linear.stencil) { MEMORY_PROP((&fbx->ds_linear), stencil); pandecode_prop("stencil_stride = %d", fbx->ds_linear.stencil_stride); } if (fbx->ds_linear.depth_stride_zero || fbx->ds_linear.stencil_stride_zero || fbx->ds_linear.zero1 || fbx->ds_linear.zero2) { pandecode_msg("Depth/stencil zeros tripped\n"); pandecode_prop("depth_stride_zero = 0x%x", fbx->ds_linear.depth_stride_zero); pandecode_prop("stencil_stride_zero = 0x%x", fbx->ds_linear.stencil_stride_zero); pandecode_prop("zero1 = 0x%" PRIx32, fbx->ds_linear.zero1); pandecode_prop("zero2 = 0x%" PRIx32, fbx->ds_linear.zero2); } pandecode_indent--; pandecode_log("},\n"); } if (fbx->zero3 || fbx->zero4) { pandecode_msg("fb_extra zeros tripped\n"); pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3); pandecode_prop("zero4 = 0x%" PRIx64, fbx->zero4); } pandecode_indent--; pandecode_log("};\n"); gpu_va += sizeof(struct bifrost_fb_extra); } if (with_render_targets) pandecode_render_target(gpu_va, job_no, fb); } static void pandecode_replay_attributes(const struct pandecode_mapped_memory *mem, mali_ptr addr, int job_no, char *suffix, int count, bool varying) { char *prefix = varying ? "varyings" : "attributes"; union mali_attr *attr = pandecode_fetch_gpu_mem(mem, addr, sizeof(union mali_attr) * count); char base[128]; snprintf(base, sizeof(base), "%s_data_%d%s", prefix, job_no, suffix); for (int i = 0; i < count; ++i) { enum mali_attr_mode mode = attr[i].elements & 7; if (mode == MALI_ATTR_UNUSED) continue; mali_ptr raw_elements = attr[i].elements & ~7; /* TODO: Do we maybe want to dump the attribute values * themselves given the specified format? Or is that too hard? * */ char *a = pointer_as_memory_reference(raw_elements); pandecode_log("mali_ptr %s_%d_p = %s;\n", base, i, a); free(a); } pandecode_log("union mali_attr %s_%d[] = {\n", prefix, job_no); pandecode_indent++; for (int i = 0; i < count; ++i) { pandecode_log("{\n"); pandecode_indent++; pandecode_prop("elements = (%s_%d_p) | %s", base, i, pandecode_attr_mode_name(attr[i].elements & 7)); pandecode_prop("shift = %d", attr[i].shift); pandecode_prop("extra_flags = %d", attr[i].extra_flags); pandecode_prop("stride = 0x%" PRIx32, attr[i].stride); pandecode_prop("size = 0x%" PRIx32, attr[i].size); pandecode_indent--; pandecode_log("}, \n"); if ((attr[i].elements & 7) == MALI_ATTR_NPOT_DIVIDE) { i++; pandecode_log("{\n"); pandecode_indent++; pandecode_prop("unk = 0x%x", attr[i].unk); pandecode_prop("magic_divisor = 0x%08x", attr[i].magic_divisor); if (attr[i].zero != 0) pandecode_prop("zero = 0x%x /* XXX zero tripped */", attr[i].zero); pandecode_prop("divisor = %d", attr[i].divisor); pandecode_indent--; pandecode_log("}, \n"); } } pandecode_indent--; pandecode_log("};\n"); } static mali_ptr pandecode_replay_shader_address(const char *name, mali_ptr ptr) { /* TODO: Decode flags */ mali_ptr shader_ptr = ptr & ~15; char *a = pointer_as_memory_reference(shader_ptr); pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15)); free(a); return shader_ptr; } static bool all_zero(unsigned *buffer, unsigned count) { for (unsigned i = 0; i < count; ++i) { if (buffer[i]) return false; } return true; } static void pandecode_replay_stencil(const char *name, const struct mali_stencil_test *stencil) { if (all_zero((unsigned *) stencil, sizeof(stencil) / sizeof(unsigned))) return; const char *func = pandecode_func_name(stencil->func); const char *sfail = pandecode_stencil_op_name(stencil->sfail); const char *dpfail = pandecode_stencil_op_name(stencil->dpfail); const char *dppass = pandecode_stencil_op_name(stencil->dppass); if (stencil->zero) pandecode_msg("Stencil zero tripped: %X\n", stencil->zero); pandecode_log(".stencil_%s = {\n", name); pandecode_indent++; pandecode_prop("ref = %d", stencil->ref); pandecode_prop("mask = 0x%02X", stencil->mask); pandecode_prop("func = %s", func); pandecode_prop("sfail = %s", sfail); pandecode_prop("dpfail = %s", dpfail); pandecode_prop("dppass = %s", dppass); pandecode_indent--; pandecode_log("},\n"); } static void pandecode_replay_blend_equation(const struct mali_blend_equation *blend) { if (blend->zero1) pandecode_msg("Blend zero tripped: %X\n", blend->zero1); pandecode_log(".equation = {\n"); pandecode_indent++; pandecode_prop("rgb_mode = 0x%X", blend->rgb_mode); pandecode_prop("alpha_mode = 0x%X", blend->alpha_mode); pandecode_log(".color_mask = "); pandecode_log_decoded_flags(mask_flag_info, blend->color_mask); pandecode_log_cont(",\n"); pandecode_indent--; pandecode_log("},\n"); } /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */ static unsigned decode_bifrost_constant(u16 constant) { float lo = (float) (constant & 0xFF); float hi = (float) (constant >> 8); return (hi / 255.0) + (lo / 65535.0); } static mali_ptr pandecode_bifrost_blend(void *descs, int job_no, int rt_no) { struct bifrost_blend_rt *b = ((struct bifrost_blend_rt *) descs) + rt_no; pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no); pandecode_indent++; pandecode_prop("flags = 0x%" PRIx16, b->flags); pandecode_prop("constant = 0x%" PRIx8 " /* %f */", b->constant, decode_bifrost_constant(b->constant)); /* TODO figure out blend shader enable bit */ pandecode_replay_blend_equation(&b->equation); pandecode_prop("unk2 = 0x%" PRIx16, b->unk2); pandecode_prop("index = 0x%" PRIx16, b->index); pandecode_prop("shader = 0x%" PRIx32, b->shader); pandecode_indent--; pandecode_log("},\n"); return 0; } static mali_ptr pandecode_midgard_blend(union midgard_blend *blend, bool is_shader) { if (all_zero((unsigned *) blend, sizeof(blend) / sizeof(unsigned))) return 0; pandecode_log(".blend = {\n"); pandecode_indent++; if (is_shader) { pandecode_replay_shader_address("shader", blend->shader); } else { pandecode_replay_blend_equation(&blend->equation); pandecode_prop("constant = %f", blend->constant); } pandecode_indent--; pandecode_log("},\n"); /* Return blend shader to disassemble if present */ return is_shader ? (blend->shader & ~0xF) : 0; } static mali_ptr pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no) { struct midgard_blend_rt *b = ((struct midgard_blend_rt *) descs) + rt_no; /* Flags determine presence of blend shader */ bool is_shader = (b->flags & 0xF) >= 0x2; pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no); pandecode_indent++; pandecode_prop("flags = 0x%" PRIx64, b->flags); mali_ptr shader = pandecode_midgard_blend(&b->blend, is_shader); pandecode_indent--; pandecode_log("};\n"); return shader; } static int pandecode_replay_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix) { char base[128]; char *prefix = varying ? "varying" : "attribute"; unsigned max_index = 0; snprintf(base, sizeof(base), "%s_meta", prefix); pandecode_log("struct mali_attr_meta %s_%d%s[] = {\n", base, job_no, suffix); pandecode_indent++; struct mali_attr_meta *attr_meta; mali_ptr p = varying ? (v->varying_meta & ~0xF) : v->attribute_meta; struct pandecode_mapped_memory *attr_mem = pandecode_find_mapped_gpu_mem_containing(p); for (int i = 0; i < count; ++i, p += sizeof(struct mali_attr_meta)) { attr_meta = pandecode_fetch_gpu_mem(attr_mem, p, sizeof(*attr_mem)); pandecode_log("{\n"); pandecode_indent++; pandecode_prop("index = %d", attr_meta->index); if (attr_meta->index > max_index) max_index = attr_meta->index; pandecode_replay_swizzle(attr_meta->swizzle); pandecode_prop("format = %s", pandecode_format_name(attr_meta->format)); pandecode_prop("unknown1 = 0x%" PRIx64, (u64) attr_meta->unknown1); pandecode_prop("unknown3 = 0x%" PRIx64, (u64) attr_meta->unknown3); pandecode_prop("src_offset = 0x%" PRIx64, (u64) attr_meta->src_offset); pandecode_indent--; pandecode_log("},\n"); } pandecode_indent--; pandecode_log("};\n"); return max_index; } static void pandecode_replay_indices(uintptr_t pindices, uint32_t index_count, int job_no) { struct pandecode_mapped_memory *imem = pandecode_find_mapped_gpu_mem_containing(pindices); if (imem) { /* Indices are literally just a u32 array :) */ uint32_t *PANDECODE_PTR_VAR(indices, imem, pindices); pandecode_log("uint32_t indices_%d[] = {\n", job_no); pandecode_indent++; for (unsigned i = 0; i < (index_count + 1); i += 3) pandecode_log("%d, %d, %d,\n", indices[i], indices[i + 1], indices[i + 2]); pandecode_indent--; pandecode_log("};\n"); } } /* return bits [lo, hi) of word */ static u32 bits(u32 word, u32 lo, u32 hi) { if (hi - lo >= 32) return word; // avoid undefined behavior with the shift return (word >> lo) & ((1 << (hi - lo)) - 1); } static void pandecode_replay_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no) { pandecode_log_cont("{\n"); pandecode_indent++; pandecode_prop("invocation_count = 0x%" PRIx32, p->invocation_count); pandecode_prop("size_y_shift = %d", p->size_y_shift); pandecode_prop("size_z_shift = %d", p->size_z_shift); pandecode_prop("workgroups_x_shift = %d", p->workgroups_x_shift); pandecode_prop("workgroups_y_shift = %d", p->workgroups_y_shift); pandecode_prop("workgroups_z_shift = %d", p->workgroups_z_shift); pandecode_prop("workgroups_x_shift_2 = 0x%" PRIx32, p->workgroups_x_shift_2); /* Decode invocation_count. See the comment before the definition of * invocation_count for an explanation. */ pandecode_msg("size: (%d, %d, %d)\n", bits(p->invocation_count, 0, p->size_y_shift) + 1, bits(p->invocation_count, p->size_y_shift, p->size_z_shift) + 1, bits(p->invocation_count, p->size_z_shift, p->workgroups_x_shift) + 1); pandecode_msg("workgroups: (%d, %d, %d)\n", bits(p->invocation_count, p->workgroups_x_shift, p->workgroups_y_shift) + 1, bits(p->invocation_count, p->workgroups_y_shift, p->workgroups_z_shift) + 1, bits(p->invocation_count, p->workgroups_z_shift, 32) + 1); /* TODO: Decode */ if (p->unknown_draw) pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw); pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3); pandecode_prop("draw_mode = %s", pandecode_draw_mode_name(p->draw_mode)); /* Index count only exists for tiler