/* * Copyright (C) 2019 Alyssa Rosenzweig * Copyright (C) 2014-2017 Broadcom * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #include #include "pan_context.h" #include "util/hash_table.h" #include "util/ralloc.h" #include "util/u_format.h" #include "util/u_pack_color.h" struct panfrost_job * panfrost_create_job(struct panfrost_context *ctx) { struct panfrost_job *job = rzalloc(ctx, struct panfrost_job); job->ctx = ctx; job->bos = _mesa_set_create(job, _mesa_hash_pointer, _mesa_key_pointer_equal); job->minx = job->miny = ~0; job->maxx = job->maxy = 0; job->transient_offset = 0; util_dynarray_init(&job->headers, job); util_dynarray_init(&job->gpu_headers, job); util_dynarray_init(&job->transient_indices, job); return job; } void panfrost_free_job(struct panfrost_context *ctx, struct panfrost_job *job) { if (!job) return; set_foreach(job->bos, entry) { struct panfrost_bo *bo = (struct panfrost_bo *)entry->key; panfrost_bo_unreference(ctx->base.screen, bo); } /* Free up the transient BOs we're sitting on */ struct panfrost_screen *screen = pan_screen(ctx->base.screen); pthread_mutex_lock(&screen->transient_lock); util_dynarray_foreach(&job->transient_indices, unsigned, index) { /* Mark it free */ BITSET_SET(screen->free_transient, *index); } pthread_mutex_unlock(&screen->transient_lock); /* Unreference the polygon list */ panfrost_bo_unreference(ctx->base.screen, job->polygon_list); _mesa_hash_table_remove_key(ctx->jobs, &job->key); if (ctx->job == job) ctx->job = NULL; ralloc_free(job); } struct panfrost_job * panfrost_get_job(struct panfrost_context *ctx, struct pipe_surface **cbufs, struct pipe_surface *zsbuf) { /* Lookup the job first */ struct panfrost_job_key key = { .cbufs = { cbufs[0], cbufs[1], cbufs[2], cbufs[3], }, .zsbuf = zsbuf }; struct hash_entry *entry = _mesa_hash_table_search(ctx->jobs, &key); if (entry) return entry->data; /* Otherwise, let's create a job */ struct panfrost_job *job = panfrost_create_job(ctx); /* Save the created job */ memcpy(&job->key, &key, sizeof(key)); _mesa_hash_table_insert(ctx->jobs, &job->key, job); return job; } /* Get the job corresponding to the FBO we're currently rendering into */ struct panfrost_job * panfrost_get_job_for_fbo(struct panfrost_context *ctx) { /* If we're wallpapering, we special case to workaround * u_blitter abuse */ if (ctx->wallpaper_batch) return ctx->wallpaper_batch; /* If we already began rendering, use that */ if (ctx->job) { assert(ctx->job->key.zsbuf == ctx->pipe_framebuffer.zsbuf && !memcmp(ctx->job->key.cbufs, ctx->pipe_framebuffer.cbufs, sizeof(ctx->job->key.cbufs))); return ctx->job; } /* If not, look up the job */ struct pipe_surface **cbufs = ctx->pipe_framebuffer.cbufs; struct pipe_surface *zsbuf = ctx->pipe_framebuffer.zsbuf; struct panfrost_job *job = panfrost_get_job(ctx, cbufs, zsbuf); /* Set this job as the current FBO job. Will be reset when updating the * FB state and when submitting or releasing a job. */ ctx->job = job; return job; } void panfrost_job_add_bo(struct panfrost_job *job, struct panfrost_bo *bo) { if (!bo) return; if (_mesa_set_search(job->bos, bo)) return; panfrost_bo_reference(bo); _mesa_set_add(job->bos, bo); } /* Returns the polygon list's GPU address if available, or otherwise allocates * the polygon list. It's perfectly fast to use allocate/free BO directly, * since we'll hit the BO cache and this is one-per-batch anyway. */ mali_ptr panfrost_job_get_polygon_list(struct panfrost_job *batch, unsigned size) { if (batch->polygon_list) { assert(batch->polygon_list->size >= size); } else { struct panfrost_screen *screen = pan_screen(batch->ctx->base.screen); /* Create the BO as invisible, as there's no reason to map */ batch->polygon_list = panfrost_drm_create_bo(screen, size, PAN_ALLOCATE_INVISIBLE); } return batch->polygon_list->gpu; } void panfrost_flush_jobs_writing_resource(struct panfrost_context *panfrost, struct pipe_resource *prsc) { #if 0 struct hash_entry *entry = _mesa_hash_table_search(panfrost->write_jobs, prsc); if (entry) { struct panfrost_job *job = entry->data; panfrost_job_submit(panfrost, job); } #endif /* TODO stub */ } void panfrost_job_submit(struct panfrost_context *ctx, struct panfrost_job *job) { int ret; assert(job); panfrost_scoreboard_link_batch(job); bool has_draws = job->last_job.gpu; ret = panfrost_drm_submit_vs_fs_job(ctx, has_draws); if (ret) fprintf(stderr, "panfrost_job_submit failed: %d\n", ret); /* The job has been submitted, let's invalidate the current FBO job * cache. */ assert(!ctx->job || job == ctx->job); ctx->job = NULL; /* Remove the job from the ctx->jobs set so that future * panfrost_get_job() calls don't see it. * We must reset the job key to avoid removing another valid entry when * the job is freed. */ _mesa_hash_table_remove_key(ctx->jobs, &job->key); memset(&job->key, 0, sizeof(job->key)); } void panfrost_job_set_requirements(struct panfrost_context *ctx, struct panfrost_job *job) { if (ctx->rasterizer && ctx->rasterizer->base.multisample) job->requirements |= PAN_REQ_MSAA; if (ctx->depth_stencil && ctx->depth_stencil->depth.writemask) job->requirements |= PAN_REQ_DEPTH_WRITE; } /* Helper to smear a 32-bit color across 128-bit components */ static void pan_pack_color_32(uint32_t *packed, uint32_t v) { for (unsigned i = 0; i < 4; ++i) packed[i] = v; } static void pan_pack_color_64(uint32_t *packed, uint32_t lo, uint32_t hi) { for (unsigned i = 0; i < 4; i += 2) { packed[i + 0] = lo; packed[i + 1] = hi; } } static void pan_pack_color(uint32_t *packed, const union pipe_color_union *color, enum pipe_format format) { /* Alpha magicked to 1.0 if there is no alpha */ bool has_alpha = util_format_has_alpha(format); float clear_alpha = has_alpha ? color->f[3] : 1.0f; /* Packed color depends on the framebuffer format */ const struct util_format_description *desc = util_format_description(format); if (util_format_is_rgba8_variant(desc)) { pan_pack_color_32(packed, (float_to_ubyte(clear_alpha) << 24) | (float_to_ubyte(color->f[2]) << 16) | (float_to_ubyte(color->f[1]) << 8) | (float_to_ubyte(color->f[0]) << 0)); } else if (format == PIPE_FORMAT_B5G6R5_UNORM) { /* First, we convert the components to R5, G6, B5 separately */ unsigned r5 = CLAMP(color->f[0], 0.0, 1.0) * 31.0; unsigned g6 = CLAMP(color->f[1], 0.0, 1.0) * 63.0; unsigned b5 = CLAMP(color->f[2], 0.0, 1.0) * 31.0; /* Then we pack into a sparse u32. TODO: Why these shifts? */ pan_pack_color_32(packed, (b5 << 25) | (g6 << 14) | (r5 << 5)); } else if (format == PIPE_FORMAT_B4G4R4A4_UNORM) { /* We scale the components against 0xF0 (=240.0), rather than 0xFF */ unsigned r4 = CLAMP(color->f[0], 0.0, 1.0) * 240.0; unsigned g4 = CLAMP(color->f[1], 0.0, 1.0) * 240.0; unsigned b4 = CLAMP(color->f[2], 0.0, 1.0) * 240.0; unsigned a4 = CLAMP(clear_alpha, 0.0, 1.0) * 240.0; /* Pack on *byte* intervals */ pan_pack_color_32(packed, (a4 << 24) | (b4 << 16) | (g4 << 8) | r4); } else if (format == PIPE_FORMAT_B5G5R5A1_UNORM) { /* Scale as expected but shift oddly */ unsigned r5 = round(CLAMP(color->f[0], 