#include "pipe/p_state.h" #include "pipe/p_defines.h" #include "pipe/p_util.h" #include "nv40_context.h" #include "nv40_state.h" static void * nv40_blend_state_create(struct pipe_context *pipe, const struct pipe_blend_state *cso) { struct nv40_context *nv40 = nv40_context(pipe); struct nouveau_grobj *curie = nv40->hw->curie; struct nv40_blend_state *bso = CALLOC(1, sizeof(*bso)); struct nouveau_stateobj *so = so_new(16, 0); if (cso->blend_enable) { so_method(so, curie, NV40TCL_BLEND_ENABLE, 3); so_data (so, 1); so_data (so, (nvgl_blend_func(cso->alpha_src_factor) << 16) | nvgl_blend_func(cso->rgb_src_factor)); so_data (so, nvgl_blend_func(cso->alpha_dst_factor) << 16 | nvgl_blend_func(cso->rgb_dst_factor)); so_method(so, curie, NV40TCL_BLEND_EQUATION, 1); so_data (so, nvgl_blend_eqn(cso->alpha_func) << 16 | nvgl_blend_eqn(cso->rgb_func)); } else { so_method(so, curie, NV40TCL_BLEND_ENABLE, 1); so_data (so, 0); } so_method(so, curie, NV40TCL_COLOR_MASK, 1); so_data (so, (((cso->colormask & PIPE_MASK_A) ? (0x01 << 24) : 0) | ((cso->colormask & PIPE_MASK_R) ? (0x01 << 16) : 0) | ((cso->colormask & PIPE_MASK_G) ? (0x01 << 8) : 0) | ((cso->colormask & PIPE_MASK_B) ? (0x01 << 0) : 0))); if (cso->logicop_enable) { so_method(so, curie, NV40TCL_COLOR_LOGIC_OP_ENABLE, 2); so_data (so, 1); so_data (so, nvgl_logicop_func(cso->logicop_func)); } else { so_method(so, curie, NV40TCL_COLOR_LOGIC_OP_ENABLE, 1); so_data (so, 0); } so_method(so, curie, NV40TCL_DITHER_ENABLE, 1); so_data (so, cso->dither ? 1 : 0); so_ref(so, &bso->so); bso->pipe = *cso; return (void *)bso; } static void nv40_blend_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); nv40->pipe_state.blend = hwcso; nv40->dirty |= NV40_NEW_BLEND; } static void nv40_blend_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv40_blend_state *bso = hwcso; so_ref(NULL, &bso->so); FREE(bso); } static INLINE unsigned wrap_mode(unsigned wrap) { unsigned ret; switch (wrap) { case PIPE_TEX_WRAP_REPEAT: ret = NV40TCL_TEX_WRAP_S_REPEAT; break; case PIPE_TEX_WRAP_MIRROR_REPEAT: ret = NV40TCL_TEX_WRAP_S_MIRRORED_REPEAT; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: ret = NV40TCL_TEX_WRAP_S_CLAMP_TO_EDGE; break; case PIPE_TEX_WRAP_CLAMP_TO_BORDER: ret = NV40TCL_TEX_WRAP_S_CLAMP_TO_BORDER; break; case PIPE_TEX_WRAP_CLAMP: ret = NV40TCL_TEX_WRAP_S_CLAMP; break; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE: ret = NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_EDGE; break; case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER: ret = NV40TCL_TEX_WRAP_S_MIRROR_CLAMP_TO_BORDER; break; case PIPE_TEX_WRAP_MIRROR_CLAMP: ret = NV40TCL_TEX_WRAP_S_MIRROR_CLAMP; break; default: NOUVEAU_ERR("unknown wrap mode: %d\n", wrap); ret = NV40TCL_TEX_WRAP_S_REPEAT; break; } return ret >> NV40TCL_TEX_WRAP_S_SHIFT; } static void * nv40_sampler_state_create(struct pipe_context *pipe, const struct pipe_sampler_state *cso) { struct nv40_sampler_state *ps; uint32_t filter = 0; ps = MALLOC(sizeof(struct nv40_sampler_state)); ps->fmt = 0; if (!cso->normalized_coords) ps->fmt |= NV40TCL_TEX_FORMAT_RECT; ps->wrap = ((wrap_mode(cso->wrap_s) << NV40TCL_TEX_WRAP_S_SHIFT) | (wrap_mode(cso->wrap_t) << NV40TCL_TEX_WRAP_T_SHIFT) | (wrap_mode(cso->wrap_r) << NV40TCL_TEX_WRAP_R_SHIFT)); ps->en = 0; if (cso->max_anisotropy >= 2.0) { /* no idea, binary driver sets it, works without it.. meh.. */ ps->wrap |= (1 << 5); if (cso->max_anisotropy >= 16.0) { ps->en |= NV40TCL_TEX_ENABLE_ANISO_16X; } else if (cso->max_anisotropy >= 12.0) { ps->en |= NV40TCL_TEX_ENABLE_ANISO_12X; } else if (cso->max_anisotropy >= 10.0) { ps->en |= NV40TCL_TEX_ENABLE_ANISO_10X; } else if (cso->max_anisotropy >= 8.0) { ps->en |= NV40TCL_TEX_ENABLE_ANISO_8X; } else if (cso->max_anisotropy >= 6.0) { ps->en |= NV40TCL_TEX_ENABLE_ANISO_6X; } else if (cso->max_anisotropy >= 4.0) { ps->en |= NV40TCL_TEX_ENABLE_ANISO_4X; } else { ps->en |= NV40TCL_TEX_ENABLE_ANISO_2X; } } switch (cso->mag_img_filter) { case PIPE_TEX_FILTER_LINEAR: filter |= NV40TCL_TEX_FILTER_MAG_LINEAR; break; case PIPE_TEX_FILTER_NEAREST: default: filter |= NV40TCL_TEX_FILTER_MAG_NEAREST; break; } switch (cso->min_img_filter) { case PIPE_TEX_FILTER_LINEAR: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: filter |= NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: filter |= NV40TCL_TEX_FILTER_MIN_LINEAR_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: filter |= NV40TCL_TEX_FILTER_MIN_LINEAR; break; } break; case PIPE_TEX_FILTER_NEAREST: default: switch (cso->min_mip_filter) { case PIPE_TEX_MIPFILTER_NEAREST: filter |= NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_NEAREST; break; case PIPE_TEX_MIPFILTER_LINEAR: filter |= NV40TCL_TEX_FILTER_MIN_NEAREST_MIPMAP_LINEAR; break; case PIPE_TEX_MIPFILTER_NONE: default: filter |= NV40TCL_TEX_FILTER_MIN_NEAREST; break; } break; } ps->filt = filter; { float limit; limit = CLAMP(cso->lod_bias, -16.0, 15.0); ps->filt |= (int)(cso->lod_bias * 256.0) & 0x1fff; limit = CLAMP(cso->max_lod, 0.0, 15.0); ps->en |= (int)(limit * 256.0) << 7; limit = CLAMP(cso->min_lod, 0.0, 15.0); ps->en |= (int)(limit * 256.0) << 19; } if (cso->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE) { switch (cso->compare_func) { case PIPE_FUNC_NEVER: ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_NEVER; break; case PIPE_FUNC_GREATER: ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_GREATER; break; case PIPE_FUNC_EQUAL: ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_EQUAL; break; case PIPE_FUNC_GEQUAL: ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_GEQUAL; break; case PIPE_FUNC_LESS: ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_LESS; break; case PIPE_FUNC_NOTEQUAL: ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_NOTEQUAL; break; case PIPE_FUNC_LEQUAL: ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_LEQUAL; break; case PIPE_FUNC_ALWAYS: ps->wrap |= NV40TCL_TEX_WRAP_RCOMP_ALWAYS; break; default: break; } } ps->bcol = ((float_to_ubyte(cso->border_color[3]) << 24) | (float_to_ubyte(cso->border_color[0]) << 16) | (float_to_ubyte(cso->border_color[1]) << 8) | (float_to_ubyte(cso->border_color[2]) << 0)); return (void *)ps; } static void nv40_sampler_state_bind(struct pipe_context *pipe, unsigned unit, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_sampler_state *ps = hwcso; nv40->tex_sampler[unit] = ps; nv40->dirty_samplers |= (1 << unit); nv40->dirty |= NV40_NEW_SAMPLER; } static void nv40_sampler_state_delete(struct pipe_context *pipe, void *hwcso) { FREE(hwcso); } static void nv40_set_sampler_texture(struct pipe_context *pipe, unsigned unit, struct pipe_texture *miptree) { struct nv40_context *nv40 = nv40_context(pipe); nv40->tex_miptree[unit] = (struct nv40_miptree *)miptree; nv40->dirty_samplers |= (1 << unit); nv40->dirty |= NV40_NEW_SAMPLER; } static void * nv40_rasterizer_state_create(struct pipe_context *pipe, const struct pipe_rasterizer_state *cso) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_rasterizer_state *rsso = CALLOC(1, sizeof(*rsso)); struct nouveau_stateobj *so = so_new(32, 0); struct nouveau_grobj *curie = nv40->hw->curie; /*XXX: ignored: * light_twoside * point_smooth -nohw * multisample */ so_method(so, curie, NV40TCL_SHADE_MODEL, 1); so_data (so, cso->flatshade ? NV40TCL_SHADE_MODEL_FLAT : NV40TCL_SHADE_MODEL_SMOOTH); so_method(so, curie, NV40TCL_LINE_WIDTH, 2); so_data (so, (unsigned char)(cso->line_width * 8.0) & 0xff); so_data (so, cso->line_smooth ? 