#include "pipe/p_context.h" #include "pipe/p_inlines.h" #include "nv50_context.h" struct nv50_transfer { struct pipe_transfer base; struct pipe_buffer *buffer; unsigned level_offset; int level_pitch; int level_width; int level_height; int level_x; int level_y; }; static void nv50_transfer_rect_m2mf(struct pipe_screen *pscreen, struct pipe_buffer *src, unsigned src_offset, int src_pitch, int sx, int sy, int sw, int sh, struct pipe_buffer *dst, unsigned dst_offset, int dst_pitch, int dx, int dy, int dw, int dh, int cpp, int width, int height, unsigned src_reloc, unsigned dst_reloc) { struct nv50_screen *screen = nv50_screen(pscreen); struct nouveau_channel *chan = screen->m2mf->channel; struct nouveau_grobj *m2mf = screen->m2mf; struct nouveau_bo *src_bo = nouveau_bo(src); struct nouveau_bo *dst_bo = nouveau_bo(dst); src_reloc |= NOUVEAU_BO_RD; dst_reloc |= NOUVEAU_BO_WR; WAIT_RING (chan, 14); if (!src_bo->tile_flags) { BEGIN_RING(chan, m2mf, 0x0200, 1); OUT_RING (chan, 1); BEGIN_RING(chan, m2mf, 0x0314, 1); OUT_RING (chan, src_pitch); src_offset += (sy * src_pitch) + (sx * cpp); } else { BEGIN_RING(chan, m2mf, 0x0200, 6); OUT_RING (chan, 0); OUT_RING (chan, src_bo->tile_mode << 4); OUT_RING (chan, sw * cpp); OUT_RING (chan, sh); OUT_RING (chan, 1); OUT_RING (chan, 0); } if (!dst_bo->tile_flags) { BEGIN_RING(chan, m2mf, 0x021c, 1); OUT_RING (chan, 1); BEGIN_RING(chan, m2mf, 0x0318, 1); OUT_RING (chan, dst_pitch); dst_offset += (dy * dst_pitch) + (dx * cpp); } else { BEGIN_RING(chan, m2mf, 0x021c, 6); OUT_RING (chan, 0); OUT_RING (chan, dst_bo->tile_mode << 4); OUT_RING (chan, dw * cpp); OUT_RING (chan, dh); OUT_RING (chan, 1); OUT_RING (chan, 0); } while (height) { int line_count = height > 2047 ? 2047 : height; WAIT_RING (chan, 15); BEGIN_RING(chan, m2mf, 0x0238, 2); OUT_RELOCh(chan, src_bo, src_offset, src_reloc); OUT_RELOCh(chan, dst_bo, dst_offset, dst_reloc); BEGIN_RING(chan, m2mf, 0x030c, 2); OUT_RELOCl(chan, src_bo, src_offset, src_reloc); OUT_RELOCl(chan, dst_bo, dst_offset, dst_reloc); if (src_bo->tile_flags) { BEGIN_RING(chan, m2mf, 0x0218, 1); OUT_RING (chan, (dy << 16) | sx); } else { src_offset += (line_count * src_pitch); } if (dst_bo->tile_flags) { BEGIN_RING(chan, m2mf, 0x0234, 1); OUT_RING (chan, (sy << 16) | dx); } else { dst_offset += (line_count * dst_pitch); } BEGIN_RING(chan, m2mf, 0x031c, 4); OUT_RING (chan, width * cpp); OUT_RING (chan, line_count); OUT_RING (chan, 0x00000101); OUT_RING (chan, 0); FIRE_RING (chan); height -= line_count; sy += line_count; dy += line_count; } } static struct pipe_transfer * nv50_transfer_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, enum pipe_transfer_usage usage, unsigned x, unsigned y, unsigned w, unsigned h) { struct nv50_miptree *mt = nv50_miptree(pt); struct nv50_miptree_level *lvl = &mt->level[level]; struct nv50_transfer *tx; unsigned image = 0; if (pt->target == PIPE_TEXTURE_CUBE) image = face; else if (pt->target == PIPE_TEXTURE_3D) image = zslice; tx = CALLOC_STRUCT(nv50_transfer); if (!tx) return NULL; pipe_texture_reference(&tx->base.texture, pt); tx->base.format = pt->format; tx->base.width = w; tx->base.height = h; tx->base.block = pt->block; tx->base.nblocksx = pt->nblocksx[level]; tx->base.nblocksy = pt->nblocksy[level]; tx->base.stride = (w * pt->block.size); tx->base.usage = usage; tx->level_pitch = lvl->pitch; tx->level_width = mt->base.width[level]; tx->level_height = mt->base.height[level]; tx->level_offset = lvl->image_offset[image]; tx->level_x = x; tx->level_y = y; tx->buffer = pipe_buffer_create(pscreen, 0, NOUVEAU_BUFFER_USAGE_TRANSFER, w * tx->base.block.size * h); if (usage != PIPE_TRANSFER_WRITE) { nv50_transfer_rect_m2mf(pscreen, mt->buffer, tx->level_offset, tx->level_pitch, x, y, tx->level_width, tx->level_height, tx->buffer, 0, tx->base.stride, 0, 0, tx->base.width, tx->base.height, tx->base.block.size, w, h, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART, NOUVEAU_BO_GART); } return &tx->base; } static void nv50_transfer_del(struct pipe_transfer *ptx) { struct nv50_transfer *tx = (struct nv50_transfer *)ptx; struct nv50_miptree *mt = nv50_miptree(ptx->texture); if (ptx->usage != PIPE_TRANSFER_READ) { struct pipe_screen *pscreen = ptx->texture->screen; nv50_transfer_rect_m2mf(pscreen, tx->buffer, 0, tx->base.stride, 0, 0, tx->base.width, tx->base.height, mt->buffer, tx->level_offset, tx->level_pitch, tx->level_x, tx->level_y, tx->level_width, tx->level_height, tx->base.block.size, tx->base.width, tx->base.height, NOUVEAU_BO_GART, NOUVEAU_BO_VRAM | NOUVEAU_BO_GART); } pipe_buffer_reference(&tx->buffer, NULL); pipe_texture_reference(&ptx->texture, NULL); FREE(ptx); } static void * nv50_transfer_map(struct pipe_screen *pscreen, struct pipe_transfer *ptx) { struct nv50_transfer *tx = (struct nv50_transfer *)ptx; unsigned flags = 0; if (ptx->usage & PIPE_TRANSFER_WRITE) flags |= PIPE_BUFFER_USAGE_CPU_WRITE; if (ptx->usage & PIPE_TRANSFER_READ) flags |= PIPE_BUFFER_USAGE_CPU_READ; return pipe_buffer_map(pscreen, tx->buffer, flags); } static void nv50_transfer_unmap(struct pipe_screen *pscreen, struct pipe_transfer *ptx) { struct nv50_transfer *tx = (struct nv50_transfer *)ptx; pipe_buffer_unmap(pscreen, tx->buffer); } void nv50_transfer_init_screen_functions(struct pipe_screen *pscreen) { pscreen->get_tex_transfer = nv50_transfer_new; pscreen->tex_transfer_destroy = nv50_transfer_del; pscreen->transfer_map = nv50_transfer_map; pscreen->transfer_unmap = nv50_transfer_unmap; }