#ifndef __NVC0_SCREEN_H__ #define __NVC0_SCREEN_H__ #include "nouveau/nouveau_screen.h" #include "nouveau/nouveau_mm.h" #include "nouveau/nouveau_fence.h" #include "nouveau/nouveau_heap.h" #include "nouveau/nv_object.xml.h" #include "nvc0_winsys.h" #include "nvc0_stateobj.h" #define NVC0_TIC_MAX_ENTRIES 2048 #define NVC0_TSC_MAX_ENTRIES 2048 /* doesn't count reserved slots (for auxiliary constants, immediates, etc.) */ #define NVC0_MAX_PIPE_CONSTBUFS 14 #define NVE4_MAX_PIPE_CONSTBUFS_COMPUTE 7 #define NVC0_MAX_SURFACE_SLOTS 16 struct nvc0_context; struct nvc0_blitter; struct nvc0_screen { struct nouveau_screen base; struct nvc0_context *cur_ctx; int num_occlusion_queries_active; struct nouveau_bo *text; struct nouveau_bo *parm; /* for COMPUTE */ struct nouveau_bo *uniform_bo; /* for 3D */ struct nouveau_bo *tls; struct nouveau_bo *txc; /* TIC (offset 0) and TSC (65536) */ struct nouveau_bo *poly_cache; uint16_t mp_count; uint16_t mp_count_compute; /* magic reg can make compute use fewer MPs */ struct nouveau_heap *text_heap; struct nouveau_heap *lib_code; /* allocated from text_heap */ struct nvc0_blitter *blitter; struct { void **entries; int next; uint32_t lock[NVC0_TIC_MAX_ENTRIES / 32]; } tic; struct { void **entries; int next; uint32_t lock[NVC0_TSC_MAX_ENTRIES / 32]; } tsc; struct { struct nouveau_bo *bo; uint32_t *map; } fence; struct { struct nvc0_program *prog; /* compute state object to read MP counters */ struct pipe_query *mp_counter[8]; /* counter to query allocation */ uint8_t num_mp_pm_active[2]; boolean mp_counters_enabled; } pm; struct nouveau_mman *mm_VRAM_fe0; struct nouveau_object *eng3d; /* sqrt(1/2)|kepler> + sqrt(1/2)|fermi> */ struct nouveau_object *eng2d; struct nouveau_object *m2mf; struct nouveau_object *compute; }; static INLINE struct nvc0_screen * nvc0_screen(struct pipe_screen *screen) { return (struct nvc0_screen *)screen; } /* Performance counter queries: */ #define NVE4_PM_QUERY_COUNT 49 #define NVE4_PM_QUERY(i) (PIPE_QUERY_DRIVER_SPECIFIC + (i)) #define NVE4_PM_QUERY_LAST NVE4_PM_QUERY(NVE4_PM_QUERY_COUNT - 1) #define NVE4_PM_QUERY_PROF_TRIGGER_0 0 #define NVE4_PM_QUERY_PROF_TRIGGER_1 1 #define NVE4_PM_QUERY_PROF_TRIGGER_2 2 #define NVE4_PM_QUERY_PROF_TRIGGER_3 3 #define NVE4_PM_QUERY_PROF_TRIGGER_4 4 #define NVE4_PM_QUERY_PROF_TRIGGER_5 5 #define NVE4_PM_QUERY_PROF_TRIGGER_6 6 #define NVE4_PM_QUERY_PROF_TRIGGER_7 7 #define NVE4_PM_QUERY_LAUNCHED_WARPS 8 #define NVE4_PM_QUERY_LAUNCHED_THREADS 9 #define NVE4_PM_QUERY_LAUNCHED_CTA 10 #define NVE4_PM_QUERY_INST_ISSUED1 11 #define NVE4_PM_QUERY_INST_ISSUED2 12 #define NVE4_PM_QUERY_INST_EXECUTED 13 #define NVE4_PM_QUERY_LD_LOCAL 14 #define NVE4_PM_QUERY_ST_LOCAL 15 #define NVE4_PM_QUERY_LD_SHARED 16 #define NVE4_PM_QUERY_ST_SHARED 17 #define NVE4_PM_QUERY_L1_LOCAL_LOAD_HIT 18 #define NVE4_PM_QUERY_L1_LOCAL_LOAD_MISS 19 #define