1 : 0); so_method(so, curie, NV40TCL_LINE_STIPPLE_ENABLE, 2); so_data (so, cso->line_stipple_enable ? 1 : 0); so_data (so, (cso->line_stipple_pattern << 16) | cso->line_stipple_factor); so_method(so, curie, NV40TCL_POINT_SIZE, 1); so_data (so, fui(cso->point_size)); so_method(so, curie, NV40TCL_POLYGON_MODE_FRONT, 6); if (cso->front_winding == PIPE_WINDING_CCW) { so_data(so, nvgl_polygon_mode(cso->fill_ccw)); so_data(so, nvgl_polygon_mode(cso->fill_cw)); switch (cso->cull_mode) { case PIPE_WINDING_CCW: so_data(so, NV40TCL_CULL_FACE_FRONT); break; case PIPE_WINDING_CW: so_data(so, NV40TCL_CULL_FACE_BACK); break; case PIPE_WINDING_BOTH: so_data(so, NV40TCL_CULL_FACE_FRONT_AND_BACK); break; default: so_data(so, 0); break; } so_data(so, NV40TCL_FRONT_FACE_CCW); } else { so_data(so, nvgl_polygon_mode(cso->fill_cw)); so_data(so, nvgl_polygon_mode(cso->fill_ccw)); switch (cso->cull_mode) { case PIPE_WINDING_CCW: so_data(so, NV40TCL_CULL_FACE_BACK); break; case PIPE_WINDING_CW: so_data(so, NV40TCL_CULL_FACE_FRONT); break; case PIPE_WINDING_BOTH: so_data(so, NV40TCL_CULL_FACE_FRONT_AND_BACK); break; default: so_data(so, 0); break; } so_data(so, NV40TCL_FRONT_FACE_CW); } so_data(so, cso->poly_smooth ? 1 : 0); so_data(so, cso->cull_mode != PIPE_WINDING_NONE ? 1 : 0); so_method(so, curie, NV40TCL_POLYGON_STIPPLE_ENABLE, 1); so_data (so, cso->poly_stipple_enable ? 1 : 0); so_method(so, curie, NV40TCL_POLYGON_OFFSET_POINT_ENABLE, 3); if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_POINT) || (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_POINT)) so_data(so, 1); else so_data(so, 0); if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_LINE) || (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_LINE)) so_data(so, 1); else so_data(so, 0); if ((cso->offset_cw && cso->fill_cw == PIPE_POLYGON_MODE_FILL) || (cso->offset_ccw && cso->fill_ccw == PIPE_POLYGON_MODE_FILL)) so_data(so, 1); else so_data(so, 0); if (cso->offset_cw || cso->offset_ccw) { so_method(so, curie, NV40TCL_POLYGON_OFFSET_FACTOR, 2); so_data (so, fui(cso->offset_scale)); so_data (so, fui(cso->offset_units * 2)); } so_method(so, curie, NV40TCL_POINT_SPRITE, 1); if (cso->point_sprite) { unsigned psctl = (1 << 0), i; for (i = 0; i < 8; i++) { if (cso->sprite_coord_mode[i] != PIPE_SPRITE_COORD_NONE) psctl |= (1 << (8 + i)); } so_data(so, psctl); } else { so_data(so, 0); } so_ref(so, &rsso->so); rsso->pipe = *cso; return (void *)rsso; } static void nv40_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); nv40->pipe_state.rasterizer = hwcso; nv40->dirty |= NV40_NEW_RAST; } static void nv40_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv40_rasterizer_state *rsso = hwcso; so_ref(NULL, &rsso->so); FREE(rsso); } static void * nv40_depth_stencil_alpha_state_create(struct pipe_context *pipe, const struct pipe_depth_stencil_alpha_state *cso) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_zsa_state *zsaso = CALLOC(1, sizeof(*zsaso)); struct nouveau_stateobj *so = so_new(32, 0); so_method(so, nv40->hw->curie, NV40TCL_DEPTH_FUNC, 3); so_data (so, nvgl_comparison_op(cso->depth.func)); so_data (so, cso->depth.writemask ? 