jobs anyway */ if (p->index_count) pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1); if (p->negative_start) pandecode_prop("negative_start = %d", p->negative_start); DYN_MEMORY_PROP(p, job_no, indices); if (p->zero1) { pandecode_msg("Zero tripped\n"); pandecode_prop("zero1 = 0x%" PRIx32, p->zero1); } pandecode_indent--; pandecode_log("},\n"); } static void pandecode_replay_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no) { struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs); struct mali_uniform_buffer_meta *PANDECODE_PTR_VAR(ubufs, umem, pubufs); for (int i = 0; i < ubufs_count; i++) { mali_ptr ptr = ubufs[i].ptr << 2; struct pandecode_mapped_memory *umem2 = pandecode_find_mapped_gpu_mem_containing(ptr); uint32_t *PANDECODE_PTR_VAR(ubuf, umem2, ptr); char name[50]; snprintf(name, sizeof(name), "ubuf_%d", i); /* The blob uses ubuf 0 to upload internal stuff and * uniforms that won't fit/are accessed indirectly, so * it puts it in the batchbuffer. */ pandecode_log("uint32_t %s_%d[] = {\n", name, job_no); pandecode_indent++; for (int j = 0; j <= ubufs[i].size; j++) { for (int k = 0; k < 4; k++) { if (k == 0) pandecode_log("0x%"PRIx32", ", ubuf[4 * j + k]); else pandecode_log_cont("0x%"PRIx32", ", ubuf[4 * j + k]); } pandecode_log_cont("\n"); } pandecode_indent--; pandecode_log("};\n"); } pandecode_log("struct mali_uniform_buffer_meta uniform_buffers_%d[] = {\n", job_no); pandecode_indent++; for (int i = 0; i < ubufs_count; i++) { pandecode_log("{\n"); pandecode_indent++; pandecode_prop("size = MALI_POSITIVE(%d)", ubufs[i].size + 1); pandecode_prop("ptr = ubuf_%d_%d_p >> 2", i, job_no); pandecode_indent--; pandecode_log("},\n"); } pandecode_indent--; pandecode_log("};\n"); } static void pandecode_replay_scratchpad(uintptr_t pscratchpad, int job_no, char *suffix) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(pscratchpad); struct bifrost_scratchpad *PANDECODE_PTR_VAR(scratchpad, mem, pscratchpad); if (scratchpad->zero) pandecode_msg("XXX scratchpad zero tripped"); pandecode_log("struct bifrost_scratchpad scratchpad_%d%s = {\n", job_no, suffix); pandecode_indent++; pandecode_prop("flags = 0x%x", scratchpad->flags); MEMORY_PROP(scratchpad, gpu_scratchpad); pandecode_indent--; pandecode_log("};\n"); } static void pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type, bool is_bifrost) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr); uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr); /* Compute maximum possible size */ size_t sz = mem->length - (shader_ptr - mem->gpu_va); /* Print some boilerplate to clearly denote the assembly (which doesn't * obey indentation rules), and actually do the disassembly! */ printf("\n\n"); if (is_bifrost) { disassemble_bifrost(code, sz, false); } else { disassemble_midgard(code, sz); } printf("\n\n"); } static void pandecode_replay_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p, int job_no, enum mali_job_type job_type, char *suffix, bool is_bifrost) { mali_ptr shader_meta_ptr = (u64) (uintptr_t) (p->_shader_upper << 4); struct pandecode_mapped_memory *attr_mem; /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad * are the only things actually needed from the FBD, vertex/tiler jobs * no longer reference the FBD -- instead, this field points to some * info about the scratchpad. */ if (is_bifrost) pandecode_replay_scratchpad(p->framebuffer & ~FBD_TYPE, job_no, suffix); else if (p->framebuffer & MALI_MFBD) pandecode_replay_mfbd_bfr((u64) ((uintptr_t) p->framebuffer) & FBD_MASK, job_no, false); else if (job_type == JOB_TYPE_COMPUTE) pandecode_compute_fbd((u64) (uintptr_t) p->framebuffer, job_no); else pandecode_replay_sfbd((u64) (uintptr_t) p->framebuffer, job_no); int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0; int texture_count = 0, sampler_count = 0; if (shader_meta_ptr) { struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(shader_meta_ptr); struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, shader_meta_ptr); pandecode_log("struct mali_shader_meta shader_meta_%d%s = {\n", job_no, suffix); pandecode_indent++; /* Save for dumps */ attribute_count = s->attribute_count; varying_count = s->varying_count; texture_count = s->texture_count; sampler_count = s->sampler_count; if (is_bifrost) { uniform_count = s->bifrost2.uniform_count; uniform_buffer_count = s->bifrost1.uniform_buffer_count; } else { uniform_count = s->midgard1.uniform_count; uniform_buffer_count = s->midgard1.uniform_buffer_count; } mali_ptr shader_ptr = pandecode_replay_shader_address("shader", s->shader); pandecode_prop("texture_count = %" PRId16, s->texture_count); pandecode_prop("sampler_count = %" PRId16, s->sampler_count); pandecode_prop("attribute_count = %" PRId16, s->attribute_count); pandecode_prop("varying_count = %" PRId16, s->varying_count); if (is_bifrost) { pandecode_log(".bifrost1 = {\n"); pandecode_indent++; pandecode_prop("uniform_buffer_count = %" PRId32, s->bifrost1.uniform_buffer_count); pandecode_prop("unk1 = 0x%" PRIx32, s->bifrost1.unk1); pandecode_indent--; pandecode_log("},\n"); } else { pandecode_log(".midgard1 = {\n"); pandecode_indent++; pandecode_prop("uniform_count = %" PRId16, s->midgard1.uniform_count); pandecode_prop("uniform_buffer_count = %" PRId16, s->midgard1.uniform_buffer_count); pandecode_prop("work_count = %" PRId16, s->midgard1.work_count); pandecode_log(".flags = "); pandecode_log_decoded_flags(shader_midgard1_flag_info, s->midgard1.flags); pandecode_log_cont(",\n"); pandecode_prop("unknown2 = 0x%" PRIx32, s->midgard1.unknown2); pandecode_indent--; pandecode_log("},\n"); } if (s->depth_units || s->depth_factor) { if (is_bifrost) pandecode_prop("depth_units = %f", s->depth_units); else pandecode_prop("depth_units = MALI_NEGATIVE(%f)", s->depth_units - 1.0f); pandecode_prop("depth_factor = %f", s->depth_factor); } if (s->alpha_coverage) { bool invert_alpha_coverage = s->alpha_coverage & 0xFFF0; uint16_t inverted_coverage = invert_alpha_coverage ? ~s->alpha_coverage : s->alpha_coverage; pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)", invert_alpha_coverage ? "~" : "", MALI_GET_ALPHA_COVERAGE(inverted_coverage)); } if (s->unknown2_3 || s->unknown2_4) { pandecode_log(".unknown2_3 = "); int unknown2_3 = s->unknown2_3; int unknown2_4 = s->unknown2_4; /* We're not quite sure what these flags mean without the depth test, if anything */ if (unknown2_3 & (MALI_DEPTH_TEST | MALI_DEPTH_FUNC_MASK)) { const char *func = pandecode_func_name(MALI_GET_DEPTH_FUNC(unknown2_3)); unknown2_3 &= ~MALI_DEPTH_FUNC_MASK; pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func); } pandecode_log_decoded_flags(u3_flag_info, unknown2_3); pandecode_log_cont(",\n"); pandecode_log(".unknown2_4 = "); pandecode_log_decoded_flags(u4_flag_info, unknown2_4); pandecode_log_cont(",\n"); } if (s->stencil_mask_front || s->stencil_mask_back) { pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front); pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back); } pandecode_replay_stencil("front", &s->stencil_front); pandecode_replay_stencil("back", &s->stencil_back); if (is_bifrost) { pandecode_log(".bifrost2 = {\n"); pandecode_indent++; pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3); pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs); pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count); pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4); pandecode_indent--; pandecode_log("},\n"); } else if (s->midgard2.unknown2_7) { pandecode_log(".midgard2 = {\n"); pandecode_indent++; pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7); pandecode_indent--; pandecode_log("},\n"); } if (s->unknown2_8) pandecode_prop("unknown2_8 = 0x%" PRIx32, s->unknown2_8); if (!is_bifrost) { /* TODO: Blend shaders routing/disasm */ pandecode_midgard_blend(&s->blend, false); } pandecode_indent--; pandecode_log("};\n"); /* MRT blend fields are used whenever MFBD is used, with * per-RT descriptors */ if (job_type == JOB_TYPE_TILER) { void* blend_base = (void *) (s + 1); for (unsigned i = 0; i < 4; i++) { mali_ptr shader = 0; if (is_bifrost) shader = pandecode_bifrost_blend(blend_base, job_no, i); else shader = pandecode_midgard_blend_mrt(blend_base, job_no, i); if (shader) pandecode_shader_disassemble(shader, job_no, job_type, false); } } pandecode_shader_disassemble(shader_ptr, job_no, job_type, is_bifrost); } else pandecode_msg("\n"); if (p->viewport) { struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport); struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport); pandecode_log("struct mali_viewport viewport_%d%s = {\n", job_no, suffix); pandecode_indent++; pandecode_prop("clip_minx = %f", f->clip_minx); pandecode_prop("clip_miny = %f", f->clip_miny); pandecode_prop("clip_minz = %f", f->clip_minz); pandecode_prop("clip_maxx = %f", f->clip_maxx); pandecode_prop("clip_maxy = %f", f->clip_maxy); pandecode_prop("clip_maxz = %f", f->clip_maxz); /* Only the higher coordinates are MALI_POSITIVE scaled */ pandecode_prop("viewport0 = { %d, %d }", f->viewport0[0], f->viewport0[1]); pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }", f->viewport1[0] + 1, f->viewport1[1] + 1); pandecode_indent--; pandecode_log("};\n"); } if (p->attribute_meta) { unsigned max_attr_index = pandecode_replay_attribute_meta(job_no, attribute_count, p, false, suffix); attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes); pandecode_replay_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index + 1, false); } /* Varyings are encoded like attributes but not actually sent; we just * pass a zero buffer with the right stride/size set, (or whatever) * since the GPU will write to it itself */ if (p->varyings) { attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings); /* Number of descriptors depends on whether there are * non-internal varyings */ pandecode_replay_attributes(attr_mem, p->varyings, job_no, suffix, varying_count > 1 ? 