NVE4_PM_QUERY_L1_LOCAL_STORE_HIT 20 #define NVE4_PM_QUERY_L1_LOCAL_STORE_MISS 21 #define NVE4_PM_QUERY_GLD_REQUEST 22 #define NVE4_PM_QUERY_GST_REQUEST 23 #define NVE4_PM_QUERY_L1_GLOBAL_LOAD_HIT 24 #define NVE4_PM_QUERY_L1_GLOBAL_LOAD_MISS 25 #define NVE4_PM_QUERY_GLD_TRANSACTIONS_UNCACHED 26 #define NVE4_PM_QUERY_GST_TRANSACTIONS 27 #define NVE4_PM_QUERY_BRANCH 28 #define NVE4_PM_QUERY_BRANCH_DIVERGENT 29 #define NVE4_PM_QUERY_ACTIVE_WARPS 30 #define NVE4_PM_QUERY_ACTIVE_CYCLES 31 #define NVE4_PM_QUERY_INST_ISSUED 32 #define NVE4_PM_QUERY_ATOM_COUNT 33 #define NVE4_PM_QUERY_GRED_COUNT 34 #define NVE4_PM_QUERY_LD_SHARED_REPLAY 35 #define NVE4_PM_QUERY_ST_SHARED_REPLAY 36 #define NVE4_PM_QUERY_LD_LOCAL_TRANSACTIONS 37 #define NVE4_PM_QUERY_ST_LOCAL_TRANSACTIONS 38 #define NVE4_PM_QUERY_L1_LD_SHARED_TRANSACTIONS 39 #define NVE4_PM_QUERY_L1_ST_SHARED_TRANSACTIONS 40 #define NVE4_PM_QUERY_GLD_MEM_DIV_REPLAY 41 #define NVE4_PM_QUERY_GST_MEM_DIV_REPLAY 42 #define NVE4_PM_QUERY_METRIC_IPC 43 #define NVE4_PM_QUERY_METRIC_IPAC 44 #define NVE4_PM_QUERY_METRIC_IPEC 45 #define NVE4_PM_QUERY_METRIC_MP_OCCUPANCY 46 #define NVE4_PM_QUERY_METRIC_MP_EFFICIENCY 47 #define NVE4_PM_QUERY_METRIC_INST_REPLAY_OHEAD 48 /* #define NVE4_PM_QUERY_GR_IDLE 50 #define NVE4_PM_QUERY_BSP_IDLE 51 #define NVE4_PM_QUERY_VP_IDLE 52 #define NVE4_PM_QUERY_PPP_IDLE 53 #define NVE4_PM_QUERY_CE0_IDLE 54 #define NVE4_PM_QUERY_CE1_IDLE 55 #define NVE4_PM_QUERY_CE2_IDLE 56 */ /* L2 queries (PCOUNTER) */ /* #define NVE4_PM_QUERY_L2_SUBP_WRITE_L1_SECTOR_QUERIES 57 ... */ /* TEX queries (PCOUNTER) */ /* #define NVE4_PM_QUERY_TEX0_CACHE_SECTOR_QUERIES 58 ... */ /* Driver statistics queries: */ #ifdef NOUVEAU_ENABLE_DRIVER_STATISTICS #define NVC0_QUERY_DRV_STAT(i) (PIPE_QUERY_DRIVER_SPECIFIC + 1024 + (i)) #define NVC0_QUERY_DRV_STAT_COUNT 29 #define NVC0_QUERY_DRV_STAT_LAST NVC0_QUERY_DRV_STAT(NVC0_QUERY_DRV_STAT_COUNT - 1) #define NVC0_QUERY_DRV_STAT_TEX_OBJECT_CURRENT_COUNT 0 #define NVC0_QUERY_DRV_STAT_TEX_OBJECT_CURRENT_BYTES 1 #define NVC0_QUERY_DRV_STAT_BUF_OBJECT_CURRENT_COUNT 2 #define NVC0_QUERY_DRV_STAT_BUF_OBJECT_CURRENT_BYTES_VID 3 #define NVC0_QUERY_DRV_STAT_BUF_OBJECT_CURRENT_BYTES_SYS 4 #define NVC0_QUERY_DRV_STAT_TEX_TRANSFERS_READ 5 #define NVC0_QUERY_DRV_STAT_TEX_TRANSFERS_WRITE 6 #define NVC0_QUERY_DRV_STAT_TEX_COPY_COUNT 7 #define NVC0_QUERY_DRV_STAT_TEX_BLIT_COUNT 8 #define NVC0_QUERY_DRV_STAT_TEX_CACHE_FLUSH_COUNT 9 #define NVC0_QUERY_DRV_STAT_BUF_TRANSFERS_READ 10 #define NVC0_QUERY_DRV_STAT_BUF_TRANSFERS_WRITE 11 #define NVC0_QUERY_DRV_STAT_BUF_READ_BYTES_STAGING_VID 12 #define NVC0_QUERY_DRV_STAT_BUF_WRITE_BYTES_DIRECT 13 #define NVC0_QUERY_DRV_STAT_BUF_WRITE_BYTES_STAGING_VID 14 #define NVC0_QUERY_DRV_STAT_BUF_WRITE_BYTES_STAGING_SYS 15 #define NVC0_QUERY_DRV_STAT_BUF_COPY_BYTES 16 #define NVC0_QUERY_DRV_STAT_BUF_NON_KERNEL_FENCE_SYNC_COUNT 