1 : 0); so_data (so, cso->depth.enabled ? 1 : 0); so_method(so, nv40->hw->curie, NV40TCL_ALPHA_TEST_ENABLE, 3); so_data (so, cso->alpha.enabled ? 1 : 0); so_data (so, nvgl_comparison_op(cso->alpha.func)); so_data (so, float_to_ubyte(cso->alpha.ref)); if (cso->stencil[0].enabled) { so_method(so, nv40->hw->curie, NV40TCL_STENCIL_FRONT_ENABLE, 8); so_data (so, cso->stencil[0].enabled ? 1 : 0); so_data (so, cso->stencil[0].write_mask); so_data (so, nvgl_comparison_op(cso->stencil[0].func)); so_data (so, cso->stencil[0].ref_value); so_data (so, cso->stencil[0].value_mask); so_data (so, nvgl_stencil_op(cso->stencil[0].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[0].zpass_op)); } else { so_method(so, nv40->hw->curie, NV40TCL_STENCIL_FRONT_ENABLE, 1); so_data (so, 0); } if (cso->stencil[1].enabled) { so_method(so, nv40->hw->curie, NV40TCL_STENCIL_BACK_ENABLE, 8); so_data (so, cso->stencil[1].enabled ? 1 : 0); so_data (so, cso->stencil[1].write_mask); so_data (so, nvgl_comparison_op(cso->stencil[1].func)); so_data (so, cso->stencil[1].ref_value); so_data (so, cso->stencil[1].value_mask); so_data (so, nvgl_stencil_op(cso->stencil[1].fail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zfail_op)); so_data (so, nvgl_stencil_op(cso->stencil[1].zpass_op)); } else { so_method(so, nv40->hw->curie, NV40TCL_STENCIL_BACK_ENABLE, 1); so_data (so, 0); } so_ref(so, &zsaso->so); zsaso->pipe = *cso; return (void *)zsaso; } static void nv40_depth_stencil_alpha_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); nv40->pipe_state.zsa = hwcso; nv40->dirty |= NV40_NEW_ZSA; } static void nv40_depth_stencil_alpha_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv40_zsa_state *zsaso = hwcso; so_ref(NULL, &zsaso->so); FREE(zsaso); } static void * nv40_vp_state_create(struct pipe_context *pipe, const struct pipe_shader_state *cso) { struct nv40_vertex_program *vp; vp = CALLOC(1, sizeof(struct nv40_vertex_program)); vp->pipe = cso; return (void *)vp; } static void nv40_vp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); nv40->pipe_state.vertprog = hwcso; nv40->dirty |= NV40_NEW_VERTPROG; } static void nv40_vp_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_vertex_program *vp = hwcso; nv40_vertprog_destroy(nv40, vp); FREE(vp); } static void * nv40_fp_state_create(struct pipe_context *pipe, const struct pipe_shader_state *cso) { struct nv40_fragment_program *fp; fp = CALLOC(1, sizeof(struct nv40_fragment_program)); fp->pipe = cso; return (void *)fp; } static void nv40_fp_state_bind(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); nv40->pipe_state.fragprog = hwcso; nv40->dirty |= NV40_NEW_FRAGPROG; } static void nv40_fp_state_delete(struct pipe_context *pipe, void *hwcso) { struct nv40_context *nv40 = nv40_context(pipe); struct nv40_fragment_program *fp = hwcso; nv40_fragprog_destroy(nv40, fp); FREE(fp); } static void nv40_set_blend_color(struct pipe_context *pipe, const struct pipe_blend_color *bcol) { struct nv40_context *nv40 = nv40_context(pipe); nv40->pipe_state.blend_colour = *bcol; nv40->dirty |= NV40_NEW_BCOL; } static void nv40_set_clip_state(struct pipe_context *pipe, const struct pipe_clip_state *clip) { struct nv40_context *nv40 = nv40_context(pipe); nv40->pipe_state.clip = *clip; nv40->dirty |= NV40_NEW_UCP; } static void nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index, const struct pipe_constant_buffer *buf ) { struct nv40_context *nv40 = nv40_context(pipe); if (shader == PIPE_SHADER_VERTEX) { nv40->pipe_state.constbuf[PIPE_SHADER_VERTEX] = buf->buffer; nv40->dirty |= NV40_NEW_VERTPROG; } else if (shader == PIPE_SHADER_FRAGMENT) { nv40->pipe_state.constbuf[PIPE_SHADER_FRAGMENT] = buf->buffer; nv40->dirty |= NV40_NEW_FRAGPROG; } } static void nv40_set_framebuffer_state(struct pipe_context *pipe, const struct pipe_framebuffer_state *fb) { struct nv40_context *nv40 = nv40_context(pipe); nv40->pipe_state.framebuffer = *fb; nv40->dirty |= NV40_NEW_FB; } static void nv40_set_polygon_stipple(struct pipe_context *pipe, const struct pipe_poly_stipple *stipple) { struct nv40_context *nv40 = nv40_context(pipe); memcpy(nv40->pipe_state.stipple, stipple->stipple, 4 * 32); nv40->dirty |= NV40_NEW_STIPPLE; } static void nv40_set_scissor_state(struct pipe_context *pipe, const struct pipe_scissor_state *s) { struct nv40_context *nv40 = nv40_context(pipe); nv40->pipe_state.scissor = *s; nv40->dirty |= NV40_NEW_SCISSOR; } static void nv40_set_viewport_state(struct pipe_context *pipe, const struct pipe_viewport_state *vpt) { struct nv40_context *nv40 = nv40_context(pipe); nv40->pipe_state.viewport = *vpt; nv40->dirty |= NV40_NEW_VIEWPORT; } static void nv40_set_vertex_buffer(struct pipe_context *pipe, unsigned index, const struct pipe_vertex_buffer *vb) { struct nv40_context *nv40 = nv40_context(pipe); nv40->vtxbuf[index] = *vb; nv40->dirty |= NV40_NEW_ARRAYS; } static void nv40_set_vertex_element(struct pipe_context *pipe, unsigned index, const struct pipe_vertex_element *ve) { struct nv40_context *nv40 = nv40_context(pipe); nv40->vtxelt[index] = *ve; nv40->dirty |= NV40_NEW_ARRAYS; } void nv40_init_state_functions(struct nv40_context *nv40) { nv40->pipe.create_blend_state = nv40_blend_state_create; nv40->pipe.bind_blend_state = nv40_blend_state_bind; nv40->pipe.delete_blend_state = nv40_blend_state_delete; nv40->pipe.create_sampler_state = nv40_sampler_state_create; nv40->pipe.bind_sampler_state = nv40_sampler_state_bind; nv40->pipe.delete_sampler_state = nv40_sampler_state_delete; nv40->pipe.set_sampler_texture = nv40_set_sampler_texture; nv40->pipe.create_rasterizer_state = nv40_rasterizer_state_create; nv40->pipe.bind_rasterizer_state = nv40_rasterizer_state_bind; nv40->pipe.delete_rasterizer_state = nv40_rasterizer_state_delete; nv40->pipe.create_depth_stencil_alpha_state = nv40_depth_stencil_alpha_state_create; nv40->pipe.bind_depth_stencil_alpha_state = nv40_depth_stencil_alpha_state_bind; nv40->pipe.delete_depth_stencil_alpha_state = nv40_depth_stencil_alpha_state_delete; nv40->pipe.create_vs_state = nv40_vp_state_create; nv40->pipe.bind_vs_state = nv40_vp_state_bind; nv40->pipe.delete_vs_state = nv40_vp_state_delete; nv40->pipe.create_fs_state = nv40_fp_state_create; nv40->pipe.bind_fs_state = nv40_fp_state_bind; nv40->pipe.delete_fs_state = nv40_fp_state_delete; nv40->pipe.set_blend_color = nv40_set_blend_color; nv40->pipe.set_clip_state = nv40_set_clip_state; nv40->pipe.set_constant_buffer = nv40_set_constant_buffer; nv40->pipe.set_framebuffer_state = nv40_set_framebuffer_state; nv40->pipe.set_polygon_stipple = nv40_set_polygon_stipple; nv40->pipe.set_scissor_state = nv40_set_scissor_state; nv40->pipe.set_viewport_state = nv40_set_viewport_state; nv40->pipe.set_vertex_buffer = nv40_set_vertex_buffer; nv40->pipe.set_vertex_element = nv40_set_vertex_element; }