#ifndef __NV50_CONTEXT_H__ #define __NV50_CONTEXT_H__ #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "draw/draw_vertex.h" #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_stateobj.h" #define NOUVEAU_PUSH_CONTEXT(ctx) \ struct nv50_screen *ctx = nv50->screen #include "nouveau/nouveau_push.h" #include "nv50_state.h" #include "nv50_screen.h" #define NOUVEAU_ERR(fmt, args...) \ fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); #define NOUVEAU_MSG(fmt, args...) \ fprintf(stderr, "nouveau: "fmt, ##args); /* Constant buffer assignment */ #define NV50_CB_PMISC 1 #define NV50_CB_PVP 0 #define NV50_CB_PFP 2 #define NV50_CB_PGP 3 #define NV50_CB_TIC 4 #define NV50_CB_TSC 5 #define NV50_NEW_BLEND (1 << 0) #define NV50_NEW_ZSA (1 << 1) #define NV50_NEW_BLEND_COLOUR (1 << 2) #define NV50_NEW_STIPPLE (1 << 3) #define NV50_NEW_SCISSOR (1 << 4) #define NV50_NEW_VIEWPORT (1 << 5) #define NV50_NEW_RASTERIZER (1 << 6) #define NV50_NEW_FRAMEBUFFER (1 << 7) #define NV50_NEW_VERTPROG (1 << 8) #define NV50_NEW_VERTPROG_CB (1 << 9) #define NV50_NEW_FRAGPROG (1 << 10) #define NV50_NEW_FRAGPROG_CB (1 << 11) #define NV50_NEW_ARRAYS (1 << 12) struct nv50_blend_stateobj { struct pipe_blend_state pipe; struct nouveau_stateobj *so; }; struct nv50_zsa_stateobj { struct pipe_depth_stencil_alpha_state pipe; struct nouveau_stateobj *so; }; struct nv50_rasterizer_stateobj { struct pipe_rasterizer_state pipe; struct nouveau_stateobj *so; }; struct nv50_context { struct pipe_context pipe; struct nv50_screen *screen; unsigned pctx_id; struct draw_context *draw; unsigned dirty; struct nv50_blend_stateobj *blend; struct nv50_zsa_stateobj *zsa; struct nv50_rasterizer_stateobj *rasterizer; struct pipe_blend_color blend_colour; struct pipe_poly_stipple stipple; struct pipe_scissor_state scissor; struct pipe_viewport_state viewport; struct pipe_framebuffer_state framebuffer; struct nv50_program *vertprog; struct nv50_program *fragprog; struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; unsigned vtxbuf_nr; struct pipe_vertex_element vtxelt[PIPE_MAX_ATTRIBS]; unsigned vtxelt_nr; }; static INLINE struct nv50_context * nv50_context(struct pipe_context *pipe) { return (struct nv50_context *)pipe; } extern void nv50_init_surface_functions(struct nv50_context *nv50); extern void nv50_init_state_functions(struct nv50_context *nv50); extern void nv50_init_query_functions(struct nv50_context *nv50); extern void nv50_screen_init_miptree_functions(struct pipe_screen *pscreen); /* nv50_draw.c */ extern struct draw_stage *nv50_draw_render_stage(struct nv50_context *nv50); /* nv50_vbo.c */ extern boolean nv50_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); extern boolean nv50_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); extern void nv50_vbo_validate(struct nv50_context *nv50); /* nv50_clear.c */ extern void nv50_clear(struct pipe_context *pipe, struct pipe_surface *ps, unsigned clearValue); /* nv50_program.c */ extern void nv50_vertprog_validate(struct nv50_context *nv50); extern void nv50_fragprog_validate(struct nv50_context *nv50); extern void nv50_program_destroy(struct nv50_context *nv50, struct nv50_program *p); /* nv50_state_validate.c */ extern boolean nv50_state_validate(struct nv50_context *nv50); #endif