17 #define NVC0_QUERY_DRV_STAT_ANY_NON_KERNEL_FENCE_SYNC_COUNT 18 #define NVC0_QUERY_DRV_STAT_QUERY_SYNC_COUNT 19 #define NVC0_QUERY_DRV_STAT_GPU_SERIALIZE_COUNT 20 #define NVC0_QUERY_DRV_STAT_DRAW_CALLS_ARRAY 21 #define NVC0_QUERY_DRV_STAT_DRAW_CALLS_INDEXED 22 #define NVC0_QUERY_DRV_STAT_DRAW_CALLS_FALLBACK_COUNT 23 #define NVC0_QUERY_DRV_STAT_USER_BUFFER_UPLOAD_BYTES 24 #define NVC0_QUERY_DRV_STAT_CONSTBUF_UPLOAD_COUNT 25 #define NVC0_QUERY_DRV_STAT_CONSTBUF_UPLOAD_BYTES 26 #define NVC0_QUERY_DRV_STAT_PUSHBUF_COUNT 27 #define NVC0_QUERY_DRV_STAT_RESOURCE_VALIDATE_COUNT 28 #else #define NVC0_QUERY_DRV_STAT_COUNT 0 #endif int nvc0_screen_get_driver_query_info(struct pipe_screen *, unsigned, struct pipe_driver_query_info *); boolean nvc0_blitter_create(struct nvc0_screen *); void nvc0_blitter_destroy(struct nvc0_screen *); void nvc0_screen_make_buffers_resident(struct nvc0_screen *); int nvc0_screen_tic_alloc(struct nvc0_screen *, void *); int nvc0_screen_tsc_alloc(struct nvc0_screen *, void *); int nve4_screen_compute_setup(struct nvc0_screen *, struct nouveau_pushbuf *); int nvc0_screen_compute_setup(struct nvc0_screen *, struct nouveau_pushbuf *); boolean nvc0_screen_resize_tls_area(struct nvc0_screen *, uint32_t lpos, uint32_t lneg, uint32_t cstack); static INLINE void nvc0_resource_fence(struct nv04_resource *res, uint32_t flags) { struct nvc0_screen *screen = nvc0_screen(res->base.screen); if (res->mm) { nouveau_fence_ref(screen->base.fence.current, &res->fence); if (flags & NOUVEAU_BO_WR) nouveau_fence_ref(screen->base.fence.current, &res->fence_wr); } } static INLINE void nvc0_resource_validate(struct nv04_resource *res, uint32_t flags) { if (likely(res->bo)) { if (flags & NOUVEAU_BO_WR) res->status |= NOUVEAU_BUFFER_STATUS_GPU_WRITING | NOUVEAU_BUFFER_STATUS_DIRTY; if (flags & NOUVEAU_BO_RD) res->status |= NOUVEAU_BUFFER_STATUS_GPU_READING; nvc0_resource_fence(res, flags); } } struct nvc0_format { uint32_t rt; uint32_t tic; uint32_t vtx; uint32_t usage; }; extern const struct nvc0_format nvc0_format_table[]; static INLINE void nvc0_screen_tic_unlock(struct nvc0_screen *screen, struct nv50_tic_entry *tic) { if (tic->id >= 0) screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32)); } static INLINE void nvc0_screen_tsc_unlock(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc) { if (tsc->id >= 0) screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32)); } static INLINE void nvc0_screen_tic_free(struct nvc0_screen *screen, struct nv50_tic_entry *tic) { if (tic->id >= 0) { screen->tic.entries[tic->id] = NULL; screen->tic.lock[tic->id / 32] &= ~(1 << (tic->id % 32)); } } static INLINE void nvc0_screen_tsc_free(struct nvc0_screen *screen, struct nv50_tsc_entry *tsc) { if (tsc->id >= 0) { screen->tsc.entries[tsc->id] = NULL; screen->tsc.lock[tsc->id / 32] &= ~(1 << (tsc->id % 32)); } } #endif