/* * © Copyright 2019 Alyssa Rosenzweig * © Copyright 2019 Collabora, Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * */ #ifndef __PAN_BO_H__ #define __PAN_BO_H__ #include #include "pipe/p_state.h" #include "util/list.h" struct panfrost_screen; /* Flags for allocated memory */ /* This memory region is executable */ #define PAN_BO_EXECUTE (1 << 0) /* This memory region should be lazily allocated and grow-on-page-fault. Must * be used in conjunction with INVISIBLE */ #define PAN_BO_GROWABLE (1 << 1) /* This memory region should not be mapped to the CPU */ #define PAN_BO_INVISIBLE (1 << 2) /* This memory region will be used for varyings and needs to have the cache * bits twiddled accordingly */ #define PAN_BO_COHERENT_LOCAL (1 << 3) /* This region may not be used immediately and will not mmap on allocate * (semantically distinct from INVISIBLE, which cannot never be mmaped) */ #define PAN_BO_DELAY_MMAP (1 << 4) /* Some BOs shouldn't be returned back to the reuse BO cache, use this flag to * let the BO logic know about this contraint. */ #define PAN_BO_DONT_REUSE (1 << 5) /* BO has been imported */ #define PAN_BO_IMPORTED (1 << 6) /* BO has been exported */ #define PAN_BO_EXPORTED (1 << 7) /* GPU access flags */ /* BO is either shared (can be accessed by more than one GPU batch) or private * (reserved by a specific GPU job). */ #define PAN_BO_ACCESS_PRIVATE (0 << 0) #define PAN_BO_ACCESS_SHARED (1 << 0) /* BO is being read/written by the GPU */ #define PAN_BO_ACCESS_READ (1 << 1) #define PAN_BO_ACCESS_WRITE (1 << 2) #define PAN_BO_ACCESS_RW (PAN_BO_ACCESS_READ | PAN_BO_ACCESS_WRITE) /* BO is accessed by the vertex/tiler job. */ #define PAN_BO_ACCESS_VERTEX_TILER (1 << 3) /* BO is accessed by the fragment job. */ #define PAN_BO_ACCESS_FRAGMENT (1 << 4) struct panfrost_bo { /* Must be first for casting */ struct list_head bucket_link; /* Used to link the BO to the BO cache LRU list. */ struct list_head lru_link; /* Store the time this BO was use last, so the BO cache logic can evict * stale BOs. */ time_t last_used; struct pipe_reference reference; struct panfrost_screen *screen; /* Mapping for the entire object (all levels) */ uint8_t *cpu; /* GPU address for the object */ mali_ptr gpu; /* Size of all entire trees */ size_t size; int gem_handle; uint32_t flags; /* Combination of PAN_BO_ACCESS_{READ,WRITE} flags encoding pending * GPU accesses to this BO. Useful to avoid calling the WAIT_BO ioctl * when the BO is idle. */ uint32_t gpu_access; }; /* If a BO is accessed for a particular shader stage, will it be in the primary * batch (vertex/tiler) or the secondary batch (fragment)? Anything but * fragment will be primary, e.g. compute jobs will be considered * "vertex/tiler" by analogy */ static inline uint32_t panfrost_bo_access_for_stage(enum pipe_shader_type stage) { assert(stage == PIPE_SHADER_FRAGMENT || stage == PIPE_SHADER_VERTEX || stage == PIPE_SHADER_COMPUTE); return stage == PIPE_SHADER_FRAGMENT ? PAN_BO_ACCESS_FRAGMENT : PAN_BO_ACCESS_VERTEX_TILER; } bool panfrost_bo_wait(struct panfrost_bo *bo, int64_t timeout_ns, uint32_t access_type); void panfrost_bo_reference(struct panfrost_bo *bo); void panfrost_bo_unreference(struct panfrost_bo *bo); struct panfrost_bo * panfrost_bo_create(struct panfrost_screen *screen, size_t size, uint32_t flags); void panfrost_bo_mmap(struct panfrost_bo *bo); struct panfrost_bo * panfrost_bo_import(struct panfrost_screen *screen, int fd); int panfrost_bo_export(struct panfrost_bo *bo); void panfrost_bo_cache_evict_all(struct panfrost_screen *screen); #endif /* __PAN_BO_H__ */