0.0, 1.0)) * 31.0; unsigned g5 = round(CLAMP(color->f[1], 0.0, 1.0)) * 31.0; unsigned b5 = round(CLAMP(color->f[2], 0.0, 1.0)) * 31.0; unsigned a1 = round(CLAMP(clear_alpha, 0.0, 1.0)) * 1.0; pan_pack_color_32(packed, (a1 << 31) | (b5 << 25) | (g5 << 15) | (r5 << 5)); } else { /* Try Gallium's generic default path. Doesn't work for all * formats but it's a good guess. */ union util_color out; if (util_format_is_pure_integer(format)) { memcpy(out.ui, color->ui, 16); } else { util_pack_color(color->f, format, &out); } unsigned size = util_format_get_blocksize(format); if (size == 1) { unsigned b = out.ui[0]; unsigned s = b | (b << 8); pan_pack_color_32(packed, s | (s << 16)); } else if (size == 2) pan_pack_color_32(packed, out.ui[0] | (out.ui[0] << 16)); else if (size == 4) pan_pack_color_32(packed, out.ui[0]); else if (size == 8) pan_pack_color_64(packed, out.ui[0], out.ui[1]); else if (size == 16) memcpy(packed, out.ui, 16); else unreachable("Unknown generic format size packing clear colour"); } } void panfrost_job_clear(struct panfrost_context *ctx, struct panfrost_job *job, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) { if (buffers & PIPE_CLEAR_COLOR) { for (unsigned i = 0; i < PIPE_MAX_COLOR_BUFS; ++i) { if (!(buffers & (PIPE_CLEAR_COLOR0 << i))) continue; enum pipe_format format = ctx->pipe_framebuffer.cbufs[i]->format; pan_pack_color(job->clear_color[i], color, format); } } if (buffers & PIPE_CLEAR_DEPTH) { job->clear_depth = depth; } if (buffers & PIPE_CLEAR_STENCIL) { job->clear_stencil = stencil; } job->clear |= buffers; /* Clearing affects the entire framebuffer (by definition -- this is * the Gallium clear callback, which clears the whole framebuffer. If * the scissor test were enabled from the GL side, the state tracker * would emit a quad instead and we wouldn't go down this code path) */ panfrost_job_union_scissor(job, 0, 0, ctx->pipe_framebuffer.width, ctx->pipe_framebuffer.height); } void panfrost_flush_jobs_reading_resource(struct panfrost_context *panfrost, struct pipe_resource *prsc) { struct panfrost_resource *rsc = pan_resource(prsc); panfrost_flush_jobs_writing_resource(panfrost, prsc); hash_table_foreach(panfrost->jobs, entry) { struct panfrost_job *job = entry->data; if (_mesa_set_search(job->bos, rsc->bo)) { printf("TODO: submit job for flush\n"); //panfrost_job_submit(panfrost, job); continue; } } } static bool panfrost_job_compare(const void *a, const void *b) { return memcmp(a, b, sizeof(struct panfrost_job_key)) == 0; } static uint32_t panfrost_job_hash(const void *key) { return _mesa_hash_data(key, sizeof(struct panfrost_job_key)); } /* Given a new bounding rectangle (scissor), let the job cover the union of the * new and old bounding rectangles */ void panfrost_job_union_scissor(struct panfrost_job *job, unsigned minx, unsigned miny, unsigned maxx, unsigned maxy) { job->minx = MIN2(job->minx, minx); job->miny = MIN2(job->miny, miny); job->maxx = MAX2(job->maxx, maxx); job->maxy = MAX2(job->maxy, maxy); } void panfrost_job_intersection_scissor(struct panfrost_job *job, unsigned minx, unsigned miny, unsigned maxx, unsigned maxy) { job->minx = MAX2(job->minx, minx); job->miny = MAX2(job->miny, miny); job->maxx = MIN2(job->maxx, maxx); job->maxy = MIN2(job->maxy, maxy); } void panfrost_job_init(struct panfrost_context *ctx) { ctx->jobs = _mesa_hash_table_create(ctx, panfrost_job_hash, panfrost_job_compare); ctx->write_jobs = _mesa_hash_table_create(ctx, _mesa_hash_pointer, _mesa_key_pointer_equal); }