/* * Copyright 2010 Christoph Bumiller * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "draw/draw_context.h" #include "pipe/p_defines.h" #include "nv50_context.h" #include "nv50_screen.h" #include "nv50_resource.h" #include "nouveau/nouveau_reloc.h" static void nv50_flush(struct pipe_context *pipe, unsigned flags, struct pipe_fence_handle **fence) { struct nv50_context *nv50 = nv50_context(pipe); struct nouveau_channel *chan = nv50->screen->base.channel; if (flags & PIPE_FLUSH_TEXTURE_CACHE) { BEGIN_RING(chan, RING_3D_(NV50_GRAPH_WAIT_FOR_IDLE), 1); OUT_RING (chan, 0); BEGIN_RING(chan, RING_3D(TEX_CACHE_CTL), 1); OUT_RING (chan, 0x20); } if (fence) nv50_fence_reference((struct nv50_fence **)fence, nv50->screen->fence.current); if (flags & (PIPE_FLUSH_SWAPBUFFERS | PIPE_FLUSH_FRAME)) FIRE_RING(chan); } void nv50_default_flush_notify(struct nouveau_channel *chan) { struct nv50_context *nv50 = chan->user_private; if (!nv50) return; nv50_screen_fence_update(nv50->screen, TRUE); nv50_screen_fence_next(nv50->screen); } static void nv50_destroy(struct pipe_context *pipe) { struct nv50_context *nv50 = nv50_context(pipe); draw_destroy(nv50->draw); if (nv50->screen->cur_ctx == nv50) { nv50->screen->base.channel->user_private = NULL; nv50->screen->cur_ctx = NULL; } FREE(nv50); } struct pipe_context * nv50_create(struct pipe_screen *pscreen, void *priv) { struct pipe_winsys *pipe_winsys = pscreen->winsys; struct nv50_screen *screen = nv50_screen(pscreen); struct nv50_context *nv50; nv50 = CALLOC_STRUCT(nv50_context); if (!nv50) return NULL; nv50->screen = screen; nv50->pipe.winsys = pipe_winsys; nv50->pipe.screen = pscreen; nv50->pipe.priv = priv; nv50->pipe.destroy = nv50_destroy; nv50->pipe.draw_vbo = nv50_draw_vbo; nv50->pipe.clear = nv50_clear; nv50->pipe.flush = nv50_flush; screen->base.channel->user_private = nv50; screen->base.channel->flush_notify = nv50_default_flush_notify; nv50_init_query_functions(nv50); nv50_init_surface_functions(nv50); nv50_init_state_functions(nv50); nv50_init_resource_functions(&nv50->pipe); nv50->draw = draw_create(&nv50->pipe); assert(nv50->draw); draw_set_rasterize_stage(nv50->draw, nv50_draw_render_stage(nv50)); return &nv50->pipe; } struct resident { struct nv50_resource *res; uint32_t flags; }; void nv50_bufctx_add_resident(struct nv50_context *nv50, int ctx, struct nv50_resource *resource, uint32_t flags) { struct resident rsd = { resource, flags }; if (!resource->bo) return; /* We don't need to reference the resource here, it will be referenced * in the context/state, and bufctx will be reset when state changes. */ util_dynarray_append(&nv50->residents[ctx], struct resident, rsd); } void nv50_bufctx_del_resident(struct nv50_context *nv50, int ctx, struct nv50_resource *resource) { struct resident *rsd, *top; unsigned i; for (i = 0; i < nv50->residents[ctx].size / sizeof(struct resident); ++i) { rsd = util_dynarray_element(&nv50->residents[ctx], struct resident, i); if (rsd->res == resource) { top = util_dynarray_pop_ptr(&nv50->residents[ctx], struct resident); if (rsd != top) *rsd = *top; break; } } } void nv50_bufctx_emit_relocs(struct nv50_context *nv50) { struct resident *rsd; struct util_dynarray *array; unsigned ctx, i, n; for (ctx = 0; ctx < NV50_BUFCTX_COUNT; ++ctx) { array = &nv50->residents[ctx]; n = array->size / sizeof(struct resident); MARK_RING(nv50->screen->base.channel, n, n); for (i = 0; i < n; ++i) { rsd = util_dynarray_element(array, struct resident, i); nv50_resource_validate(rsd->res, rsd->flags); } } nv50_screen_make_buffers_resident(nv50->screen); }