#include "pipe/p_state.h" #include "pipe/p_defines.h" #include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_staging.h" #include "nvfx_context.h" #include "nvfx_screen.h" #include "nvfx_state.h" #include "nvfx_resource.h" #include "nvfx_transfer.h" struct nvfx_staging_transfer { struct util_staging_transfer base; unsigned offset; unsigned map_count; }; struct pipe_transfer * nvfx_transfer_new(struct pipe_context *pipe, struct pipe_resource *pt, struct pipe_subresource sr, unsigned usage, const struct pipe_box *box) { if((usage & (PIPE_TRANSFER_UNSYNCHRONIZED | PIPE_TRANSFER_DONTBLOCK)) == PIPE_TRANSFER_DONTBLOCK) { struct nouveau_bo* bo = ((struct nvfx_resource*)pt)->bo; if(bo && nouveau_bo_busy(bo, NOUVEAU_BO_WR)) return NULL; } if(pt->target == PIPE_BUFFER) { // it would be nice if we could avoid all this ridiculous overhead... struct pipe_transfer* tx; struct nvfx_buffer* buffer = nvfx_buffer(pt); tx = CALLOC_STRUCT(pipe_transfer); if (!tx) return NULL; pipe_resource_reference(&tx->resource, pt); tx->sr = sr; tx->usage = usage; tx->box = *box; tx->slice_stride = tx->stride = util_format_get_stride(pt->format, box->width); tx->data = buffer->data + util_format_get_stride(pt->format, box->x); return tx; } else { struct nvfx_staging_transfer* tx; bool direct = !nvfx_resource_on_gpu(pt) && pt->flags & NVFX_RESOURCE_FLAG_LINEAR; tx = CALLOC_STRUCT(nvfx_staging_transfer); if(!tx) return NULL; util_staging_transfer_init(pipe, pt, sr, usage, box, direct, &tx->base); if(direct) { tx->base.base.stride = nvfx_subresource_pitch(pt, sr.level); tx->base.base.slice_stride = tx->base.base.stride * u_minify(pt->height0, sr.level); tx->offset = nvfx_subresource_offset(pt, sr.face, sr.level, box->z) + util_format_get_2d_size(pt->format, tx->base.base.stride, box->y) + util_format_get_stride(pt->format, box->x); } else { tx->base.base.stride = nvfx_subresource_pitch(tx->base.staging_resource, 0); tx->base.base.slice_stride = tx->base.base.stride * tx->base.staging_resource->height0; tx->offset = 0; } assert(tx->base.base.stride); return &tx->base.base; } } static void nvfx_buffer_dirty_interval(struct nvfx_buffer* buffer, unsigned begin, unsigned size, boolean unsynchronized) { struct nvfx_screen* screen = nvfx_screen(buffer->base.base.screen); buffer->last_update_static = buffer->bytes_to_draw_until_static < 0; if(buffer->dirty_begin == buffer->dirty_end) { buffer->dirty_begin = begin; buffer->dirty_end = begin + size; buffer->dirty_unsynchronized = unsynchronized; } else { buffer->dirty_begin = MIN2(buffer->dirty_begin, begin); buffer->dirty_end = MAX2(buffer->dirty_end, begin + size); buffer->dirty_unsynchronized &= unsynchronized; } if(unsynchronized) { // TODO: revisit this, it doesn't seem quite right //printf("UNSYNC UPDATE %p %u %u\n", buffer, begin, size); buffer->bytes_to_draw_until_static += size * screen->static_reuse_threshold; } else buffer->bytes_to_draw_until_static = buffer->size * screen->static_reuse_threshold; } static void nvfx_transfer_flush_region( struct pipe_context *pipe, struct pipe_transfer *ptx, const struct pipe_box *box) { if(ptx->resource->target == PIPE_BUFFER && (ptx->usage & PIPE_TRANSFER_FLUSH_EXPLICIT)) { struct nvfx_buffer* buffer = nvfx_buffer(ptx->resource); nvfx_buffer_dirty_interval(buffer, (uint8_t*)ptx->data - buffer->data + util_format_get_stride(buffer->base.base.format, box->x), util_format_get_stride(buffer->base.base.format, box->width), !!(ptx->usage & PIPE_TRANSFER_UNSYNCHRONIZED)); } } static void nvfx_transfer_destroy(struct pipe_context *pipe, struct pipe_transfer *ptx) { if(ptx->resource->target == PIPE_BUFFER) { struct nvfx_buffer* buffer = nvfx_buffer(ptx->resource); if((ptx->usage & (PIPE_TRANSFER_WRITE | PIPE_TRANSFER_FLUSH_EXPLICIT)) == PIPE_TRANSFER_WRITE) nvfx_buffer_dirty_interval(buffer, (uint8_t*)ptx->data - buffer->data, ptx->stride, !!(ptx->usage & PIPE_TRANSFER_UNSYNCHRONIZED)); pipe_resource_reference(&ptx->resource, 0); FREE(ptx); } else util_staging_transfer_destroy(pipe, ptx); } void * nvfx_transfer_map(struct pipe_context *pipe, struct pipe_transfer *ptx) { if(ptx->resource->target == PIPE_BUFFER) return ptx->data; else { struct nvfx_staging_transfer *tx = (struct nvfx_staging_transfer *)ptx; if(!ptx->data) { struct nvfx_miptree *mt = (struct nvfx_miptree *)tx->base.staging_resource; uint8_t *map = nouveau_screen_bo_map(pipe->screen, mt->base.bo, nouveau_screen_transfer_flags(ptx->usage)); ptx->data = map + tx->offset; } ++tx->map_count; return ptx->data; } } void nvfx_transfer_unmap(struct pipe_context *pipe, struct pipe_transfer *ptx) { if(ptx->resource->target != PIPE_BUFFER) { struct nvfx_staging_transfer *tx = (struct nvfx_staging_transfer *)ptx; struct nvfx_miptree *mt = (struct nvfx_miptree *)tx->base.staging_resource; if(!--tx->map_count) { nouveau_screen_bo_unmap(pipe->screen, mt->base.bo); ptx->data = 0; } } } static void nvfx_transfer_inline_write( struct pipe_context *pipe, struct pipe_resource *pr, struct pipe_subresource sr, unsigned usage, const struct pipe_box *box, const void *data, unsigned stride, unsigned slice_stride) { if(pr->target != PIPE_BUFFER) { u_default_transfer_inline_write(pipe, pr, sr, usage, box, data, stride, slice_stride); } else { struct nvfx_buffer* buffer = nvfx_buffer(pr); unsigned begin = util_format_get_stride(pr->format, box->x); unsigned size = util_format_get_stride(pr->format, box->width); memcpy(buffer->data + begin, data, size); nvfx_buffer_dirty_interval(buffer, begin, size, !!(pr->flags & PIPE_TRANSFER_UNSYNCHRONIZED)); } } void nvfx_init_transfer_functions(struct pipe_context *pipe) { pipe->get_transfer = nvfx_transfer_new; pipe->transfer_map = nvfx_transfer_map; pipe->transfer_flush_region = nvfx_transfer_flush_region; pipe->transfer_unmap = nvfx_transfer_unmap; pipe->transfer_destroy = nvfx_transfer_destroy; pipe->transfer_inline_write = nvfx_transfer_inline_write; }