/* * Copyright 2018-2019 Alyssa Rosenzweig * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #include "pan_context.h" #include "pan_util.h" #include "pan_format.h" #include "util/u_format.h" /* Mark a surface as written */ static void panfrost_initialize_surface( struct panfrost_job *batch, struct pipe_surface *surf) { if (!surf) return; unsigned level = surf->u.tex.level; struct panfrost_resource *rsrc = pan_resource(surf->texture); rsrc->slices[level].initialized = true; assert(rsrc->bo); panfrost_job_add_bo(batch, rsrc->bo); } /* Generate a fragment job. This should be called once per frame. (According to * presentations, this is supposed to correspond to eglSwapBuffers) */ mali_ptr panfrost_fragment_job(struct panfrost_context *ctx, bool has_draws) { struct panfrost_screen *screen = pan_screen(ctx->base.screen); mali_ptr framebuffer = screen->require_sfbd ? panfrost_sfbd_fragment(ctx, has_draws) : panfrost_mfbd_fragment(ctx, has_draws); /* Mark the affected buffers as initialized, since we're writing to it. * Also, add the surfaces we're writing to to the batch */ struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer; struct panfrost_job *batch = panfrost_get_job_for_fbo(ctx); for (unsigned i = 0; i < fb->nr_cbufs; ++i) { panfrost_initialize_surface(batch, fb->cbufs[i]); } if (fb->zsbuf) panfrost_initialize_surface(batch, fb->zsbuf); struct mali_job_descriptor_header header = { .job_type = JOB_TYPE_FRAGMENT, .job_index = 1, .job_descriptor_size = 1 }; struct panfrost_job *job = panfrost_get_job_for_fbo(ctx); /* The passed tile coords can be out of range in some cases, so we need * to clamp them to the framebuffer size to avoid a TILE_RANGE_FAULT. * Theoretically we also need to clamp the coordinates positive, but we * avoid that edge case as all four values are unsigned. Also, * theoretically we could clamp the minima, but if that has to happen * the asserts would fail anyway (since the maxima would get clamped * and then be smaller than the minima). An edge case of sorts occurs * when no scissors are added to draw, so by default min=~0 and max=0. * But that can't happen if any actual drawing occurs (beyond a * wallpaper reload), so this is again irrelevant in practice. */ job->maxx = MIN2(job->maxx, fb->width); job->maxy = MIN2(job->maxy, fb->height); /* Rendering region must be at least 1x1; otherwise, there is nothing * to do and the whole job chain should have been discarded. */ assert(job->maxx > job->minx); assert(job->maxy > job->miny); struct mali_payload_fragment payload = { .min_tile_coord = MALI_COORDINATE_TO_TILE_MIN(job->minx, job->miny), .max_tile_coord = MALI_COORDINATE_TO_TILE_MAX(job->maxx, job->maxy), .framebuffer = framebuffer, }; /* Normally, there should be no padding. However, fragment jobs are * shared with 64-bit Bifrost systems, and accordingly there is 4-bytes * of zero padding in between. */ struct panfrost_transfer transfer = panfrost_allocate_transient(ctx, sizeof(header) + sizeof(payload)); memcpy(transfer.cpu, &header, sizeof(header)); memcpy(transfer.cpu + sizeof(header), &payload, sizeof(payload)); return transfer.gpu; }