4 : 1, true); } if (p->varying_meta) { pandecode_replay_attribute_meta(job_no, varying_count, p, true, suffix); } bool is_compute = job_type == JOB_TYPE_COMPUTE; if (p->uniforms && !is_compute) { int rows = uniform_count, width = 4; size_t sz = rows * width * sizeof(float); struct pandecode_mapped_memory *uniform_mem = pandecode_find_mapped_gpu_mem_containing(p->uniforms); pandecode_fetch_gpu_mem(uniform_mem, p->uniforms, sz); u32 *PANDECODE_PTR_VAR(uniforms, uniform_mem, p->uniforms); pandecode_log("u32 uniforms_%d%s[] = {\n", job_no, suffix); pandecode_indent++; for (int row = 0; row < rows; row++) { for (int i = 0; i < width; i++) { u32 v = uniforms[i]; float f; memcpy(&f, &v, sizeof(v)); pandecode_log_cont("%X /* %f */, ", v, f); } pandecode_log_cont("\n"); uniforms += width; } pandecode_indent--; pandecode_log("};\n"); } else if (p->uniforms) { int rows = uniform_count * 2; size_t sz = rows * sizeof(mali_ptr); struct pandecode_mapped_memory *uniform_mem = pandecode_find_mapped_gpu_mem_containing(p->uniforms); pandecode_fetch_gpu_mem(uniform_mem, p->uniforms, sz); mali_ptr *PANDECODE_PTR_VAR(uniforms, uniform_mem, p->uniforms); pandecode_log("mali_ptr uniforms_%d%s[] = {\n", job_no, suffix); pandecode_indent++; for (int row = 0; row < rows; row++) { char *a = pointer_as_memory_reference(uniforms[row]); pandecode_log("%s,\n", a); free(a); } pandecode_indent--; pandecode_log("};\n"); } if (p->uniform_buffers) { pandecode_replay_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no); } if (p->texture_trampoline) { struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(p->texture_trampoline); if (mmem) { mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline); pandecode_log("uint64_t texture_trampoline_%d[] = {\n", job_no); pandecode_indent++; for (int tex = 0; tex < texture_count; ++tex) { mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr)); char *a = pointer_as_memory_reference(*u); pandecode_log("%s,\n", a); free(a); } pandecode_indent--; pandecode_log("};\n"); /* Now, finally, descend down into the texture descriptor */ for (int tex = 0; tex < texture_count; ++tex) { mali_ptr *PANDECODE_PTR_VAR(u, mmem, p->texture_trampoline + tex * sizeof(mali_ptr)); struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u); if (tmem) { struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, *u); pandecode_log("struct mali_texture_descriptor texture_descriptor_%d_%d = {\n", job_no, tex); pandecode_indent++; pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", t->width + 1); pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", t->height + 1); pandecode_prop("depth = MALI_POSITIVE(%" PRId16 ")", t->depth + 1); pandecode_prop("array_size = MALI_POSITIVE(%" PRId16 ")", t->array_size + 1); pandecode_prop("unknown3 = %" PRId16, t->unknown3); pandecode_prop("unknown3A = %" PRId8, t->unknown3A); pandecode_prop("nr_mipmap_levels = %" PRId8, t->nr_mipmap_levels); struct mali_texture_format f = t->format; pandecode_log(".format = {\n"); pandecode_indent++; pandecode_replay_swizzle(f.swizzle); pandecode_prop("format = %s", pandecode_format_name(f.format)); pandecode_prop("type = %s", pandecode_texture_type(f.type)); pandecode_prop("srgb = %" PRId32, f.srgb); pandecode_prop("unknown1 = %" PRId32, f.unknown1); pandecode_prop("usage2 = 0x%" PRIx32, f.usage2); pandecode_indent--; pandecode_log("},\n"); pandecode_replay_swizzle(t->swizzle); if (t->swizzle_zero) { /* Shouldn't happen */ pandecode_msg("Swizzle zero tripped but replay will be fine anyway"); pandecode_prop("swizzle_zero = %d", t->swizzle_zero); } pandecode_prop("unknown3 = 0x%" PRIx32, t->unknown3); pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5); pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6); pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7); pandecode_log(".payload = {\n"); pandecode_indent++; /* A bunch of bitmap pointers follow. * We work out the correct number, * based on the mipmap/cubemap * properties, but dump extra * possibilities to futureproof */ int bitmap_count = MALI_NEGATIVE(t->nr_mipmap_levels); bool manual_stride = f.usage2 & MALI_TEX_MANUAL_STRIDE; /* Miptree for each face */ if (f.type == MALI_TEX_CUBE) bitmap_count *= 6; /* Array of textures */ bitmap_count *= MALI_NEGATIVE(t->array_size); /* Stride for each element */ if (manual_stride) bitmap_count *= 2; /* Sanity check the size */ int max_count = sizeof(t->payload) / sizeof(t->payload[0]); assert (bitmap_count <= max_count); /* Dump more to be safe, but not _that_ much more */ int safe_count = MIN2(bitmap_count * 2, max_count); for (int i = 0; i < safe_count; ++i) { char *prefix = (i >= bitmap_count) ? "// " : ""; /* How we dump depends if this is a stride or a pointer */ if ((f.usage2 & MALI_TEX_MANUAL_STRIDE) && (i & 1)) { /* signed 32-bit snuck in as a 64-bit pointer */ uint64_t stride_set = t->payload[i]; uint32_t clamped_stride = stride_set; int32_t stride = clamped_stride; assert(stride_set == clamped_stride); pandecode_log("%s(mali_ptr) %d /* stride */, \n", prefix, stride); } else { char *a = pointer_as_memory_reference(t->payload[i]); pandecode_log("%s%s, \n", prefix, a); free(a); } } pandecode_indent--; pandecode_log("},\n"); pandecode_indent--; pandecode_log("};\n"); } } } } if (p->sampler_descriptor) { struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->sampler_descriptor); if (smem) { struct mali_sampler_descriptor *s; mali_ptr d = p->sampler_descriptor; for (int i = 0; i < sampler_count; ++i) { s = pandecode_fetch_gpu_mem(smem, d + sizeof(*s) * i, sizeof(*s)); pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%d_%d = {\n", job_no, i); pandecode_indent++; /* Only the lower two bits are understood right now; the rest we display as hex */ pandecode_log(".filter_mode = MALI_TEX_MIN(%s) | MALI_TEX_MAG(%s) | 0x%" PRIx32",\n", MALI_FILTER_NAME(s->filter_mode & MALI_TEX_MIN_MASK), MALI_FILTER_NAME(s->filter_mode & MALI_TEX_MAG_MASK), s->filter_mode & ~3); pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod)); pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod)); pandecode_prop("wrap_s = %s", pandecode_wrap_mode_name(s->wrap_s)); pandecode_prop("wrap_t = %s", pandecode_wrap_mode_name(s->wrap_t)); pandecode_prop("wrap_r = %s", pandecode_wrap_mode_name(s->wrap_r)); pandecode_prop("compare_func = %s", pandecode_alt_func_name(s->compare_func)); if (s->zero || s->zero2) { pandecode_msg("Zero tripped\n"); pandecode_prop("zero = 0x%X, 0x%X\n", s->zero, s->zero2); } pandecode_prop("unknown2 = %d", s->unknown2); pandecode_prop("border_color = { %f, %f, %f, %f }", s->border_color[0], s->border_color[1], s->border_color[2], s->border_color[3]); pandecode_indent--; pandecode_log("};\n"); } } } } static void pandecode_replay_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost) { pandecode_log_cont("{\n"); pandecode_indent++; MEMORY_PROP(p, position_varying); DYN_MEMORY_PROP(p, job_no, uniform_buffers); DYN_MEMORY_PROP(p, job_no, texture_trampoline); DYN_MEMORY_PROP(p, job_no, sampler_descriptor); DYN_MEMORY_PROP(p, job_no, uniforms); DYN_MEMORY_PROP(p, job_no, attributes); DYN_MEMORY_PROP(p, job_no, attribute_meta); DYN_MEMORY_PROP(p, job_no, varyings); DYN_MEMORY_PROP(p, job_no, varying_meta); DYN_MEMORY_PROP(p, job_no, viewport); DYN_MEMORY_PROP(p, job_no, occlusion_counter); if (is_bifrost) pandecode_prop("framebuffer = scratchpad_%d_p", job_no); else pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no, p->framebuffer & MALI_MFBD ? "MALI_MFBD" : "0"); pandecode_prop("_shader_upper = (shader_meta_%d_p) >> 4", job_no); pandecode_prop("flags = %d", p->flags); pandecode_indent--; pandecode_log("},\n"); } static void pandecode_replay_vertex_only_bfr(struct bifrost_vertex_only *v) { pandecode_log_cont("{\n"); pandecode_indent++; pandecode_prop("unk2 = 0x%x", v->unk2); if (v->zero0 || v->zero1) { pandecode_msg("vertex only zero tripped"); pandecode_prop("zero0 = 0x%" PRIx32, v->zero0); pandecode_prop("zero1 = 0x%" PRIx64, v->zero1); } pandecode_indent--; pandecode_log("}\n"); } static void pandecode_replay_tiler_heap_meta(mali_ptr gpu_va, int job_no) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va); pandecode_log("struct mali_tiler_heap_meta tiler_heap_meta_%d = {\n", job_no); pandecode_indent++; if (h->zero) { pandecode_msg("tiler heap zero tripped\n"); pandecode_prop("zero = 0x%x", h->zero); } for (int i = 0; i < 12; i++) { if (h->zeros[i] != 0) { pandecode_msg("tiler heap zero %d tripped, value %x\n", i, h->zeros[i]); } } pandecode_prop("heap_size = 0x%x", h->heap_size); MEMORY_PROP(h, tiler_heap_start); MEMORY_PROP(h, tiler_heap_free); /* this might point to the beginning of another buffer, when it's * really the end of the tiler heap buffer, so we have to be careful * here. */ char *a = pointer_as_memory_reference(h->tiler_heap_end - 1); pandecode_prop("tiler_heap_end = %s + 1", a); free(a); pandecode_indent--; pandecode_log("};\n"); } static void pandecode_replay_tiler_meta(mali_ptr gpu_va, int job_no) { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va); const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va); pandecode_replay_tiler_heap_meta(t->tiler_heap_meta, job_no); pandecode_log("struct bifrost_tiler_meta tiler_meta_%d = {\n", job_no); pandecode_indent++; if (t->zero0 || t->zero1) { pandecode_msg("tiler meta zero tripped"); pandecode_prop("zero0 = 0x%" PRIx64, t->zero0); pandecode_prop("zero1 = 0x%" PRIx64, t->zero1); } pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask); pandecode_prop("flags = 0x%" PRIx16, t->flags); pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1); pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1); DYN_MEMORY_PROP(t, job_no, tiler_heap_meta); for (int i = 0; i < 12; i++) { if (t->zeros[i] != 0) { pandecode_msg("tiler heap zero %d tripped, value %" PRIx64 "\n", i, t->zeros[i]); } } pandecode_indent--; pandecode_log("};\n"); } static