#ifndef __NV50_RESOURCE_H__ #define __NV50_RESOURCE_H__ #include "util/u_transfer.h" #include "util/u_double_list.h" #define NOUVEAU_NVC0 #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_buffer.h" #undef NOUVEAU_NVC0 #ifndef __NVC0_RESOURCE_H__ /* make sure we don't use these in nvc0: */ void nv50_init_resource_functions(struct pipe_context *pcontext); void nv50_screen_init_resource_functions(struct pipe_screen *pscreen); #define NV50_TILE_SHIFT_X(m) 6 #define NV50_TILE_SHIFT_Y(m) ((((m) >> 0) & 0xf) + 2) #define NV50_TILE_SHIFT_Z(m) ((((m) >> 4) & 0xf) + 0) #define NV50_TILE_SIZE_X(m) 64 #define NV50_TILE_SIZE_Y(m) ( 4 << (((m) >> 0) & 0xf)) #define NV50_TILE_SIZE_Z(m) ( 1 << (((m) >> 4) & 0xf)) #define NV50_TILE_SIZE_2D(m) (NV50_TILE_SIZE_X(m) << NV50_TILE_SHIFT_Y(m)) #define NV50_TILE_SIZE(m) (NV50_TILE_SIZE_2D(m) << NV50_TILE_SHIFT_Z(m)) #endif /* __NVC0_RESOURCE_H__ */ uint32_t nvc0_tex_choose_tile_dims(unsigned nx, unsigned ny, unsigned nz); struct nv50_miptree_level { uint32_t offset; uint32_t pitch; uint32_t tile_mode; }; #define NV50_MAX_TEXTURE_LEVELS 16 struct nv50_miptree { struct nv04_resource base; struct nv50_miptree_level level[NV50_MAX_TEXTURE_LEVELS]; uint32_t total_size; uint32_t layer_stride; boolean layout_3d; /* TRUE if layer count varies with mip level */ uint8_t ms_x; /* log2 of number of samples in x/y dimension */ uint8_t ms_y; uint8_t ms_mode; }; static INLINE struct nv50_miptree * nv50_miptree(struct pipe_resource *pt) { return (struct nv50_miptree *)pt; } /* Internal functions: */ boolean nv50_miptree_init_layout_linear(struct nv50_miptree *mt); struct pipe_resource * nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_resource *tmp); void nv50_miptree_destroy(struct pipe_screen *pscreen, struct pipe_resource *pt); struct pipe_resource * nv50_miptree_from_handle(struct pipe_screen *pscreen, const struct pipe_resource *template, struct winsys_handle *whandle); boolean nv50_miptree_get_handle(struct pipe_screen *pscreen, struct pipe_resource *pt, struct winsys_handle *whandle); struct nv50_surface { struct pipe_surface base; uint32_t offset; uint32_t width; uint16_t height; uint16_t depth; }; static INLINE struct nv50_surface * nv50_surface(struct pipe_surface *ps) { return (struct nv50_surface *)ps; } #ifndef __NVC0_RESOURCE_H__ unsigned nv50_mt_zslice_offset(const struct nv50_miptree *mt, unsigned l, unsigned z); struct pipe_surface * nv50_miptree_surface_new(struct pipe_context *, struct pipe_resource *, const struct pipe_surface *templ); struct pipe_transfer * nv50_miptree_transfer_new(struct pipe_context *pcontext, struct pipe_resource *pt, unsigned level, unsigned usage, const struct pipe_box *box); void nv50_miptree_transfer_del(struct pipe_context *pcontext, struct pipe_transfer *ptx); void * nv50_miptree_transfer_map(struct pipe_context *pcontext, struct pipe_transfer *ptx); void nv50_miptree_transfer_unmap(struct pipe_context *pcontext, struct pipe_transfer *ptx); #endif /* __NVC0_RESOURCE_H__ */ struct nv50_surface * nv50_surface_from_miptree(struct nv50_miptree *mt, const struct pipe_surface *templ); struct pipe_surface * nv50_surface_from_buffer(struct pipe_context *pipe, struct pipe_resource *pt, const struct pipe_surface *templ); void nv50_surface_destroy(struct pipe_context *, struct pipe_surface *); #endif /* __NV50_RESOURCE_H__ */