/* * © Copyright2018-2019 Alyssa Rosenzweig * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #ifndef PAN_RESOURCE_H #define PAN_RESOURCE_H #include #include "pan_screen.h" #include "pan_allocate.h" #include struct panfrost_bo { /* Address to the BO in question */ uint8_t *cpu[MAX_MIP_LEVELS]; /* Not necessarily a GPU mapping of cpu! In case of texture tiling, gpu * points to the GPU-side, tiled texture, while cpu points to the * CPU-side, untiled texture from mesa */ mali_ptr gpu[MAX_MIP_LEVELS]; /* Memory entry corresponding to gpu above */ struct panfrost_memory_entry *entry[MAX_MIP_LEVELS]; /* Set for tiled, clear for linear. */ bool tiled; /* Is something other than level 0 ever written? */ bool is_mipmap; /* If AFBC is enabled for this resource, we lug around an AFBC * metadata buffer as well. The actual AFBC resource is also in * afbc_slab (only defined for AFBC) at position afbc_main_offset */ bool has_afbc; struct panfrost_memory afbc_slab; int afbc_metadata_size; /* Similarly for TE */ bool has_checksum; struct panfrost_memory checksum_slab; int checksum_stride; }; struct panfrost_resource { struct pipe_resource base; struct panfrost_bo *bo; struct renderonly_scanout *scanout; }; static inline struct panfrost_resource * pan_resource(struct pipe_resource *p) { return (struct panfrost_resource *)p; } void panfrost_resource_screen_init(struct panfrost_screen *screen); void panfrost_resource_context_init(struct pipe_context *pctx); #endif /* PAN_RESOURCE_H */