void pandecode_replay_gl_enables(uint32_t gl_enables, int job_type) { pandecode_log(".gl_enables = "); pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables); pandecode_log_cont(",\n"); } static void pandecode_replay_primitive_size(union midgard_primitive_size u, bool constant) { if (u.pointer == 0x0) return; pandecode_log(".primitive_size = {\n"); pandecode_indent++; if (constant) { pandecode_prop("constant = %f", u.constant); } else { MEMORY_PROP((&u), pointer); } pandecode_indent--; pandecode_log("},\n"); } static void pandecode_replay_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no) { pandecode_log_cont("{\n"); pandecode_indent++; /* TODO: gl_PointSize on Bifrost */ pandecode_replay_primitive_size(t->primitive_size, true); DYN_MEMORY_PROP(t, job_no, tiler_meta); pandecode_replay_gl_enables(t->gl_enables, JOB_TYPE_TILER); if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5 || t->zero6 || t->zero7 || t->zero8) { pandecode_msg("tiler only zero tripped"); pandecode_prop("zero1 = 0x%" PRIx64, t->zero1); pandecode_prop("zero2 = 0x%" PRIx64, t->zero2); pandecode_prop("zero3 = 0x%" PRIx64, t->zero3); pandecode_prop("zero4 = 0x%" PRIx64, t->zero4); pandecode_prop("zero5 = 0x%" PRIx64, t->zero5); pandecode_prop("zero6 = 0x%" PRIx64, t->zero6); pandecode_prop("zero7 = 0x%" PRIx32, t->zero7); pandecode_prop("zero8 = 0x%" PRIx64, t->zero8); } pandecode_indent--; pandecode_log("},\n"); } static int pandecode_replay_vertex_job_bfr(const struct mali_job_descriptor_header *h, const struct pandecode_mapped_memory *mem, mali_ptr payload, int job_no) { struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload); pandecode_replay_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true); pandecode_log("struct bifrost_payload_vertex payload_%d = {\n", job_no); pandecode_indent++; pandecode_log(".prefix = "); pandecode_replay_vertex_tiler_prefix(&v->prefix, job_no); pandecode_log(".vertex = "); pandecode_replay_vertex_only_bfr(&v->vertex); pandecode_log(".postfix = "); pandecode_replay_vertex_tiler_postfix(&v->postfix, job_no, true); pandecode_indent--; pandecode_log("};\n"); return sizeof(*v); } static int pandecode_replay_tiler_job_bfr(const struct mali_job_descriptor_header *h, const struct pandecode_mapped_memory *mem, mali_ptr payload, int job_no) { struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload); pandecode_replay_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true); pandecode_replay_indices(t->prefix.indices, t->prefix.index_count, job_no); pandecode_replay_tiler_meta(t->tiler.tiler_meta, job_no); pandecode_log("struct bifrost_payload_tiler payload_%d = {\n", job_no); pandecode_indent++; pandecode_log(".prefix = "); pandecode_replay_vertex_tiler_prefix(&t->prefix, job_no); pandecode_log(".tiler = "); pandecode_replay_tiler_only_bfr(&t->tiler, job_no); pandecode_log(".postfix = "); pandecode_replay_vertex_tiler_postfix(&t->postfix, job_no, true); pandecode_indent--; pandecode_log("};\n"); return sizeof(*t); } static int pandecode_replay_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h, const struct pandecode_mapped_memory *mem, mali_ptr payload, int job_no) { struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload); pandecode_replay_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false); pandecode_replay_indices(v->prefix.indices, v->prefix.index_count, job_no); pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no); pandecode_indent++; bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE; pandecode_replay_primitive_size(v->primitive_size, !has_primitive_pointer); pandecode_log(".prefix = "); pandecode_replay_vertex_tiler_prefix(&v->prefix, job_no); pandecode_replay_gl_enables(v->gl_enables, h->job_type); if (v->draw_start) pandecode_prop("draw_start = %d", v->draw_start); #ifndef __LP64__ if (v->zero3) { pandecode_msg("Zero tripped\n"); pandecode_prop("zero3 = 0x%" PRIx32, v->zero3); } #endif if (v->zero5) { pandecode_msg("Zero tripped\n"); pandecode_prop("zero5 = 0x%" PRIx64, v->zero5); } pandecode_log(".postfix = "); pandecode_replay_vertex_tiler_postfix(&v->postfix, job_no, false); pandecode_indent--; pandecode_log("};\n"); return sizeof(*v); } static int pandecode_replay_fragment_job(const struct pandecode_mapped_memory *mem, mali_ptr payload, int job_no, bool is_bifrost) { const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload); bool fbd_dumped = false; if (!is_bifrost && (s->framebuffer & FBD_TYPE) == MALI_SFBD) { /* Only SFBDs are understood, not MFBDs. We're speculating, * based on the versioning, kernel code, etc, that the * difference is between Single FrameBuffer Descriptor and * Multiple FrmaeBuffer Descriptor; the change apparently lines * up with multi-framebuffer support being added (T7xx onwards, * including Gxx). In any event, there's some field shuffling * that we haven't looked into yet. */ pandecode_replay_sfbd(s->framebuffer & FBD_MASK, job_no); fbd_dumped = true; } else if ((s->framebuffer & FBD_TYPE) == MALI_MFBD) { /* We don't know if Bifrost supports SFBD's at all, since the * driver never uses them. And the format is different from * Midgard anyways, due to the tiler heap and scratchpad being * moved out into separate structures, so it's not clear what a * Bifrost SFBD would even look like without getting an actual * trace, which appears impossible. */ pandecode_replay_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true); fbd_dumped = true; } uintptr_t p = (uintptr_t) s->framebuffer & FBD_MASK; pandecode_log("struct mali_payload_fragment payload_%d = {\n", job_no); pandecode_indent++; /* See the comments by the macro definitions for mathematical context * on why this is so weird */ if (MALI_TILE_COORD_FLAGS(s->max_tile_coord) || MALI_TILE_COORD_FLAGS(s->min_tile_coord)) pandecode_msg("Tile coordinate flag missed, replay wrong\n"); pandecode_prop("min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(%d, %d)", MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT, MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT); pandecode_prop("max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(%d, %d)", (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT, (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT); /* If the FBD was just decoded, we can refer to it by pointer. If not, * we have to fallback on offsets. */ const char *fbd_type = s->framebuffer & MALI_MFBD ? "MALI_MFBD" : "MALI_SFBD"; if (fbd_dumped) pandecode_prop("framebuffer = framebuffer_%d_p | %s", job_no, fbd_type); else pandecode_prop("framebuffer = %s | %s", pointer_as_memory_reference(p), fbd_type); pandecode_indent--; pandecode_log("};\n"); return sizeof(*s); } static int job_descriptor_number = 0; int pandecode_replay_jc(mali_ptr jc_gpu_va, bool bifrost) { struct mali_job_descriptor_header *h; int start_number = 0; bool first = true; bool last_size; do { struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(jc_gpu_va); void *payload; h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header); /* On Midgard, for 32-bit jobs except for fragment jobs, the * high 32-bits of the 64-bit pointer are reused to store * something else. */ int offset = h->job_descriptor_size == MALI_JOB_32 && h->job_type != JOB_TYPE_FRAGMENT ? 4 : 0; mali_ptr payload_ptr = jc_gpu_va + sizeof(*h) - offset; payload = pandecode_fetch_gpu_mem(mem, payload_ptr, MALI_PAYLOAD_SIZE); int job_no = job_descriptor_number++; if (first) start_number = job_no; pandecode_log("struct mali_job_descriptor_header job_%d = {\n", job_no); pandecode_indent++; pandecode_prop("job_type = %s", pandecode_job_type_name(h->job_type)); /* Save for next job fixing */ last_size = h->job_descriptor_size; if (h->job_descriptor_size) pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size); if (h->exception_status) pandecode_prop("exception_status = %d", h->exception_status); if (h->first_incomplete_task) pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task); if (h->fault_pointer) pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer); if (h->job_barrier) pandecode_prop("job_barrier = %d", h->job_barrier); pandecode_prop("job_index = %d", h->job_index); if (h->unknown_flags) pandecode_prop("unknown_flags = %d", h->unknown_flags); if (h->job_dependency_index_1) pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1); if (h->job_dependency_index_2) pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2); pandecode_indent--; pandecode_log("};\n"); /* Do not touch the field yet -- decode the payload first, and * don't touch that either. This is essential for the uploads * to occur in sequence and therefore be dynamically allocated * correctly. Do note the size, however, for that related * reason. */ switch (h->job_type) { case JOB_TYPE_SET_VALUE: { struct mali_payload_set_value *s = payload; pandecode_log("struct mali_payload_set_value payload_%d = {\n", job_no); pandecode_indent++; MEMORY_PROP(s, out); pandecode_prop("unknown = 0x%" PRIX64, s->unknown); pandecode_indent--; pandecode_log("};\n"); break; } case JOB_TYPE_TILER: case JOB_TYPE_VERTEX: case JOB_TYPE_COMPUTE: if (bifrost) { if (h->job_type == JOB_TYPE_TILER) pandecode_replay_tiler_job_bfr(h, mem, payload_ptr, job_no); else pandecode_replay_vertex_job_bfr(h, mem, payload_ptr, job_no); } else pandecode_replay_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no); break; case JOB_TYPE_FRAGMENT: pandecode_replay_fragment_job(mem, payload_ptr, job_no, bifrost); break; default: break; } /* Handle linkage */ if (!first) { pandecode_log("((struct mali_job_descriptor_header *) (uintptr_t) job_%d_p)->", job_no - 1); if (last_size) pandecode_log_cont("next_job_64 = job_%d_p;\n\n", job_no); else pandecode_log_cont("next_job_32 = (u32) (uintptr_t) job_%d_p;\n\n", job_no); } first = false; } while ((jc_gpu_va = h->job_descriptor_size ? h->next_job_64 : h->next_job_32)); return start_number; }