/* * Copyright 2010 Christoph Bumiller * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "pipe/p_defines.h" #include "util/u_framebuffer.h" #ifdef NV50_WITH_DRAW_MODULE #include "draw/draw_context.h" #endif #include "nv50_context.h" #include "nv50_screen.h" #include "nv50_resource.h" static void nv50_flush(struct pipe_context *pipe, struct pipe_fence_handle **fence) { struct nouveau_screen *screen = nouveau_screen(pipe->screen); if (fence) nouveau_fence_ref(screen->fence.current, (struct nouveau_fence **)fence); PUSH_KICK(screen->pushbuf); } static void nv50_texture_barrier(struct pipe_context *pipe) { struct nouveau_pushbuf *push = nv50_context(pipe)->base.pushbuf; BEGIN_NV04(push, SUBC_3D(NV50_GRAPH_SERIALIZE), 1); PUSH_DATA (push, 0); BEGIN_NV04(push, NV50_3D(TEX_CACHE_CTL), 1); PUSH_DATA (push, 0x20); } void nv50_default_kick_notify(struct nouveau_pushbuf *push) { struct nv50_screen *screen = push->user_priv; if (screen) { nouveau_fence_next(&screen->base); nouveau_fence_update(&screen->base, TRUE); if (screen->cur_ctx) screen->cur_ctx->state.flushed = TRUE; } } static void nv50_context_unreference_resources(struct nv50_context *nv50) { unsigned s, i; nouveau_bufctx_del(&nv50->bufctx_3d); nouveau_bufctx_del(&nv50->bufctx); util_unreference_framebuffer_state(&nv50->framebuffer); for (i = 0; i < nv50->num_vtxbufs; ++i) pipe_resource_reference(&nv50->vtxbuf[i].buffer, NULL); pipe_resource_reference(&nv50->idxbuf.buffer, NULL); for (s = 0; s < 3; ++s) { for (i = 0; i < nv50->num_textures[s]; ++i) pipe_sampler_view_reference(&nv50->textures[s][i], NULL); for (i = 0; i < NV50_MAX_PIPE_CONSTBUFS; ++i) if (!nv50->constbuf[s][i].user) pipe_resource_reference(&nv50->constbuf[s][i].u.buf, NULL); } } static void nv50_destroy(struct pipe_context *pipe) { struct nv50_context *nv50 = nv50_context(pipe); if (nv50_context_screen(nv50)->cur_ctx == nv50) { nv50->base.pushbuf->kick_notify = NULL; nv50_context_screen(nv50)->cur_ctx = NULL; nouveau_pushbuf_bufctx(nv50->base.pushbuf, NULL); } /* need to flush before destroying the bufctx */ nouveau_pushbuf_kick(nv50->base.pushbuf, nv50->base.pushbuf->channel); nv50_context_unreference_resources(nv50); #ifdef NV50_WITH_DRAW_MODULE draw_destroy(nv50->draw); #endif nouveau_context_destroy(&nv50->base); } struct pipe_context * nv50_create(struct pipe_screen *pscreen, void *priv) { struct nv50_screen *screen = nv50_screen(pscreen); struct nv50_context *nv50; struct pipe_context *pipe; int ret; uint32_t flags; nv50 = CALLOC_STRUCT(nv50_context); if (!nv50) return NULL; pipe = &nv50->base.pipe; if (!nv50_blitctx_create(nv50)) goto out_err; nv50->base.pushbuf = screen->base.pushbuf; ret = nouveau_bufctx_new(screen->base.client, NV50_BIND_COUNT, &nv50->bufctx_3d); if (!ret) ret = nouveau_bufctx_new(screen->base.client, 2, &nv50->bufctx); if (ret) goto out_err; nv50->base.screen = &screen->base; nv50->base.copy_data = nv50_m2mf_copy_linear; nv50->base.push_data = nv50_sifc_linear_u8; nv50->base.push_cb = nv50_cb_push; nv50->screen = screen; pipe->screen = pscreen; pipe->priv = priv; pipe->destroy = nv50_destroy; pipe->draw_vbo = nv50_draw_vbo; pipe->clear = nv50_clear; pipe->flush = nv50_flush; pipe->texture_barrier = nv50_texture_barrier; if (!screen->cur_ctx) { screen->cur_ctx = nv50; nouveau_pushbuf_bufctx(screen->base.pushbuf, nv50->bufctx); } nv50_init_query_functions(nv50); nv50_init_surface_functions(nv50); nv50_init_state_functions(nv50); nv50_init_resource_functions(pipe); #ifdef NV50_WITH_DRAW_MODULE /* no software fallbacks implemented */ nv50->draw = draw_create(pipe); assert(nv50->draw); draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50)); #endif nouveau_context_init_vdec(&nv50->base); flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_RD; BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->code); BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->uniforms); BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->txc); BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->stack_bo); flags = NOUVEAU_BO_GART | NOUVEAU_BO_WR; BCTX_REFN_bo(nv50->bufctx_3d, SCREEN, flags, screen->fence.bo); BCTX_REFN_bo(nv50->bufctx, FENCE, flags, screen->fence.bo); nv50->base.scratch.bo_size = 2 << 20; return pipe; out_err: if (nv50) { if (nv50->bufctx_3d) nouveau_bufctx_del(&nv50->bufctx_3d); if (nv50->bufctx) nouveau_bufctx_del(&nv50->bufctx); if (nv50->blit) FREE(nv50->blit); FREE(nv50); } return NULL; } void nv50_bufctx_fence(struct nouveau_bufctx *bufctx, boolean on_flush) { struct nouveau_list *list = on_flush ? &bufctx->current : &bufctx->pending; struct nouveau_list *it; for (it = list->next; it != list; it = it->next) { struct nouveau_bufref *ref = (struct nouveau_bufref *)it; struct nv04_resource *res = ref->priv; if (res) nv50_resource_validate(res, (unsigned)ref->priv_data); } }