#include "pipe/p_context.h" #include "util/u_inlines.h" #include "util/u_format.h" #include "nouveau/nouveau_screen.h" #include "nv50_resource.h" static struct pipe_resource * nv50_resource_create(struct pipe_screen *screen, const struct pipe_resource *templ) { switch (templ->target) { case PIPE_BUFFER: return nouveau_buffer_create(screen, templ); default: return nv50_miptree_create(screen, templ); } } static struct pipe_resource * nv50_resource_from_handle(struct pipe_screen * screen, const struct pipe_resource *templ, struct winsys_handle *whandle) { if (templ->target == PIPE_BUFFER) return NULL; else return nv50_miptree_from_handle(screen, templ, whandle); } struct pipe_surface * nv50_surface_from_buffer(struct pipe_context *pipe, struct pipe_resource *pbuf, const struct pipe_surface *templ) { struct nv50_surface *sf = CALLOC_STRUCT(nv50_surface); if (!sf) return NULL; pipe_reference_init(&sf->base.reference, 1); pipe_resource_reference(&sf->base.texture, pbuf); sf->base.format = templ->format; sf->base.writable = templ->writable; sf->base.u.buf.first_element = templ->u.buf.first_element; sf->base.u.buf.last_element = templ->u.buf.last_element; sf->offset = templ->u.buf.first_element * util_format_get_blocksize(sf->base.format); sf->offset &= ~0x7f; /* FIXME: RT_ADDRESS requires 128 byte alignment */ sf->width = templ->u.buf.last_element - templ->u.buf.first_element + 1; sf->height = 1; sf->depth = 1; sf->base.width = sf->width; sf->base.height = sf->height; sf->base.context = pipe; return &sf->base; } static struct pipe_surface * nv50_surface_create(struct pipe_context *pipe, struct pipe_resource *pres, const struct pipe_surface *templ) { if (unlikely(pres->target == PIPE_BUFFER)) return nv50_surface_from_buffer(pipe, pres, templ); return nv50_miptree_surface_new(pipe, pres, templ); } void nv50_surface_destroy(struct pipe_context *pipe, struct pipe_surface *ps) { struct nv50_surface *s = nv50_surface(ps); pipe_resource_reference(&ps->texture, NULL); FREE(s); } void nv50_init_resource_functions(struct pipe_context *pcontext) { pcontext->transfer_map = u_transfer_map_vtbl; pcontext->transfer_flush_region = u_transfer_flush_region_vtbl; pcontext->transfer_unmap = u_transfer_unmap_vtbl; pcontext->transfer_inline_write = u_transfer_inline_write_vtbl; pcontext->create_surface = nv50_surface_create; pcontext->surface_destroy = nv50_surface_destroy; } void nv50_screen_init_resource_functions(struct pipe_screen *pscreen) { pscreen->resource_create = nv50_resource_create; pscreen->resource_from_handle = nv50_resource_from_handle; pscreen->resource_get_handle = u_resource_get_handle_vtbl; pscreen->resource_destroy = u_resource_destroy_vtbl; }